/**************************************************************************/ /* net_socket_unix.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef NET_SOCKET_UNIX_H #define NET_SOCKET_UNIX_H #if defined(UNIX_ENABLED) && !defined(UNIX_SOCKET_UNAVAILABLE) #include "core/io/net_socket.h" #include class NetSocketUnix : public NetSocket { private: int _sock = -1; IP::Type _ip_type = IP::TYPE_NONE; bool _is_stream = false; enum NetError { ERR_NET_WOULD_BLOCK, ERR_NET_IS_CONNECTED, ERR_NET_IN_PROGRESS, ERR_NET_ADDRESS_INVALID_OR_UNAVAILABLE, ERR_NET_UNAUTHORIZED, ERR_NET_BUFFER_TOO_SMALL, ERR_NET_OTHER, }; NetError _get_socket_error() const; void _set_socket(int p_sock, IP::Type p_ip_type, bool p_is_stream); _FORCE_INLINE_ Error _change_multicast_group(IPAddress p_ip, String p_if_name, bool p_add); _FORCE_INLINE_ void _set_close_exec_enabled(bool p_enabled); protected: static NetSocket *_create_func(); bool _can_use_ip(const IPAddress &p_ip, const bool p_for_bind) const; public: static void make_default(); static void cleanup(); static void _set_ip_port(struct sockaddr_storage *p_addr, IPAddress *r_ip, uint16_t *r_port); static size_t _set_addr_storage(struct sockaddr_storage *p_addr, const IPAddress &p_ip, uint16_t p_port, IP::Type p_ip_type); virtual Error open(Type p_sock_type, IP::Type &ip_type) override; virtual void close() override; virtual Error bind(IPAddress p_addr, uint16_t p_port) override; virtual Error listen(int p_max_pending) override; virtual Error connect_to_host(IPAddress p_host, uint16_t p_port) override; virtual Error poll(PollType p_type, int timeout) const override; virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read) override; virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port, bool p_peek = false) override; virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent) override; virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) override; virtual Ref accept(IPAddress &r_ip, uint16_t &r_port) override; virtual bool is_open() const override; virtual int get_available_bytes() const override; virtual Error get_socket_address(IPAddress *r_ip, uint16_t *r_port) const override; virtual Error set_broadcasting_enabled(bool p_enabled) override; virtual void set_blocking_enabled(bool p_enabled) override; virtual void set_ipv6_only_enabled(bool p_enabled) override; virtual void set_tcp_no_delay_enabled(bool p_enabled) override; virtual void set_reuse_address_enabled(bool p_enabled) override; virtual Error join_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) override; virtual Error leave_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) override; NetSocketUnix(); ~NetSocketUnix() override; }; #endif // UNIX_ENABLED && !UNIX_SOCKET_UNAVAILABLE #endif // NET_SOCKET_UNIX_H