Commit Graph

118 Commits

Author SHA1 Message Date
Rémi Verschelde
d3889ad1b4 EditorSettings: Dehardcode major in config file name
It was readded in panic after I mistakenly removed the hardcoded "-3" in #12988,
forgetting that Windows would still use the same path and thus conflict with 2.1
(contrarily to macOS and Linux).
2017-11-20 07:40:06 +01:00
sersoong
fcbec6331c Change editor_settings.tres to editor_settings-3.tres 2017-11-20 11:02:34 +08:00
Rémi Verschelde
ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
Rémi Verschelde
6e3f2f44af Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
Rémi Verschelde
32c12a92a5 Add initial support for the XDG Base Directory spec
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).

Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
  ~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
  ~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
  ~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows

So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.

Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.

user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.

For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.

Part of #3513.
2017-11-19 20:54:24 +01:00
Ian
d350f506a0 TextEdit code folding 2017-11-17 21:49:43 -05:00
Daniel J. Ramirez
7154baa010 Avoid spamming the console for editor settings initial sets. 2017-11-17 14:23:44 -06:00
Rémi Verschelde
ad199c3964 EditorSettings: Rename settings_path to settings_dir
Also to prepare for upcoming refactoring for XDG support.
2017-11-17 20:55:09 +01:00
Daniel J. Ramirez
c57fc8ee7d Fixed editor settings disappearing.
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Rémi Verschelde
0438f4875d Some more harmonization of EditorSettings code 2017-10-31 23:36:03 +01:00
Rémi Verschelde
2d5de0b185 Reorder EditorSettings code for better legibility
No functional change, only moving stuff around.
2017-10-31 15:16:37 +01:00
Rémi Verschelde
981ef0be59 Add support for non-ISO locale identifiers via renames map
Windows apparently uses "no" for Norwegian Bokmål, even though its
ISO 639-1 language code is "nb"... Closes #12479.

Also did some non-intrusive cleanup while at it.
2017-10-30 00:02:55 +01:00
Rémi Verschelde
4af59c5b3f Merge pull request #12340 from homer666/orbit-inertia-toned-down
Reduce default orbit inertia value

[ci skip]
2017-10-24 09:11:50 +02:00
homer666
0be1c893b0 Reduce default orbit inertia value 2017-10-23 16:18:15 +11:00
Paulb23
45670df354 Added setting to toggle current line highlighting 2017-10-22 13:42:08 +01:00
Marc Gilleron
de42e53671 Freelook interpolation fixes
- Smooth freelook position more explicitely
- Don't let orbit zoom produce translation when it shouldn't
- Make base speed framerate-independent (and tweaked setting for that)
- Don't rely on camera for calculations because it no longer reflect immediate state
- Avoid potential divide-by-zero with zoom inertia
- Make speed/zoom relation optional (if enabled, speed is adjusted from zoom)
- Never change zoom distance when freelook is active
- Orbit inertia also applies on freelook
2017-10-10 02:38:17 +02:00
Poommetee Ketson
59def13b74 EditorSettings: remove duplicate set_favorite_dirs 2017-10-06 20:22:05 +07:00
Juan Linietsky
3d87b70f7a Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
Poommetee Ketson
34ea271380 Merge pull request #11646 from djrm/pr_visual_improvements
Several visual improvements.
2017-10-02 23:49:44 +07:00
Andreas Haas
20eb17a685
EditorSettings: Move interface/ properties to interface/editor
Fixes inconsistent behaviour where clicking on the "Interface"
in the Editor Settings wouldn't collapse the category as is the
case for all the other categories.
2017-09-29 18:52:56 +02:00
Daniel J. Ramirez
15986ea343 Several visual improvements.
Added proper label sizing
Improved text editor status bar
Fixed some issues with ItemList and also some style fixes
Added background to color picker samples (the mrcdk fix)
Fixed slider ticks.
Added VS breakpoint and error styleboxes.
2017-09-28 15:00:43 -05:00
volzhs
3e0d18b9c0 Update theme property respectively 2017-09-26 20:08:25 +09:00
Daniel J. Ramirez
e2861a3b7c Removed transparency from spatial editor grid. 2017-09-25 21:45:53 -05:00
Daniel J. Ramirez
5676c42ae0 Added the ability to revert to initial value in editor settings. 2017-09-24 22:29:59 -05:00
Juan Linietsky
d3ea92257d -Fixed redraw always on 3D viewprot bug
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23 17:28:28 -03:00
Marc Gilleron
b7bc339011 Allow to set a custom DynamicFont in editor settings 2017-09-23 16:17:44 +02:00
Unknown
9b50155009 freelook_base_speed calibration
freelook_base_speed changed from 0.5 to 0.1
Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
2017-09-22 09:09:23 +02:00
Unknown
267c942121 rotation orbit modifier defaults to none 2017-09-21 17:45:42 +02:00
Rémi Verschelde
2f82da7f72 Merge pull request #11222 from toger5/spatial_scrolling
Spatial scrolling update + better default inertia values
2017-09-21 10:35:25 +02:00
Rémi Verschelde
34c4c8046c Merge pull request #11221 from toger5/editor_spacing
added editor spacing
2017-09-21 10:25:40 +02:00
Rémi Verschelde
752a116847 Merge pull request #11256 from djrm/pr_visual_improvements
Visual improvements and new look for VS
2017-09-19 23:44:09 +02:00
toger5
f328a356ae settings 'editors/3d' organized, sorted, new_defaults 2017-09-19 02:44:26 +02:00
toger5
117eb16adb update inertia/freelook settings values + renamed free_orbit... to
oribit...
2017-09-19 02:34:44 +02:00
toger5
81245a634b zoom inertia uses its own setting (not the same then translation) 2017-09-19 01:30:14 +02:00
toger5
8f460bb73d added editor spacing 2017-09-19 00:37:54 +02:00
Fabio Alessandrelli
72b4a09a14 Do not allow link-local addresses to be used by editor debugger
Default editor debugger address is now 127.0.0.1
2017-09-18 00:48:16 +02:00
Daniel J. Ramirez
ba11dc3f48 Added adaptive text editor theme, this includes the shader editor 2017-09-15 16:08:22 -05:00
Daniel J. Ramirez
74d028729f Improved VisualScriptEditor 2017-09-14 12:45:42 -05:00
Daniel J. Ramirez
d21f20eb5f Several fixed to editor doc.
Improved style
Fixed editor help issues
Added editor help index
2017-09-14 01:13:37 -05:00
Rémi Verschelde
22d9e56c71 Merge pull request #11199 from SaracenOne/filesystem_dirs
Add option to always show directories in filesystem dock
2017-09-13 20:20:35 +02:00
Daniel J. Ramirez
1e8048dd45 Improved theme generation, and other fixes 2017-09-12 13:16:38 -05:00
SaracenOne
7b5a1f6481 Add option to always show directories in filesystem dock 2017-09-12 18:23:16 +01:00
toger5
b1f804094d Modify inertia implementation for freelook and orbit
- freelook now uses position based inertia (holding a key for a
   specific time always rults in the same distance traveled independent
of inertia setting)
 - orbit inertia now is angle bases. (not transformation based) ->
   camera always takes the same path.
 - added setting for orbit inertia
 - added setting hints for freelook settings.
2017-09-07 15:55:58 +02:00
Rémi Verschelde
fb263b73aa Merge pull request #10901 from toger5/script_background_cleanup
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-04 08:05:17 +02:00
toger5
7cb76cd628 Revert "added setting to override the theme background with editor theme color"
This reverts commit ce4eb30778.
2017-09-02 03:55:23 +02:00
Paulb23
d586b98a20 Added setting to toggle auto indent 2017-08-31 19:42:47 +01:00
Rémi Verschelde
6889d4650a Merge pull request #10766 from poke1024/project-manager-dir
Adds default directory for default_project_path
2017-08-31 13:09:59 +02:00
poke1024
f2dc0c68fd Adds default directory for default_project_path 2017-08-31 07:15:17 +02:00
toger5
ff0a149de9 added setting for icon/font color: auto,dark,light 2017-08-30 21:47:10 +02:00
toger5
b2f70ca10c White Theme
- almost all the colors are generated now. They get adapted based on
   the theme color. All the correct icons are used
 - error label now uses error color
 - added missing button colors in editor theme
2017-08-30 21:44:48 +02:00