Yuri Sizov
612791ef8b
Merge pull request #79460 from AThousandShips/area_object
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Prevent mapping areas with invalid IDs for `Area2D/3D`
2023-12-18 18:17:26 +01:00
Yuri Sizov
ee9ff6a52c
Merge pull request #59186 from aaronfranke/vardefinit
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Rename `VariantZeroAssigner` to `VariantDefaultInitializer`
2023-12-18 18:17:23 +01:00
A Thousand Ships
0081a50e32
Prevent mapping areas with invalid IDs for Area2D/3D
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This occurs when areas are created directly from the servers, and no
instance is linked.
2023-12-18 16:02:46 +01:00
Alfonso J. Ramos
e7e35e8366
Expose Script.get_global_name()
2023-12-18 15:13:09 +01:00
Claire Blackshaw
fe7725239e
Expose a method to get hovered Control in Viewport
2023-12-18 14:53:52 +01:00
DE-YU
b37b40ff76
Correctly free relevant scripts when closing scene tabs
2023-12-18 21:41:07 +08:00
HolonProduction
d5847fa54e
Fix updating delimiter cache of CodeEdit
when typing on the first line
2023-12-18 14:07:46 +01:00
Hugo Locurcio
8e2f3191e7
Add input action name to window title in input map editor
2023-12-18 01:42:59 +01:00
Michael Alexsander
589b7b0ed1
Fix scene dock search losing its default tooltip after typing an invalid filter
2023-12-17 20:07:46 -03:00
Aaron Franke
d48d3ea4eb
Rename VariantZeroAssigner to VariantDefaultInitializer
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And the method zero() is now init()
2023-12-17 14:00:30 -06:00
Thaddeus Crews
a0db88335a
Implement function to throw on null pointers
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• Specifically: checks if ptr == IntPtr.Zero
2023-12-17 08:52:20 -06:00
Michael Wörner
21d778b0c3
Changed HTML input color_changed logic.
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Made the HTML field send change events based on whether the new color's string is different from the previous color's string (instead of whether the new string parses to the current color value).
Previously, updating the color value even when the corresponding string hadn't changed would unnecessarily quantize the color value to 8 bits just by opening/closing the Color Picker.
2023-12-17 15:36:57 +01:00
Jovan Gerodetti
179c92eb0b
Include name field in MethodInfo operator ==
2023-12-17 12:42:14 +01:00
Fabio Alessandrelli
4826c14d20
[MP] Fix complete_auth notifying the wrong peer
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The SceneMultiplayer complete_auth method was not configuring the
multiplayer peer correctly, causing it to potentially send the
notification to the wrong peer, on the wrong channel, and/or with an
incorrect transfer mode.
2023-12-17 12:27:24 +01:00
BlueCube3310
e87fadfad0
Mention etcpak changes in thirdparty/README.md
2023-12-17 10:05:16 +01:00
Sofox
f894eb1768
Fixes Node selection when navigating SceneTree with Arrow keys
2023-12-16 19:53:04 +00:00
Mika Viskari
5b9e67e0a5
Add property change guards to Sprite2D and AnimatedSprite2D
2023-12-16 20:25:35 +02:00
Yuri Sizov
2d0ee20ff3
Merge pull request #86219 from clayjohn/RD-samplers-hotfix
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Reduce the number of samplers used by the scene shaders
2023-12-16 17:50:10 +01:00
Yuri Sizov
30e77a6321
Merge pull request #86209 from YuriSizov/main-fix-editor-only-module-classes
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Correctly register editor-only module classes with the API
2023-12-16 17:50:07 +01:00
Yuri Sizov
df9be54b2f
Merge pull request #86177 from KoBeWi/depren_never_forgets
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Fix file disappearing when renaming dependencies
2023-12-16 17:50:05 +01:00
Yuri Sizov
9c425c592f
Merge pull request #86161 from ZeferinoI/patch-1
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Update the description of the method get_connection_list in GraphEdit
2023-12-16 17:50:01 +01:00
Yuri Sizov
e63f1d4494
Merge pull request #86137 from Maran23/editor-error-metadata
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Do not print error when editor meta was not found as it will be reimported anyway after
2023-12-16 17:49:58 +01:00
Yuri Sizov
4e29b16166
Merge pull request #85967 from BlueCube3310/squish-ra-as-rg-fix
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Fix `squish` DXT5 RA-As-RG channel swapping
2023-12-16 17:49:54 +01:00
Yuri Sizov
671f59f9be
Merge pull request #85842 from BlueCube3310/rgtc-compression
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Improve normal map VRAM Compression with RGTC
2023-12-16 17:49:51 +01:00
Yuri Sizov
f4b32b228a
Merge pull request #85603 from eldidou/speed-up-get-must-clear-dependencies
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Speed up `GDScript::get_must_clear_dependencies()`
2023-12-16 17:49:47 +01:00
Yuri Sizov
3fef8910c7
Merge pull request #85575 from TokageItLab/Make-unstore-library
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Make unstore AnimationLibrary if AnimationTree is assigned AnimationPlayer
2023-12-16 17:49:43 +01:00
Yuri Sizov
1e86ce0b40
Merge pull request #85317 from miv391/fix-breaking-frame-index-in-sprites
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Fix invalid `frame` index when Sprite2D's `hframes` or `vframes` has been changed
2023-12-16 17:49:38 +01:00
Yuri Sizov
abe19496ac
Merge pull request #85163 from BastiaanOlij/openxr_play_area
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OpenXR: Add support for retrieving play area
2023-12-16 17:49:34 +01:00
Yuri Sizov
486e3a82e8
Merge pull request #84583 from timothyqiu/path-to-ap
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Make AnimationTree reference AnimationPlayer instead of AnimationMixer
2023-12-16 17:49:30 +01:00
Yuri Sizov
ef94545658
Merge pull request #84169 from BastiaanOlij/vulkan_mobile_merge_passes
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Merge passes in Vulkan mobile renderer
2023-12-16 17:49:27 +01:00
Yuri Sizov
9cbe3cb451
Merge pull request #83533 from SaracenOne/bezier_edit_mode_fix
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Fix setting bezier track handle mode from inspector
2023-12-16 17:49:24 +01:00
Yuri Sizov
4b258ccdd3
Merge pull request #82884 from KoBeWi/commit_message_cached,_please_refresh
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Clarify some descriptions regarding resource cache
2023-12-16 17:49:20 +01:00
Yuri Sizov
f119da59d1
Merge pull request #81809 from Rindbee/clean-up-maps-in-Area
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Clear monitoring in `Area*` when its space changes to invalid
2023-12-16 17:49:17 +01:00
Yuri Sizov
86a411500f
Merge pull request #79362 from bruvzg/web_ime
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[Web] Add IME input support
2023-12-16 17:49:13 +01:00
Yuri Sizov
d02b368fd6
Merge pull request #78095 from aaronfranke/dict-get-or-set-default
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Add a `get_or_add` method to Dictionary
2023-12-16 17:49:10 +01:00
Yuri Sizov
ca19d34bde
Merge pull request #73896 from vnen/object-null-boolean-consistency
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Make freed object different than null in comparison operators
2023-12-16 17:49:05 +01:00
Yuri Sizov
e7a1eae4e6
Merge pull request #70770 from vnen/scons-clone-env-vars
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Add option in SCons to clone env variables
2023-12-16 17:49:00 +01:00
clayjohn
a5399ab5af
Reduce the number of samplers used by the scene shaders
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The hard limit for Apple devices is 16 samplers per stage. So we need to ensure we use less than that
2023-12-15 17:13:44 -07:00
Bastiaan Olij
22cd145177
Merge passes in Vulkan mobile renderer
2023-12-16 09:51:35 +11:00
风青山
ea30aabfb1
Clear monitoring in Area*
when its space changes to invalid
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So that it can work properly when the space changes to valid again.
Change `space` in advance to prevent disabled areas from being queried again.
2023-12-15 20:54:54 +01:00
Mika Viskari
484c5b5aff
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
2023-12-15 20:32:18 +02:00
Yuri Sizov
0f8c955c1a
Correctly register editor-only module classes with the API
2023-12-15 18:58:30 +01:00
bruvzg
f9486a2d88
[Web] Add IME input support.
2023-12-15 19:11:10 +02:00
Haoyu Qiu
7946e84187
Make AnimationTree reference AnimationPlayer instead of AnimationMixer
2023-12-16 00:40:44 +08:00
George Marques
ed52ac9b5d
Add option in SCons to copy environment variables
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This allows custom environment variables to be used during the build,
which is useful when using alternative compilation tools such as caches
and distributed build systems.
2023-12-15 10:59:26 -03:00
Pedro J. Estébanez
1a1c06dfeb
RBMap: Add explicit copy operators to iterators
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Absence thereof is deprecated and breaks builds on most compilers.
Bonus: Fix parameter naming style throughout.
2023-12-15 13:14:59 +01:00
Pedro J. Estébanez
fec76d0c22
BitField: allow chained set_flag(), make constructors constexpr
2023-12-15 13:14:59 +01:00
Saracen
09a4aa3ce8
Fix setting bezier track handle mode from inspector.
2023-12-14 23:11:47 +00:00
kobewi
397f0b31e4
Fix file disappearing when renaming dependencies
2023-12-14 22:28:48 +01:00
Yuri Sizov
f8a2a91936
Merge pull request #86171 from YuriSizov/editor-what-colors-what-sounds
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Fix various issues with the folder color lookup
2023-12-14 21:22:46 +01:00