..
doc_classes
[iOS] Add options to specify additional entitlements and capabilities in the export settings.
2024-12-02 17:38:19 +02:00
export
Use temp dirs instead of cache dirs for export
2024-12-08 12:07:17 +00:00
crash_handler_macos.h
Set clang-format RemoveSemicolon
rule to true
2024-10-25 13:49:43 -04:00
crash_handler_macos.mm
[macOS] Add SIGTRAP to the crash handler.
2024-02-01 23:30:33 +02:00
detect.py
Buildsystem: Refactor compiler detection code
2024-11-15 12:59:46 +02:00
dir_access_macos.h
[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 12:41:52 +02:00
dir_access_macos.mm
[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 12:41:52 +02:00
display_server_macos.h
Implement DisplayServer.beep
.
2024-12-03 12:43:26 +02:00
display_server_macos.mm
Implement DisplayServer.beep
.
2024-12-03 12:43:26 +02:00
gl_manager_macos_angle.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
gl_manager_macos_angle.mm
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
2023-12-05 15:39:40 +02:00
gl_manager_macos_legacy.h
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 11:57:27 +03:00
gl_manager_macos_legacy.mm
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 11:57:27 +03:00
godot_application_delegate.h
[macOS] Add support for native help menu search callbacks, integrate editor help.
2024-02-13 18:37:37 +02:00
godot_application_delegate.mm
Move global_menu_*
methods to a separate NativeMenu
class.
2024-03-04 23:41:41 +02:00
godot_application.h
godot_application.mm
[macOS] Fix some deprecation warnings.
2024-02-28 23:38:29 +02:00
godot_button_view.h
godot_button_view.mm
godot_content_view.h
[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
2024-01-17 00:08:24 +02:00
godot_content_view.mm
[macOS] Fix drag-and-drop feedback.
2024-07-11 23:13:38 +03:00
godot_main_macos.mm
[MoltenVK] Fix downscaled hiDPI window pixelation.
2024-07-04 21:03:32 +03:00
godot_menu_delegate.h
godot_menu_delegate.mm
[macOS] Fix menu crash when used from opened native dialog.
2024-10-01 08:30:30 +03:00
godot_menu_item.h
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu
method.
2024-07-08 11:20:28 +03:00
godot_menu_item.mm
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu
method.
2024-07-08 11:20:28 +03:00
godot_open_save_delegate.h
[Native File Dialog] Add support for adding custom options to the dialogs.
2024-01-24 15:00:31 +02:00
godot_open_save_delegate.mm
Use processed filter list for native dialogs.
2024-11-15 12:08:33 +02:00
godot_status_item.h
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-03-20 11:56:07 +02:00
godot_status_item.mm
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:36:54 +03:00
godot_window_delegate.h
godot_window_delegate.mm
Fix unsafe uses of Callable.is_null()
2024-04-27 16:22:57 +02:00
godot_window.h
godot_window.mm
joypad_macos.h
Migrate macos controller API to GameController.h
2024-02-20 08:13:05 -06:00
joypad_macos.mm
[macOS] Fix wrong object type in joypad queue.
2024-08-12 14:09:18 +03:00
key_mapping_macos.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
key_mapping_macos.mm
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
macos_terminal_logger.h
macos_terminal_logger.mm
native_menu_macos.h
[macOS] Improve native menu open/close callbacks.
2024-06-05 20:22:41 +03:00
native_menu_macos.mm
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu
method.
2024-07-08 11:20:28 +03:00
os_macos.h
Add file and dir temporary utilities
2024-12-02 12:08:14 -05:00
os_macos.mm
Merge pull request #98397 from adamscott/add-tmp-support
2024-12-03 14:40:59 -06:00
platform_config.h
Migrate macos controller API to GameController.h
2024-02-20 08:13:05 -06:00
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
platform_macos_builders.py
SCons: Remove run_in_subprocess
dependency
2024-03-11 13:20:09 -05:00
README.md
rendering_context_driver_vulkan_macos.h
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
2024-02-13 16:57:02 +02:00
rendering_context_driver_vulkan_macos.mm
Add debug utilities for Vulkan
2024-08-21 23:48:08 +02:00
SCsub
CI: Update ruff
& mypy
pre-commit hooks
2024-11-11 11:27:42 -06:00
tts_macos.h
tts_macos.mm