Commit Graph

66153 Commits

Author SHA1 Message Date
Rémi Verschelde
65e046159b
Merge pull request #94836 from bruvzg/win7_angle
[Windows] Remove libSynchronization
2024-07-28 17:46:59 +02:00
Rémi Verschelde
036a3ef39c
Merge pull request #94834 from ze2j/fix_test_graph_node
Fix compilation failure in `test_graph_node.h` with `disable_exceptions=false`
2024-07-28 17:46:55 +02:00
Rémi Verschelde
e3f8732e2f
Merge pull request #94823 from DeeJayLSP/remove-vera
Remove unused Bitstream Vera license
2024-07-28 17:46:52 +02:00
Rémi Verschelde
53ab23f7d7
Merge pull request #94821 from kitbdev/fix-textedit-scroll-suffix
Fix `TextEdit` scroll properties editor hint suffix
2024-07-28 17:46:48 +02:00
Rémi Verschelde
8e47aafa08
Merge pull request #94812 from clayjohn/SHADER-normal-roughness
Emit `normal_roughness` compatibility code in custom functions
2024-07-28 17:46:45 +02:00
Rémi Verschelde
8239eac5d9
Merge pull request #94809 from ChrisBase/fix_keytool_for_android_export_not_found
Fix Android export failing with custom keystores and no JDK setup in the OS environment
2024-07-28 17:46:42 +02:00
Rémi Verschelde
e773f8c3ba
Merge pull request #94800 from adamscott/fix-sample-playback-list-typo
Fix typo that prevented samples finishing
2024-07-28 17:46:39 +02:00
Rémi Verschelde
1322fd3a87
Merge pull request #94745 from anniryynanen/shortcut-input-too
Update documentation for places to receive InputEventShortcut
2024-07-28 17:46:35 +02:00
Rémi Verschelde
1d8373a300
Merge pull request #92859 from Summersay415/do-not-strip
Android: Change the way `doNotStrip` is set
2024-07-28 17:46:31 +02:00
Rémi Verschelde
1ad905c027
Merge pull request #85654 from Listwon/quit-to-project-list-wipe-fix-40968
Defer creating new editor process in "Quit to Project List" just like in "Reload Current Project"
2024-07-28 17:46:23 +02:00
kobewi
7cc0df6b46 Document alternatives to some static Color methods 2024-07-28 17:30:02 +02:00
Yuri Rubinsky
5893b38ddd Fix expanded output ports disconnection on updating in visual shader 2024-07-28 15:55:18 +03:00
Silc Lizard (Tokage) Renew
4de79fed45 Determine break_loop_at_end 1 frame earlier using prediction by delta 2024-07-28 15:55:41 +09:00
Silc Lizard (Tokage) Renew
e16808cd69 Make NodeTimeInfo be not stored in tscn 2024-07-28 15:00:50 +09:00
Max
beaf2b18ce
Fix doc on Vector2.cs's / operator 2024-07-27 14:49:20 -07:00
kit
b6c054e793 Fix TextEdit placeholder fit content height 2024-07-27 17:14:51 -04:00
Eduardo Assis
5ada090d74 Fix typo in Array's sort() method description 2024-07-27 16:13:42 -03:00
bruvzg
5d5d51937f [Windows] Remove libSynchronization 2024-07-27 17:12:27 +03:00
ze2j
90c77c1f68 Fix compilation failure in test_graph_node.h with disable_exceptions=false 2024-07-27 15:00:58 +02:00
Kusok
d30c1e6a8f Fall back to D3D12 if Vulkan is not supported and vice versa 2024-07-27 16:17:20 +08:00
DeeJayLSP
34aa1bc8b1 Remove unused Bitstream Vera license 2024-07-26 22:51:09 -03:00
Chris
7afefe6469 Fixed Android export failing when no JDK is setup in the OS environment and custom keystores have been set in the export dialog. 2024-07-27 01:33:59 +02:00
kit
36677798f1 Fix TextEdit scroll properties editor hint suffix 2024-07-26 18:18:29 -04:00
clayjohn
ba3457dfff Emit normal_roughness compatibility code in custom functions 2024-07-26 10:45:36 -07:00
maidopi-usagi
04705d2899 Fix leaked signal connection to connection_layer. 2024-07-27 01:34:03 +08:00
Adam Scott
7802c361b7
Fix typo that prevented samples finishing 2024-07-26 09:56:44 -04:00
Anni Ryynänen
a56391be99
Update documentation for places to receive InputEventShortcut 2024-07-26 16:56:27 +03:00
Rémi Verschelde
607b230ffe
Merge pull request #94789 from Faless/web/fix_thread_cc_with_workaround
[Web] Fix closure compiler builds, enable it in CI.
2024-07-26 13:44:25 +02:00
Rémi Verschelde
c98a7060f0
Merge pull request #94787 from jsjtxietian/gdinc_-
Update shader list after saving `gdshaderinc` file
2024-07-26 13:44:22 +02:00
Rémi Verschelde
39377c2d30
Merge pull request #94774 from Riteo/thats-probably-my-biggest-oopsie-yet
Apply `prefer_wayland` only if no display driver is set
2024-07-26 13:44:19 +02:00
Rémi Verschelde
c7f862d90d
Merge pull request #94738 from TokageItLab/blendshape-edit
Fix BlendShapeTrack insertion not working
2024-07-26 13:44:16 +02:00
Rémi Verschelde
44342c385c
Merge pull request #94735 from aitorciki/nvdrs-memset-initialization
[Windows] Use default aggregate initialization for NVAPI settings
2024-07-26 13:44:13 +02:00
Rémi Verschelde
b2facc018a
Merge pull request #94730 from dalexeev/gds-fix-while-locals-clearing
GDScript: Fix locals clearing after exiting `while` block
2024-07-26 13:44:09 +02:00
Rémi Verschelde
c331fb0966
Merge pull request #94719 from thadguidry/improve-SceneTree-docs
Add link to notification docs in SceneTree docs
2024-07-26 13:44:06 +02:00
Rémi Verschelde
13c6c0cdb7
Merge pull request #94706 from alvinhochun/window-set-transient-parent-on-create
Pass window exclusive and transient properties for subwindow creation
2024-07-26 13:44:03 +02:00
Rémi Verschelde
6a1ac99a98
Merge pull request #94387 from mihe/fix-3d-selection-list
Fix "selectable nodes at position clicked" feature in 3D editor
2024-07-26 13:44:01 +02:00
Rémi Verschelde
a50cead712
Merge pull request #90792 from jsjtxietian/shader-crash
Fix editor crash when shader has incorrect global array declaration
2024-07-26 13:43:57 +02:00
Rémi Verschelde
7805220fef
Merge pull request #90134 from AThousandShips/construct_fix
[Core] Fix `Variant::construct` of `Object`
2024-07-26 13:43:54 +02:00
Rémi Verschelde
2a61a2fa2f
Merge pull request #89274 from 0x0ACB/unchecked_cast
Fix use after free in `GDScriptLanguage::debug_get_globals`
2024-07-26 13:43:48 +02:00
Fabio Alessandrelli
96feb924e8 [Web] Enable the closure compiler in CI
Also fixes some JSDoc annotations in GodotAudio
2024-07-26 13:27:52 +02:00
Thad Guidry
1ea55ae075
Add link to notification docs in SceneTree docs 2024-07-26 13:26:26 +02:00
Fabio Alessandrelli
26f17c33a5 [Web] Add workaround for missing export in threaded builds
The offending symbol gets stripped away by wasm-dce but it's used on the
JavaScript side and causes and undefined symbol which also causes the
closure compiler to throw an error.
2024-07-26 12:28:36 +02:00
jsjtxietian
3be7aaa624 Update shader list after save gdshaderinc file 2024-07-26 18:07:00 +08:00
Riteo
755dbde873 Apply prefer_wayland only if no display driver is set
Before this patch any other display driver preference would be
overridden.
2024-07-26 07:29:34 +02:00
Bastiaan Olij
b9790cef47 Make primitive meshes react to texel size change 2024-07-26 13:54:11 +10:00
jsjtxietian
38fad35356 Fix editor crash when shader has incorrect global array declaration 2024-07-26 11:53:11 +08:00
Silc Lizard (Tokage) Renew
b075eba68c Fix BlendShapeTrack insertion totally not working 2024-07-25 23:52:31 +09:00
Pedro J. Estébanez
3260437afc D3D12: Be explicit about all-resources texture barriers 2024-07-25 15:06:42 +02:00
Aitor Guevara
21f3e69a24 [Windows] Use default aggregate initialization for NVAPI settings
Using the member initialization encouraged in NVAPI documentation for
NVDRS_SETTING results in builds enabling `dev_mode` breaking. Default
aggregate initialization results in a clean build though.
2024-07-25 14:41:46 +02:00
A Thousand Ships
8f3e2c96eb
[Core] Fix Variant::construct of Object
Variant type was not updated correctly causing leaks in ref-counted
2024-07-25 12:25:29 +02:00