<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeUniformRef" inherits="VisualShaderNode" version="4.0"> <brief_description> A reference to an existing [VisualShaderNodeUniform]. </brief_description> <description> Creating a reference to a [VisualShaderNodeUniform] allows you to reuse this uniform in different shaders or shader stages easily. </description> <tutorials> </tutorials> <members> <member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default=""[None]""> The name of the uniform which this reference points to. </member> </members> </class>