/**************************************************************************/ /* crash_handler_windows_signal.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "crash_handler_windows.h" #include "core/config/project_settings.h" #include "core/os/os.h" #include "core/string/print_string.h" #include "core/version.h" #include "main/main.h" #ifdef CRASH_HANDLER_EXCEPTION #include #include #include #include #include #include #include #include "thirdparty/libbacktrace/backtrace.h" struct CrashHandlerData { int64_t index = 0; backtrace_state *state = nullptr; int64_t offset = 0; }; int symbol_callback(void *data, uintptr_t pc, const char *filename, int lineno, const char *function) { CrashHandlerData *ch_data = reinterpret_cast(data); if (!function) { return 0; } char fname[1024]; snprintf(fname, 1024, "%s", function); if (function[0] == '_') { int status; char *demangled = abi::__cxa_demangle(function, nullptr, nullptr, &status); if (status == 0 && demangled) { snprintf(fname, 1024, "%s", demangled); } if (demangled) { free(demangled); } } print_error(vformat("[%d] %s (%s:%d)", ch_data->index++, String::utf8(fname), String::utf8(filename), lineno)); return 0; } void error_callback(void *data, const char *msg, int errnum) { CrashHandlerData *ch_data = reinterpret_cast(data); if (ch_data->index == 0) { print_error(vformat("Error(%d): %s", errnum, String::utf8(msg))); } else { print_error(vformat("[%d] error(%d): %s", ch_data->index++, errnum, String::utf8(msg))); } } int trace_callback(void *data, uintptr_t pc) { CrashHandlerData *ch_data = reinterpret_cast(data); backtrace_pcinfo(ch_data->state, pc - ch_data->offset, &symbol_callback, &error_callback, data); return 0; } int64_t get_image_base(const String &p_path) { Ref f = FileAccess::open(p_path, FileAccess::READ); if (f.is_null()) { return 0; } { f->seek(0x3c); uint32_t pe_pos = f->get_32(); f->seek(pe_pos); uint32_t magic = f->get_32(); if (magic != 0x00004550) { return 0; } } int64_t opt_header_pos = f->get_position() + 0x14; f->seek(opt_header_pos); uint16_t opt_header_magic = f->get_16(); if (opt_header_magic == 0x10B) { f->seek(opt_header_pos + 0x1C); return f->get_32(); } else if (opt_header_magic == 0x20B) { f->seek(opt_header_pos + 0x18); return f->get_64(); } else { return 0; } } extern void CrashHandlerException(int signal) { CrashHandlerData data; if (OS::get_singleton() == nullptr || OS::get_singleton()->is_disable_crash_handler() || IsDebuggerPresent()) { return; } String msg; const ProjectSettings *proj_settings = ProjectSettings::get_singleton(); if (proj_settings) { msg = proj_settings->get("debug/settings/crash_handler/message"); } // Tell MainLoop about the crash. This can be handled by users too in Node. if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); } print_error("\n================================================================"); print_error(vformat("%s: Program crashed with signal %d", __FUNCTION__, signal)); // Print the engine version just before, so that people are reminded to include the version in backtrace reports. if (String(VERSION_HASH).is_empty()) { print_error(vformat("Engine version: %s", VERSION_FULL_NAME)); } else { print_error(vformat("Engine version: %s (%s)", VERSION_FULL_NAME, VERSION_HASH)); } print_error(vformat("Dumping the backtrace. %s", msg)); String _execpath = OS::get_singleton()->get_executable_path(); // Load process and image info to determine ASLR addresses offset. MODULEINFO mi; GetModuleInformation(GetCurrentProcess(), GetModuleHandle(nullptr), &mi, sizeof(mi)); int64_t image_mem_base = reinterpret_cast(mi.lpBaseOfDll); int64_t image_file_base = get_image_base(_execpath); data.offset = image_mem_base - image_file_base; data.state = backtrace_create_state(_execpath.utf8().get_data(), 0, &error_callback, reinterpret_cast(&data)); if (data.state != nullptr) { data.index = 1; backtrace_simple(data.state, 1, &trace_callback, &error_callback, reinterpret_cast(&data)); } print_error("-- END OF BACKTRACE --"); print_error("================================================================"); } #endif CrashHandler::CrashHandler() { disabled = false; } CrashHandler::~CrashHandler() { } void CrashHandler::disable() { if (disabled) { return; } #if defined(CRASH_HANDLER_EXCEPTION) signal(SIGSEGV, nullptr); signal(SIGFPE, nullptr); signal(SIGILL, nullptr); #endif disabled = true; } void CrashHandler::initialize() { #if defined(CRASH_HANDLER_EXCEPTION) signal(SIGSEGV, CrashHandlerException); signal(SIGFPE, CrashHandlerException); signal(SIGILL, CrashHandlerException); #endif }