Rémi Verschelde
867f38a626
Merge pull request #29572 from qarmin/fix_text_edit_select
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Fix TextEdit Select crash
2019-07-01 13:49:06 +02:00
Rémi Verschelde
ab9c14cca6
Merge pull request #30220 from Calinou/doc-fix-nintendo-buttons
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Fix Nintendo buttons in the @GlobalScope documentation
2019-07-01 12:55:14 +02:00
Rémi Verschelde
931b6dfd33
Merge pull request #30219 from Calinou/tweak-gamepad-button-names
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Tweak gamepad button names to be consistent with the documentation
2019-07-01 12:55:01 +02:00
Hugo Locurcio
398219a80e
Fix Nintendo buttons in the @GlobalScope documentation
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These were mistakenly referred to as DualShock buttons.
2019-07-01 12:24:47 +02:00
Hugo Locurcio
310b03d97e
Tweak gamepad button names to be consistent with the documentation
2019-07-01 12:18:59 +02:00
Rémi Verschelde
d17eac735c
Merge pull request #29815 from NilsIrl/plus_file_1
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Replace ` + "/" + ` with `String::file_add()`
2019-07-01 12:06:35 +02:00
Rémi Verschelde
b62041d1f3
Merge pull request #30089 from fire/cicd-crash
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Headless CI/CD crash fixes
2019-07-01 12:03:46 +02:00
Rémi Verschelde
e285114e0c
Merge pull request #30072 from mbrlabs/node-search-fix
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Better pre-selection of search result node in "Create New Node" dialog.
2019-07-01 12:03:16 +02:00
Rémi Verschelde
ed2f753fdb
Merge pull request #30218 from Faless/fix/http_request
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Fix HTTPRequest status checks.
2019-07-01 10:21:52 +02:00
Rémi Verschelde
336010d676
Merge pull request #28572 from lupoDharkael/trace-info
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Add godot version in backtrace message
2019-07-01 09:44:53 +02:00
Rémi Verschelde
e4a50999c0
Merge pull request #28565 from CedNaru/CurvedWidthLine2D
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Added a Width Curve to Line2D + UVs fix
2019-07-01 09:38:54 +02:00
Rémi Verschelde
bbb725836d
Merge pull request #28701 from SonerSound/master
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Export paths are now saved as relative paths
2019-07-01 09:27:01 +02:00
Rémi Verschelde
b62d315a7f
Merge pull request #30146 from Chaosus/editor_file_dlg_ex
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Auto-change file extension in EditorFileDialog when filter changes
2019-07-01 09:24:37 +02:00
Fabio Alessandrelli
2eac1a64f7
Fix HTTPRequest status checks.
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HTTPRequest used to have its own `status` variable but it would never be
updated since the status of the client would be used instead.
This caused potential crashes in some edge cases.
The `status` variable is now removed, and the client status is used in
checks instead.
2019-07-01 09:15:35 +02:00
Rémi Verschelde
89d537767e
Merge pull request #30202 from akien-mga/doc-globalscope
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doc: Complete GlobalScope documentation
2019-07-01 08:55:12 +02:00
Rémi Verschelde
3758981bd4
Merge pull request #30161 from Calinou/add-tooltip-mouse-filter-warning
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Add a configuration warning when using Ignore mouse filter with tooltip
2019-07-01 08:47:22 +02:00
Rémi Verschelde
4f79812d41
Merge pull request #30213 from Calinou/fix-line-length-guideline-drawing
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Draw the script editor's line length guideline below characters
2019-07-01 07:27:50 +02:00
Hugo Locurcio
a2f8297480
Draw the script editor's line length guideline below characters
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This prevents characters from looking strange if they cross the
line length guideline.
2019-06-30 23:47:01 +02:00
Rémi Verschelde
95cb95e2d1
Merge pull request #30205 from Faless/upnp/2019_update
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Update miniupnpc library
2019-06-30 23:12:42 +02:00
Rémi Verschelde
495fedca55
Merge pull request #30101 from tree786/patch-1
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Added example on how to use RandomNumberGenerator
2019-06-30 22:02:41 +02:00
SonerSound
90b2415343
Export path may now be written as a relative path
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If the target directory does not exist, it will be recursively created.
Export paths are now saved as a relative to the projects base directory
Renamed relative_to function to final_path_from_relative which takes a relative path and outputs the final path from a string that represents a directory.
Added relative_path_from_final which takes in a final path and outputs a relative path if possible. If not possible it outputs the relative path that represents the current directory.
If the target directory does not exist when exporting the project, then it is recursively created.
Removed final_path_from_relative function
Changed DirAccess into DirAccessRef for automatic object destruction
2019-06-30 19:13:49 +01:00
Hugo Locurcio
a0cc62f000
Add a configuration warning when using Ignore mouse filter with tooltip
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This closes #30144 .
2019-06-30 19:58:40 +02:00
Fabio Alessandrelli
78907d91f1
Update miniupnpc library to latest master
2019-06-30 17:49:40 +02:00
tree786
68c6790baf
Added example on how to use RandomNumberGenerator
2019-06-30 16:41:45 +01:00
Rémi Verschelde
5aafc62a9b
doc: Complete GlobalScope documentation
2019-06-30 17:17:46 +02:00
Rémi Verschelde
e2bbf2cba3
Merge pull request #30184 from akien-mga/doc-property-defval
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doc: Add default values to all properties
2019-06-30 14:22:29 +02:00
Rémi Verschelde
0db138a621
doc: Enforce default values for OS properties
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Otherwise we end up fetching values from the current OS instance
when running doctool, so they would change based on the system or
even simply due to changes to the system clipboard.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
1fbca7ed88
doc: Mark PhysicsBody bounce/friction as deprecated
2019-06-30 13:58:07 +02:00
Rémi Verschelde
850a54a2a5
Fix uninitialized variables in Line2D, JSONParseResult and TileMap
2019-06-30 13:58:07 +02:00
Rémi Verschelde
26f99beac3
CPUParticles2D: Fix gravity to be the same as in Particles2D and Area2D
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This was likely a typo, 10 times the standard gravity is 98.0665
(ca. 98), not 98.8.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
a78373ddc2
doc: Remove null default values that can't be determined
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Applying #30187 .
2019-06-30 13:58:07 +02:00
Rémi Verschelde
b9aa13e591
doc: Remove hardcoded default values from descriptions
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They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
c6cea6e9b3
doc: Add default values to all properties
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Thanks to @bojidar-bg's impressive work in #29380 .
2019-06-30 13:58:07 +02:00
Rémi Verschelde
82604195b4
Merge pull request #30062 from zaksnet/fix-referencerect-node
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Adds ReferenceRect an option to be visible inside the game
2019-06-30 13:41:45 +02:00
Rémi Verschelde
96d3270c34
Merge pull request #24227 from BastiaanOlij/arkit31
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ARKit for Godot 3.2
2019-06-30 12:14:23 +02:00
BastiaanOlij
d9cefb34c1
ARKit for Godot 3.2
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This PR introduces support for ARKit to the iOS version of Godot.
ARKit is Apples Augmented Reality platform.
This PR brings in support for ARKit 1.0 and implements a few ARKit 2.0 features.
It requires iOS 11 to run but should not prevent Godot from running on older versions as long as ARKit remains unused.
2019-06-30 18:54:48 +10:00
Rémi Verschelde
b4aba3ae7c
Merge pull request #30177 from hbina/use_FALLTHROUGH_macro
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Applied some of FALLTHROUGH macro usage from #30122
2019-06-29 23:40:08 +02:00
hbina085
9f0c6a6009
Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended.
2019-06-29 16:08:48 -04:00
Rémi Verschelde
9ca1a5af3e
Merge pull request #30167 from Xrayez/module-editor-icons
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Add support for creating editor icons per module
2019-06-29 18:51:28 +02:00
Rémi Verschelde
9a999876c3
Merge pull request #30168 from Calinou/label-font-shadow-use-outline
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Draw the outline as part of the Label font shadow
2019-06-29 18:43:47 +02:00
Rémi Verschelde
187d8addf9
Merge pull request #30152 from Chaosus/vs_conversion
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Added convertor from VisualShader to Shader
2019-06-29 18:40:28 +02:00
Rémi Verschelde
176188b1c6
Merge pull request #30187 from bojidar-bg/30184-null-values
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Remove bogus nulls from generated default values
2019-06-29 18:38:12 +02:00
Rémi Verschelde
b0809046be
Merge pull request #30154 from bojidar-bg/30149-export-flag-editor
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Ensure --export implies --editor
2019-06-29 18:16:43 +02:00
Rémi Verschelde
5cf51cc7e4
Merge pull request #30182 from hbina/pylint_anomalous_backlash
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"Anomalous backslash in string: '-'" in extract.py
2019-06-29 18:15:46 +02:00
Rémi Verschelde
4ca22d81d7
Merge pull request #30156 from qarmin/fix_memory_leak_in_tilemap
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Fix memory leak in Tilemaps
2019-06-29 16:51:15 +02:00
Rémi Verschelde
19c780b0ed
Merge pull request #30185 from hbina/fix_issue_30111
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use vformat for duplicate strings
2019-06-29 16:50:18 +02:00
Rémi Verschelde
cd423f4712
Merge pull request #25649 from bojidar-bg/4454-promote-tilemap-shapes
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Allow CollisionObject2D to get shapes from tilemaps
2019-06-29 15:35:13 +02:00
Rémi Verschelde
f8df412512
Merge pull request #24156 from AnaDenisa/master
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Add option to input value in EditorPropertyEasing. Fixes #8449
2019-06-29 15:34:24 +02:00
Rémi Verschelde
dceb300b71
Merge pull request #30178 from hbina/removed_unnecessary_variables
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some variables in methods.py are not used
2019-06-29 15:33:36 +02:00
Rémi Verschelde
a7fb50ec72
Merge pull request #30186 from Anutrix/os-doc-upd
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Added descriptions to OS.get_splash_tick_msec() and OS.get_window_safe_area()
2019-06-29 15:32:58 +02:00