Raul Santos
7b348708e8
C#: Use SymbolEqualityComparer
...
Use `SymbolEqualityComparer` to compare symbols and fix `RS1024` warning.
2024-02-14 17:33:06 +01:00
Dario
0aac14a538
Add validation to render graph for draw and compute lists.
2024-02-14 13:25:04 -03:00
Rémi Verschelde
a10b4bdb81
Export: Unify settings for PC texture formats
...
S3TC and BPTC should always be used together, and likewise for ETC2 and ASTC.
2024-02-14 17:16:43 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
...
Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Thaddeus Crews
633dcf6dfd
SCons: "Environment" to "SConsEnvironment"
2024-02-14 09:26:47 -06:00
Muller-Castro
a8bc9f3e78
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
brennen
26d9fbaf52
Fixed binary representation typo in comment
2024-02-14 07:59:12 -06:00
Martin Capitanio
8e8f8e92fb
FileSystem dock: Fix open a terminal
...
The previous implementation of opening a terminal
in the FileSystem dock was causing errors due to the use
of a bash builtin command that does not work outside the shell.
This resulted in the following error messages:
ERROR: Could not create child process: command
at: execute (drivers/unix/os_unix.cpp:553)
ERROR: Could not create child process: command
at: execute (drivers/unix/os_unix.cpp:553)
...
To resolve this issue,
+ the command is now executed inside a bash shell,
+ if the `terminal_emulator_flags` editor option is empty,
the working directory for gnome-terminal and urxvt is now properly set.
2024-02-14 14:29:03 +01:00
Rémi Verschelde
907db8eebc
Merge pull request #87563 from jsjtxietian/fix-filesystem-infinite
...
Fix editor will freeze when modifying filesystem filter path in Split Mode
2024-02-14 14:08:08 +01:00
Rémi Verschelde
9705ac40c9
Merge pull request #87246 from bs-mwoerner/ogg_crash
...
Fix a possible crash when importing an OGG file with zero-length packets
2024-02-14 14:08:03 +01:00
Rémi Verschelde
a1cc37966c
Merge pull request #87126 from ryevdokimov/fix-84424(2)
...
Fix position and basis of 3D Scenes instantiated via drag and drop
2024-02-14 14:07:58 +01:00
Rémi Verschelde
3a2fb42838
Merge pull request #85100 from ztc0611/fix-ios-focus-mainloop-notifs
...
Enhance mobile suspend MainLoop notifications
2024-02-14 14:07:54 +01:00
Rémi Verschelde
d3f64bf2d2
Merge pull request #84995 from Bitlytic/reparent-center
...
Add an option to center children around the new parent when reparenting
2024-02-14 14:07:50 +01:00
Rémi Verschelde
5b56f37137
Merge pull request #80896 from lvella/parallax-layer-mirroring-explained
...
Improve docs on how ParallaxLayer mirroring works.
2024-02-14 14:07:43 +01:00
Bitlytic
f9e03459e8
Add an option to center children around the new parent when reparenting
2024-02-14 13:46:04 +01:00
Paul Joannon
9fa2355cef
Disable signal callback generation in C#
2024-02-14 13:26:45 +01:00
Lucas Clemente Vella
40813b68f0
Improve docs on how ParallaxLayer mirroring works.
...
I wrote everything I wish was written when I tried to make an
infinite scrolling background, addressing every point of every
mistake I made.
2024-02-14 13:07:46 +01:00
Rémi Verschelde
28258dfc48
Merge pull request #88318 from dalexeev/editor-fix-skip-categories
...
Editor: Fix skipping normal category followed by custom one
2024-02-14 10:59:59 +01:00
Rémi Verschelde
1133c16447
Merge pull request #88316 from Calinou/vulkan-disable-reshade-editor
...
Disable ReShade in the editor and project manager (if run via Vulkan)
2024-02-14 10:59:55 +01:00
Rémi Verschelde
482473aee6
Merge pull request #88311 from devloglogan/xr-suggested-tracker-names
...
Enable getting suggested tracker names from OpenXR extensions
2024-02-14 10:59:52 +01:00
Rémi Verschelde
c5050f9772
Merge pull request #88229 from ckaiser/feature/asset_library_ux_cleanup
...
Asset Library author link, description popup size and UX details
2024-02-14 10:59:49 +01:00
Rémi Verschelde
ca733a4bf8
Merge pull request #88019 from mihe/wrong-contact-count
...
Fix `get_contact_count` sometimes being incorrect in `_process`
2024-02-14 10:59:45 +01:00
Rémi Verschelde
92951b0295
Merge pull request #86952 from ryevdokimov/fix-selecting-popup-menu-items-on-mouse-release
...
Fix selecting popup menu items on mouse release
2024-02-14 10:59:40 +01:00
Rémi Verschelde
a33a87d535
Merge pull request #84953 from rakkarage/asset-install-conflict
...
Fix conflicted indeterminate state in asset importer
2024-02-14 10:59:36 +01:00
Christian Kaiser
38ac946af7
Asset Library author link, description popup size and UX details
2024-02-14 06:01:10 -03:00
Danil Alexeev
b2f62658a2
Editor: Fix skipping normal category followed by custom one
2024-02-14 11:28:53 +03:00
passivestar
c2c791fed2
Add support for search shortcut to signal connection dialog
2024-02-14 11:47:15 +04:00
Silc Lizard (Tokage) Renew
dc4b7bc364
Add option to silence some warnings in AnimationMixer caching
2024-02-14 14:48:02 +09:00
Hugo Locurcio
67b8d71c79
Disable ReShade in the editor and project manager (if run via Vulkan)
...
ReShade can still be used on projects run from the editor as well
as exported projects.
This avoids several issues:
- ReShade doesn't play well with low-processor mode, making it hard
to use unless the Update Continuously editor setting is enabled.
- The ReShade overlay appears on every popup opened, which made popups
unusable.
- If you use a ReShade configuration that heavily affects the image,
it won't affect the editor UI which may become unreadable as a result.
This doesn't affect the editor being run via OpenGL or Direct3D 12
as ReShade is injected in a different manner when using those graphics
APIs.
2024-02-14 06:30:20 +01:00
Logan Lang
3ee258effe
enable getting suggested tracker names from OpenXR extensions
2024-02-13 18:33:41 -06:00
Rémi Verschelde
e5a3fd1e53
Merge pull request #88304 from m4gr3d/fix_gradle_build_for_non_ascii_path_main
...
Fix gradle build errors when the build path contains non-ASCII characters
2024-02-13 23:43:59 +01:00
Rémi Verschelde
9fb52d969b
Merge pull request #88302 from CookieBadger/bezier-remove-unused-signals
...
Remove unused signals in AnimationBezierTrackEdit
2024-02-13 23:43:57 +01:00
Rémi Verschelde
493a1d5d1e
Merge pull request #88298 from dsnopek/openxr-alpha-blend-mode-docs-type-o
...
Fix type-o in `OpenXRAPIExtension` docs for `is_environment_blend_mode_alpha_supported()`
2024-02-13 23:43:53 +01:00
Rémi Verschelde
cea77f81ea
Merge pull request #88293 from WhalesState/tab_bar
...
Fix `TabBar` size when theme changes
2024-02-13 23:43:50 +01:00
Rémi Verschelde
81184941bc
Merge pull request #88290 from Calinou/tilemap-editor-tweak-no-source-message
...
Tweak TileMap editor's missing source message to use "bottom panel" term
2024-02-13 23:43:46 +01:00
Rémi Verschelde
351a869af6
Merge pull request #88288 from KoBeWi/uninspectorable
...
Rework how script is edited when clicking icon
2024-02-13 23:43:43 +01:00
Rémi Verschelde
5e58bcd793
Merge pull request #88205 from 0x0ACB/thread_safe_texture_rid
...
Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for GLES3
2024-02-13 23:43:40 +01:00
Rémi Verschelde
85869957e9
Merge pull request #88182 from RedMser/fix-88176-inspector
...
Only update inspector if configuration warning change was relevant
2024-02-13 23:43:37 +01:00
Rémi Verschelde
afc49e52e4
Merge pull request #88130 from AlekseyKapustyanenko/Rotary_Input
...
Add rotary input support for Android platform
2024-02-13 23:43:33 +01:00
Rémi Verschelde
3252995b41
Merge pull request #88088 from bruvzg/img_font_more
...
[Font] Allow overriding advances, offsets and kerning in the ImageFont import settings.
2024-02-13 23:43:29 +01:00
Rémi Verschelde
d40931b942
Merge pull request #87721 from clayjohn/TextureRD-render-thread
...
Enforce calling RenderingDevice code from rendering thread in TextureRD classes
2024-02-13 23:43:25 +01:00
Rémi Verschelde
b6dee8850b
Merge pull request #87384 from bruvzg/sys_base_color
...
Add method to get "base" system UI color and system theme change callback.
2024-02-13 23:43:21 +01:00
Rémi Verschelde
dc99c8d4a4
Merge pull request #87008 from KoBeWi/cache_mode_replace_fixes²
...
Fix² behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
2024-02-13 23:43:18 +01:00
Rémi Verschelde
921b656f33
Merge pull request #86781 from KoBeWi/scenes_that_are_no_longer_with_us
...
Allow opening scenes with missing scene dependency
2024-02-13 23:43:14 +01:00
Rémi Verschelde
68c583d30c
Merge pull request #86619 from Alex2782/fix_flag_decimal
...
Fix virtual keyboard for decimal values on Android
2024-02-13 23:43:11 +01:00
Rémi Verschelde
7b30203174
Merge pull request #83819 from bruvzg/mac_native_help
...
[macOS] Add support for native help menu search callbacks, integrate editor help.
2024-02-13 23:43:06 +01:00
Rémi Verschelde
ab54569912
Merge pull request #63529 from KoBeWi/fake_features_v2
...
Allow to set custom feature tags for testing
2024-02-13 23:43:03 +01:00
Fredia Huya-Kouadio
f1887a30f3
Fix gradle build errors when the build path contains non-ASCII characters
2024-02-13 14:31:08 -08:00
emild
e4d491a880
remove unused signals in AnimationBezierTrackEdit
2024-02-13 22:52:54 +01:00
Andreia Gaita
21e524a798
C#: Let platforms signal if they support it or not
...
Instead of hardcoding platform names that support C#, let platforms
set a flag indicating if they support it. All public platforms
except web already support it, and it's a pain to maintain a patch
for this list just to add additional names of proprietary console
platforms.
This makes adding new platforms or variants or existing platforms
much easier, as the platform can signal what it supports/doesn't
support directly, and we can avoid harcoding platform names.
2024-02-13 22:48:43 +01:00