/**************************************************************************/ /* java_godot_wrapper.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef JAVA_GODOT_WRAPPER_H #define JAVA_GODOT_WRAPPER_H #include "java_godot_view_wrapper.h" #include "string_android.h" #include "core/math/color.h" #include "core/templates/list.h" #include #include // Class that makes functions in java/src/org/godotengine/godot/Godot.kt callable from C++ class GodotJavaWrapper { private: jobject godot_instance; jobject activity; jclass godot_class; jclass activity_class; GodotJavaViewWrapper *godot_view = nullptr; jmethodID _restart = nullptr; jmethodID _finish = nullptr; jmethodID _set_keep_screen_on = nullptr; jmethodID _alert = nullptr; jmethodID _is_dark_mode_supported = nullptr; jmethodID _is_dark_mode = nullptr; jmethodID _get_accent_color = nullptr; jmethodID _get_clipboard = nullptr; jmethodID _set_clipboard = nullptr; jmethodID _has_clipboard = nullptr; jmethodID _show_input_dialog = nullptr; jmethodID _show_file_picker = nullptr; jmethodID _request_permission = nullptr; jmethodID _request_permissions = nullptr; jmethodID _get_granted_permissions = nullptr; jmethodID _get_gdextension_list_config_file = nullptr; jmethodID _get_ca_certificates = nullptr; jmethodID _init_input_devices = nullptr; jmethodID _vibrate = nullptr; jmethodID _get_input_fallback_mapping = nullptr; jmethodID _on_godot_setup_completed = nullptr; jmethodID _on_godot_main_loop_started = nullptr; jmethodID _on_godot_terminating = nullptr; jmethodID _create_new_godot_instance = nullptr; jmethodID _get_render_view = nullptr; jmethodID _begin_benchmark_measure = nullptr; jmethodID _end_benchmark_measure = nullptr; jmethodID _dump_benchmark = nullptr; jmethodID _has_feature = nullptr; jmethodID _sign_apk = nullptr; jmethodID _verify_apk = nullptr; jmethodID _enable_immersive_mode = nullptr; jmethodID _is_in_immersive_mode = nullptr; public: GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance); ~GodotJavaWrapper(); jobject get_activity(); GodotJavaViewWrapper *get_godot_view(); void on_godot_setup_completed(JNIEnv *p_env = nullptr); void on_godot_main_loop_started(JNIEnv *p_env = nullptr); void on_godot_terminating(JNIEnv *p_env = nullptr); void restart(JNIEnv *p_env = nullptr); bool force_quit(JNIEnv *p_env = nullptr, int p_instance_id = 0); void set_keep_screen_on(bool p_enabled); void alert(const String &p_message, const String &p_title); bool is_dark_mode_supported(); bool is_dark_mode(); Color get_accent_color(); bool has_get_clipboard(); String get_clipboard(); bool has_set_clipboard(); void set_clipboard(const String &p_text); bool has_has_clipboard(); bool has_clipboard(); Error show_input_dialog(const String &p_title, const String &p_message, const String &p_existing_text); Error show_file_picker(const String &p_current_directory, const String &p_filename, int p_mode, const Vector &p_filters); bool request_permission(const String &p_name); bool request_permissions(); Vector get_granted_permissions() const; String get_ca_certificates() const; void init_input_devices(); void vibrate(int p_duration_ms, float p_amplitude = -1.0); String get_input_fallback_mapping(); int create_new_godot_instance(const List &args); void begin_benchmark_measure(const String &p_context, const String &p_label); void end_benchmark_measure(const String &p_context, const String &p_label); void dump_benchmark(const String &benchmark_file); // Return the list of gdextensions config file. Vector get_gdextension_list_config_file() const; // Return true if the given feature is supported. bool has_feature(const String &p_feature) const; // Sign and verify apks Error sign_apk(const String &p_input_path, const String &p_output_path, const String &p_keystore_path, const String &p_keystore_user, const String &p_keystore_password); Error verify_apk(const String &p_apk_path); void enable_immersive_mode(bool p_enabled); bool is_in_immersive_mode(); }; #endif // JAVA_GODOT_WRAPPER_H