/**************************************************************************/ /* action_map_editor.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "editor/action_map_editor.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/event_listener_line_edit.h" #include "editor/input_event_configuration_dialog.h" #include "editor/themes/editor_scale.h" #include "scene/gui/check_button.h" #include "scene/gui/separator.h" #include "scene/gui/tree.h" static bool _is_action_name_valid(const String &p_name) { const char32_t *cstr = p_name.get_data(); for (int i = 0; cstr[i]; i++) { if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' || cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32) { return false; } } return true; } void ActionMapEditor::_event_config_confirmed() { Ref ev = event_config_dialog->get_event(); Dictionary new_action = current_action.duplicate(); Array events = new_action["events"].duplicate(); if (current_action_event_index == -1) { // Add new event events.push_back(ev); } else { // Edit existing event events[current_action_event_index] = ev; } new_action["events"] = events; emit_signal(SNAME("action_edited"), current_action_name, new_action); } void ActionMapEditor::_add_action_pressed() { _add_action(add_edit->get_text()); } String ActionMapEditor::_check_new_action_name(const String &p_name) { if (p_name.is_empty() || !_is_action_name_valid(p_name)) { return TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"); } if (_has_action(p_name)) { return vformat(TTR("An action with the name '%s' already exists."), p_name); } return ""; } void ActionMapEditor::_add_edit_text_changed(const String &p_name) { String error = _check_new_action_name(p_name); add_button->set_tooltip_text(error); add_button->set_disabled(!error.is_empty()); } bool ActionMapEditor::_has_action(const String &p_name) const { for (const ActionInfo &action_info : actions_cache) { if (p_name == action_info.name) { return true; } } return false; } void ActionMapEditor::_add_action(const String &p_name) { String error = _check_new_action_name(p_name); if (!error.is_empty()) { show_message(error); return; } add_edit->clear(); emit_signal(SNAME("action_added"), p_name); } void ActionMapEditor::_action_edited() { TreeItem *ti = action_tree->get_edited(); if (!ti) { return; } if (action_tree->get_selected_column() == 0) { // Name Edited String new_name = ti->get_text(0); String old_name = ti->get_meta("__name"); if (new_name == old_name) { return; } if (new_name.is_empty() || !_is_action_name_valid(new_name)) { ti->set_text(0, old_name); show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'")); return; } if (_has_action(new_name)) { ti->set_text(0, old_name); show_message(vformat(TTR("An action with the name '%s' already exists."), new_name)); return; } emit_signal(SNAME("action_renamed"), old_name, new_name); } else if (action_tree->get_selected_column() == 1) { // Deadzone Edited String name = ti->get_meta("__name"); Dictionary old_action = ti->get_meta("__action"); Dictionary new_action = old_action.duplicate(); new_action["deadzone"] = ti->get_range(1); // Call deferred so that input can finish propagating through tree, allowing re-making of tree to occur. call_deferred(SNAME("emit_signal"), "action_edited", name, new_action); } } void ActionMapEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) { if (p_button != MouseButton::LEFT) { return; } ItemButton option = (ItemButton)p_id; TreeItem *item = Object::cast_to(p_item); if (!item) { return; } switch (option) { case ActionMapEditor::BUTTON_ADD_EVENT: { current_action = item->get_meta("__action"); current_action_name = item->get_meta("__name"); current_action_event_index = -1; event_config_dialog->popup_and_configure(Ref(), current_action_name); } break; case ActionMapEditor::BUTTON_EDIT_EVENT: { // Action and Action name is located on the parent of the event. current_action = item->get_parent()->get_meta("__action"); current_action_name = item->get_parent()->get_meta("__name"); current_action_event_index = item->get_meta("__index"); Ref ie = item->get_meta("__event"); if (ie.is_valid()) { event_config_dialog->popup_and_configure(ie, current_action_name); } } break; case ActionMapEditor::BUTTON_REMOVE_ACTION: { // Send removed action name String name = item->get_meta("__name"); emit_signal(SNAME("action_removed"), name); } break; case ActionMapEditor::BUTTON_REMOVE_EVENT: { // Remove event and send updated action Dictionary action = item->get_parent()->get_meta("__action").duplicate(); String action_name = item->get_parent()->get_meta("__name"); int event_index = item->get_meta("__index"); Array events = action["events"].duplicate(); events.remove_at(event_index); action["events"] = events; emit_signal(SNAME("action_edited"), action_name, action); } break; case ActionMapEditor::BUTTON_REVERT_ACTION: { ERR_FAIL_COND_MSG(!item->has_meta("__action_initial"), "Tree Item for action which can be reverted is expected to have meta value with initial value of action."); Dictionary action = item->get_meta("__action_initial").duplicate(); String action_name = item->get_meta("__name"); emit_signal(SNAME("action_edited"), action_name, action); } break; default: break; } } void ActionMapEditor::_tree_item_activated() { TreeItem *item = action_tree->get_selected(); if (!item || !item->has_meta("__event")) { return; } _tree_button_pressed(item, 2, BUTTON_EDIT_EVENT, MouseButton::LEFT); } void ActionMapEditor::set_show_builtin_actions(bool p_show) { show_builtin_actions = p_show; show_builtin_actions_checkbutton->set_pressed(p_show); EditorSettings::get_singleton()->set_project_metadata("project_settings", "show_builtin_actions", show_builtin_actions); // Prevent unnecessary updates of action list when cache is empty. if (!actions_cache.is_empty()) { update_action_list(); } } void ActionMapEditor::_search_term_updated(const String &) { update_action_list(); } void ActionMapEditor::_search_by_event(const Ref &p_event) { if (p_event.is_null() || (p_event->is_pressed() && !p_event->is_echo())) { update_action_list(); } } Variant ActionMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { TreeItem *selected = action_tree->get_selected(); if (!selected) { return Variant(); } String name = selected->get_text(0); Label *label = memnew(Label(name)); label->set_theme_type_variation("HeaderSmall"); label->set_modulate(Color(1, 1, 1, 1.0f)); label->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); action_tree->set_drag_preview(label); Dictionary drag_data; if (selected->has_meta("__action")) { drag_data["input_type"] = "action"; } if (selected->has_meta("__event")) { drag_data["input_type"] = "event"; } action_tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN); return drag_data; } bool ActionMapEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { Dictionary d = p_data; if (!d.has("input_type")) { return false; } TreeItem *selected = action_tree->get_selected(); TreeItem *item = action_tree->get_item_at_position(p_point); if (!selected || !item || item == selected) { return false; } // Don't allow moving an action in-between events. if (d["input_type"] == "action" && item->has_meta("__event")) { return false; } // Don't allow moving an event to a different action. if (d["input_type"] == "event" && item->get_parent() != selected->get_parent()) { return false; } return true; } void ActionMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { if (!can_drop_data_fw(p_point, p_data, p_from)) { return; } TreeItem *selected = action_tree->get_selected(); TreeItem *target = action_tree->get_item_at_position(p_point); bool drop_above = action_tree->get_drop_section_at_position(p_point) == -1; if (!target) { return; } Dictionary d = p_data; if (d["input_type"] == "action") { // Change action order. String relative_to = target->get_meta("__name"); String action_name = selected->get_meta("__name"); emit_signal(SNAME("action_reordered"), action_name, relative_to, drop_above); } else if (d["input_type"] == "event") { // Change event order int current_index = selected->get_meta("__index"); int target_index = target->get_meta("__index"); // Construct new events array. Dictionary new_action = selected->get_parent()->get_meta("__action"); Array events = new_action["events"]; Array new_events; // The following method was used to perform the array changes since `remove` followed by `insert` was not working properly at time of writing. // Loop thought existing events for (int i = 0; i < events.size(); i++) { // If you come across the current index, just skip it, as it has been moved. if (i == current_index) { continue; } else if (i == target_index) { // We are at the target index. If drop above, add selected event there first, then target, so moved event goes on top. if (drop_above) { new_events.push_back(events[current_index]); new_events.push_back(events[target_index]); } else { new_events.push_back(events[target_index]); new_events.push_back(events[current_index]); } } else { new_events.push_back(events[i]); } } new_action["events"] = new_events; emit_signal(SNAME("action_edited"), selected->get_parent()->get_meta("__name"), new_action); } } void ActionMapEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { action_list_search->set_right_icon(get_editor_theme_icon(SNAME("Search"))); add_button->set_button_icon(get_editor_theme_icon(SNAME("Add"))); if (!actions_cache.is_empty()) { update_action_list(); } } break; } } void ActionMapEditor::_bind_methods() { ADD_SIGNAL(MethodInfo("action_added", PropertyInfo(Variant::STRING, "name"))); ADD_SIGNAL(MethodInfo("action_edited", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::DICTIONARY, "new_action"))); ADD_SIGNAL(MethodInfo("action_removed", PropertyInfo(Variant::STRING, "name"))); ADD_SIGNAL(MethodInfo("action_renamed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name"))); ADD_SIGNAL(MethodInfo("action_reordered", PropertyInfo(Variant::STRING, "action_name"), PropertyInfo(Variant::STRING, "relative_to"), PropertyInfo(Variant::BOOL, "before"))); ADD_SIGNAL(MethodInfo(SNAME("filter_focused"))); ADD_SIGNAL(MethodInfo(SNAME("filter_unfocused"))); } LineEdit *ActionMapEditor::get_search_box() const { return action_list_search; } LineEdit *ActionMapEditor::get_path_box() const { return add_edit; } InputEventConfigurationDialog *ActionMapEditor::get_configuration_dialog() { return event_config_dialog; } bool ActionMapEditor::_should_display_action(const String &p_name, const Array &p_events) const { const Ref search_ev = action_list_search_by_event->get_event(); bool event_match = true; if (search_ev.is_valid()) { event_match = false; for (int i = 0; i < p_events.size(); ++i) { const Ref ev = p_events[i]; if (ev.is_valid() && ev->is_match(search_ev, true)) { event_match = true; } } } return event_match && action_list_search->get_text().is_subsequence_ofn(p_name); } void ActionMapEditor::update_action_list(const Vector &p_action_infos) { if (!p_action_infos.is_empty()) { actions_cache = p_action_infos; } action_tree->clear(); TreeItem *root = action_tree->create_item(); for (int i = 0; i < actions_cache.size(); i++) { ActionInfo action_info = actions_cache[i]; const Array events = action_info.action["events"]; if (!_should_display_action(action_info.name, events)) { continue; } if (!action_info.editable && !show_builtin_actions) { continue; } const Variant deadzone = action_info.action["deadzone"]; // Update Tree... TreeItem *action_item = action_tree->create_item(root); ERR_FAIL_NULL(action_item); action_item->set_meta("__action", action_info.action); action_item->set_meta("__name", action_info.name); // First Column - Action Name action_item->set_text(0, action_info.name); action_item->set_editable(0, action_info.editable); action_item->set_icon(0, action_info.icon); // Second Column - Deadzone action_item->set_editable(1, true); action_item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); action_item->set_range_config(1, 0.0, 1.0, 0.01); action_item->set_range(1, deadzone); // Third column - buttons if (action_info.has_initial) { bool deadzone_eq = action_info.action_initial["deadzone"] == action_info.action["deadzone"]; bool events_eq = Shortcut::is_event_array_equal(action_info.action_initial["events"], action_info.action["events"]); bool action_eq = deadzone_eq && events_eq; action_item->set_meta("__action_initial", action_info.action_initial); action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("ReloadSmall")), BUTTON_REVERT_ACTION, action_eq, action_eq ? TTR("Cannot Revert - Action is same as initial") : TTR("Revert Action")); } action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Add")), BUTTON_ADD_EVENT, false, TTR("Add Event")); action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Remove")), BUTTON_REMOVE_ACTION, !action_info.editable, action_info.editable ? TTR("Remove Action") : TTR("Cannot Remove Action")); action_item->set_custom_bg_color(0, action_tree->get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor))); action_item->set_custom_bg_color(1, action_tree->get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor))); for (int evnt_idx = 0; evnt_idx < events.size(); evnt_idx++) { Ref event = events[evnt_idx]; if (event.is_null()) { continue; } TreeItem *event_item = action_tree->create_item(action_item); // First Column - Text event_item->set_text(0, EventListenerLineEdit::get_event_text(event, true)); event_item->set_meta("__event", event); event_item->set_meta("__index", evnt_idx); // First Column - Icon Ref k = event; if (k.is_valid()) { if (k->get_physical_keycode() == Key::NONE && k->get_keycode() == Key::NONE && k->get_key_label() != Key::NONE) { event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardLabel"))); } else if (k->get_keycode() != Key::NONE) { event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("Keyboard"))); } else if (k->get_physical_keycode() != Key::NONE) { event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardPhysical"))); } else { event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardError"))); } } Ref mb = event; if (mb.is_valid()) { event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("Mouse"))); } Ref jb = event; if (jb.is_valid()) { event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("JoyButton"))); } Ref jm = event; if (jm.is_valid()) { event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("JoyAxis"))); } // Third Column - Buttons event_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Edit")), BUTTON_EDIT_EVENT, false, TTR("Edit Event")); event_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Remove")), BUTTON_REMOVE_EVENT, false, TTR("Remove Event")); event_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); event_item->set_button_color(2, 1, Color(1, 1, 1, 0.75)); } } // Update UI. clear_all_search->set_disabled(action_list_search->get_text().is_empty() && action_list_search_by_event->get_event().is_null()); } void ActionMapEditor::show_message(const String &p_message) { message->set_text(p_message); message->popup_centered(); } void ActionMapEditor::use_external_search_box(LineEdit *p_searchbox) { memdelete(action_list_search); action_list_search = p_searchbox; action_list_search->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_search_term_updated)); } void ActionMapEditor::_on_filter_focused() { emit_signal(SNAME("filter_focused")); } void ActionMapEditor::_on_filter_unfocused() { emit_signal(SNAME("filter_unfocused")); } ActionMapEditor::ActionMapEditor() { // Main Vbox Container VBoxContainer *main_vbox = memnew(VBoxContainer); main_vbox->set_anchors_and_offsets_preset(PRESET_FULL_RECT); add_child(main_vbox); HBoxContainer *top_hbox = memnew(HBoxContainer); main_vbox->add_child(top_hbox); action_list_search = memnew(LineEdit); action_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL); action_list_search->set_placeholder(TTR("Filter by Name")); action_list_search->set_clear_button_enabled(true); action_list_search->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_search_term_updated)); top_hbox->add_child(action_list_search); action_list_search_by_event = memnew(EventListenerLineEdit); action_list_search_by_event->set_h_size_flags(Control::SIZE_EXPAND_FILL); action_list_search_by_event->set_stretch_ratio(0.75); action_list_search_by_event->connect("event_changed", callable_mp(this, &ActionMapEditor::_search_by_event)); action_list_search_by_event->connect(SceneStringName(focus_entered), callable_mp(this, &ActionMapEditor::_on_filter_focused)); action_list_search_by_event->connect(SceneStringName(focus_exited), callable_mp(this, &ActionMapEditor::_on_filter_unfocused)); top_hbox->add_child(action_list_search_by_event); clear_all_search = memnew(Button); clear_all_search->set_text(TTR("Clear All")); clear_all_search->set_tooltip_text(TTR("Clear all search filters.")); clear_all_search->connect(SceneStringName(pressed), callable_mp(action_list_search_by_event, &EventListenerLineEdit::clear_event)); clear_all_search->connect(SceneStringName(pressed), callable_mp(action_list_search, &LineEdit::clear)); top_hbox->add_child(clear_all_search); // Adding Action line edit + button add_hbox = memnew(HBoxContainer); add_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL); add_edit = memnew(LineEdit); add_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); add_edit->set_placeholder(TTR("Add New Action")); add_edit->set_clear_button_enabled(true); add_edit->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_add_edit_text_changed)); add_edit->connect(SceneStringName(text_submitted), callable_mp(this, &ActionMapEditor::_add_action)); add_hbox->add_child(add_edit); add_button = memnew(Button); add_button->set_text(TTR("Add")); add_button->connect(SceneStringName(pressed), callable_mp(this, &ActionMapEditor::_add_action_pressed)); add_hbox->add_child(add_button); // Disable the button and set its tooltip. _add_edit_text_changed(add_edit->get_text()); add_hbox->add_child(memnew(VSeparator)); show_builtin_actions_checkbutton = memnew(CheckButton); show_builtin_actions_checkbutton->set_text(TTR("Show Built-in Actions")); show_builtin_actions_checkbutton->connect(SceneStringName(toggled), callable_mp(this, &ActionMapEditor::set_show_builtin_actions)); add_hbox->add_child(show_builtin_actions_checkbutton); show_builtin_actions = EditorSettings::get_singleton()->get_project_metadata("project_settings", "show_builtin_actions", false); show_builtin_actions_checkbutton->set_pressed_no_signal(show_builtin_actions); main_vbox->add_child(add_hbox); // Action Editor Tree action_tree = memnew(Tree); action_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); action_tree->set_columns(3); action_tree->set_hide_root(true); action_tree->set_column_titles_visible(true); action_tree->set_column_title(0, TTR("Action")); action_tree->set_column_clip_content(0, true); action_tree->set_column_title(1, TTR("Deadzone")); action_tree->set_column_expand(1, false); action_tree->set_column_custom_minimum_width(1, 80 * EDSCALE); action_tree->set_column_expand(2, false); action_tree->set_column_custom_minimum_width(2, 50 * EDSCALE); action_tree->connect("item_edited", callable_mp(this, &ActionMapEditor::_action_edited), CONNECT_DEFERRED); action_tree->connect("item_activated", callable_mp(this, &ActionMapEditor::_tree_item_activated)); action_tree->connect("button_clicked", callable_mp(this, &ActionMapEditor::_tree_button_pressed)); main_vbox->add_child(action_tree); SET_DRAG_FORWARDING_GCD(action_tree, ActionMapEditor); // Adding event dialog event_config_dialog = memnew(InputEventConfigurationDialog); event_config_dialog->connect(SceneStringName(confirmed), callable_mp(this, &ActionMapEditor::_event_config_confirmed)); add_child(event_config_dialog); message = memnew(AcceptDialog); add_child(message); }