Thaddeus Crews
2e7f5f1bf3
Merge pull request #100250 from YYF233333/style
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[Codestyle] Merge identical code piece in ConvexHullComputer
2024-12-10 14:15:45 -06:00
Thaddeus Crews
14b2f62d04
Merge pull request #100247 from BlueCube3310/tex-preview-all
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Consider all texture types for resource thumbnail generation
2024-12-10 14:15:44 -06:00
Thaddeus Crews
dfaf8074e0
Merge pull request #100245 from Faless/web/audio_worklet_fallback
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[Web] Restore ScriptProcessorNode audio driver fallback
2024-12-10 14:15:43 -06:00
Thaddeus Crews
bfc1d2f95f
Merge pull request #96773 from tetrapod00/resource-save-popup
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[Editor] Use toast (notification) instead of dialog when saving with no open scene
2024-12-10 14:15:42 -06:00
Thaddeus Crews
a167afd70a
Merge pull request #96771 from clayjohn/RD-static-lighting
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Avoid calculating dynamic lights when lights are already baked using the static bake mode in the Forward+ renderer
2024-12-10 14:15:41 -06:00
Thaddeus Crews
57d08dbec3
C#: Fix warnings caught by new problem-matchers
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• Restore MSVC problem matcher for Linux builds
2024-12-10 14:04:35 -06:00
Fabio Alessandrelli
9d329f54c0
[Web] Restore ScriptProcessorNode audio driver fallback
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Godot has a ScriptProcessorNode audio driver implementation for the
(deprecated) Web API.
As reported by some users, this fallback was not properly re-added
during the Godot 4 transition, and was left as "dead code".
While the API is deprecated, it is still supported by most browsers, and
some WebView may not implement AudioWorklet correctly (the new
recommended API).
This commit re-adds the ScriptProcessorNode implementation as a fallback
if the AudioWorklet driver fails to initialized (and can be forced if
desired via project settings as usual).
2024-12-10 18:22:03 +01:00
Yufeng Ying
bdf24924e6
[Codestyle] Merge identical code piece.
2024-12-11 00:48:00 +08:00
Robert Yevdokimov
e2ed286d2d
Add measure mode to 3D
2024-12-10 10:30:49 -05:00
BlueCube3310
ab0a2517b1
Consider all texture types for resource thumbnail generation
2024-12-10 14:57:10 +01:00
Gustavo Jaruga Cruz
12f682bdc2
Exposes interactive audio playback current playing clip.
2024-12-10 07:34:02 -03:00
Rémi Verschelde
a8caad3437
[Debugger] Fix scene debugger crash when editor shortcuts are invalid
2024-12-10 10:49:24 +01:00
Rémi Verschelde
2153a60425
Revert "Avoid duplicating signals from scene instances into packed scenes"
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This partially reverts commit 8a42e3d3ef
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Comment improvements and the test case were kept, with one part commented out.
2024-12-10 10:42:58 +01:00
bruvzg
9fece033ab
[macOS, Windows] Add support for excluding windows from a screenshot.
2024-12-10 11:00:13 +02:00
Chaosus
ba39b078f5
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
JackErb
13fcb05e7b
Improve GDScript "unexpected token in class body" parser error
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This parser error was misleading.
Fixes:
1. Now points at correct line
2. For identifiers, prints out `Identifier "%s"`
2024-12-09 21:01:46 -08:00
HP van Braam
04fff3fe0d
Unconditionally use env.Decider("MD5-timestamp")
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It seems that we are only enabling this option together with unsafe
build determinators. However it seems that MD5-timestamp by itself is
not unsafe.
MD5-Timestamp works by first checking the timestamp of a file, comparing
it to the scons database and if it does not match it will do an md5sum
to determine if the file needs rebuilding.
Without this option SCons will always create md5sums of every file. In
the case of a null build this is 50% of the time.
2024-12-10 03:40:17 +01:00
Sai Nane
66b7d5f1b5
Remove apparent contradiction in vector.h header
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3205a92ad8
was a major commit which removed `PoolVector`, and replaced
most references to `PoolVector` with `Vector` instead. In most cases,
this was appropriate, given that `PoolVector` was being replaced with
`Vector`, as an effective generalist in 64-bit address space layouts.
However, vector.h itself was left with an artifact advising the reader
to use `Vector` instead of `Vector` for large arrays. While this led
to a fascinating deep dive, and hopefully improved some of the
documentation along the way, it's probably best to clean this up for
the next person.
2024-12-10 01:51:30 +00:00
Riteo
65c28ed31d
Wayland: Add support for xdg-foreign-unstable-v2
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The v1 version is deprecated and bound to be removed in the future from
all compositors. This patch adds a v1/v2 designator to everything
related to the protocol and prefers the v2 protocol if both are
available.
Additionally, renames the event handler to follow the Wayland interface
name, for consistency with the rest of the codebase.
2024-12-10 01:29:46 +01:00
Dario
56645f466c
Fix incorrect return value on partial coverage detection.
2024-12-09 19:29:59 -03:00
Hugo Locurcio
6095a37d64
Tweak unknown annotation GDScript error for @deprecated
/@experimental
/@tutorial
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These annotations don't exist at a source level, so the error messages
point to the documentation comment syntax.
2024-12-09 22:18:35 +01:00
Lukas Tenbrink
a3f48f7047
Optimize String construction from statically known strings allowing strlen
to be evaluated at compile time, where possible.
2024-12-09 21:47:28 +01:00
Thaddeus Crews
a372214a4a
Merge pull request #76020 from dalexeev/gds-warning-ignore-regions
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GDScript: Add `@warning_ignore_start` and `@warning_ignore_restore` annotations
2024-12-09 14:33:38 -06:00
Thaddeus Crews
b4bd38444b
Merge pull request #98545 from juanjp600/dotnet-generic-collections-set-typed
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Fix generic arrays and dictionaries in .NET not calling `set_typed`
2024-12-09 14:33:37 -06:00
Thaddeus Crews
09dd5e6b20
Merge pull request #98032 from zaevi/fix_drag_preview_position
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Fix incorrect drag preview position under transformed `CanvasLayer`.
2024-12-09 14:33:36 -06:00
Thaddeus Crews
4b1a51d3e3
Merge pull request #100075 from demolke/simplify
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Fix handling of leading `..` in simplify_path
2024-12-09 14:33:34 -06:00
Thaddeus Crews
5b312d0e59
Merge pull request #99816 from Ivorforce/string-copy-from-optimizations
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Optimize `String::copy_from` and `String::copy_from_unchecked` implementations, improving String allocation speed.
2024-12-09 14:33:33 -06:00
Thaddeus Crews
a3656083ca
Merge pull request #100065 from clayjohn/mesh-aabb-clear
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Clear AABB when Mesh is cleared
2024-12-09 14:33:32 -06:00
Thaddeus Crews
da8b9ba1ff
Merge pull request #99168 from RandomShaper/even_better_spinlock
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SpinLock: Overhaul false sharing prevention
2024-12-09 14:33:31 -06:00
Thaddeus Crews
e9679a28ff
Merge pull request #91604 from nongvantinh/implement-7946
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Save color palette as resources to reuse later
2024-12-09 14:33:29 -06:00
Thaddeus Crews
94711acfe1
Merge pull request #87375 from limbonaut/instantiate_property_editor
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Export `EditorInspector::instantiate_property_editor` for use by plugins
2024-12-09 14:33:28 -06:00
Thaddeus Crews
7d4db793e6
Merge pull request #100044 from Yelloween10/fix-input-event-metadata
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Fix discarded input event metadata in `xformed_by`
2024-12-09 14:33:27 -06:00
Thaddeus Crews
d6473dd3fa
Merge pull request #100167 from AshWolf/header-guards-crash-fix
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Fix crash within header_guards when a file is too short
2024-12-09 14:33:26 -06:00
Thaddeus Crews
473c28b1ad
Merge pull request #98118 from bruvzg/escape_colors
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Add support for 24-bit color escape sequences, simplify `print_rich` BBCode parsing.
2024-12-09 14:33:25 -06:00
Thaddeus Crews
a607bca2fd
Merge pull request #100024 from Ivorforce/optimize-string-single-char
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Optimize string single char contains calls.
2024-12-09 14:33:24 -06:00
Thaddeus Crews
101b78fbea
Merge pull request #100020 from Lielay9/mend-round-primitives
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Mend gaps in meshes caused by trigonometric funcs.
2024-12-09 14:33:23 -06:00
Thaddeus Crews
fb4d401933
Merge pull request #81714 from CreepGin/navigation_feel
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Add 3D translation sensitivity to Editor Settings
2024-12-09 14:33:21 -06:00
Thaddeus Crews
e06f699354
Merge pull request #99886 from ZhiyiHu93/update-sky-tests
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Add unit tests for Sky
2024-12-09 14:33:20 -06:00
Thaddeus Crews
2256d6da34
Merge pull request #100140 from Chubercik/thorvg_patches
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thorvg: Regenerate and apply patches
2024-12-09 14:33:18 -06:00
Thaddeus Crews
cc59949cfe
Merge pull request #100006 from Daylily-Zeleen/daylily-zeleen/hide_debug_instnce
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Hide `NavigationRegion2D`'s debug instance instead of freeing it, and hide it when `navigation_polygon` is set to null.
2024-12-09 14:33:17 -06:00
Thaddeus Crews
5f5f86bff0
Merge pull request #100128 from clayjohn/rd-shader-spam
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Avoid error spam when shaders fail to compile by freeing shader_data version when compilation fails
2024-12-09 14:33:16 -06:00
Thaddeus Crews
e7cdbf827b
Merge pull request #99871 from RossRothenstine/ross/fix-windows-sleep-underflow
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Windows: Fix underflow before `delay_usec`
2024-12-09 14:33:15 -06:00
Thaddeus Crews
75a425f1d3
Merge pull request #99995 from clayjohn/RD-batch-ptrw
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Optimize batch uniform set creation by caching ptrw when creating batch uniform
2024-12-09 14:33:14 -06:00
Thaddeus Crews
3b8c459dae
Merge pull request #99992 from yahkr/fix_control_orphan_startup
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Fix for `RuntimeNodeSelect` `selection_list` showing up as an orphaned node when editor is open during runtime
2024-12-09 14:33:13 -06:00
Thaddeus Crews
6931930029
Merge pull request #99860 from akien-mga/basisu-clarify-encoder-only-deps
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basis_universal: Clarify encoder-only dependencies, only used in editor builds
2024-12-09 14:33:12 -06:00
Thaddeus Crews
2654dbaf5c
Merge pull request #99984 from KoBeWi/negative_diff_but_it's_deleting_whole_files
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Move singleton StringName definitions to header
2024-12-09 14:33:11 -06:00
Thaddeus Crews
b91c38eaac
Merge pull request #98443 from timoschwarzer/fix/control-offset-type
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Fix Control `offset_*` property types
2024-12-09 14:33:10 -06:00
Thaddeus Crews
94caf59b71
Merge pull request #100105 from smix8/dirty_mold
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Fix avoidance dirty flag regression
2024-12-09 14:33:09 -06:00
Thaddeus Crews
533091ae22
Merge pull request #99974 from Flarkk/improve_occlusion_jitter
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Optimize Occlusion culling jitter
2024-12-09 14:33:08 -06:00
clayjohn
fce34f22a2
Avoid error spam when shaders fail to compile by freeing shader_data version when compilation fails
2024-12-09 10:51:57 -08:00