bruvzg
8823eae328
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
Rémi Verschelde
292c952e3b
Merge pull request #63264 from MinusKube/file-bad-icon-bug
...
Fix FileInfo::import_valid always being set to false for TextFile in some cases
2022-07-21 08:35:28 +02:00
MinusKube
a4ddb033c9
Fix FileInfo::import_valid always being set to false for TextFile in some cases
2022-07-20 23:51:29 +02:00
Rémi Verschelde
976cb7ea9f
Merge pull request #63235 from kleonc/canvas-item-remove-from-canvas-group
2022-07-20 22:37:32 +02:00
Rémi Verschelde
010289a076
Merge pull request #58457 from PhoenixFlame101/master
...
Fix code folding icon color not matching defined color
2022-07-20 22:34:25 +02:00
Rémi Verschelde
0f6028378f
Merge pull request #63127 from KoBeWi/raise_from_picture
2022-07-20 22:34:05 +02:00
Rémi Verschelde
fa2dcc7ace
Merge pull request #47935 from HaSa1002/doc-loading-run-time
2022-07-20 22:33:49 +02:00
Rémi Verschelde
5db878a76e
Merge pull request #63170 from KoBeWi/main_failed
2022-07-20 22:33:18 +02:00
Rémi Verschelde
4ba6c9a19f
Merge pull request #63229 from Chaosus/vs_fix_icons
2022-07-20 22:25:04 +02:00
PhoenixFlame101
dd8cee4b50
Fix code folding icon color not matching defined color
...
Caused by reusing icons from the main editor in the code editor. These
icons were converted based on the main editor theme and not the code
editor theme.
- Create new icons for use specifically in the code editor
- Add these icons to the exceptions when converting dark theme icons
to light theme automatically
- Change the default value of the code folding color to match previous
color
- Code folding icon is now pure white by default to correctly match
the color defined in settings
2022-07-20 23:05:47 +03:00
Rémi Verschelde
3fe89e7fa9
Merge pull request #63237 from RandomShaper/amend_error_msg
2022-07-20 21:39:43 +02:00
Rémi Verschelde
e1901008a5
Merge pull request #63247 from YuriSizov/toolbars-go-with-the-flow
2022-07-20 21:38:56 +02:00
kleonc
57ff4032d0
Fix CanvasItem
not exiting its canvas group on canvas exit
2022-07-20 21:35:31 +02:00
Fabio Alessandrelli
1cf7ebda50
Merge pull request #62961 from Faless/mp/4.x_interest
...
Add peer visibility to MultiplayerSynchronizer.
2022-07-20 21:18:58 +02:00
Rémi Verschelde
e1c50152a0
Merge pull request #63232 from nathanfranke/simplify-editor-anchors
...
Simplify alignment preset, fixing icon for full rect
2022-07-20 21:15:14 +02:00
Rémi Verschelde
9a941ea35e
Merge pull request #61347 from fire-forge/theme-icons
...
Add type icons to Theme editor Import Items tab
2022-07-20 21:05:34 +02:00
Rémi Verschelde
9b9922f361
Merge pull request #63220 from Riteo/linuxbsd-build-improvements
2022-07-20 21:02:28 +02:00
Riteo
a21f8b7c13
Improve linuxbsd
headless building, cleanup build scripts
...
Now the `linuxbsd` platform can be built headlessly (e.g. without X11
development libraries).
I also cleaned up some weird (old?) usages of the `env` variable which
seem to make no difference and are used nowhere else.
2022-07-20 19:48:35 +02:00
Yuri Sizov
dcd64799ef
Use FlowContainer to handle toolbar overflow more gracefully
2022-07-20 20:43:45 +03:00
Rémi Verschelde
5777ec590b
Merge pull request #63257 from Riteo/ci-oom-fix
2022-07-20 19:38:27 +02:00
Pedro J. Estébanez
73ba313368
Improve messages about VRS
2022-07-20 19:37:05 +02:00
Nathan Franke
f3d43a384d
simplify alignment preset, fixing icon for full rect
2022-07-20 12:18:33 -05:00
Fabio Alessandrelli
ddee5f6050
Add peer visibility to MultiplayerSynchronizer.
...
MultiplayerSynchronizers can now be configured to limit their visibility
to a subset of the connected peers, if the synchronized node was spawned
by a MultiplayerSpawner (either automatically or via custom spawn) the
given node will also be despawned remotely.
The replication system doesn't have the logic to handle subspawn
directly, but it is possible to handle them appropriately by manually
updating the visibility of the parent before changing the one of the
nested spawns via the "update_visibility" function.
The visibility of each MultiplayerSynchronizer can be controlled by
adding or remove filters via "[add|remove]_visibility_filter(callable)".
To further optimize the network code, visibility filters can be configured
to be automatically updated during idle or physics frame, or set to always
require manual update (via the "update_visibility" function).
2022-07-20 19:08:35 +02:00
Riteo
f035e7844f
Remove -pipe
from LINKFLAGS
...
For some reason this fixes the CI from going OOM.
2022-07-20 19:04:31 +02:00
Riteo
ef9039ad36
Revert "CI: Disable Linux GCC ASAN temporarily"
...
This reverts commit 04e955841f
.
It looks like we can just remove `-pipe` for the CI to complete.
2022-07-20 19:03:38 +02:00
Yuri Rubinsky
702b6a00d8
Fix icons not loaded correctly in the visual shader editor
2022-07-20 19:24:42 +03:00
Rémi Verschelde
351197bfe4
Merge pull request #63254 from akien-mga/ci-disable-gcc-asan
2022-07-20 18:20:17 +02:00
Rémi Verschelde
04e955841f
CI: Disable Linux GCC ASAN temporarily
...
Another attempt at fixing CI which seems to get a linker crash since today (likely OOM).
2022-07-20 16:35:03 +02:00
Max Hilbrunner
8d15814e6a
Merge pull request #60256 from octetdev2/docs-fix-staked-typo
...
Fix typo in `TILE_LAYOUT_OFFSET_STACKED` description
2022-07-20 12:18:41 +02:00
Rémi Verschelde
7378dc6c90
Merge pull request #63221 from BastiaanOlij/fix_createinfo_struct
...
Add missing fields to VkRenderPassCreateInfo2KHR struct
2022-07-20 09:07:59 +02:00
Bastiaan Olij
b9c94f6780
Add missing fields to VkRenderPassCreateInfo2KHR struct
2022-07-20 12:52:37 +10:00
Max Hilbrunner
e44a2f1680
Merge pull request #63215 from VojtaStruhar/issue-58019
...
[Docs] Filled in MultiMesh instance_count detail.
2022-07-19 23:37:18 +02:00
Vojtěch Struhár
5a61906330
Filled in MultiMesh instance_count doc.
2022-07-19 22:41:56 +02:00
Rémi Verschelde
715f556cd4
Merge pull request #62139 from bruvzg/label_font_setttings
...
Add LabelSettings resource for quick Label theme property override.
2022-07-19 20:16:01 +02:00
Rémi Verschelde
e37525896e
Merge pull request #63190 from fabriceci/fix-calculation-angular-velocity
2022-07-19 17:14:20 +02:00
Rémi Verschelde
cce330bda5
Merge pull request #63187 from RandomShaper/fix_atomic_cmp_exchange
2022-07-19 17:09:59 +02:00
Rémi Verschelde
eea14a0edc
Merge pull request #63005 from Chaosus/image_rotate
...
Implement `rotate_90/rotate_180` functions to `Image`
2022-07-19 15:21:16 +02:00
Rémi Verschelde
8351d75b7f
Merge pull request #63195 from Rindbee/fix-wrong-clear-edit-menu
2022-07-19 13:49:43 +02:00
Rémi Verschelde
6ec21d8969
Merge pull request #63194 from bruvzg/fix_fs_pos
2022-07-19 13:26:09 +02:00
Rindbee
8972dd8492
Fix incorrectly clearing edit menu
...
Delete only if `editor_enabled` is true, otherwise destructor may delete it repeatedly.
2022-07-19 19:09:27 +08:00
bruvzg
680b5f1afb
[Windows] Set fullscreen flags on window creation.
2022-07-19 13:36:39 +03:00
Rémi Verschelde
7fd29b5464
Merge pull request #59301 from fire-forge/layout-preset-full-rect
2022-07-19 12:06:00 +02:00
Rémi Verschelde
035d91ed73
Merge pull request #63191 from bruvzg/set_screen_4
2022-07-19 11:56:06 +02:00
bruvzg
7c005ba723
Improve DisplayServer.window_set_current_screen
...
Prevent unnecessary fullscreen toggle animation on macOS, when screen is not changed
Fix window position on Linux/X11
2022-07-19 12:26:11 +03:00
kobewi
5b47489bf8
Abort running if --path does not exist
2022-07-19 10:29:40 +02:00
fabriceci
db7c91e0ad
Fix the calculation of the angular velocity when the rotation speed is not high.
2022-07-19 10:27:13 +02:00
Pedro J. Estébanez
02a584d8e6
Use the right memory ordering in SafeNumeric operations
2022-07-19 10:04:59 +02:00
Rémi Verschelde
00c0fbb8cf
Merge pull request #62871 from fire-forge/vector2i
2022-07-19 08:45:49 +02:00
Rémi Verschelde
bf24b49ee7
Merge pull request #63175 from fire-forge/filter-animations
...
Capitalize the SpriteFrames search bar placeholder text
2022-07-19 08:03:08 +02:00
FireForge
468157bfe0
Capitalize the SpriteFrames search bar placeholder
...
Follow-up to https://github.com/godotengine/godot/pull/49488
2022-07-18 20:15:50 -05:00