/*************************************************************************/ /* gdscript_language_protocol.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef GDSCRIPT_PROTOCAL_SERVER_H #define GDSCRIPT_PROTOCAL_SERVER_H #include "gdscript_text_document.h" #include "gdscript_workspace.h" #include "lsp.hpp" #include "modules/jsonrpc/jsonrpc.h" #include "modules/websocket/websocket_peer.h" #include "modules/websocket/websocket_server.h" class GDScriptLanguageProtocol : public JSONRPC { GDCLASS(GDScriptLanguageProtocol, JSONRPC) enum LSPErrorCode { RequestCancelled = -32800, ContentModified = -32801, }; static GDScriptLanguageProtocol *singleton; HashMap > clients; WebSocketServer *server; int lastest_client_id; GDScriptTextDocument text_document; GDScriptWorkspace workspace; void on_data_received(int p_id); void on_client_connected(int p_id, const String &p_protocal); void on_client_disconnected(int p_id, bool p_was_clean_close); String process_message(const String &p_text); String format_output(const String &p_text); protected: static void _bind_methods(); Dictionary initialize(const Dictionary &p_params); void initialized(const Variant &p_params); public: _FORCE_INLINE_ static GDScriptLanguageProtocol *get_singleton() { return singleton; } _FORCE_INLINE_ GDScriptWorkspace &get_workspace() { return workspace; } void poll(); Error start(int p_port); void stop(); void notify_all_clients(const String &p_method, const Variant &p_params = Variant()); void notify_client(const String &p_method, const Variant &p_params = Variant(), int p_client = -1); GDScriptLanguageProtocol(); ~GDScriptLanguageProtocol(); }; #endif