Micky
ca4b29b18d
Standardize all "Prints" comments in documentation
2024-12-23 21:26:00 +01:00
Thaddeus Crews
b97c8b37f6
Merge pull request #98441 from Yelloween10/fix-modifier-mask
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Fix incorrect `KEY_MODIFIER_MASK` value
2024-12-23 11:15:17 -06:00
Thaddeus Crews
7b42fb969e
Merge pull request #100685 from raulsntos/dotnet/collection-expressions
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[.NET] Use collection expressions in docs
2024-12-23 11:15:15 -06:00
Thaddeus Crews
53a7e08491
Merge pull request #100702 from spoxii/patch/unused_gridmap_editor_side
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Remove unused editor setting `editors/grid_map/editor_side`
2024-12-23 11:15:14 -06:00
Thaddeus Crews
b77fde8e07
Merge pull request #100731 from Lazy-Rabbit-2001/popup_create_dialog_as_experimental
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Mark `EditorInterface.popup_create_dialog()` as experimental
2024-12-23 11:15:10 -06:00
SPOXY
143e10e020
Remove unused editor setting editors/grid_map/editor_side
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This option is no longer used after the rework in GH-96922
2024-12-22 12:27:21 +01:00
Lazy-Rabbit-2001
0d182cf9c2
Marked EditorInterface.popup_create_dialog()
as experimental in the doc
2024-12-22 15:50:19 +08:00
smix8
d51615b334
Change navigation map synchronization to an async process
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Changes the navigation map synchronization to an async process to avoid stalling the main thread.
2024-12-22 02:03:59 +01:00
Raul Santos
072ff85f82
[.NET] Use collection expressions in docs
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As of C# 12 we can now use collection expressions to reduce some boilerplate when initializing collections.
2024-12-21 02:28:59 +01:00
Rémi Verschelde
a7a2a12bfd
Merge pull request #100671 from bruvzg/get_menu
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[MenuBar] Use PopupMenu title property as a menu name.
2024-12-20 23:57:47 +01:00
Rémi Verschelde
87855e04ad
Merge pull request #100643 from ze2j/follow_up_of_array_mesh_surface_remove
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Follow-up of `ArrayMesh::surface_remove` addition
2024-12-20 23:57:20 +01:00
Rémi Verschelde
a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
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Embed game process in editor
2024-12-20 23:56:43 +01:00
Rémi Verschelde
7d5b23c5b0
Merge pull request #96626 from hakro/steady_as_she_goes
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Allow Timer nodes to ignore engine time scale
2024-12-20 23:56:33 +01:00
Pāvels Nadtočajevs
9604e98a52
[MenuBar] Use PopupMenu title property as a menu name.
2024-12-20 23:35:07 +02:00
ze2j
97b093617d
Follow-up of ArrayMesh::surface_remove addition
2024-12-20 10:53:43 +01:00
Thaddeus Crews
76956286d0
Merge pull request #100586 from tetrapod00/refraction-screen-texture
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Document limitations of refraction from using screen texture
2024-12-19 20:00:09 -06:00
Thaddeus Crews
075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
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Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
b715fabd70
Merge pull request #76371 from ze2j/array_mesh_surface_remove
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Add `ArrayMesh::surface_remove`
2024-12-19 19:59:56 -06:00
Thaddeus Crews
2fcd8223e8
Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface
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Add transparency support for LightmapGI
2024-12-19 19:59:52 -06:00
Thaddeus Crews
3d523ee86d
Merge pull request #92997 from Calinou/styleboxflat-antialiasing-adjust-for-stretch-scale
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Adjust StyleBoxFlat antialiasing to account for 2D stretch scale
2024-12-19 19:59:48 -06:00
Thaddeus Crews
37d1e7fc89
Merge pull request #99268 from Meorge/add-volume-linear
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Add `volume_linear` property and getter/setter methods for audio-related classes
2024-12-19 19:59:47 -06:00
Thaddeus Crews
d3e5b62ea2
Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer
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Implement 2D instance uniforms
2024-12-19 19:59:37 -06:00
Markus Sauermann
0a875ab3bb
Highlight hovered GraphEdit
connection by widening the line
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This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +01:00
Hakim
483c1348d0
Allow Timer nodes to ignore engine time scale
2024-12-19 18:40:24 +01:00
tetrapod00
861ae87f52
Document limitations of refraction from using screen texture
2024-12-18 15:53:39 -08:00
Hilderin
9d2a4c03be
Embedding game process in editor
2024-12-18 17:52:42 -05:00
Malcolm Anderson
2f5b97c7f9
Add volume_linear
property and methods for audio-related classes
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Remove default value from `volume_linear` property documentation
Remove `volume_linear` internal property from `AudioBusLayout`
Update doc/classes/AudioEffectAmplify.xml [no ci]
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Make documentation more concise [no ci]
2024-12-18 12:41:57 -08:00
Hendrik Brucker
a3525bc015
Add transparency support for LightmapGI
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Co-authored-by: Guerro323 <kaltobattle@gmail.com>
2024-12-18 19:36:16 +01:00
Rémi Verschelde
46c8f8c5c5
Merge pull request #100093 from dalexeev/fix-collision-shape-2d-3d-debug-color
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Fix `CollisionShape{2D,3D}.debug_color` inconsistencies
2024-12-18 18:23:54 +01:00
Yelloween
0153cb8c16
Fix incorrect MODIFIER_MASK value
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Updated key modifier mask and documented API change
Changed the old value
Changed the old value inside the .expected file
Resolved Conflicts
Moved changes to the end
2024-12-18 02:59:29 +03:00
Rémi Verschelde
4e46e8beb7
Merge pull request #100464 from bruvzg/start_drag_port
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Implement `window_start_drag` on Windows and Linux.
2024-12-18 00:39:56 +01:00
Rémi Verschelde
90555e6b4d
Merge pull request #100378 from clayjohn/particles-preprocess
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Reduce slider range for Particles preprocess to discourage setting a preprocess time of 10 minutes
2024-12-18 00:39:49 +01:00
Rémi Verschelde
cb5b1ecc25
Merge pull request #100200 from syntaxerror247/android-base-color
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Android: Support for `base color` retrieval
2024-12-18 00:39:45 +01:00
Rémi Verschelde
d0a0f5834e
Merge pull request #97571 from j20001970/camerafeed-virtual
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Add `activate_feed` and `deactivate_feed` virtual bind to CameraFeed
2024-12-18 00:39:38 +01:00
kobewi
ceefc0d38a
Implement 2D instance shader parameters
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Co-authored-by: kobewi <kobewi4e@gmail.com>
Co-authored-by: yesfish <huwpascoe@users.noreply.github.com>
Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
2024-12-17 23:59:16 +01:00
Rémi Verschelde
d4f4129dba
Merge pull request #98978 from tetrapod00/astar-nonsense
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Docs: Update AStar3D examples
2024-12-17 22:59:25 +01:00
Rémi Verschelde
66b8101cef
Merge pull request #95460 from m4gr3d/enable_mouse_forward_back_buttons
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Enable `BUTTON_FORWARD` and `BUTTON_BACK` mouse buttons on Android
2024-12-17 22:59:20 +01:00
Anish Mishra
70b24c3d16
Android: Support for base color retrieval
2024-12-18 02:14:48 +05:30
Hugo Locurcio
7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
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If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).
This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
Rémi Verschelde
4b22e97e2a
Merge pull request #100449 from tetrapod00/camera-feed-limitation
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Document CameraFeed platform limitations
2024-12-17 16:19:33 +01:00
Rémi Verschelde
9830780b3d
Merge pull request #100416 from TokageItLab/anode-ex
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Make `AnimationNodeExtension` extend `AnimationNode` instead of `AnimationRootNode`
2024-12-17 16:19:22 +01:00
Rémi Verschelde
4866c4a8c5
Merge pull request #99925 from Mickeon/documentation-no-static-typing-yet
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Remove uses of static typing from the documentation
2024-12-17 16:19:08 +01:00
Rémi Verschelde
182b4741ea
Merge pull request #93479 from Repiteo/scons/better-colored-output
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SCons: Improve colored output
2024-12-17 16:18:41 +01:00
Rémi Verschelde
d60c0e21a6
Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering
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Allow changing the anisotropic filter level at run-time per Viewport
2024-12-17 16:18:38 +01:00
Rémi Verschelde
bf0f1054db
Merge pull request #87542 from Mickeon/code-editor-idle-parse-delay-I-am-speed
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Make the Script Editor's parser execute sooner on edit after error was found
2024-12-17 16:18:33 +01:00
Rémi Verschelde
d701bc0032
Merge pull request #83917 from Calinou/directionallight3d-add-specular
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Implement per-light Specular property in DirectionalLight3D
2024-12-17 16:18:29 +01:00
Pāvels Nadtočajevs
293be04ec8
Implement window_start_drag
on Windows and Linux.
2024-12-17 16:49:27 +02:00
Jason Kuo
3720de4b6f
Add activate_feed
and deactivate_feed
virtual bind to CameraFeed
2024-12-17 10:48:10 +08:00
Andrew_Shobbrook
e42def12d0
Implement per-light Specular property in DirectionalLight3D
2024-12-16 19:18:18 +01:00
Thaddeus Crews
b1fb0f5f2f
Merge pull request #100442 from GuilhermeGSousa/rename-animation-node-process
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Rename animation node process function to avoid gdextension name collision
2024-12-16 12:10:02 -06:00