Rémi Verschelde
c02cd5139f
Merge pull request #23490 from Faless/lws_client_memfix
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Fix access to freed mem in WS client after #23241
2018-11-10 22:18:42 +01:00
Rémi Verschelde
87d27e1250
Merge pull request #23639 from neikeq/gg
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Fix GDScript placeholder fallback
2018-11-10 21:33:19 +01:00
Ignacio Etcheverry
7c4c646749
Fix GDScript placeholder fallback
2018-11-10 20:06:17 +01:00
Ignacio Etcheverry
43e3582058
Merge pull request #23505 from zorbathut/zorbathut/updateproject
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Add option for automatic project updating.
2018-11-08 18:06:24 +01:00
Ignacio Etcheverry
9fa1e0b415
Merge pull request #23595 from neikeq/ff
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Fix assertion fail when loading assembly on project export
2018-11-08 17:10:23 +01:00
Ignacio Etcheverry
0f3fc93070
Fix assertion fail when loading assembly on project export
2018-11-08 16:47:15 +01:00
Juan Linietsky
f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
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-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
Ignacio Etcheverry
6d7dc9d98b
Merge pull request #23583 from neikeq/ee
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Improve the C# API projects generation
2018-11-08 01:52:27 +01:00
Ignacio Etcheverry
02d5ff4cd0
Improve the C# API projects generation
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- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project
- GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly
- This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>'
2018-11-08 01:05:22 +01:00
Rémi Verschelde
1e6537bcc8
Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536
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Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning
2018-11-06 22:13:19 +01:00
Rémi Verschelde
8f39b36a1a
Merge pull request #23535 from fire/empty-script-interface-tscn-23495
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Fix empty script interface crash on tscn load. #23495
2018-11-06 20:29:35 +01:00
K. S. Ernest (iFire) Lee
ef78181073
Fix empty script interface crash on tscn load.
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Add fail conditions to protect the visual script function and also fix the initiating cause.
2018-11-06 11:11:23 -08:00
Kanabenki
30d473689c
Add missing flag for exported enum
2018-11-06 10:00:56 +01:00
K. S. Ernest (iFire) Lee
34d1cea6b8
On virtual method creation cancel don't do anything.
2018-11-05 14:13:30 -08:00
Ryan Schmitt
366c7e0f48
Fix false error when exporting enum in c#
2018-11-05 01:22:15 -08:00
Rémi Verschelde
118c78372e
Merge pull request #23523 from akien-mga/docs-https-latest
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doc: Use HTTPS for docs.godotengine.org and point to latest branch
2018-11-05 09:39:20 +01:00
Rémi Verschelde
fcd761e889
Merge pull request #23519 from Rubonnek/remove-unnecessary-assignments
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Removed unnecessary assignments
2018-11-05 09:05:03 +01:00
Rémi Verschelde
5f8af252e8
doc: Use HTTPS for docs.godotengine.org and point to latest branch
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Fixes #23509 .
2018-11-05 08:46:27 +01:00
Wilson E. Alvarez
71df4caf8f
Removed unnecessary assignments
2018-11-04 22:19:30 -05:00
Ben Rog-Wilhelm
ff6588569b
Add option for automatic project updating.
2018-11-04 09:55:42 -08:00
Fabio Alessandrelli
e3008b71c3
Fix access to freed mem in WS client after #23241
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I was wrong in assuming that String had to survive long enough to avoid
it, what actually needed to survive was the CharString obtained from the
acsii() or utf8() function.
At least according to valgrind
2018-11-03 23:39:15 +01:00
Fabio Alessandrelli
f17d83e758
Fix UWP build.
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Add missing os_uwp.cpp include for VisualServerWrapMT.
Add global env forced include to fix freetype in UWP.
2018-11-03 17:19:44 +01:00
Rémi Verschelde
eed56bce14
Merge pull request #23404 from YeldhamDev/gdscript_log_methods
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Add new "push_*()" functions to GDScript
2018-11-02 11:06:40 +01:00
Juan Linietsky
b9dd095275
Fix CSG shape generation with meshes without indices, fixes #23364
2018-11-01 15:19:47 -03:00
Michael Alexsander Silva Dias
92342690f7
Rename "Log*()" functions to "Push*()" in C#
2018-10-31 15:40:38 -03:00
Michael Alexsander Silva Dias
1ca61a35d8
Add new "push_*()" functions to GDScript
2018-10-31 15:40:19 -03:00
Rémi Verschelde
45154be35f
Merge pull request #23337 from RandomShaper/fix-autocomplete-crash
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Fix GDScript assuming awareness of whole ClassDB
2018-10-31 10:36:25 +01:00
Rémi Verschelde
4fb35520fb
Merge pull request #23345 from zorbathut/brogwilhelm/logfunctions/cs
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Add new log functions for C#.
2018-10-29 23:41:37 +01:00
Rémi Verschelde
5e999414d3
Merge pull request #23355 from buresu/fix-gdnative-loading-on-mac
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GDNative: Fixes a library path problem after exporting app for OSX
2018-10-29 10:38:55 +01:00
Rémi Verschelde
f7b6d41fe7
Merge pull request #23353 from Chaosus/update_vscript_theme
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Updates visualscript editor when theme is changed
2018-10-29 10:34:45 +01:00
Rémi Verschelde
019760d611
Merge pull request #23276 from lupoDharkael/gdn-api
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Update GDNative API
2018-10-29 10:01:07 +01:00
Naoto Kondo
63cba9ba62
GDNative: Fixes a problem that active_library_path is wrong after exporting app for mac
2018-10-28 23:57:51 +09:00
Chaosus
45fe9f1845
Updates visualscript editor when theme is changed
2018-10-28 16:14:14 +03:00
Pedro J. Estébanez
7095a71c02
Fix GDScript assuming awareness of whole ClassDB
2018-10-28 03:07:35 +01:00
Pedro J. Estébanez
f39ea99c08
Unify ClassDB lookups for code completion
2018-10-28 03:07:34 +01:00
Ignacio Etcheverry
2cf02f302f
Fix C# parsing the full name of base types
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Previously it would fail if the type name included its namespace.
2018-10-28 01:31:27 +02:00
lupoDharkael
2380f320e0
Update GDNantive API
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Add missing Rect2 methods to GDNative API
Add missing Quat methods to GDNative API
Add missing NodePath methods to GDNative API
Add missing String methods to GDNative API
Add missing Array methods to GDNative API
Add missing Basis methods to GDNative API
Add missing Color methods to GDNative API
Update gdnative_api.json
2018-10-26 17:25:57 +02:00
Ben Rog-Wilhelm
f2476f8a7c
Add new log functions for C#.
2018-10-25 20:32:50 -07:00
Rémi Verschelde
aa6876df50
Merge pull request #23212 from YeldhamDev/menubar_consistency
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Fix inconsistences in some buttons in the Canvas/Spatial editor menubar
2018-10-25 18:44:01 +02:00
Ignacio Etcheverry
d47cec43f2
Merge pull request #23162 from neikeq/cc
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Proper support for namespaces and other enhancement/fixes
2018-10-25 18:18:40 +02:00
Ignacio Etcheverry
1aac95a737
Parse C# script namespace and class
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- Added a very simple parser that can extract the namespace and class name of a C# script.
2018-10-25 18:00:24 +02:00
Ignacio Etcheverry
c6e2873605
Fix msvc warnings in mono module
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- `modules\mono\csharp_script.cpp(576): warning C4099: 'CSharpScriptDepSort': type name first seen using 'class' now seen using 'struct'`
- `modules\mono\signal_awaiter_utils.cpp(144): warning C4003: not enough actual parameters for macro 'ERR_FAIL_V'`
- `modules\mono\editor\net_solution.cpp(101): warning C4129: '%': unrecognized character escape sequence`
- (several) `modules\mono\glue\cs_compressed.gen.h(222): warning C4129: 'E': unrecognized character escape sequence`
2018-10-25 18:00:24 +02:00
Ignacio Etcheverry
92af2e620b
Do not generate API project GUIDs randomly
2018-10-25 18:00:24 +02:00
Ignacio Etcheverry
611a476224
Support globs in csproj includes
2018-10-25 18:00:17 +02:00
Ignacio Etcheverry
b42f7b7fae
C#: Fix crash when disposing Reference on domain finalize
2018-10-25 17:21:42 +02:00
Michael Alexsander Silva Dias
46d02bade4
Fix inconsistences in some buttons in the Canvas/Spatial editor menubar
2018-10-25 12:15:39 -03:00
Rémi Verschelde
7a42df3626
doc: Sync with current source
2018-10-25 15:14:47 +02:00
Rémi Verschelde
1169196f04
Merge pull request #22779 from Superwaitsum/LimitSettings
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Limit several project settings
2018-10-25 11:38:06 +02:00
Rémi Verschelde
220f50e790
Merge pull request #23240 from kubecz3k/complete-getters
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Optional getters/setters editor autocomplete
2018-10-25 10:47:33 +02:00
Superwaitsum
e5041ad0f5
Add some limits on the Editor Settings
2018-10-24 19:46:33 -05:00