Commit Graph

49556 Commits

Author SHA1 Message Date
Rémi Verschelde
9a26ffa233
Merge pull request #67283 from KoBeWi/one_way_ticket
Add one-way indicator to tile collision editor
2022-12-09 18:05:55 +01:00
Rémi Verschelde
43bef98450
Merge pull request #60892 from KoBeWi/fat_selection
Improve tile editor selection appearance
2022-12-09 18:05:38 +01:00
Rémi Verschelde
9ee47b3c45
Merge pull request #69747 from timothyqiu/tile-source-icons
Update tile source icons when editor theme changes
2022-12-09 18:05:23 +01:00
Rémi Verschelde
3cffd70eea
Merge pull request #69806 from iamtoaster/fix-69754
Fix TileMap redrawing itself twice on creation
2022-12-09 18:05:13 +01:00
kobewi
871278cdf0 Improve tile editor selection appearance 2022-12-09 14:46:17 +01:00
Rémi Verschelde
45cac42c0b
Merge pull request #69805 from akien-mga/editor-fix-looking-up-pc-templates
Editor: Fix regression fetching Windows/Linux export templates
2022-12-09 14:31:58 +01:00
Vladislav Slobodenyuk
0b5c4216c8
Fix TileMap drawing itself twice on creation
Adds a check before calling `item_rect_changed()` in
`_recompute_rect_cache()` of `scene/2d/tile_map.cpp`. Makes sure
TileMap is only redrawn if the rect is actually changed.
Fixes #69754
2022-12-09 22:20:31 +09:00
Rémi Verschelde
dc1a3fb952
Editor: Fix regression fetching Windows/Linux export templates
Regression from #67906.
2022-12-09 14:20:18 +01:00
Rémi Verschelde
c6e40e1c01
Merge pull request #69800 from Chaosus/fix_visual_shader_mode
Fix changing of visual shader mode
2022-12-09 09:11:50 +01:00
Yuri Rubinsky
a7027b9927 Fix changing of visual shader mode 2022-12-09 11:02:07 +03:00
Rémi Verschelde
333449e5ee
Merge pull request #69799 from akien-mga/embree-emscripten-fix-side-module-build
Web: Fix side module build with Embree
2022-12-09 08:10:45 +01:00
Rémi Verschelde
a20aabf84a
Web: Fix side module build with Embree
Using `EM_ASM` here would cause this error in template builds:
```
EM_ASM is not supported in side modules
```
We use our own method for this since it already handles this properly.
2022-12-09 08:02:03 +01:00
Rémi Verschelde
2d02cb67ee
Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signal
Fix unable to disconnect signal in Editor once created
2022-12-09 07:34:29 +01:00
Rémi Verschelde
36763f65e6
Merge pull request #69791 from adamscott/fix-autocomplete-guess-crash
Fix autocomplete crash as it would infinite loop
2022-12-09 06:58:50 +01:00
Rémi Verschelde
75e558e271
Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-relevant
Fix BackBufferCopy `rect` property appearing when not relevant in inspector
2022-12-09 06:52:03 +01:00
Rémi Verschelde
622e516f20
Merge pull request #69769 from adamscott/fix-navigation-shape-leak
Move navigation server finalize before physics server
2022-12-09 06:34:39 +01:00
Adam Scott
da65b61edb Fix autocomplete crash as it would infinite loop 2022-12-08 23:40:17 -05:00
Hugo Locurcio
080b6ac1ae
Fix BackBufferCopy rect property appearing when not relevant in inspector
The `rect` property is only effective if `copy_mode` is Rect.
2022-12-08 19:52:48 +01:00
Adam Scott
eb901a50f9 Move navigation server finalize before physics server 2022-12-08 12:23:42 -05:00
Rémi Verschelde
f692b47686
Merge pull request #69762 from akien-mga/fix-TouchScreenButton-screen-capability-check
TouchScreenButton: Fix screen capability check
2022-12-08 16:04:39 +01:00
Rémi Verschelde
579d2e9da5
Merge pull request #69760 from akien-mga/basisu_20221008
basis_universal: Sync with upstream a91e94c84
2022-12-08 15:55:29 +01:00
Rémi Verschelde
a914ee8413
TouchScreenButton: Fix screen capability check
Fixes #69572.
2022-12-08 14:28:04 +01:00
Rémi Verschelde
d7905b3c0b
basis_universal: Sync with upstream a91e94c84
a91e94c849
2022-12-08 13:49:45 +01:00
Micky
885f2a4eca Fix unable to disconnect signal in Editor once created
Adds a CONNECT_INHERITED flag to connections, only available in editor builds. This flag denotes that the signal has been inherited from a previous Scene in the instancing hierarchy.
2022-12-08 13:36:48 +01:00
Yuri Rubinsky
12ab5731ab
Merge pull request #69738 from Chaosus/vs_custom_nodes 2022-12-08 14:13:05 +03:00
Yuri Rubinsky
ab17f197f0 Make custom visual shader nodes automatically updates from script 2022-12-08 12:55:23 +03:00
Haoyu Qiu
af3ef844d9 Update tile source icons when editor theme changes 2022-12-08 17:21:37 +08:00
Rémi Verschelde
204715ae95
Merge pull request #69617 from MewPurPur/this-darn-pixel
Fix fringe issues with shortcuts not behaving as expected for multi-carets
2022-12-08 09:52:13 +01:00
Rémi Verschelde
60d7525d84
Merge pull request #69735 from clayjohn/Particles2D-sdf
Detect and report if 2D particles use the screen SDF
2022-12-08 09:52:01 +01:00
Rémi Verschelde
b5a71cfd11
Merge pull request #69744 from timothyqiu/doc-id
Use capitalized ID in the doc
2022-12-08 09:51:50 +01:00
Rémi Verschelde
b86a874e02
Merge pull request #69679 from adamscott/fix-resourceloader-thread_load_tasks-crash
Fix `ResourceLoader::thread_load_tasks` crash
2022-12-08 09:51:38 +01:00
Haoyu Qiu
80ccd46dcd Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
Adam Scott
4a16b8630e Fix ResourceLoader::thread_load_tasks crash 2022-12-07 16:59:10 -05:00
Rémi Verschelde
cf093f8e47
Merge pull request #69733 from clayjohn/GLES3-skeleton-leak
Properly free Skeleton RID in RenderingServer.free()
2022-12-07 22:23:40 +01:00
Rémi Verschelde
5852efedbd
Merge pull request #69740 from adamscott/add-missing-gdscript_cache-scene-cache-clear
Add missing packed scene cache clear inside `GDScriptCache::clear()`
2022-12-07 22:22:54 +01:00
Adam Scott
59c6642f2a Add missing packed scene cache clear inside GDScriptCache::clear() 2022-12-07 15:29:18 -05:00
VolTer
94416e41c5 Fix various fringe issues with multi-carets and selections 2022-12-07 20:54:48 +01:00
clayjohn
0a88c68d0a Detect and report if 2D particles use the screen SDF
This ensures that the SDF is updated even if not used in a canvas_item shader
2022-12-07 10:03:08 -08:00
clayjohn
1aa61a877a Properly free Skeleton RID in RenderingServer.free() 2022-12-07 09:35:13 -08:00
Rémi Verschelde
a7937fe54c
Merge pull request #69722 from TokageItLab/more-refactor-immediate-anim
More refactor AnimationPlayer process for Method track which change animation with Immediate mode
2022-12-07 15:13:55 +01:00
Rémi Verschelde
489d26e96e
Merge pull request #69573 from KoBeWi/our_hero_call-deferred-man
Fix dependency reload triggered too early
2022-12-07 15:13:45 +01:00
Silc Renew
bd8395882e Change init for cache_update_size & add pointer animation player 2022-12-07 22:34:41 +09:00
Rémi Verschelde
0a3f66471e
Merge pull request #69712 from bruvzg/real_size
Rename `window_get_real_size`, add position counterpart.
2022-12-07 14:29:46 +01:00
Rémi Verschelde
39ad411369
Merge pull request #69707 from bruvzg/x11_exfs
[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and `WINDOW_MODE_FULLSCREEN` to improve multi-window handling.
2022-12-07 14:29:37 +01:00
Rémi Verschelde
829d49b011
Merge pull request #69719 from groud/fix_gdextension_bad_vformat_error
Fix a wrong error formatting in gdextension export plugin
2022-12-07 13:28:02 +01:00
Rémi Verschelde
c92e70e711
Merge pull request #69685 from TokageItLab/fix-immediate-method-anim
Fix AnimationPlayer method track call oneself with IMMEDIATE mode
2022-12-07 13:26:41 +01:00
Rémi Verschelde
907c3e06f6
Merge pull request #69717 from Chaosus/gds_fix_lookup
Fix lookup to docs for variables initialized with `get_node`
2022-12-07 13:26:32 +01:00
Rémi Verschelde
ce5464cb42
Merge pull request #69091 from CherrySodaPop/vr-texel-zero-division
Fix VRS object being created even when not supported
2022-12-07 13:26:08 +01:00
Rémi Verschelde
dedca54754
Merge pull request #69686 from bruvzg/win_mgmt_fixes_batch1
[Windows] Window management fixes.
2022-12-07 13:25:58 +01:00
Rémi Verschelde
62f7f378d4
Merge pull request #69690 from BastiaanOlij/display_refresh_type
Fix property type for OpenXR display refresh rate
2022-12-07 13:25:48 +01:00