A comparison function for common types within the visual shader graph.
Compares [code]a[/code] and [code]b[/code] of [member type] by [member function]. Returns a boolean scalar. Translates to [code]if[/code] instruction in shader code.
Extra condition which is applied if [member type] is set to [constant CTYPE_VECTOR_3D].
A comparison function. See [enum Function] for options.
The type to be used in the comparison. See [enum ComparisonType] for options.
A floating-point scalar.
An integer scalar.
An unsigned integer scalar.
A 2D vector type.
A 3D vector type.
A 4D vector type.
A boolean type.
A transform ([code]mat4[/code]) type.
Represents the size of the [enum ComparisonType] enum.
Comparison for equality ([code]a == b[/code]).
Comparison for inequality ([code]a != b[/code]).
Comparison for greater than ([code]a > b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
Comparison for greater than or equal ([code]a >= b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
Comparison for less than ([code]a < b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
Comparison for less than or equal ([code]a <= b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
Represents the size of the [enum Function] enum.
The result will be [code]true[/code] if all components in the vector satisfy the comparison condition.
The result will be [code]true[/code] if any component in the vector satisfies the comparison condition.
Represents the size of the [enum Condition] enum.