Rémi Verschelde
4bcb625dae
Merge pull request #63528 from bruvzg/fix_lbl3d_oversampling
2022-08-26 11:44:02 +02:00
Rémi Verschelde
fed1189099
Merge pull request #62771 from bruvzg/line_edit_trim
2022-08-26 11:43:28 +02:00
Fabio Alessandrelli
426fe7ebdd
[Net] Expose get_remote_address get_remote_port.
2022-08-26 10:47:55 +02:00
Rémi Verschelde
ca26c78e7e
Merge pull request #64562 from bruvzg/fix_dup_locales
...
[macOS / iOS Export] Fix generation of duplicate locale property list files.
2022-08-26 10:47:28 +02:00
Rémi Verschelde
7bb92bc040
Merge pull request #62845 from AaronRecord/dont_update_theme_outside_of_tree
...
Refactor and remove excessive calls of `NOTIFICATION_THEME_CHANGED`
2022-08-26 10:37:44 +02:00
Rémi Verschelde
9f48db16c2
Merge pull request #58665 from KoBeWi/run_current_forever
...
Improve scene playing and reloading
2022-08-26 10:36:05 +02:00
Rémi Verschelde
dadebb95aa
Merge pull request #64601 from MinusKube/alternative-tile-popup-bug
...
Fix alternative tile popup menu not being openable
2022-08-26 10:35:43 +02:00
Rémi Verschelde
d93d646723
Merge pull request #64570 from KoBeWi/node 🧳 ing
...
Unify node casing adjustment
2022-08-26 09:49:58 +02:00
Rémi Verschelde
5bf2b3926c
Merge pull request #64879 from TokageItLab/cubic-to-cubicintime
...
Replace `Cubic` to `CubicInTime` in the animation track interpolation type
2022-08-26 09:45:24 +02:00
Ignacio Roldán Etcheverry
e8ce36628f
Merge pull request #64901 from raulsntos/dotnet/equals
...
C#: Use pattern matching to simplify `Equals`
2022-08-26 08:33:52 +02:00
Ignacio Roldán Etcheverry
961a5c642e
Merge pull request #64911 from raulsntos/dotnet/no-more-signal-events
...
Remove `[Signal]` attribute from events
2022-08-26 08:27:40 +02:00
Rémi Verschelde
af692912d4
Merge pull request #54646 from jmb462/fix-animatedsprite-animation-list
...
Fix AnimatedSprite2D & 3D animation list in inspector
2022-08-26 08:22:51 +02:00
Rémi Verschelde
cd661d400e
Merge pull request #64566 from Mickeon/rename-particle-material
...
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 07:48:23 +02:00
Rémi Verschelde
547a5a2f10
Merge pull request #64221 from KoBeWi/shadrag
...
Add drag and drop support to shader list
2022-08-26 07:47:46 +02:00
Rémi Verschelde
0123752dc4
Merge pull request #54456 from rafallus/fix/anim_state_machine_start
...
Fix AnimationTree state machine start()
2022-08-26 07:47:11 +02:00
Rémi Verschelde
1b8f2e20bf
Merge pull request #64912 from m4gr3d/fix_android_arch_mapping_main
...
Revert the architecture values update made to the Android export logic
2022-08-26 07:45:02 +02:00
Fredia Huya-Kouadio
ba9e2cf512
Revert the architecture values update made to the Android export logic
2022-08-25 20:06:48 -07:00
kobewi
d764278f37
Add drag and drop support to shader list
2022-08-26 03:19:01 +02:00
Micky
723bf85145
Rename ParticlesMaterial to ParticleProcessMaterial
...
Also affects their file names, related classes and documentation.
2022-08-26 02:53:08 +02:00
Raul Santos
9c9b8fcd34
Remove [Signal]
attribute from events
...
- Remove event as a valid target of `SignalAttribute`
- Stop adding the `[Signal]` attribute to events in bindings_generator
- Make bindings_generator use the `EventHandler` suffix to be consistent with the C# source generator
- Remove obsolete comment about the signal's delegate name
2022-08-26 00:53:45 +02:00
Rémi Verschelde
9876382df8
Merge pull request #64572 from KoBeWi/forsake_the_names
...
Clear built-in name field when creating new script
2022-08-26 00:06:05 +02:00
jmb462
ae9560af82
Fix AnimatedSprite2D & 3D animation list in inspector
2022-08-26 00:05:58 +02:00
Rémi Verschelde
f3c906757c
Merge pull request #64573 from KoBeWi/signal_name_plagiarism
...
Add "Copy Name" option to signal menu
2022-08-26 00:00:44 +02:00
Silc Renew
d96cc7450a
Make Cubic to CubicInTime and reduce items in the track intrp type
2022-08-26 06:49:09 +09:00
Ignacio Roldán Etcheverry
a8476c04f4
Merge pull request #64852 from paulloz/dotnet6-export-category-attribute
...
C#: Preserve order of exported fields/categories
2022-08-25 23:26:03 +02:00
Rémi Verschelde
c06dc94674
Merge pull request #64889 from Calinou/improve-platform-docs
2022-08-25 23:03:35 +02:00
Rémi Verschelde
51fcc2927b
Merge pull request #64597 from MinusKube/tileset-disappear-bug
2022-08-25 22:58:34 +02:00
Aaron Record
74eb2a70bd
Refactor and remove excessive calls of NOTIFICATION_THEME_CHANGED
2022-08-25 14:50:49 -06:00
Rémi Verschelde
85ed9eac6f
Merge pull request #64857 from MewPurPur/tweak-stringname-color
2022-08-25 22:44:22 +02:00
Rémi Verschelde
6d196c1ce3
Merge pull request #64898 from neikeq/dotnet-fix-find-arch
2022-08-25 22:18:38 +02:00
kobewi
8328fb56f4
Improve scene playing and reloading
2022-08-25 21:54:25 +02:00
Rémi Verschelde
060d0ce882
Merge pull request #53299 from Calinou/viewport-tweak-configuration-warning
2022-08-25 21:44:31 +02:00
Rémi Verschelde
ce78d280b3
Merge pull request #58530 from Calinou/os-remove-dump-memory-to-file
...
Remove unimplemented `OS.dump_memory_to_file()` method
2022-08-25 20:55:30 +02:00
Paul Joannon
cf99d92a39
C#: Preserve order of exported fields/categories
2022-08-25 20:39:57 +02:00
Ignacio Roldán Etcheverry
09af583e10
C#: Fix buildsystem when dotnet --info
does not specify arch
...
For some installations the architecture information is not printed.
2022-08-25 20:05:42 +02:00
Ignacio Roldán Etcheverry
f03ac21ea8
Merge pull request #52815 from magian1127/temp3
...
C# Generate SnakeName const
2022-08-25 20:02:16 +02:00
Hugo Locurcio
45bc1a3790
Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabled
...
This improves texture sharpness when TAA and/or FXAA are enabled,
without requiring manual user intervention.
2022-08-25 19:38:18 +02:00
Rémi Verschelde
03ec5d7005
Merge pull request #64891 from Calinou/doc-editorsettings-code-font
...
Fix outdated mentions of default code font in EditorSettings documentation
2022-08-25 19:33:06 +02:00
Rémi Verschelde
5d78ab4388
Merge pull request #64749 from tefusion/fix_skeleton_editor_mesh_free_errors
...
Fix typo in RendererSceneCull which caused mesh_free errors
2022-08-25 18:54:25 +02:00
Rémi Verschelde
88145e81e2
Merge pull request #64804 from Mickeon/rename-path-progress
2022-08-25 18:35:48 +02:00
Rémi Verschelde
af88438c71
Merge pull request #64354 from Mickeon/rename-navigation-distance
2022-08-25 18:35:23 +02:00
Rémi Verschelde
5eed1b299b
Merge pull request #64355 from Mickeon/rename-follow-viewport
2022-08-25 18:34:19 +02:00
Rémi Verschelde
ceaff612c8
Merge pull request #64824 from Mickeon/rename-polygon-invert
2022-08-25 18:33:58 +02:00
Hugo Locurcio
517220f6d4
Fix outdated mentions of default code font in EditorSettings documentation
2022-08-25 18:33:31 +02:00
Rémi Verschelde
33bf609d79
Merge pull request #64820 from Chaosus/shader_fix_varyings
2022-08-25 18:02:38 +02:00
Rémi Verschelde
03f6a9d88e
Merge pull request #64874 from RandomShaper/fix_cli_forwarding
2022-08-25 17:55:46 +02:00
Hugo Locurcio
ce56743aa1
Improve platform-specific READMEs to add useful links
...
This also adds READMEs for all platforms.
2022-08-25 17:50:53 +02:00
Rémi Verschelde
78033235bb
Merge pull request #64802 from benbot/master
2022-08-25 17:50:51 +02:00
Ignacio Roldán Etcheverry
162f92e94b
Merge pull request #64862 from raulsntos/dotnet/doc-fixes
...
Various C# documentation improvements
2022-08-25 17:46:32 +02:00
SaracenOne
75f1357ced
Add read-only mode to AnimationTreeEditor plugins
2022-08-25 16:29:36 +01:00