Commit Graph

1546 Commits

Author SHA1 Message Date
Paulb23
b571a29df5 Fixed color regions and added local color region cache 2018-04-07 14:14:19 +01:00
Thomas Herzog
eaa5dfbdbd
Merge pull request #17980 from karroffel/nativescript-1.1-global-type-tags
[NativeScript] added global type tag system
2018-04-05 15:09:35 +02:00
Rémi Verschelde
e1b9c98032
Merge pull request #17806 from Zylann/fix_heightmap_shape_size_check
Make heightmap shape usable in PhysicsServer
2018-04-05 13:29:57 +02:00
karroffel
ad93d3e277 [NativeScript] added global type tag system 2018-04-05 00:06:33 +02:00
Paulb23
63c8d0f455 Renamed GDSyntaxHighlighter to GDScriptSyntaxHighlighter 2018-04-04 20:02:42 +01:00
Thomas Herzog
7ca2e73dea
Merge pull request #17965 from karroffel/gdnativelib-config-api
[GDNative] some GDNativeLibrary improvements
2018-04-04 16:09:37 +02:00
karroffel
f29139f3cf [GDNative] enable saving GDNativeLibrary as sub resource 2018-04-04 13:07:43 +02:00
karroffel
57c0339d9f [GDNative] easier GDNativeLib handling 2018-04-04 12:24:10 +02:00
Andrea Catania
444b8471a3 Corrected physics query max result checking 2018-04-04 11:55:58 +02:00
Rémi Verschelde
e1fef9bd76
Merge pull request #17959 from AndreaCatania/kinfix2
Fixed kinematic sliding on trimesh
2018-04-04 11:21:49 +02:00
Andrea Catania
b050525072 Fixed kinematic sliding on trimesh 2018-04-04 10:49:10 +02:00
Rémi Verschelde
5ede505f14
Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighter
Abstracted the syntax highlighter from text edit.
2018-04-04 09:50:51 +02:00
Rémi Verschelde
1710582473
Merge pull request #17847 from Faless/lws_update
LWS v2.4.2, mbedTLS v2.8.0, Websocket  SSL support
2018-04-03 23:14:01 +02:00
Rémi Verschelde
82c26f74ad
Merge pull request #17865 from delftswa2018/enumLookupFix
Ctrl+Clicking a enum now scrolls down to it in the docs.
2018-04-03 22:43:07 +02:00
Rémi Verschelde
a7dd698d4d
Merge pull request #17900 from AndreaCatania/area_mon
physics area added monitorable check
2018-04-03 22:09:56 +02:00
Felix Yang
7d5a40c3e6 Ctrl+Clicking a enum now scrolls down to it in the docs. 2018-04-03 21:56:54 +02:00
Rémi Verschelde
95b499644e
Merge pull request #17834 from Rubonnek/move-to-initializer-list
Move GodotSharp and MonoBuildTab member variables to initializer list
2018-04-03 21:01:58 +02:00
Fabio Alessandrelli
2e078142a0 Websocket client SSL support 2018-04-03 20:13:57 +02:00
Fabio Alessandrelli
490dd9f946 Generalize SSL cert reading from file 2018-04-03 20:13:57 +02:00
Rémi Verschelde
fa9104204f
Merge pull request #17940 from Alexander-Alekseev/mono_keep_csharp6
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now
2018-04-03 12:55:34 +02:00
Rémi Verschelde
cc8c757929
Merge pull request #17933 from Rubonnek/comment-debugging-messages
Comment out some debugging messages when playing Theora files
2018-04-03 12:44:26 +02:00
Alexander Alekseev
5677aed175 [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet 2018-04-03 09:48:03 +03:00
Wilson E. Alvarez
9590282ae8
Comment out some debugging messages when playing Theora files 2018-04-02 16:48:06 -04:00
Paulb23
f7c727e6c3 Abstracted the syntax highlighter from text edit 2018-04-02 12:41:44 +01:00
Alexander Alekseev
b569251110 Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to exit without releasing the 'shapeInterface' pointer. 2018-04-02 09:29:34 +03:00
Andrea Catania
fe768f4f00 physics area added monitorable check 2018-04-01 11:27:18 +02:00
Thomas Herzog
098c7ba4f9
Merge pull request #17878 from karroffel/nativescript-1.1-bughunt
[GDNative] fixed issue with library unloading order and header update
2018-03-31 11:41:09 +02:00
karroffel
0b92aded23 [GDNative] fixed issue with library unloading order 2018-03-31 01:45:18 +02:00
karroffel
ce36ecda4c [GDNative] added GDCALLINGCONV to instance binding functions 2018-03-31 01:44:50 +02:00
Ignacio Etcheverry
d2eb731878
Merge pull request #17772 from Chaosus/monowrap
Add wrap functions to C#
2018-03-31 00:12:16 +02:00
Marc Gilleron
a66e1af168 Make heightmap shape usable from PhysicsServer
- Fixed bad size check
- Fixed bad member initialization
- Removed unused cell_size (Bullet expects us to use localScaling)
- Accept precomputed min/max height, will be calculated if not provided
2018-03-28 20:33:51 +02:00
Fabio Alessandrelli
e7b9e2f970 Fix IPhone and OSX cross compilation 2018-03-28 19:08:20 +02:00
Wilson E. Alvarez
3f86fefb64
Move GodotSharp and MonoBuildTab member variables to initializer list 2018-03-27 21:14:52 -04:00
Chaosus
d52722c6da Added wrap functions to C# 2018-03-26 14:33:09 +03:00
Carter Anderson
91f271fa9e Fix mono basis GetEuler bug and marshalling/unmarshalling 2018-03-24 13:45:11 -07:00
Ignacio Etcheverry
a8d8c06753
Merge pull request #17134 from aaronfranke/master
[Mono] Replace float with real_t, other misc C# improvements
2018-03-24 21:10:41 +01:00
Aaron Franke
ff97c97c93 Replace float with real_t, default Vectors, other misc C# improvements
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.
2018-03-22 21:53:21 -05:00
Poommetee Ketson
ff070de986 s/2017/2018/g for gles2, websocket, linux appdata 2018-03-21 16:07:51 +07:00
PJB3005
6a7f552c6f Fix mono build properly!
Fixes the mistake I made in #17603 to make it require Python > 3.6.
2018-03-19 16:36:03 +01:00
Rémi Verschelde
4f97d5a7e2
Merge pull request #17603 from PJB3005/18-03-18-fix-mono-build-python3
Fix Mono builds with Python 3.
2018-03-19 09:53:23 +01:00
Ignacio Etcheverry
883afd1b4d
Merge pull request #17619 from neikeq/mono-runtime-main-args
Mono: Runtime main args and assembly search fixes
2018-03-18 23:16:44 +01:00
Ignacio Etcheverry
fa1d656af4 Mono: Runtime main args and assembly search fixes
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.
2018-03-18 23:07:04 +01:00
Pieter-Jan Briers
998f1977a8 Fix Mono builds with Python 3.
A subprocess call wasn't specifying an encoding,
so this gave a TypeError in Python 3.
2018-03-18 10:51:35 +01:00
Ignacio Etcheverry
389ad72399
Merge pull request #17179 from paulloz/mono-assemblies-preload-facades
[mono] add the 'Facades' subfolder to the searched directories
2018-03-16 21:40:42 +01:00
Hein-Pieter van Braam
aed2fedd16
Merge pull request #17291 from Warlaan/master
completed-signal for coroutines with more than one yield
2018-03-15 23:11:37 +01:00
Rémi Verschelde
99c1323a08
Merge pull request #17388 from Hinsbart/mono_class_name
Mono: Avoid invalid class names.
2018-03-15 19:47:39 +01:00
Andreas Haas
700d07cf7c
Mono: Avoid invalid class names.
Disallow reserved keywords as class names and prefix base class with the Godot
namespace if it's the same as the class name.

Fixes #12483
2018-03-15 19:25:06 +01:00
Rémi Verschelde
d2f929304b
Merge pull request #17529 from Noshyaar/patch-1
Fix script template on `_ready` behavior
2018-03-15 14:05:23 +01:00
Poommetee Ketson
01ec06d9ae
Fix script template on _ready behavior 2018-03-15 18:38:53 +07:00
Lars Kokemohr
3dfef37628 completed-signal is emitted by all GDScriptFunctionStates of a coroutine now, allowing to yield for completion of a function with more than one yield inside. 2018-03-14 16:42:13 +01:00