Commit Graph

9668 Commits

Author SHA1 Message Date
Rémi Verschelde
c455cb6555
Merge pull request #84897 from raulsntos/dotnet/callp-when-invalid
C#: Fail `callp` silently if script is not valid
2023-11-14 19:31:55 +01:00
Raul Santos
3936871077
C#: Fail callp silently if script is not valid 2023-11-14 16:56:16 +01:00
Rémi Verschelde
70ec97aadf
Merge pull request #84844 from Calinou/doc-runtime-loading-image
Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:17:31 +01:00
Hugo Locurcio
e5270c0db2
Link to runtime loading/saving tutorial and improve Image documentation 2023-11-14 12:05:54 +01:00
smix8
3f26191d16 Fix NavigationObstacle height
Fixes NavigationObstacle height.
2023-11-13 21:32:22 +01:00
smix8
fc4cc27e66 Fix NavigationObstacle elevation
FixesNavigationObstacle elevation.
2023-11-13 06:55:31 +01:00
Rémi Verschelde
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Rémi Verschelde
bc80776618
Merge pull request #84659 from RandomShaper/fix_lambda_cross_thread
Fix lambda cross-thread dynamics
2023-11-12 12:14:42 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
Rémi Verschelde
bfa687ae55
Merge pull request #84758 from timothyqiu/decompress
Fix crash when saving compressed image as JPG & WebP
2023-11-11 23:06:00 +01:00
Rémi Verschelde
ba713c80df
Fix various typos with codespell
Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
Haoyu Qiu
c07cd406cb Fix crash when saving compressed image as JPG & WebP 2023-11-12 00:15:49 +08:00
Rémi Verschelde
e38686f85b
Merge pull request #84723 from lawnjelly/fix_vorbis_inf_loop
Fix OGG Vorbis infinite error spam with corrupt file.
2023-11-10 21:56:59 +01:00
Rémi Verschelde
313bffc205
Merge pull request #83357 from raulsntos/dotnet/ConvertCallableToNative(default)
C#: Fix converting default Callables to native
2023-11-10 21:55:22 +01:00
Rémi Verschelde
61b62fc047
Merge pull request #81438 from 0xafbf/patch-2
Fix subpixel layouts in text rendering
2023-11-10 21:52:48 +01:00
lawnjelly
188266af47 Fix OGG Vorbis infinite error spam with corrupt file.
When OGG Vorbis encountered unreadable file, it emitted infinite error spam.
This PR returns the full number of frames in the case of error, to prevent infinite loop.
2023-11-10 15:48:28 +00:00
Rémi Verschelde
a9c864dc35
Merge pull request #83039 from KoBeWi/it's_always_the_cache
Fix GDScript cache assigning UID as scene path
2023-11-10 10:44:33 +01:00
kobewi
a3627b6e37 Assign temporary path to preloaded resources 2023-11-10 00:43:30 +01:00
Pedro J. Estébanez
271511726b Fixup thread-owned lambda bookkeeping on thread exit 2023-11-10 00:05:38 +01:00
Aaron Franke
6d8f029df4
Use the Blender file name instead of the generated GLTF file name 2023-11-09 12:11:39 -06:00
A Thousand Ships
668761fa8e Rename Vector2/3/4I.Min/Max to MinValue/MaxValue
More consistent with the `Mathf` constants they reference
2023-11-09 14:16:53 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
ce53362f98
Merge pull request #83670 from raulsntos/notification-predelete-cleanup
Add `NOTIFICATION_PREDELETE_CLEANUP` notification to fix C# `Dispose()`
2023-11-09 11:45:49 +01:00
Rémi Verschelde
84e16de8eb
Merge pull request #84099 from BastiaanOlij/fix_openxr_samplecount
Fix OpenXR sample count
2023-11-08 19:08:48 +01:00
Yuri Sizov
b04b546092 Fix node names of submenu items across the editor
Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
Yuri Sizov
4c96e9676b Merge pull request #84494 from Calinou/fastnoiselite-tweak-property-hints
Tweak FastNoiseLite property hints for better slider usability
2023-11-06 15:43:28 +01:00
Yuri Sizov
3c68ab679a Merge pull request #84271 from aaronfranke/gltf-compat-version
Implement glTF compat version system for files from older Godot versions
2023-11-06 13:23:07 +01:00
Yuri Sizov
a8bcbff59f Merge pull request #82133 from MewPurPur/svg-tweaks
Optimize and tweak some SVGs, improve consistency between icons, and fix broken masks in light mode
2023-11-06 13:22:59 +01:00
Hugo Locurcio
6b7ec62b96
Tweak FastNoiseLite property hints for better slider usability
- Mark Frequency as exponential to make low frequency values easier
  to control when dragging the slider. The default now
  conveniently appears halfway in the middle.
- Reduce range hint for Offset to make "absolute"
  slider dragging more controllable, but allow lower/greater
  values to be entered manually.
2023-11-05 23:25:05 +01:00
MewPurPur
03d1830176 Optimize, tweak, improve consistency in SVG icons, and fix masks in light mode 2023-11-04 17:36:18 +02:00
Aaron Franke
58076b9ccb
Implement glTF compat version system for files from older Godot versions 2023-11-03 12:07:25 -05:00
smix8
0cba21f2da Fix CSGShape debug_collision_shape crash
Fixes CSGShape debug_collision_shape crash.
2023-11-02 11:23:47 +01:00
Rémi Verschelde
44a54f4500
Merge pull request #84252 from clayjohn/ensure_tangents
Enhance checks and user experience around tangent arrays in meshes.
2023-11-02 09:11:32 +01:00
clayjohn
d1043a5f93 Enhance checks and user experience around tangents.
Ensure `ensure_tangents` option actually creates tangent array. Even if it is just a dummy array.

Allow mesh to generate its own tangents when using compression. This allows users to compress meshes without tangents.

Warn users if they are trying to read from tangents without providing tangents.
2023-11-01 22:40:42 +01:00
bruvzg
9ad55dc32d
[TextServer] Fix line breaks for dropcap and resizing embedded objects. 2023-10-31 22:39:42 +02:00
Rémi Verschelde
6afd320984
Merge pull request #78157 from RedworkDE/net-shutting-down-abruptly
C#: Fix crash with `DisposablesTracker_OnGodotShuttingDown`
2023-10-31 20:52:27 +01:00
Rémi Verschelde
8c7f836c19
Merge pull request #84191 from akien-mga/scons-gdscript-fix-no-lsp-build
SCons: Fix build with GDScript LSP disabled
2023-10-31 20:15:53 +01:00
bruvzg
f52559bf98
[TextServer] Fix glyph comparator ambiguous output, causing "bad comparison function" error spam when processing text with excessive use of combining diacritics. 2023-10-31 08:41:35 +02:00
Rémi Verschelde
67941551ca
Merge pull request #83809 from raulsntos/dotnet/free-dialogs
C#: Free dialogs when exiting the editor
2023-10-30 16:26:15 +01:00
Rémi Verschelde
bfd7a50036
SCons: Fix build with GDScript LSP disabled
Fixes #83947.
2023-10-30 15:28:34 +01:00
Rémi Verschelde
5dc10b5aa5
Merge pull request #84181 from jsjtxietian/fix-FastNoiseLite.get_image-crash
Fix `FastNoiseLite.get_image` crashes with bad param
2023-10-30 13:58:06 +01:00
Rémi Verschelde
23bcb702ec
Merge pull request #84174 from jsjtxietian/hide_debug_collision_shape_when_csgshape_invisible
Hide CSGShape's `debug_collision_shape` when it is invisible
2023-10-30 13:57:42 +01:00
jsjtxietian
ff45c08143 Fix FastNoiseLite.get_image crashes with bad param 2023-10-30 18:44:44 +08:00
jsjtxietian
173e2c7f29 Hide CSGShape's debug_collision_shape when it is invisible 2023-10-30 14:53:09 +08:00
Bastiaan Olij
c512e85082 Fix OpenXR sample count 2023-10-28 17:17:13 +11:00
Saracen
4b671eec0e Reimport bone attachment fixes:
Assign bone_idx to GLTF importer to fix serialization.
Notifies Skeletons and BoneAttachments when reimporting.
Removes usage of NOTIFICATION_NODE_RECACHE_REQUESTED
2023-10-27 20:34:01 +01:00
Rémi Verschelde
c05341e048
Merge pull request #83984 from akien-mga/openxr-1.0.31
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
2023-10-27 11:38:08 +02:00
Rémi Verschelde
bf41c6bd34
Merge pull request #82918 from raulsntos/dotnet/only-node-can-export-node
C#: Report diagnostic for Node exports in a type that doesn't derive from Node
2023-10-27 11:36:33 +02:00
Rémi Verschelde
adcd16c710
Merge pull request #83569 from vnen/gdscript-no-opt-division-modulo
GDScript: Don't optimize division and modulo on debug
2023-10-26 15:59:44 +02:00