BlueCube3310
8714b36171
Fix rendering material when UV2 is compressed
2025-02-06 20:24:46 +01:00
Thaddeus Crews
f0f5319b0b
Merge pull request #100107 from Faless/fix/net_tests
...
[Net] Fix TCP/UDP server network tests
2025-02-05 18:50:44 -06:00
Thaddeus Crews
525aa0a7f4
Merge pull request #100939 from Faless/fix/js_singleton_cb_docs
...
[Web] Clarify JavaScriptBridge callback requirements
2025-02-05 18:50:43 -06:00
Thaddeus Crews
33dc3bf7aa
Merge pull request #102242 from akien-mga/thirdparty-patches-cleanup
...
Thirdparty: Harmonize patches to document downstream changes
2025-02-05 18:50:42 -06:00
Rémi Verschelde
91907a89f7
Thirdparty: Harmonize patches to document downstream changes
2025-02-06 01:40:03 +01:00
Thaddeus Crews
0d14ae58b0
Merge pull request #101109 from clayjohn/multimesh-err-msg
...
Add explicit error messages to Multimesh functions
2025-02-05 18:22:21 -06:00
Thaddeus Crews
478e919de7
Merge pull request #102438 from Giganzo/tree-item-margin-low-spacing
...
Fix Tree `item_margin` for low spacing values in Editor Theme
2025-02-05 18:22:20 -06:00
Thaddeus Crews
d3967e968b
Merge pull request #102264 from akien-mga/betsy-doc-cleanup
...
Betsy: Consolidate documentation in module folder and cleanup SCsub
2025-02-05 18:22:18 -06:00
Thaddeus Crews
78cad5fcf0
Merge pull request #102396 from bruvzg/exp_form
...
Fix `is_valid_float`, `Variant` parser, `Expression` parser, script highlighter, and `TextServer` not handing capital E in scientific notation.
2025-02-05 18:22:17 -06:00
clayjohn
e1af7b65b2
Add explicit error messages to Multimesh error functions to make errors easier to understand.
...
Previously the RenderingServer errors filtered up to end users, but they are unclear and not helpful
2025-02-05 23:48:01 +01:00
Pāvels Nadtočajevs
b50d9742c2
Fix is_valid_float
, Variant
parser, Expression
parser, script highlighter, and TextServer
not handing capital E in scientific notation.
2025-02-05 18:39:40 +02:00
Thaddeus Crews
a63a8b430b
Merge pull request #102104 from Hilderin/fix-embedded-game-disappear-when-not-focused
...
Fix Embedded Game disappear when not focused on KDE 5
2025-02-05 10:27:38 -06:00
Thaddeus Crews
f899138337
Merge pull request #102400 from bruvzg/bin_hex_cap
...
Fix uppercase B and X parsing in the integer literals.
2025-02-05 10:27:32 -06:00
Thaddeus Crews
202fa8e503
Merge pull request #102446 from m4gr3d/export_renderer_project_setting_to_manifest
...
Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest
2025-02-05 10:27:31 -06:00
Thaddeus Crews
a2d6e2e138
Merge pull request #102448 from adamscott/a-miserable-little-pile-of-secrets
...
Add `XK_KP_{Decimal,Enter}` to `KeyMappingX11::is_sym_numpad()`
2025-02-05 10:27:30 -06:00
Thaddeus Crews
82759388d4
Merge pull request #102444 from ryevdokimov/save-confirmation-don't-reparent-to-self
...
Prevent save confirmation dialog from trying to parent to itself
2025-02-05 10:27:29 -06:00
Thaddeus Crews
819874bd7f
Merge pull request #101853 from jamesmintram/jamesrm/lightmapgi-crash-fix
...
Fix a crash bug in `LightmapGI::_assign_lightmaps` triggered after reparenting
2025-02-05 10:27:28 -06:00
Thaddeus Crews
2687833dec
Merge pull request #102454 from DarioSamo/rd-async-fixes
...
Fix erroneous logic when flushes are involved on RD async methods.
2025-02-05 10:27:27 -06:00
Thaddeus Crews
ca3e268dfe
Merge pull request #101754 from bruvzg/vk_oem_only
...
[Windows] Override key codes with Unicode values for OEM keys only.
2025-02-05 10:27:16 -06:00
Adam Scott
e34e127062
Add XK_KP_{Decimal,Enter}
to KeyMappingX11::is_sym_numpad()
2025-02-05 10:54:46 -05:00
bruvzg
3be46a69c4
Fix uppercase B and X parsing in the integer literals.
2025-02-05 16:02:06 +02:00
Dario
1bba9dbce9
Fix erroneous logic when flushes are involved on RD async methods.
2025-02-05 09:49:15 -03:00
James
80096e9e62
Fix a crash bug in LightmapGI::_assign_lightmaps triggered after reparenting
...
After reparenting the LightmapGI node, the following `node` would be
initialized to null:
Node *node = get_node(light_data->get_user_path(i));
Which would then crash when de-referenced further down. This fix detects
which the node has been reparented and clears its users.
2025-02-05 12:18:56 +01:00
Hilderin
f7d1558bc0
Fix Embedded Game disappear when not focused on KDE 5
...
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-02-05 12:01:40 +01:00
Rémi Verschelde
c394eaa45c
Merge pull request #102450 from Calinou/doc-node3d-is-visible-in-tree
...
Mention visibility layers and inheritance in `Node3D.is_visible_in_tree()` docs
2025-02-05 11:34:26 +01:00
Rémi Verschelde
84af48767e
Merge pull request #102432 from akien-mga/revert-101548
...
Revert "Use `AHashMap` for `RBMap` nodes and `HashMap` `input_activity`"
2025-02-05 11:34:23 +01:00
Rémi Verschelde
274cd2917d
Merge pull request #102429 from akien-mga/revert-96499
...
Revert "Fixed resource loader using not fully loaded scripts"
2025-02-05 11:34:20 +01:00
Rémi Verschelde
1eff938592
Merge pull request #102424 from Rudolph-B/Issue-102203
...
Fix over saturated static colored lights
2025-02-05 11:34:18 +01:00
Rémi Verschelde
9bfff17588
Merge pull request #102423 from akien-mga/ci-add-template_debug-job
...
CI: Add a Linux job for `template_debug`
2025-02-05 11:34:14 +01:00
Rémi Verschelde
954ce8643f
Merge pull request #102405 from QbieShay/qbe/fix_rnd_git
...
Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off
2025-02-05 11:34:12 +01:00
Rémi Verschelde
ff0049e0d0
Merge pull request #102390 from stuartcarnie/102388/fix_selection
...
Editor: Fix node selection within SubViewports using size 2d override
2025-02-05 11:34:08 +01:00
Rémi Verschelde
b4e16b4520
Merge pull request #102314 from Hilderin/fix-floating-window-overlapping
...
Fix Floating Window overlapping when on screen edge on KDE
2025-02-05 11:34:05 +01:00
Rémi Verschelde
ab0c712bf5
Merge pull request #102311 from Hilderin/fix-floating-window-not-visible-after-restore
...
Fix Floating Window not visible after restore on KDE
2025-02-05 11:34:01 +01:00
Rémi Verschelde
7f4097a83a
Merge pull request #102116 from Giganzo/tree-get_item_rect
...
Fix `get_item_area_rect` when tree is scrolled
2025-02-05 11:33:58 +01:00
Rémi Verschelde
a9fa4fd7b9
Merge pull request #101642 from huwpascoe/fix_source_color
...
Shaders: Fix `source_color` default value
2025-02-05 11:33:54 +01:00
Rémi Verschelde
50b847992d
Merge pull request #101602 from stuartcarnie/metal_gpu_address
...
Metal: Enable GPU buffer address support
2025-02-05 11:33:50 +01:00
Hugo Locurcio
8af5072652
Mention visibility layers and inheritance in Node3D.is_visible_in_tree()
docs
2025-02-05 10:57:06 +01:00
Fredia Huya-Kouadio
9e4365f1a7
Export the rendering/renderer/rendering_method.mobile
project setting to the AndroidManifest
...
The AndroidManifest already stores the Godot editor and library versions. The addition of this meta-data allows to identify Godot Android apps that may be subject to renderer specific issues addressed in future versions of the engine.
2025-02-04 21:11:56 -08:00
Robert Yevdokimov
1c384e7b78
Prevent save confirmation dialog from trying to parent to itself
2025-02-05 06:17:36 +04:00
Rémi Verschelde
6d4c2d002d
Revert "Use AHashMap for RBMap nodes and HashMap input_activity"
...
This reverts commit c91c604eaa66d2307d13655ce513392e3bae77d6.
This caused a critical regression:
- Fixes #102374 .
2025-02-04 20:41:29 +01:00
Rémi Verschelde
daa074881b
Revert "Fixed resource loader using not fully loaded scripts"
...
This reverts commit fd5fc9f3eed26cb8c27e4a8ede29a4e539c1998a.
This caused significant regressions which are worse than the bug that #96499
aimed to address.
- Reverts #96499 .
- Reopens #95909 .
- Supersedes #102063 .
- Fixes #99006 .
- Fixes #101615 .
2025-02-04 19:51:54 +01:00
Stuart Carnie
636b822781
editor: Fix node selection within SubViewports using size 2d override
2025-02-05 05:37:35 +11:00
Rémi Verschelde
327e5d3a4c
CI: Add a Linux job for template_debug
2025-02-04 18:54:53 +01:00
Rudolph Bester
9cb317c7c0
Fix over saturated static colored lights
2025-02-04 19:45:36 +02:00
Thaddeus Crews
0b6a717ac1
Merge pull request #101127 from dalexeev/gds-edit-fix-enum-value-ctrl-click
...
Editor: Fix `Ctrl+Click` on enum values does nothing
2025-02-04 09:04:17 -06:00
Thaddeus Crews
ea2770eb4f
Merge pull request #101947 from Rudolph-B/Issue-101750
...
Add Heightfield mask to GPUParticlesCollisionHeightField3D
2025-02-04 09:04:11 -06:00
Thaddeus Crews
07464479ff
Merge pull request #102296 from kitbdev/fix-te-remove-range-line-count
...
Fix TextEdit visible line count when setting text
2025-02-04 09:04:10 -06:00
Thaddeus Crews
92ebcd2343
Merge pull request #102079 from bruvzg/emb_nmenu
...
Fix native popup menus position in embedded windows.
2025-02-04 09:04:09 -06:00
Thaddeus Crews
d5eacefaf4
Merge pull request #102336 from Maran23/show-in-filesystem-fix
...
Fix 'Show in FileSystem' jumps to incorrect entry under certain conditions
2025-02-04 09:04:07 -06:00
Thaddeus Crews
4186f57fe8
Merge pull request #102344 from bruvzg/rtl_reg
...
[RTL] Fix updating region without updating texture.
2025-02-04 09:04:06 -06:00