Rémi Verschelde
a1365dcb12
Merge pull request #98765 from Calinou/editor-bottom-panel-no-icon-tint
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Don't tint editor bottom panel icons when hovered or pressed
2024-11-29 22:01:55 +01:00
Rémi Verschelde
94082a424b
Merge pull request #97303 from cixil/fix-duplicate-signal-bug
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Avoid duplicating signals from scene instances into packed scenes
2024-11-29 22:01:51 +01:00
Rémi Verschelde
454deb7222
Merge pull request #97262 from pafuent/adding_tcp_server_unit_tests
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Add unit tests for TCPServer
2024-11-29 22:01:47 +01:00
Rémi Verschelde
c814493e95
Merge pull request #94321 from fire/vsk-csg-manifold-update-4.3
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Fix mesh corruption of CSG by using elalish/manifold
2024-11-29 22:01:44 +01:00
Rémi Verschelde
274fc9858c
Merge pull request #93503 from Geekotron/viewport_accept_cam_change_from_tool
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Allow tool scripts to alter transform of Node3DEditorViewport camera
2024-11-29 22:01:39 +01:00
Geekotron
6ad82aba3b
Allow tool scripts to alter transform of Node3DEditorViewport camera
2024-11-29 18:48:01 +01:00
cixil
8a42e3d3ef
Avoid duplicating signals from scene instances into packed scenes
2024-11-29 18:29:08 +01:00
Pablo Andres Fuente
0c03db09f8
Add unit tests for TCPServer
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This PR aims to help "fix" #43440
2024-11-29 12:55:49 +01:00
K. S. Ernest (iFire) Lee
fda444bb01
Add csg boolean operators using elalish/manifold.
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Uses MeshGL64 for more floating point precision.
Co-Authored-By: 31 <31eee384@gmail.com>
Co-Authored-By: Claudio Z <120678869+cloudofoz@users.noreply.github.com>
2024-11-28 06:26:52 -08:00
Rémi Verschelde
0eadbdb5d0
Merge pull request #99788 from DarioSamo/2d-texture-texture-draw-list-fix
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Fix another incorrect clear color flag on texture storage.
2024-11-28 15:08:33 +01:00
Dario
c7198dda64
Fix another incorrect clear color flag on texture storage.
2024-11-28 09:59:03 -03:00
Rémi Verschelde
9aed9eca40
Merge pull request #99773 from DarioSamo/2d-msaa-draw-list-fix
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Fix incorrect clear color flag on canvas renderer.
2024-11-28 00:28:10 +01:00
Dario
1c6aad660f
Fix incorrect clear color flag on canvas renderer.
2024-11-27 20:01:23 -03:00
Thaddeus Crews
f128f383e8
Merge pull request #98035 from WhalesState/scroll-bar-grapper-area
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Fix `ScrollBar` grabber mouse input ignores scroll content margins.
2024-11-27 10:47:32 -06:00
Thaddeus Crews
150c69c0f2
Merge pull request #99694 from dsnopek/android-os-create-instance-return-value
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Android: `OS.create_instance()` should return `-1` on failure
2024-11-27 10:47:30 -06:00
Thaddeus Crews
ed01f5f2aa
Merge pull request #98670 from DarioSamo/rd-transient-targets
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Automatically resolve initial and final action for draw lists.
2024-11-27 10:47:29 -06:00
Thaddeus Crews
ce4674a0a5
Merge pull request #98539 from pafuent/show_filename_when_delete
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Show file names in remove files confirmation dialog
2024-11-27 10:47:28 -06:00
Thaddeus Crews
8b5f181d86
Merge pull request #90723 from Calinou/textedit-autocompletion-always-replace-if-not-shift
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Make TextEdit autocompletion replace word unless Shift is held
2024-11-27 10:47:24 -06:00
Thaddeus Crews
8f603c901e
Merge pull request #99679 from timothyqiu/custom-tooltip-doc
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Improve documentation for tooltip-related methods
2024-11-27 10:47:21 -06:00
Thaddeus Crews
6eca2aa8d6
Merge pull request #99295 from HolonProduction/yet-another-lsp-violation
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LSP: Fix spec violations that break the VSCode outline
2024-11-27 10:47:18 -06:00
Thaddeus Crews
539be43dad
Merge pull request #99677 from syntaxerror247/patch-1
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Update `screen_get_scale` documentation.
2024-11-27 10:47:16 -06:00
Thaddeus Crews
70ea5713cf
Merge pull request #98012 from syntaxerror247/lineEdit-bug-fix
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Fix uneditable `LineEdit`, `TextEdit` and `CodeEdit` virtual keyboard popup on mobile
2024-11-27 10:47:15 -06:00
Thaddeus Crews
9e259ef061
Merge pull request #97884 from passivestar/list-variations
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Add theme type variations for secondary Trees and ItemLists
2024-11-27 10:47:14 -06:00
Thaddeus Crews
3a5ce2ff94
Merge pull request #98901 from adamscott/add-editor-ensure-crossorigin-isolation-headers
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[Web] Ensure editor crossorigin isolation headers
2024-11-27 10:47:13 -06:00
Thaddeus Crews
9c300a6c05
Merge pull request #80965 from Calinou/viewport-add-get-stretch-scale-factor
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Add a Viewport method to get automatically computed 2D stretch transform
2024-11-27 10:47:12 -06:00
Thaddeus Crews
c5cd7c66ee
Merge pull request #85443 from smix8/gridmap_castshadows
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Add ShadowCastingSetting to MeshLibrary / GridMap items
2024-11-27 10:47:10 -06:00
Thaddeus Crews
06f4bcdefb
Merge pull request #97346 from DevPoodle/vertex-attribute-docs
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Add descriptions to RDVertexAttribute's properties
2024-11-27 10:47:09 -06:00
Thaddeus Crews
78abba7b0b
Merge pull request #99385 from syntaxerror247/file_picker_extension_support
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Implement extension support for native file dialog on Android
2024-11-27 10:47:08 -06:00
Thaddeus Crews
3edf8b91e9
Merge pull request #98489 from Flarkk/fix_project_position
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Fix Camera3D::project_position() when depth=zfar
2024-11-27 10:47:07 -06:00
Thaddeus Crews
0195a898b3
Merge pull request #95795 from yahkr/95769-animation-crash
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Fix crash when re-importing model with AnimationPlayer panel open and node selected
2024-11-27 10:47:05 -06:00
Thaddeus Crews
225211bb58
Merge pull request #99761 from Repiteo/style/clang-format-downgrade
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Style: Downgrade `.clang-format` arguments to 17.x
2024-11-27 10:47:04 -06:00
Thaddeus Crews
21542298aa
Merge pull request #99743 from clayjohn/material-texture-mask
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Use Vector4 for texture mask in BaseMaterial to avoid converting to and from Plane
2024-11-27 10:47:03 -06:00
Thaddeus Crews
1c78b09815
Merge pull request #96544 from SaracenOne/import_thumbnails
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Generate thumbnails on imported scenes.
2024-11-27 10:47:02 -06:00
Thaddeus Crews
ac6fc8501a
Merge pull request #97311 from pafuent/adding_udp_server_unit_tests
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Add unit tests for UDPServer
2024-11-27 10:47:01 -06:00
Thaddeus Crews
a29a1b842c
Merge pull request #99740 from tdaven/fix-99661
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Ensure primitive meshes are created before connected to changed signal.
2024-11-27 10:47:00 -06:00
Thaddeus Crews
30ab612e35
Merge pull request #90778 from timothyqiu/cam-preview
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Add Camera3D preview in Inspector
2024-11-27 10:46:59 -06:00
Thaddeus Crews
6e533b5ee4
Merge pull request #99606 from jamie-pate/fix_99592
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Fix gl_compatibility lightmap uniforms not being set
2024-11-27 10:46:58 -06:00
Thaddeus Crews
c58ae91efa
Merge pull request #99220 from Flarkk/fix_sss_reverse_z
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Fix regression in SSS with reverse-z
2024-11-27 10:46:56 -06:00
Thaddeus Crews
2a147f3ce1
Merge pull request #99091 from Mickeon/documentation-object-boolean-context-4.4
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Add documentation note on Object's boolean context
2024-11-27 10:46:54 -06:00
Thaddeus Crews
7ddc076b24
Merge pull request #99600 from Spartan322/permit/non-spec-dds
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Round DDS width/height to next divisor multiple for block compression
2024-11-27 10:46:53 -06:00
Thaddeus Crews
ed443ccd25
Merge pull request #99079 from FlooferLand/patch-1
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Add note about LightmapGI only baking nodes under its parent
2024-11-27 10:46:52 -06:00
Thaddeus Crews
ea61c3e066
Merge pull request #97924 from passivestar/plugin-tooltip
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Fix plugin creation dialog script name tooltip
2024-11-27 10:46:51 -06:00
Thaddeus Crews
4e079ee733
Merge pull request #99459 from bruvzg/svg_font_fix
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Fix SVG font rendering.
2024-11-27 10:46:49 -06:00
Thaddeus Crews
3c78eb1713
Style: Downgrade .clang-format
arguments to 17.x
2024-11-27 10:11:17 -06:00
clayjohn
9e34e45480
Use Vector4 for texture mask in BaseMaterial to avoid converting to and from Plane
2024-11-26 21:43:46 -08:00
Trevor Davenport
70a55540b7
Ensure primitive meshes are created before connected to changed signal.
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Primitive meshes are special in that they aren't created until calling
one of their methods which cause it to actually create the mesh
resources. If this is not done early enough, a changed signal can be
triggered from an unexpected thread resulting in a threading warning.
This follows the pattern of mesh_instance_3d which also does this before
connecting to the change signal. Future cleanup could provide a better
means to populate the meshes.
2024-11-26 20:51:08 -07:00
Mounir Tohami
2041d8cf08
Fix ScrollBar
grabber mouse input.
2024-11-27 01:30:45 +00:00
smix8
612981c1ea
Add ShadowCastingSetting to MeshLibrary / GridMap items
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Adds ShadowCastingSetting to MeshLibrary / GridMap items.
2024-11-27 01:06:21 +01:00
Thaddeus Crews
bbc54692c0
Merge pull request #98419 from KoBeWi/dialog_scalar
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Improve Scale Selection in Animation tab
2024-11-26 13:04:59 -06:00
Thaddeus Crews
13d59b28c1
Merge pull request #99563 from akien-mga/fix-projection-stringification
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Fix stringification of Projection
2024-11-26 13:04:58 -06:00