Rémi Verschelde
fb67a685a9
thorvg: Sync a couple fixes from upstream
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We're still formally tracking v0.8.1, those fixes don't impact the
library features. I didn't bother documenting them with patches as
they will likely soon make their way to either a v0.8.2 or v0.9.0.
2022-05-23 19:44:13 +02:00
Rémi Verschelde
3fb1f258be
Merge pull request #61327 from bruvzg/text_mesh_non_visual
2022-05-23 19:42:09 +02:00
Rémi Verschelde
4f43739684
Merge pull request #61310 from marxin/gcc13-fix-vhacd
2022-05-23 19:19:14 +02:00
bruvzg
4e86c13557
[TextMesh] Do not generate meshes for non-visual glyphs.
2022-05-23 20:06:36 +03:00
Rémi Verschelde
126470caa1
Merge pull request #61226 from Chaosus/shader_fix_keyword_completion
2022-05-23 19:05:29 +02:00
Rémi Verschelde
c869e649b4
Merge pull request #61321 from bruvzg/lbl3d_theme_font_chk_4x
2022-05-23 18:54:28 +02:00
Martin Liska
a648d831a9
Fix building VHACD with GCC 13.
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Fixes the following error:
thirdparty/vhacd/inc/vhacdICHull.h:46:31: error: 'uint32_t' does not name a type
46 | ICHullError Process(const uint32_t nPointsCH, const double minVolume = 0.0);
| ^~~~~~~~
Note the upstream version of the third party library is not affected.
2022-05-23 18:52:27 +02:00
bruvzg
f9fbe92e8a
[Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid materials.
2022-05-23 18:15:34 +03:00
Rémi Verschelde
a76db34592
Merge pull request #61314 from Chaosus/vs_fix_conversion_bug
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Fix connection of subports after uniform->constant conversion in visual shader
2022-05-23 16:21:30 +02:00
Rémi Verschelde
3771919f5d
Merge pull request #61303 from Calinou/occlusion-culling-fix-typo
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Fix typo in occlusion culling warning method name
2022-05-23 16:19:46 +02:00
Rémi Verschelde
1e699a92f0
Merge pull request #61297 from reduz/improve-synchronizer-usability
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Improve MultiplayerSynchronizer and MultiplayerSpawner editor usability
2022-05-23 16:10:06 +02:00
Rémi Verschelde
9b7db785eb
Merge pull request #61312 from bruvzg/hb_430
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HarfBuzz: Update to version 4.3.0
2022-05-23 15:45:19 +02:00
reduz
12474fd87a
Improve MultiplayerSynchronizer editor usability
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* Add a button to add properties (which lets you select node and property)
* Add ability to drag properties and drop them to the editor.
* Made the editor transient (not always visible on the bottom) since its not needed most of the time.
* Added the ability to pin the editor, in case dragging properties from other nodes is desired.
2022-05-23 13:14:59 +02:00
Yuri Rubinsky
0778c7a19e
Fix connection of subports after uniform->constant conversion in vshader
2022-05-23 14:09:59 +03:00
bruvzg
797ccd3ef8
HarfBuzz: Update to version 4.3.0
2022-05-23 13:18:11 +03:00
Rémi Verschelde
3568b3deea
Merge pull request #61283 from bruvzg/text_mesh_cubic
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[TextMesh] Fix cubic Bezier arc processing.
2022-05-23 09:34:33 +02:00
Hugo Locurcio
209d7eb7ea
Fix typo in occlusion culling warning method name
2022-05-23 09:34:28 +02:00
Rémi Verschelde
603de7a055
Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
2022-05-23 06:07:05 +02:00
Rémi Verschelde
01d383a8ff
Merge pull request #61288 from kleonc/inspector_is_no_longer_refreshable
2022-05-22 20:11:14 +02:00
Rémi Verschelde
2bb3c97a52
Merge pull request #61282 from kleonc/inspector_array_reorder_crash_fix
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`EditorPropertyArray` Fix crash when drag-reordering array elements in the inspector
2022-05-22 19:28:13 +02:00
kleonc
8c3286670f
Remove UndoRedo calls trying to call removed EditorInspector::refresh()
2022-05-22 19:27:58 +02:00
Rémi Verschelde
a80793fcb8
Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x
2022-05-22 19:11:32 +02:00
kleonc
33b2970492
EditorPropertyArray Fix crash when drag-reordering elements in the inspector
2022-05-22 19:00:04 +02:00
Rémi Verschelde
4ded1ef482
Merge pull request #61271 from timothyqiu/min-size-recover
2022-05-22 18:20:39 +02:00
bruvzg
1f066837e4
[TextMesh] Fix cubic cubic Bezier arc processing.
2022-05-22 18:04:32 +03:00
Haoyu Qiu
4ac999cc3f
Update last min size when Control becomes visible
2022-05-22 15:50:13 +08:00
Hugo Locurcio
f008e98ea2
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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The SphereMesh primitive mesh's size was recently decreased, but
unlike other primitive meshes, the sphere shape's radius wasn't
adjusted accordingly.
2022-05-22 08:46:01 +02:00
Rémi Verschelde
7b8c574401
Merge pull request #61017 from derammo/derammo_58121
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display of large help text in visual script
2022-05-22 01:26:33 +02:00
derammo
5a481bd340
display of large help text in visual script
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implemented vertical scroller for help text in popup
disabled broken positioning code
2022-05-21 18:38:40 -04:00
Rémi Verschelde
4ce4840fb3
Merge pull request #61253 from trollodel/more_rendering_timestamps
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Add timestamps to some rendering effects
2022-05-21 20:01:17 +02:00
trollodel
fe3371a9a9
Add timestamps to some rendering effects
2022-05-21 17:47:28 +02:00
Rémi Verschelde
4173a4735e
Merge pull request #61246 from Calinou/gpuparticles3d-transform-align-property-hint
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Tweak the GPUParticles3D Transform Align property hint for readability
2022-05-21 14:33:23 +02:00
Hugo Locurcio
df9340d552
Tweak the GPUParticles3D Transform Align property hint for readability
2022-05-21 13:13:48 +02:00
Rémi Verschelde
faca2f34b8
Merge pull request #61242 from snailrhymer/class-desc-select-fix-2
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Fix class_desc_deselect handling of @GlobalScope.X links
2022-05-21 12:39:20 +02:00
SnailRhymer
2eddc3776f
Fix class_desc_deselect handling of @GlobalScope.X links
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Fix bug where links to class enums and class constants of the form @GlobalScope.X were broken.
For an enum or constant with name "example_name", links of both forms @GlobalScope.example_name and example_name will now be correctly handled, including where example_name contains "." (e.g. Variant.Type).
2022-05-21 10:50:31 +01:00
Rémi Verschelde
a53434639f
Merge pull request #61214 from somnathsarkar/particle-attractor-fix
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Fix GPUParticles3D disappearance at attractor origins
2022-05-21 08:48:36 +02:00
Somnath Sarkar
99911bfa79
Fix GPUParticles3D disappearance at attractor origins
2022-05-20 19:56:32 -04:00
Rémi Verschelde
8adf048045
Merge pull request #61194 from reduz/new-hash-set
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Add a new HashSet template
2022-05-21 01:06:21 +02:00
Rémi Verschelde
f4126cc902
Merge pull request #61237 from Calinou/particlesmaterial-remove-outdated-comments
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Remove outdated "not implemented yet" comments in ParticlesMaterial
2022-05-21 01:03:13 +02:00
smix8
7f3688603c
Process NavigationAgent2D/3D avoidance on demand only
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Changes NavigationAgent avoidance callback to a toggle that is disabled by default.
Also fixes a few missing descriptions / wrong warnings.
2022-05-20 23:47:10 +02:00
Hugo Locurcio
3afc03455e
Remove outdated "not implemented yet" comments in ParticlesMaterial
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These features have been working as of 4.0.alpha8.
2022-05-20 23:28:12 +02:00
reduz
45af29da80
Add a new HashSet template
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* Intended to replace RBSet in most cases.
* Optimized for iteration speed
2022-05-20 22:40:38 +02:00
Rémi Verschelde
410893ad0f
Merge pull request #57660 from V-Sekai/gltf-extension-fixes
2022-05-20 18:50:53 +02:00
Rémi Verschelde
b3bb83b651
Merge pull request #61224 from Calinou/filedialog-tweak-disabled-files-color
2022-05-20 18:46:28 +02:00
Yuri Rubinsky
29ff04acf2
Fix incorrect keyword completion after period in shader editor
2022-05-20 18:40:57 +03:00
Rémi Verschelde
25ec4b447b
Merge pull request #61211 from Calinou/project-manager-fix-small-window-size
2022-05-20 17:04:01 +02:00
Hugo Locurcio
8962d2760d
Tweak the disabled files text color in FileDialog for readability
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Contrast rate is still fairly low, but the text needs to be easy enough
to distinguish from non-disabled items.
2022-05-20 16:59:34 +02:00
Rémi Verschelde
31d7d9a565
Merge pull request #61225 from Calinou/doc-decal-transparency
2022-05-20 16:46:11 +02:00
Hugo Locurcio
9e64f3de6c
Fix project manager display at small window sizes
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- Don't use minimum size for project order/filter controls.
This also allows the filter field to become longer at large
window sizes.
- Hide the loading label instead of changing its opacity.
This causes a reflow during loading, but this is preferable to having
the UI overflow.
- Hide the About button on Android as it will spawn a dialog that's
too large to be closed on most screens.
- Hide the language dropdown on Android as it doesn't work correctly.
This allows the project manager to be displayed correctly at much
lower window sizes than previously.
2022-05-20 16:32:29 +02:00
Hugo Locurcio
39a598e020
Document Decal interactions with transparent materials
2022-05-20 16:16:51 +02:00