Rémi Verschelde
f433826621
Merge pull request #18289 from sersoong/master-contextmenu
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Fixed context menu TTR bugs
2018-04-19 10:52:38 +02:00
sersoong
a1cfc89108
Fixed context menu TTR bugs
2018-04-19 15:31:38 +08:00
Rémi Verschelde
9ce8d8ddda
Merge pull request #18261 from flashyincceo/export-project-default-filename
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Set default file name for exported projects
2018-04-18 16:37:57 +02:00
Rémi Verschelde
3b1ea51e40
Merge pull request #18172 from Chaosus/fix_notification
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Prevent visibility notification from being called twice in object creation
2018-04-18 16:35:38 +02:00
Rémi Verschelde
db70538688
Merge pull request #18168 from Chaosus/fixcrash
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Fix possible crash when clicking on Skeleton2D or Sprite editor options
2018-04-18 16:19:10 +02:00
Peter Folkins
bff73bdbf1
Set default file name for exported projects
2018-04-18 08:58:13 -05:00
Chaosus
026617b5fb
Fix possible crash when clicking on Skeleton2D or Sprite editor options
2018-04-18 16:45:39 +03:00
Rémi Verschelde
3da7263920
Merge pull request #18270 from akien-mga/windows-case-test
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Fix case mismatch check on Windows
2018-04-18 15:14:50 +02:00
Rémi Verschelde
67cf812e45
Merge pull request #18161 from flashyincceo/fixing-bug-#18128
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Add popup_closed signal for ColorPickerButton
2018-04-18 15:09:57 +02:00
Rémi Verschelde
ff8c074480
Fix case mismatch check on Windows
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@reduz pushed the old 44989bc957
commit
today which he had forgotten in his local clone, and apparently it does
not compile. Also fixed style.
2018-04-18 14:52:05 +02:00
Juan Linietsky
a2f26a96dc
Add a macro to deprecate methods
2018-04-18 14:27:26 +02:00
Juan Linietsky
44989bc957
Test and warn of case mismatch on Windows
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Will throw a warning when a file is opened with a different case than what is stored on the Windows filesystem.
2018-04-18 14:27:26 +02:00
Rémi Verschelde
3018132244
Merge pull request #18204 from tagcup/quat_scale
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Avoid converting Quat to Euler angles when not necessary.
2018-04-18 13:55:35 +02:00
Rémi Verschelde
9a4110a451
Merge pull request #17391 from PJB3005/18-03-09-fix-canvas-light-shaders
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Fixes canvas light shaders.
2018-04-18 13:31:28 +02:00
Rémi Verschelde
8e2b29b659
Merge pull request #18227 from bojidar-bg/fix-date-unix-crash
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Fix crash resulting from bad month check in core_bind.cpp
2018-04-18 13:30:04 +02:00
Rémi Verschelde
a6a0495829
Merge pull request #18230 from volzhs/fix-image-error
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Fix index out of size error on Image
2018-04-18 13:26:03 +02:00
Rémi Verschelde
90e462b0c2
Merge pull request #18236 from bncastle/add_call_flags_description
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Add descriptions for GroupCall flags
2018-04-18 13:19:32 +02:00
Rémi Verschelde
52601d42c4
Merge pull request #18247 from volzhs/path-color
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Ability to change path color with self modulate
2018-04-18 13:18:51 +02:00
Rémi Verschelde
952f7d71aa
Merge pull request #18142 from AndreaCatania/coverity1
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Removed useless check
2018-04-18 12:49:47 +02:00
Rémi Verschelde
3aaa5514d0
Merge pull request #18053 from mysticfall/master
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#18051 : Clean up and reformat C# source files
2018-04-18 12:43:21 +02:00
Juan Linietsky
1a3688d0cc
Merge pull request #16902 from groud/analog_action_system
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Allow actions to provide an analog value
2018-04-18 07:21:29 -03:00
Bojidar Marinov
4b9cf93338
Fix crash resulting from bad month check in core_bind.cpp
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Also, make it clear that day is 0-based. This might cause very slight differcies in existing games.
Fixes #18221
2018-04-17 22:44:08 +03:00
Poommetee Ketson
59b816679e
Fix typos in shader_language.cpp
2018-04-17 19:21:00 +07:00
Rémi Verschelde
e9ad3fada1
Merge pull request #18239 from vnen/variant-op-names
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Fix names of Variant operators
2018-04-17 11:19:48 +02:00
Rémi Verschelde
5cb83f847f
Merge pull request #18224 from endragor/android-device-events
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Fix Android input source checks
2018-04-17 10:06:07 +02:00
Rémi Verschelde
3d12d38d16
Merge pull request #18215 from marcelofg55/pulseaudio_latency
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Fixed high cpu usage with PulseAudio
2018-04-17 09:40:08 +02:00
volzhs
d77ffa3e97
Ability to change path color with self modulate
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Fix #18164
2018-04-17 15:06:15 +09:00
Xavier Cho
6b611e6431
#18051 : Fix indentation issues introduced during clean up
2018-04-17 07:53:27 +09:00
Xavier Cho
e59fad3924
#18051 : Do not use var
in a for-loop, or where type is not obvious
2018-04-17 07:39:37 +09:00
Xavier Cho
94edd92248
#18051 : Use common name for Color type argument
2018-04-17 07:39:37 +09:00
Xavier Cho
f0bf5532fa
#18051 : Remove redundant verbatim prefixes
2018-04-17 07:39:37 +09:00
Xavier Cho
85787776a5
#18051 : Use default parameter value
2018-04-17 07:39:37 +09:00
Xavier Cho
b765c051cb
#18051 : Use array initializer when applicable
2018-04-17 07:39:37 +09:00
Xavier Cho
9097c71255
#18051 : Remove redundant parenthesis
2018-04-17 07:39:37 +09:00
Xavier Cho
93dd59d763
#18051 : Remove unnecessary variable assignments
2018-04-17 07:39:37 +09:00
Xavier Cho
fdfc478c88
#18051 : Use 'var' when applicable
2018-04-17 07:39:37 +09:00
Xavier Cho
0ef3e0577b
#18051 : Remove redundant casts and 'using', 'else', 'this' statements
2018-04-17 07:39:37 +09:00
Xavier Cho
9e2e6bb1e2
Remove duplicated declaration of RoundToInt() from Mathf
2018-04-17 07:39:37 +09:00
Gilles Roudiere
ebfa731012
Allow actions to provide an analog value
2018-04-16 23:20:43 +02:00
George Marques
fefee533ae
Fix names of Variant operators
2018-04-16 14:54:49 -03:00
bncastle
7eed3cc199
Add descriptions for GroupCall flags
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Add descriptions for GroupCall flags
2018-04-16 10:44:46 -04:00
volzhs
3ecf8eef37
Fix error spam with Sprite has compressed texture
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Fix #18177
2018-04-16 21:53:54 +09:00
volzhs
af0d547c02
Fix index out of size error on Image
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Fix #18229
2018-04-16 21:15:31 +09:00
Ruslan Mustakov
5dffa506dc
Fix Android input source checks
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Input source types are not pure bit flags, they are combinations of
flags, so != 0 check was incorrect and resulted in crashes later, when
trying to obtain the device.
2018-04-16 11:19:07 +07:00
Poommetee Ketson
7b5703bc41
Merge pull request #18210 from willvincent/feature/exp_doc_fix
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Fix/Remove potentially confusing references to Euler
[ci skip]
2018-04-16 00:17:37 +07:00
Will Vincent
b6b8c7b215
Remove incorrect & potentially confusing references to Euler
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e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.
e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
2018-04-15 11:40:31 -05:00
Marcelo Fernandez
11078101db
Fixed high cpu usage with PulseAudio
2018-04-15 11:29:16 -03:00
Rémi Verschelde
e44444ea2d
Merge pull request #18196 from ShyRed/fix18195
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ItemList selection: Check against item count
2018-04-15 11:59:50 +02:00
Poommetee Ketson
ecab0ea959
Merge pull request #18211 from YeldhamDev/anim_player_doc_fix
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Minor fixes for the AnimationPlayer doc.
[ci skip]
2018-04-15 11:03:17 +07:00
Michael Alexsander Silva Dias
9c3698dee2
Minor fixes for the AnimationPlayer doc.
2018-04-14 22:48:46 -03:00