Rémi Verschelde
f88d7a0df7
Merge pull request #3761 from neikeq/ehem_3747
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Keep 'Play custom scene' button unpressed when not running
2016-02-18 13:22:15 +01:00
Ignacio Etcheverry
9c1bde4e4b
Keep 'Play custom scene' button unpressed when not running
2016-02-18 13:16:31 +01:00
Rémi Verschelde
784b22a8fc
Merge pull request #3760 from nunodonato/huefix
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fix color when hue is set to 1 (fixes #3753 )
2016-02-18 12:01:43 +01:00
Nuno Donato
b51c720c80
fix color when hue is set to 1
2016-02-18 10:34:45 +00:00
Rémi Verschelde
16b0cf8bcb
Merge pull request #3754 from akien-mga/pr-subtract
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Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
2016-02-17 23:33:13 +01:00
Rémi Verschelde
66d6dd3a26
Merge pull request #3755 from akien-mga/pr-travis
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Remove two redundant CI builds
2016-02-17 23:24:02 +01:00
Rémi Verschelde
25e1dc4b7f
Remove two redundant CI builds
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We only have 5 build nodes on Travis CI, and building every PR takes a huge time.
2016-02-17 23:23:21 +01:00
Rémi Verschelde
77fd9b1c57
Merge pull request #3749 from akien-mga/pr-codeblock
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Implement support for [codeblock] tag in help
2016-02-17 23:04:42 +01:00
Rémi Verschelde
130f8fa193
Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
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The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626 .
2016-02-17 23:01:27 +01:00
Rémi Verschelde
f0971ccf5f
Merge pull request #3751 from akien-mga/pr-sceneanimationimporter
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Remove unimplemented SceneAnimationImport plugin from menu
2016-02-17 22:28:10 +01:00
Rémi Verschelde
01cf698de7
Remove unimplemented SceneAnimationImport plugin from menu
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The code structure is still available if someone wanted to implement it.
Issue #3667 will be kept as a reminder for the added todo.
2016-02-17 22:26:26 +01:00
Rémi Verschelde
e5389288dd
Add a warning header to each rst file
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To tell potential contributors that they should direct their work to the XML template and not the auto-generated reST
2016-02-17 22:02:55 +01:00
Rémi Verschelde
b28fc0a3d8
Merge pull request #3744 from neikeq/issue_3742
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Fix "Play custom scene" button and allow to restart
2016-02-17 21:33:18 +01:00
Rémi Verschelde
c94669f5b5
Merge pull request #3748 from akien-mga/pr-navpoly
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Fix NavigationPolygon doc + drop polygon path finder demo
2016-02-17 21:30:14 +01:00
Rémi Verschelde
188474df52
Merge pull request #3743 from StraToN/fix_ustring_camelcase2underscore
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Fixed String::camelcase_to_underscore() so it works in all cases.
2016-02-17 21:27:37 +01:00
Rémi Verschelde
c250ee7a04
Merge pull request #3746 from sheepandshepherd/octree-aabb
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Correct octree's AABB intersect test, fixes #3576 and #3253
2016-02-17 21:25:08 +01:00
Rémi Verschelde
9e4532d689
Implement support for [codeblock] tag in help
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It allows to define a multiline space-indented code block that will be properly parsed by the reST converter for the online docs.
The in-editor help understand the [codeblock] tag as it supposedly understand [code] already (i.e. it just seems to discard it, though the code was supposed to switch it to a monospace font, but that's likely another issue.
2016-02-17 21:17:08 +01:00
Rémi Verschelde
5499755292
Drop polygon path finder demo
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It is obsoleted by the easier NavigationPolygon API and the feature will likely be dropped in the future (see #3740 )
2016-02-17 21:14:59 +01:00
Ignacio Etcheverry
8c0accc4ba
Added option to restart custom scene
2016-02-17 20:54:19 +01:00
sheepandshepherd
c88c60d08e
Correct octree's AABB intersect test, fixes #3576 and #3253
2016-02-17 20:06:40 +01:00
Ignacio Etcheverry
d8f06085a2
Fix _quick_run method (Play custom scene)
2016-02-17 19:41:19 +01:00
Julian Murgia - StraToN
7b47153072
Fixed String::camelcase_to_underscore() so it works in all cases. Fixes PR #1650
2016-02-17 19:26:22 +01:00
Rémi Verschelde
281236280e
Fix NavigationPolygon references in _bind_method
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Also sync the doc accordingly
2016-02-17 18:46:31 +01:00
Rémi Verschelde
39f69cbfc3
Merge pull request #3741 from JoshuaGrams/master
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doc: explain DampedSpringJoint2D parameters.
2016-02-17 16:31:30 +01:00
Josh Grams
a0cffd625b
doc: explain DampedSpringJoint2D parameters.
2016-02-17 10:25:55 -05:00
Rémi Verschelde
55008bba77
Merge pull request #3733 from mrezai/docker
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Experimental Docker image for godot
2016-02-17 08:10:05 +01:00
mrezai
c5aab4e401
Experimental Docker image for godot
2016-02-17 10:12:40 +03:30
Rémi Verschelde
30a77bb177
Merge pull request #3735 from Hinsbart/fix_is_mapped
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fix is_joy_mapped return value
2016-02-16 23:37:10 +01:00
hondres
9134ec942e
fix is_joy_mapped return value
2016-02-16 23:23:06 +01:00
Rémi Verschelde
4df8b7b02f
Merge pull request #3728 from nunodonato/refixparticles
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refix particles3d issue, bringing down the amount limit to 1024
2016-02-16 10:03:34 +01:00
Nuno Donato
2d1de83434
refix particles3d issue, bringing down the amount limit to 1024
2016-02-16 08:56:31 +00:00
Rémi Verschelde
7496fd4788
Merge pull request #3689 from nunodonato/numpademulation
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* Added numpad emulation in the 3d viewport (fixes #3612 )
2016-02-16 07:50:51 +01:00
Rémi Verschelde
658153a088
Merge pull request #3688 from nunodonato/fixparticles
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raised the max amount of particles to match the max number allowed …
2016-02-16 07:49:36 +01:00
Rémi Verschelde
a63ebda21f
Merge pull request #3722 from Hinsbart/fix_action_pressed
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fix joystick axis handling for Input.is_action_pressed()
2016-02-16 07:48:17 +01:00
Rémi Verschelde
747c1709aa
Merge pull request #3710 from AlexHolly/doc-directory
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some doc for directory
2016-02-16 07:47:44 +01:00
Rémi Verschelde
99bc7877f9
Merge pull request #3692 from neikeq/issue_3682
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Rename input actions by editing its item in the list
2016-02-16 07:43:38 +01:00
Rémi Verschelde
080dfa14a0
Merge pull request #3641 from JoshuaGrams/master
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AnimationPlayer frame SpinBox snaps to steps.
2016-02-16 07:41:59 +01:00
Rémi Verschelde
866208c9da
Merge pull request #3725 from akien-mga/pr-is_cell_transposed
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Bind TileMap::is_cell_transposed
2016-02-15 23:34:07 +01:00
Rémi Verschelde
5439937899
Bind method is_cell_transposed
2016-02-15 23:30:52 +01:00
Rémi Verschelde
76ff31b3ff
Fix some broken method references
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+ sync template with source
2016-02-15 23:22:55 +01:00
hondres
04f7c32847
fix joystick axis handling for Input.is_action_pressed()
2016-02-15 22:26:20 +01:00
Rémi Verschelde
3cf16adf3c
Merge pull request #3715 from Hinsbart/libudev_include
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X11: include libudev only on udev builds
2016-02-15 18:56:38 +01:00
hondres
3065187300
include libudev only on udev builds
2016-02-15 15:09:48 +01:00
Ariel Manzur
ad405ade17
adding xcode project template
2016-02-14 18:18:47 -03:00
Alexander Holland
e65838f2d0
some doc for directory
2016-02-14 20:31:55 +01:00
punto-
1448593b77
Merge pull request #3708 from Hinsbart/optional_udev
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x11: make dependancy on libudev optional
2016-02-14 14:18:51 -03:00
hondres
b350ece864
x11: make dependancy on libudev optional
2016-02-14 15:13:11 +01:00
punto-
3946354700
Merge pull request #3705 from Hinsbart/ps4_trigger
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x11: analog triggers for ps4 gamepad
2016-02-13 21:34:06 -03:00
hondres
8e359963b6
x11: analog triggers for ps4 gamepad
2016-02-14 00:03:53 +01:00
hondres
080b5e4f63
doc: add list of possible return values to OS.get_name() description
2016-02-13 15:24:01 +01:00