<?xml version="1.0" encoding="UTF-8" ?> <class name="CameraFeed" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A camera feed gives you access to a single physical camera attached to your device. </brief_description> <description> A camera feed gives you access to a single physical camera attached to your device. When enabled, Godot will start capturing frames from the camera which can then be used. See also [CameraServer]. [b]Note:[/b] Many cameras will return YCbCr images which are split into two textures and need to be combined in a shader. Godot does this automatically for you if you set the environment to show the camera image in the background. </description> <tutorials> </tutorials> <methods> <method name="get_datatype" qualifiers="const"> <return type="int" enum="CameraFeed.FeedDataType" /> <description> Returns feed image data type. </description> </method> <method name="get_id" qualifiers="const"> <return type="int" /> <description> Returns the unique ID for this feed. </description> </method> <method name="get_name" qualifiers="const"> <return type="String" /> <description> Returns the camera's name. </description> </method> <method name="get_position" qualifiers="const"> <return type="int" enum="CameraFeed.FeedPosition" /> <description> Returns the position of camera on the device. </description> </method> </methods> <members> <member name="feed_is_active" type="bool" setter="set_active" getter="is_active" default="false"> If [code]true[/code], the feed is active. </member> <member name="feed_transform" type="Transform2D" setter="set_transform" getter="get_transform" default="Transform2D(1, 0, 0, -1, 0, 1)"> The transform applied to the camera's image. </member> </members> <constants> <constant name="FEED_NOIMAGE" value="0" enum="FeedDataType"> No image set for the feed. </constant> <constant name="FEED_RGB" value="1" enum="FeedDataType"> Feed supplies RGB images. </constant> <constant name="FEED_YCBCR" value="2" enum="FeedDataType"> Feed supplies YCbCr images that need to be converted to RGB. </constant> <constant name="FEED_YCBCR_SEP" value="3" enum="FeedDataType"> Feed supplies separate Y and CbCr images that need to be combined and converted to RGB. </constant> <constant name="FEED_UNSPECIFIED" value="0" enum="FeedPosition"> Unspecified position. </constant> <constant name="FEED_FRONT" value="1" enum="FeedPosition"> Camera is mounted at the front of the device. </constant> <constant name="FEED_BACK" value="2" enum="FeedPosition"> Camera is mounted at the back of the device. </constant> </constants> </class>