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area_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
area_3d.h
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audio_stream_player_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
audio_stream_player_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
bone_attachment_3d.cpp
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bone_attachment_3d.h
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camera_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
camera_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
collision_object_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
collision_object_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
collision_polygon_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
collision_polygon_3d.h
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collision_shape_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
collision_shape_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
cpu_particles_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
cpu_particles_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
decal.cpp
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Use real_t in 3D nodes
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2021-08-03 11:16:51 -05:00 |
decal.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
gpu_particles_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
gpu_particles_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
gpu_particles_collision_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
gpu_particles_collision_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
light_3d.cpp
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Merge pull request #51025 from reduz/fix-directional-shadow-bias
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2021-08-13 16:45:49 +02:00 |
light_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
lightmap_gi.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
lightmap_gi.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
listener_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
listener_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
mesh_instance_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
mesh_instance_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
multimesh_instance_3d.cpp
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multimesh_instance_3d.h
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navigation_agent_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
navigation_agent_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
navigation_obstacle_3d.cpp
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navigation_obstacle_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
navigation_region_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
navigation_region_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
node_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
node_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
occluder_instance_3d.cpp
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Uniformize layer names, script methods and documentation
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2021-08-12 08:06:42 -07:00 |
occluder_instance_3d.h
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Uniformize layer names, script methods and documentation
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2021-08-12 08:06:42 -07:00 |
path_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
path_3d.h
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Use real_t in 3D nodes
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2021-08-03 11:16:51 -05:00 |
physics_body_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
physics_body_3d.h
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Remove infinite inertia and ray shapes from CharacterBody
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2021-08-10 12:10:26 -07:00 |
physics_joint_3d.cpp
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Node3D gizmo improvements
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2021-07-23 21:01:10 +02:00 |
physics_joint_3d.h
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position_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
position_3d.h
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proximity_group_3d.cpp
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Add check to internal methods to prevent crash
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2021-07-27 12:26:13 +08:00 |
proximity_group_3d.h
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Use real_t in 3D nodes
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2021-08-03 11:16:51 -05:00 |
ray_cast_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
ray_cast_3d.h
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Uniformize layer names, script methods and documentation
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2021-08-12 08:06:42 -07:00 |
reflection_probe.cpp
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Node3D gizmo improvements
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2021-07-23 21:01:10 +02:00 |
reflection_probe.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
remote_transform_3d.cpp
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Rename is_a_parent_of() to is_ancestor_of()
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2021-06-21 08:39:28 -06:00 |
remote_transform_3d.h
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SCsub
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skeleton_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
skeleton_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
skeleton_ik_3d.cpp
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Use real_t in 3D nodes
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2021-08-03 11:16:51 -05:00 |
skeleton_ik_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
soft_body_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
soft_body_3d.h
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Uniformize layer names, script methods and documentation
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2021-08-12 08:06:42 -07:00 |
spring_arm_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
spring_arm_3d.h
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sprite_3d.cpp
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Use doubles for time in many other places
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2021-08-09 14:05:42 -05:00 |
sprite_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
vehicle_body_3d.cpp
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Node3D gizmo improvements
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2021-07-23 21:01:10 +02:00 |
vehicle_body_3d.h
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velocity_tracker_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
velocity_tracker_3d.h
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visible_on_screen_notifier_3d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
visible_on_screen_notifier_3d.h
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Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
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2021-06-16 22:01:39 -03:00 |
visual_instance_3d.cpp
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Merge pull request #51607 from aaronfranke/includes
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2021-08-13 14:38:56 +02:00 |
visual_instance_3d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
voxel_gi.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
voxel_gi.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
voxelizer.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
voxelizer.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
world_environment.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
world_environment.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
xr_nodes.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
xr_nodes.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |