Rémi Verschelde
70963cf515
Merge pull request #99413 from Alex2782/fix_transfer_bit
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Fix: Error output is not require, `VK_QUEUE_TRANSFER_BIT` is optional.
2024-11-20 17:03:16 +01:00
Rémi Verschelde
b11bb1aa97
Merge pull request #99319 from TokageItLab/fix-fps-inspector
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Fix key is deselected by changing key time in KeyEdit in FPS mode
2024-11-20 17:03:12 +01:00
Rémi Verschelde
285954659d
Merge pull request #96721 from aXu-AP/tooltip-distance
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Fix tooltip appearing in old place, on movement
2024-11-20 17:03:08 +01:00
Rémi Verschelde
23fc8e22a3
Merge pull request #95303 from EIREXE/inverted_composer
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Fix `Projection::invert` for orthographic projection
2024-11-20 17:03:03 +01:00
Rémi Verschelde
219b14b905
Revert "ResourceLoader: Report error if resource type unrecognized"
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This reverts commit fe21913ee8
.
2024-11-20 16:50:30 +01:00
Aaron Franke
f4c1f89add
Suggest using OS.has_feature instead of the engine architecture name for bitness
2024-11-20 06:33:28 -08:00
Silc Lizard (Tokage) Renew
9ab94df772
Add explicit_elapse option to NodeSeek to handle some processes
2024-11-20 22:51:27 +09:00
Dario
8bfb631afc
Do not check for command intersections when not using the write list.
2024-11-20 10:04:17 -03:00
A Thousand Ships
a0c47980c0
[Codeowners] Add missing test ownership
2024-11-20 13:46:46 +01:00
Yevhen Babiichuk (DustDFG)
6467beb75d
SCons: Move swappy
option to android and slightly refactor detect.py
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Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-20 12:48:18 +02:00
Markus Sauermann
bc5e2f9b96
Revert "Fix InputEvent device id clash" and add a compatibility function
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This reverts commit 916d480686
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Revert "Fix InputEvent crash when opening project"
This reverts commit abb9c0f171
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Introduce a compatibility function for projects affected by the
device id clash reversal
Since the reverted PR introduced changes in the project.godot
file, it seems prudent to introduce a compatibility function for
such affected projects.
2024-11-20 09:18:55 +01:00
clayjohn
02efdb28dc
Unify y-flip behavior for sky in RD backends
2024-11-19 16:59:04 -08:00
Hugo Locurcio
0cf99cf95d
Add a Viewport method to get automatically computed 2D stretch transform
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`Viewport.get_stretch_transform()` returns the automatically computed
2D stretch transform. Combined with `Transform2D.get_scale()`, this is
useful when using the `canvas_items` stretch mode in a project.
There are many situations where knowing this factor is useful:
- Divide Camera2D zoom to keep the size of the 2D game world identical
regardless of the 2D scale factor (so that UI elements can still be scaled).
- Make certain controls always drawn at 1:1 scale
(e.g. for the crosshair in a FPS). This is done by dividing the Control
node's scale by the scale factor.
2024-11-19 23:11:13 +01:00
Markus Sauermann
117158d271
Introduce a SubViewportContainer
config for drag-and-drop targets
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With the drag-and-drop rewrite, `SubViewportContainer` nodes were no
longer available as drop-locations.
This PR introduces a configuration option, that allows
`SubViewportContainer` to be considered as drop-location, but disables the
`Control` nodes inside its `SubViewport` children as drop-location.
2024-11-19 23:06:41 +01:00
Johannes Kung
3ab88c2e6a
Document AudioStreamPlayer.get_playback_position()
intentionally always returning 0.0
when using AudioStreamInteractive
2024-11-19 22:21:30 +01:00
Thaddeus Crews
a0cd8f187a
Merge pull request #99391 from Giganzo/export-debug
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Add persistent states for export with debug, as patch on editor restarts
2024-11-19 15:20:28 -06:00
Thaddeus Crews
650e96b768
Merge pull request #99353 from syntaxerror247/some_uid_issues
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Fix Android boot splash and gradle build issue
2024-11-19 15:20:23 -06:00
Thaddeus Crews
3a4feeda89
Merge pull request #99289 from shahriarlabib000/hideExp
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Hide unused `exp_edit` from SpinBox's inspector
2024-11-19 15:20:21 -06:00
Thaddeus Crews
32b4f40cc8
Merge pull request #99131 from MarcusAahl/my-testing-branch
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Add basic tests for Fontfile
2024-11-19 15:20:17 -06:00
Thaddeus Crews
d6ec81af77
Merge pull request #99354 from Nodragem/fix-hidden-gizmo-at-startup
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GridMap: Fix hidden gizmo at start-up
2024-11-19 15:20:15 -06:00
Thaddeus Crews
918faec239
Merge pull request #98297 from Calinou/editor-tweak-lightmapgi-no-meshes-to-bake-error-dialog
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Improve "No meshes to bake" LightmapGI error dialog in the editor
2024-11-19 15:20:12 -06:00
Thaddeus Crews
1680edb2cd
Merge pull request #99231 from fire/sort-blendshapes-by-id
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Sort blend shapes in the inspector by ID instead of alphabetically
2024-11-19 15:20:11 -06:00
Thaddeus Crews
e4dbba94d9
Merge pull request #99324 from TokageItLab/fix-fpe-spinner
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Fix spinner in AnimationTrackEdit in FPS mode
2024-11-19 15:20:10 -06:00
Thaddeus Crews
97b3dd4cfe
Merge pull request #99403 from dsnopek/gdextension-fix-varargs-with-no-args
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GDExtension: Fix method binds not saying if they are varargs
2024-11-19 15:20:09 -06:00
Thaddeus Crews
3e77646645
Merge pull request #99419 from ntlblpm/patch-1
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Fix typo in FileAccess docs
2024-11-19 15:20:08 -06:00
Thaddeus Crews
ec7fd4f6f1
Merge pull request #97894 from paulloz/dotnet/export-tool-button
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Implement `[ExportToolButton]`
2024-11-19 15:20:07 -06:00
Thaddeus Crews
63a408f320
Merge pull request #99363 from passivestar/fix-marker-drawing
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Fix issues with animation markers drawing
2024-11-19 15:20:04 -06:00
Thaddeus Crews
480f616bbe
Merge pull request #99426 from DarioSamo/rd-graph-partial-coverage-fix
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Improve dependency detection in render graph for draw lists with partial coverage.
2024-11-19 15:20:03 -06:00
Thaddeus Crews
dd0c24bcd3
Merge pull request #99137 from KoBeWi/uideal_scenario
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Handle scene UIDs in MultiplayerSpawner
2024-11-19 15:20:00 -06:00
Illauriel
5de38f7fd3
Add persistent folding to Animation Library Editor
2024-11-19 20:01:30 +01:00
Anish Mishra
57541d53d3
Android: Extension support for native file dialog
2024-11-19 22:16:32 +05:30
passivestar
c4a78d09e5
Fix issues with animation markers drawing
2024-11-19 19:45:36 +04:00
passivestar
0ff5d5fd04
Add theme type variations for secondary Trees and ItemLists
2024-11-19 18:33:30 +04:00
Dario
288717d7eb
Improve dependency detection in render graph for draw lists with partial coverage.
2024-11-19 11:23:11 -03:00
passivestar
6ba86c3852
Disable the debugger thread selector when there's nothing to select
2024-11-19 17:11:43 +04:00
marcus åhl
c636c86f65
Basic Fontfile tests
2024-11-19 11:56:26 +01:00
Giganzo
61cf0253ce
Fix toast spam about child of container position
2024-11-19 11:25:28 +01:00
ntlblpm
086d1ea2ac
Update FileAccess.xml
2024-11-19 03:45:03 -05:00
Chaosus
a64b3fd3f8
Allow SCREEN_UV
to be used in light function of spatial shader
2024-11-19 11:39:49 +03:00
Adam Scott
4988fa1ece
Force get_thread_count()
to 1
if single threaded
2024-11-18 22:27:17 -05:00
Alexander Hartmann
8e170248b3
Fix: Error output is not require, VK_QUEUE_TRANSFER_BIT
is optional.
2024-11-19 03:01:07 +01:00
Silc Lizard (Tokage) Renew
755bcf4737
Add root_motion_local option to AnimationMixer
2024-11-19 08:25:31 +09:00
passivestar
edd6acdfd4
Expose state machine focus color to theming
2024-11-19 01:14:09 +04:00
Paul Joannon
4f52c2bb1f
Implement [ExportToolButton]
2024-11-18 20:19:47 +01:00
David Snopek
2599df3b8a
GDExtension: Fix method binds not saying if they are varargs
2024-11-18 13:19:22 -06:00
Fabio Alessandrelli
b4f8135d46
[Web] Fix Web Editor plugin being added to SCons multiple times
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Move the Web Editor plugin files to an editor sub-folder inside the
platform folder.
2024-11-18 18:34:29 +01:00
Anish Mishra
728927425f
Fix Android boot splash and gradle build issue
2024-11-18 21:12:22 +05:30
Thaddeus Crews
fd4c29a189
Merge pull request #98683 from clayjohn/wireframe
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Ensure shadow material and mesh are not used with wireframe mode
2024-11-18 09:23:54 -06:00
Thaddeus Crews
cf541f0997
Merge pull request #97656 from kitbdev/doc-textedit-improve
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Improve TextEdit and CodeEdit documentation
2024-11-18 09:23:53 -06:00
Thaddeus Crews
91bd80de51
Merge pull request #98160 from Rindbee/change-the-parent-node-of-EditorHelpBitTooltip
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Add `EditorHelpBitTooltip` as a child of `p_target` to avoid jitter
2024-11-18 09:23:52 -06:00