Rémi Verschelde
88cbd5d422
Merge pull request #71447 from peastman/normals
...
Analytic collision normals
2023-01-19 19:33:54 +01:00
Rémi Verschelde
65883cc73b
Merge pull request #71598 from bruvzg/gdscript_bidi_override
...
Implement BiDi override mode for GDScript source.
2023-01-19 19:33:18 +01:00
Rémi Verschelde
ab5c75b9ad
Merge pull request #71649 from raulsntos/array-indexer
...
Add property usage to array indexer
2023-01-19 19:33:05 +01:00
Rémi Verschelde
35cba7b21e
Merge pull request #71674 from bruvzg/fb_ts_remove_ucaps
...
Remove duplicate ucaps code from TextServerFallback.
2023-01-19 19:32:58 +01:00
Rémi Verschelde
4ca6a9809d
Merge pull request #44596 from KoBeWi/ 🧹 🧹 🧹
...
Cleanup unused engine code v2
2023-01-19 19:32:51 +01:00
Rémi Verschelde
8b92316368
Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surface
...
Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays`
2023-01-19 19:32:37 +01:00
Rémi Verschelde
14fdd28de9
Merge pull request #71673 from reduz/further-fixes-to-global-class-parsing
...
Further fixes to global script class parsing
2023-01-19 14:38:39 +01:00
Raul Santos
97610c8bfc
Add property usage to array indexer
...
This makes the `Array` indexer show as returning `Variant` instead of `void` in the documentation.
2023-01-19 14:22:11 +01:00
bruvzg
e144e5dda5
Remove duplicate ucaps code from TextServerFallback.
2023-01-19 14:56:17 +02:00
Juan Linietsky
c0a81b1a2c
Further fixes to global script class parsing
...
Bugs were introduced on first parse by #71628
This should fix everything remaining. No errors of any type were observed.
2023-01-19 13:52:15 +01:00
Rémi Verschelde
122106c844
Merge pull request #64812 from Life4gal/fix-issue-57506
...
Fix using Resource objects as keys in the `tres` format
2023-01-19 13:24:02 +01:00
Rémi Verschelde
6262c89b8c
Merge pull request #71664 from groud/solve_few_problems_with_tile_animations
...
Fix a few issues with tile animations
2023-01-19 13:23:52 +01:00
Rémi Verschelde
f6c662264e
Merge pull request #69288 from bruvzg/gde_low_level_funcs
...
[GDExtension] Expose some low level functions and String operators.
2023-01-19 13:23:45 +01:00
Rémi Verschelde
d3665effd5
Merge pull request #71443 from TechnoPorg/fix-resource-conversion-plugins
...
Make EditorResourceConversionPlugin usable.
2023-01-19 13:23:37 +01:00
Rémi Verschelde
00940d5569
Merge pull request #71662 from MarioLiebisch/fix-coff-obj-import
...
Avoid importing MSVC obj files
2023-01-19 13:23:19 +01:00
kobewi
c0083e431b
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
Life4gal
d3612e039a
Fix using Resource objects as keys in the tres
format
...
Fixes #57506 .
2023-01-19 12:19:06 +01:00
bruvzg
db7d8c2d87
[GDExtension] Expose some low level functions and String operators.
2023-01-19 12:50:49 +02:00
Gilles Roudière
ecb9c48b9f
Fix a few issues with tile animations
2023-01-19 11:20:06 +01:00
RedworkDE
be4eb3bbdd
Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
...
Also clarify some related documentation and expose the misssing `ArrayFormat::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY`
2023-01-19 10:30:25 +01:00
Rémi Verschelde
cd0a9ccdfd
Merge pull request #71515 from akien-mga/disable-mangohud-editor
...
Force disable Vulkan overlays in the editor and project manager
2023-01-19 10:10:17 +01:00
Rémi Verschelde
4679f8724a
Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsing
...
Clean up EditorFileSystem script parsing
2023-01-19 10:09:55 +01:00
Rémi Verschelde
56ac1a67cd
Merge pull request #71620 from adamscott/move-icon-to-top
...
Update `@icon` and `@tool` definitions to add a note
2023-01-19 10:09:04 +01:00
Rémi Verschelde
9de2da1a96
Merge pull request #71661 from bruvzg/win_main_icon
...
[Windows] Fix main window project icon not set when using editor executable.
2023-01-19 10:08:57 +01:00
Rémi Verschelde
bcb57b42f6
Merge pull request #71450 from BastiaanOlij/fix_openxr_init_failure
...
Fixes issue where failed start of OpenXR causes issues
2023-01-19 10:08:50 +01:00
Rémi Verschelde
2588562623
Merge pull request #70967 from clayjohn/remove_screen-texture
...
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-19 10:08:43 +01:00
Rémi Verschelde
1a4f7c985a
Merge pull request #71660 from bruvzg/win_init_tr
...
[Windows] Fix sub-window initial transparency and always-on-top state.
2023-01-19 10:08:33 +01:00
Rémi Verschelde
04a9752d8d
Merge pull request #67661 from cooperra/bmp-2bpp-loader
...
BMP loader: Fix 2 bits-per-pixel images
2023-01-19 10:08:21 +01:00
Mario Liebisch
9ba5d31141
Avoid importing MSVC obj files
...
Currently Godot tries to import any file with the extension "obj" as a
Wavefront OBJ model in text format.
This will fail and potentially crash the editor, if the obj file is
actually binary, like a MSVC build artifact/object file.
While the COFF header at the start of the obj file is subject to change,
this change should cover all potential/typical target machines possible
right now.
This fixes #71656 .
2023-01-19 09:49:28 +01:00
bruvzg
cb11bc9d6d
[Windows] Fix main window project icon not set when using editor executable.
2023-01-19 09:50:01 +02:00
bruvzg
2529ab332c
[Windows] Fix sub-window initial transparency and always-on-top state.
2023-01-19 09:21:36 +02:00
clayjohn
faea9f5c10
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
...
in favour of texture hints
2023-01-18 19:52:47 -08:00
Peter Eastman
31c2a24893
Analytic collision normals
2023-01-18 18:24:57 -08:00
Adam Scott
807b7ed557
Update @icon
definition to add a note
2023-01-18 19:48:01 -05:00
Rémi Verschelde
d93b66ad4d
Merge pull request #71648 from clayjohn/ED-UV-scale
...
Use a fixed width of 1 pixel for editor debug UV drawing
2023-01-18 22:49:02 +01:00
Rémi Verschelde
acd62443b6
Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stop
...
Add `p_keep_state` to `AnimationPlayer::stop()`
2023-01-18 22:41:43 +01:00
clayjohn
d77b2feddd
Use a fixed width of 1 pixel for editor debug UV drawing
2023-01-18 13:38:37 -08:00
Rémi Verschelde
5dd3a6dbe2
Merge pull request #71638 from raulsntos/dotnet/export-plugin
...
C#: Implement `ExportPlugin::_get_name` and move `GLOBAL_DEF` to CSharpLanguage
2023-01-18 22:29:37 +01:00
Rémi Verschelde
825fd11d0c
Merge pull request #71627 from KoBeWi/big_dock
...
Increase default size of docks
2023-01-18 22:29:13 +01:00
Rémi Verschelde
35326d3dc5
Merge pull request #71626 from groud/fix_add_tileset_layer_undo
...
Fixes TileSet layer addition not being undoable
2023-01-18 22:28:48 +01:00
Rémi Verschelde
2050f59e3a
Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circle
...
`CanvasItem::draw_arc` Clamp angle difference so arc won't overlap itself
2023-01-18 22:28:24 +01:00
Rémi Verschelde
f2dbd011b6
Merge pull request #71569 from raulsntos/dotnet/sync-vectors
...
Sync C# vectors with Core
2023-01-18 22:28:00 +01:00
Rémi Verschelde
f40f1e0c90
Merge pull request #60904 from KoBeWi/ 👻 👻 👻
...
Allow unindent without selection
2023-01-18 22:27:36 +01:00
Rémi Verschelde
4abbc0c3fb
Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo
...
Fixes TileMap undo not restoring tiles
2023-01-18 22:20:12 +01:00
Raul Santos
3425d43fed
C#: Move GLOBAL_DEF
s to CSharpLanguage ctor
...
Also documents the .NET project settings.
2023-01-18 21:53:58 +01:00
Rémi Verschelde
6ca1bf9589
Merge pull request #71636 from RandomShaper/revert_unneeded_bound_mq
...
Revert "Make MessageQueue::push_callable(p) work with bound arguments"
2023-01-18 21:09:47 +01:00
Juan Linietsky
5bdc0d97d3
Clean up EditorFileSystem script parsing
...
* Optimize only update modified/added/removed files.
* Clean up documentation parsing.
2023-01-18 20:56:45 +01:00
Pedro J. Estébanez
6616b0619d
Revert "Make MessageQueue::push_callable(p) work with bound arguments"
...
This reverts commit 81b1ebddef
.
2023-01-18 19:20:40 +01:00
bruvzg
5361ec9f43
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
Raul Santos
62106fe5e3
C#: Implement ExportPlugin::_get_name
2023-01-18 18:17:38 +01:00