mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
49 lines
2.1 KiB
XML
49 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
||
<class name="VisualShaderNodeTransformOp" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||
<brief_description>
|
||
A [Transform3D] operator to be used within the visual shader graph.
|
||
</brief_description>
|
||
<description>
|
||
Applies [member operator] to two transform (4×4 matrices) inputs.
|
||
</description>
|
||
<tutorials>
|
||
</tutorials>
|
||
<members>
|
||
<member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformOp.Operator" default="0">
|
||
The type of the operation to be performed on the transforms. See [enum Operator] for options.
|
||
</member>
|
||
</members>
|
||
<constants>
|
||
<constant name="OP_AxB" value="0" enum="Operator">
|
||
Multiplies transform [code]a[/code] by the transform [code]b[/code].
|
||
</constant>
|
||
<constant name="OP_BxA" value="1" enum="Operator">
|
||
Multiplies transform [code]b[/code] by the transform [code]a[/code].
|
||
</constant>
|
||
<constant name="OP_AxB_COMP" value="2" enum="Operator">
|
||
Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code].
|
||
</constant>
|
||
<constant name="OP_BxA_COMP" value="3" enum="Operator">
|
||
Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code].
|
||
</constant>
|
||
<constant name="OP_ADD" value="4" enum="Operator">
|
||
Adds two transforms.
|
||
</constant>
|
||
<constant name="OP_A_MINUS_B" value="5" enum="Operator">
|
||
Subtracts the transform [code]a[/code] from the transform [code]b[/code].
|
||
</constant>
|
||
<constant name="OP_B_MINUS_A" value="6" enum="Operator">
|
||
Subtracts the transform [code]b[/code] from the transform [code]a[/code].
|
||
</constant>
|
||
<constant name="OP_A_DIV_B" value="7" enum="Operator">
|
||
Divides the transform [code]a[/code] by the transform [code]b[/code].
|
||
</constant>
|
||
<constant name="OP_B_DIV_A" value="8" enum="Operator">
|
||
Divides the transform [code]b[/code] by the transform [code]a[/code].
|
||
</constant>
|
||
<constant name="OP_MAX" value="9" enum="Operator">
|
||
Represents the size of the [enum Operator] enum.
|
||
</constant>
|
||
</constants>
|
||
</class>
|