Rémi Verschelde
88a8f9ab36
Merge pull request #33557 from nekomatata/empty-tree-crash
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Fixed crash when pressing down key on empty Tree
2019-11-12 08:38:43 +01:00
PouleyKetchoupp
47a4ca0022
Fixed crash when pressing down key on empty Tree
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Fixes #33554
2019-11-12 08:15:29 +01:00
Rémi Verschelde
ba4c808721
Merge pull request #33311 from SneakyFish5/update-opus
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Update opus to 1.3.1 and opusfile to 0.11
2019-11-12 07:55:25 +01:00
Rémi Verschelde
d191ffb47d
X11: Fix memory leak in handle_key_event
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Extracted from #27189 .
2019-11-12 07:51:51 +01:00
clayjohn
1253a33423
Improve glBufferSubData usage where safe
2019-11-11 16:38:41 -08:00
Rémi Verschelde
067c259ef1
doc: Sync classref with current source
2019-11-11 17:25:05 +01:00
Rémi Verschelde
957910c480
Merge pull request #33544 from YeldhamDev/camera_override_tooltip_adustment
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Minor adjustment in the "Game Camera Override" button's tooltip.
2019-11-11 17:22:47 +01:00
Rémi Verschelde
e9c267ec05
Merge pull request #33540 from Calinou/doc-dictionary-hash-equality
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Mention that `Dictionary.hash()` can be used for equality comparisons
2019-11-11 17:16:28 +01:00
Rémi Verschelde
d552f0f186
Merge pull request #33545 from YeldhamDev/filesys_mainscn_not_current
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Hide "Set As Main Scene" in FileSystem dock if the scene is already the main one
2019-11-11 17:04:07 +01:00
Michael Alexsander
107c1969f5
Hide "Set As Main Scene" in FileSystem dock if the scene is already the main one
2019-11-11 12:41:46 -03:00
Rémi Verschelde
b81356e1e3
Merge pull request #33542 from akien-mga/oggvorbis-loop-property
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AudioStreamOGGVorbis: Expose loop and loop_offset as properties
2019-11-11 16:07:44 +01:00
Michael Alexsander
c77ce40c3b
Minor adjustment in the "Game Camera Override" button's tooltip.
2019-11-11 11:46:23 -03:00
Rémi Verschelde
51d1be5156
AudioStreamOGGVorbis: Expose loop and loop_offset as properties
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Fixes #11231 .
2019-11-11 15:14:37 +01:00
Hugo Locurcio
ecd572073c
Mention that Dictionary.hash()
can be used for equality comparisons
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See #27615 .
2019-11-11 14:18:11 +01:00
Rémi Verschelde
6b1628f9fc
Merge pull request #33517 from madmiraal/fix-_MSG-macros
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Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11 13:27:51 +01:00
Rémi Verschelde
5c038acdc1
Merge pull request #33482 from piratesephiroth/master
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Set ShellExecuteW's verb to NULL - fixes #33388
2019-11-11 13:27:09 +01:00
Rémi Verschelde
cc4da790b7
Merge pull request #33537 from Xrayez/fs-icon-main-scene
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Display icon for "Set As Main Scene" in filesystem popup
2019-11-11 13:04:44 +01:00
Andrii Doroshenko (Xrayez)
1f62318f92
Display icon for "Set As Main Scene" in filesystem popup
2019-11-11 12:58:15 +02:00
Rémi Verschelde
4b8feff594
Merge pull request #33518 from BastiaanOlij/msaa_ext_modes
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Add MSAA mode for Quest
2019-11-11 11:46:50 +01:00
Bastiaan Olij
4e2343160c
Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation
2019-11-11 21:02:06 +11:00
Marcel Admiraal
83069a3c0f
Remove ERR_EXPLAIN macros and the scaffolding they needed.
2019-11-11 10:57:00 +01:00
Marcel Admiraal
d18b2e599d
Remove all uses of ERR_EXPLAIN macros.
2019-11-11 10:24:04 +01:00
Rémi Verschelde
8ffc56c3ca
Merge pull request #29579 from mrcdk/fix_29575
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Drop the physics mouseover whenever a input has been handled.
2019-11-11 09:37:27 +01:00
Rémi Verschelde
6cd3c921f1
Revert "Android : implement InputEventMagnifyGesture and InputEventPanGesture"
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This reverts commit 9cc66495cf
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This caused regressions with the handling of screen drag events.
Fixes #33428 .
Fixes #33459 .
Fixes #33470 .
2019-11-11 08:29:58 +01:00
Rémi Verschelde
5f4ab5c77d
Merge pull request #33529 from code-xD/master
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fixes #33439 . The feature now changes according to the feature profile.
2019-11-11 08:24:23 +01:00
Rémi Verschelde
411af59752
Merge pull request #33499 from nekomatata/animation-filter-function
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Fixed function/audio/anim tracks in blend tree animation filter
2019-11-11 08:13:06 +01:00
Rémi Verschelde
43fec5806d
Merge pull request #33453 from Calinou/expose-low-processor-mode-sleep-usec
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Expose the `OS.low_processor_usage_mode_sleep_usec` property
2019-11-11 08:11:30 +01:00
Rémi Verschelde
723dceb727
Merge pull request #33496 from QbieShay/spring-arm-doc
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Added documentation for SpringArm doc
2019-11-11 06:47:11 +01:00
Shivansh Anand
9fee540e6e
fixes #33439 . The feature now changes according to the feature profile.
2019-11-11 01:13:56 +05:30
Rémi Verschelde
01e24447a5
Merge pull request #33524 from SneakyFish5/update-std-vorbis
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Update stb_vorbis to 1.17
2019-11-10 18:08:31 +01:00
Jonathan Mannancheril
97af5569d9
Update stb_vorbis to 1.17
2019-11-10 10:31:24 -06:00
QbieShay
6d27c50ae7
Added documentation for SpringArm doc
2019-11-10 14:21:06 +01:00
Rémi Verschelde
157246ae86
Merge pull request #33507 from SneakyFish5/update-zstd
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Update zstd to 1.4.4
2019-11-10 10:18:53 +01:00
Rémi Verschelde
2143f46df2
Merge pull request #33516 from qarmin/small_fixes
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Memory leaks and crash fixes
2019-11-10 10:17:19 +01:00
Rémi Verschelde
2fdeed1b4f
Merge pull request #33501 from akien-mga/camera-project_position-defval
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Camera: Don't set default value for project_position
2019-11-10 10:11:16 +01:00
Rémi Verschelde
e711534c46
Merge pull request #33452 from Chaosus/fix_tilemap
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Fix incorrect offset for old-format tilemaps
2019-11-10 10:10:29 +01:00
Rémi Verschelde
d65719fb13
Merge pull request #33515 from nekomatata/case-mismatch-file-not-found
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Handle missing file properly when checking for case mismatch
2019-11-10 10:07:40 +01:00
Rémi Verschelde
b2ff90fecf
Merge pull request #33513 from nekomatata/multi-selection-focus
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Keep focus on the top-most node for multi-selection in scene tree
2019-11-10 10:06:16 +01:00
Rémi Verschelde
3353d797d6
Merge pull request #33512 from nekomatata/multi-selection-switch-scene
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Multi-selection restored properly after switching scenes
2019-11-10 10:03:26 +01:00
PouleyKetchoupp
90b6062ebb
Handle missing file properly when checking for case mismatch
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This was causing false alarms to be randomly reported on Windows for files that didn't exist.
2019-11-10 09:51:09 +01:00
Rafał Mikrut
7dda9309f9
Memory leak and crash fixes
2019-11-10 09:49:13 +01:00
PouleyKetchoupp
824bc3fed8
Keep focus on the top-most node for multi-selection in scene tree
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Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting.
Fixes #33332
2019-11-10 09:37:51 +01:00
PouleyKetchoupp
b777d9b34a
Multi-selection restored properly after switching scenes
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Fixes #33511
2019-11-10 09:32:07 +01:00
Marcel Admiraal
b7fdac60f1
Send m_msg directly to _err_print_error().
2019-11-10 08:03:54 +01:00
Jonathan Mannancheril
55afd6e784
Update zstd to 1.4.4
2019-11-09 23:20:49 -06:00
Rémi Verschelde
6c557b8bdf
Camera: Don't set default value for project_position
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A z_depth of 0 returns the camera position, which is not really useful.
This also makes the API breakage from 3.1 clearer as 3.1 code will now
fail to compile, so users will have to adapt and use the new parameter.
For the reference, in 3.1, the z_depth was hardcoded to the near plane.
Closes #33493 .
2019-11-10 00:17:26 +01:00
Rémi Verschelde
94f00eb6c5
Merge pull request #33498 from nekomatata/error-save-scene-preview
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Fixed errors when saving scene with a shrunk viewport
2019-11-10 00:06:06 +01:00
Rémi Verschelde
f2cd52ddd7
Merge pull request #33500 from nekomatata/button-icon-override-crash-2
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Fixed crash when using icon override in button
2019-11-10 00:05:01 +01:00
PouleyKetchoupp
0fc0f0fc98
Fixed crash when using icon override in button
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Missing change for PR #33495
2019-11-09 23:06:46 +01:00
PouleyKetchoupp
72453e566d
Fixed function/audio/anim tracks in blend tree animation filter
2019-11-09 22:30:08 +01:00