Yuri Roubinsky
a9e5701e2a
Fixed crash in visual shader on changing input when preview is visible
2020-12-01 12:11:44 +03:00
Rémi Verschelde
c653e9c470
Merge pull request #42825 from Chaosus/fix_grid_hotkey
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Changes 'always show grid' hotkey to prevent conflict with 'pan mode'
2020-11-30 19:09:13 +01:00
Yuri Roubinsky
193cc9a157
Merge pull request #43988 from Chaosus/fix_toggle_script_panel_button
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Reversed Toggle Script Button icon
2020-11-30 17:51:24 +03:00
Yuri Roubinsky
d936201a05
Reversed Toggle Script Button icon
2020-11-30 17:33:42 +03:00
Rémi Verschelde
84dbd3be63
Merge pull request #43985 from Faless/js/4.0_em_fixes
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[HTML5] HiDPI, emscripten fixes
2020-11-30 14:45:41 +01:00
Rémi Verschelde
27f1c67155
Merge pull request #43987 from vnen/gdscript-dont-share-references
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GDScript: Don't construct ref values in compiler
2020-11-30 14:34:56 +01:00
George Marques
a604e72dc9
GDScript: Don't construct ref values in compiler
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Values that are passed by reference are not suited for being constructed
at compile time because in this case they would be shared across all the
construction statements.
2020-11-30 09:42:22 -03:00
Fabio Alessandrelli
178546ac3e
[HTML5] Fix broken layout on load in HiDPI screens
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This was caused by the devicePixelRatio being applied twice, once by the
HTML code, once by the OS code.
More specifically, OS.get_window_size() would return the canvas element
size, while OS.set_window_size() would set the element size to the
specified value times the devicePixelRatio.
Calling OS.set_window_size(OS.get_window_size()) would reapply the
devicePixelRatio every time.
This commit changes the behaviour so that OS.set_window_size() do not
apply the devicePixelRatio to the canvas element size, by it divides the
CSS size instead.
2020-11-30 12:07:20 +01:00
Fabio Alessandrelli
742729ccfe
[HTML5] Remove file flags from writeFile in setup.
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Flags where deprecated and partly in removed in emscripten 2.0.9.
2020-11-30 12:07:20 +01:00
Fabio Alessandrelli
e2a0c44d06
Sync RasterizerDummy changes.
2020-11-30 12:07:20 +01:00
Rémi Verschelde
b9a2787bd1
Merge pull request #43963 from Chaosus/fix_polyline_crash
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Fixed crash in canvas_item_add_polyline if color arr has incorrect size
2020-11-30 10:19:37 +01:00
Rémi Verschelde
72366c1858
Merge pull request #43971 from volzhs/fix-tab-container
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Fix TabContainer crashes
2020-11-30 09:41:30 +01:00
Rémi Verschelde
2c6e6e930e
Merge pull request #43977 from FIF15/restore-default-focus-mode-on-master
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fix #43695 on master by revert part of #41576
2020-11-30 09:39:27 +01:00
Rémi Verschelde
78d9aa99ca
Merge pull request #43970 from EricEzaM/PR/popup-menu-margin-shrink
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Reduced EditorTheme margin on PopupMenu
2020-11-30 09:25:48 +01:00
Rémi Verschelde
375cfa0d50
Merge pull request #43968 from KoBeWi/nokia_connecting_nodes_xdxd
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Show editable children in the connect dialog
2020-11-30 09:23:09 +01:00
Yuri Roubinsky
d980278d81
Fixed crash in canvas_item_add_polyline if color arr has incorrect size
2020-11-30 11:05:55 +03:00
FIF15
96fb9eeca4
fix #43695 by revert part of #41576
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Note that #42109 already reverted the change of MenuButton,
and actually fixed #43695 .
As a result, this commit only reverts the change to LinkButton,
in order to prevent unpredictable consequences.
2020-11-30 12:28:45 +08:00
volzhs
f1eab4afbd
Fix TabContainer crashes
2020-11-30 11:05:59 +09:00
Eric M
231231f904
Reduced margin on PopupMenu
2020-11-30 10:18:16 +10:00
Tomasz Chabora
c93a3bdaef
Show editable children in the connect dialog
2020-11-30 00:37:32 +01:00
Rémi Verschelde
0167bfa530
Merge pull request #43958 from EricEzaM/PR/basebutton-add-property-and-doco
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Exposed shortcut_context property to scripting and added documentation.
2020-11-29 16:35:15 +01:00
Eric M
12ded391f5
Exposed shortcut_context property to scripting and added documentation.
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I didn't expose this as a property or add documentation in the original PR #42109 .
2020-11-30 00:11:40 +10:00
Rémi Verschelde
79d569edd4
Merge pull request #43955 from Chaosus/vs_inputs
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Fixed several visual shader inputs
2020-11-29 14:56:56 +01:00
Yuri Roubinsky
82d64ebd19
Fixed several visual shader inputs
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Fixed several inputs in visual shaders
2020-11-29 16:10:05 +03:00
Rémi Verschelde
d1943f6a77
Merge pull request #38939 from hbina/vk_error_handling
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Better error handling of vkEnumerateInstanceExtensionProperties
2020-11-29 13:03:01 +01:00
Rémi Verschelde
ef2d1f6d19
Merge pull request #42761 from fire/color-grading-3d
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Environment brightness, contrast, saturation restore with 3d LUT.
2020-11-28 23:07:52 +01:00
Rémi Verschelde
75e45e4978
Merge pull request #43938 from Chaosus/vs_fix_renames
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Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR)
2020-11-28 23:05:43 +01:00
Yuri Roubinsky
07e752585c
Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR)
2020-11-28 20:42:59 +03:00
clayjohn
076908bed9
Environment brightness, contrast, saturation restore with color correction.
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Allow gradients and 2d images.
Use shader versions for LUT in tonemap
Co-authored-by: alex-poe <3957610+CptPotato@users.noreply.github.com>
Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2020-11-28 07:37:49 -08:00
Hanif Bin Ariffin
cc2097c79c
Better error handling of vkEnumerateInstanceExtensionProperties
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Refer: https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkEnumerateInstanceExtensionProperties.html
According to the documentation, there are 2 success code:
1. VK_SUCCESS
2. VK_INCOMPLETE
VK_INCOMPLETE will be returned when not all avaiable properties are returned.
2020-11-28 19:28:23 +08:00
Rémi Verschelde
3b4fad435c
Merge pull request #43061 from qarmin/crash_when_prining_nodes
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Fix crash when printing leaked nodes
2020-11-28 10:37:12 +01:00
Rémi Verschelde
53b23c6bdc
Merge pull request #43922 from Calinou/doc-projectsettings-globalize-path
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Improve the `ProjectSettings.globalize_path()` documentation
2020-11-28 10:29:23 +01:00
Rémi Verschelde
95572211bb
Merge pull request #43925 from madmiraal/fix-16039a
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Remove RigidBody weight property
2020-11-28 09:37:42 +01:00
Yuri Roubinsky
4a3588a51a
Merge pull request #43828 from Chaosus/restore_line_antialiasing
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Restored antialiased lines by emulation using triangle strips
2020-11-28 11:32:16 +03:00
Rémi Verschelde
94341ac547
Merge pull request #42987 from clayjohn/VULKAN-sky-only
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Add sky_only setting to DirectionalLight3Ds
2020-11-28 09:07:09 +01:00
Rémi Verschelde
a09846e015
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
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Shortcuts rework - fixed issues with input propagation and triggering of unwanted shortcuts.
2020-11-28 09:04:25 +01:00
Rémi Verschelde
a6751e6c58
Merge pull request #41100 from bruvzg/ctl_text_server_interface
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[Complex Text Layouts] Implement TextServer interface.
2020-11-28 09:03:15 +01:00
Rémi Verschelde
bd84600132
Merge pull request #43903 from cptchuckles/fix-sign
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Fix SGN macro
2020-11-28 09:01:47 +01:00
Rémi Verschelde
ad0ce5566c
Merge pull request #43930 from Calinou/add-property-optional-setter-comment
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Mention lack of optional setter arguments in `ClassDB::add.property()`
2020-11-28 08:57:22 +01:00
Rémi Verschelde
00e0b3c489
Merge pull request #42676 from nekomatata/x11-clipboard-incr
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Implement INCR mechanism for Linux clipboard
2020-11-28 08:56:27 +01:00
Rémi Verschelde
4f486bc7a1
Merge pull request #43928 from charasyn/fix-alsa-bug
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Prevent ALSA audio corruption
2020-11-28 08:54:02 +01:00
Hugo Locurcio
aa2344afe4
Mention lack of optional setter arguments in ClassDB::add.property()
2020-11-28 01:34:13 +01:00
Cooper Harasyn
25b2f82ccf
Prevent ALSA audio corruption
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When using the ALSA driver, corruption would occur if `snd_pcm_writei`
was unable to consume the entire sound buffer. This would occur
frequently on the Raspberry Pi 3 which uses the `snd_bcm2835` audio
driver.
This bug resulted from incorrect pointer math on line 187, resulting in
the sample source pointer being advanced by `total * ad->channels` bytes
instead of `total * ad->channels` samples. In my opinion, the best fix
is to change `*src` to type `int16_t`, since that is the sample type in
use.
Fixes #43927 .
2020-11-27 16:05:59 -05:00
jcgollnick
3347cc25b8
Fix SGN macro
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This version behaves the way the documentation states: 0 values will resolve to 0 instead of +1
2020-11-27 13:02:12 -06:00
Yuri Roubinsky
3ec972fc95
Restored antialiased lines by emulation using triangle strips
2020-11-27 20:45:59 +03:00
Marcel Admiraal
981fbcd3e0
Remove RigidBody weight property
2020-11-27 17:39:20 +00:00
Fabio Alessandrelli
828d1ea59e
Merge pull request #40136 from Jummit/multiplayer-root-node-getters
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Add root_node as property of MultiplayerAPI
2020-11-27 18:36:07 +01:00
PouleyKetchoupp
6b97901d4d
Implement INCR mechanism for Linux clipboard
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Allows pasting from x11 clipboard to receive data incrementally, which
is required when handling data size > 256KB.
2020-11-27 10:00:09 -07:00
Hugo Locurcio
f415db5b75
Improve the ProjectSettings.globalize_path()
documentation
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This closes https://github.com/godotengine/godot-docs/issues/4409 .
2020-11-27 17:12:13 +01:00
Rémi Verschelde
d395f70828
Merge pull request #43500 from AndreaCatania/gds_fixes
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Fixes crash when parse_expression returns nullptr.
2020-11-27 16:37:45 +01:00