arkology
99886f3204
Remove double is_editor_hint()
check inside NOTIFICATION_READY
for Camera2D
node
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`Engine::get_singleton()->is_editor_hint()` is already a part of `is_part_of_edited_scene()` function.
2024-11-25 09:28:16 +03:00
Silc Lizard (Tokage) Renew
27bd7b23f6
Fix forward_vector scale to handle safe_margin in LookAtModifier
2024-11-24 13:43:07 +09:00
Pablo Andres Fuente
86ea0127a3
Add a focus border on ScrollContainer
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Also added new unit tests for `Control`.
Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2024-11-23 23:54:38 -03:00
Bad Sector
da191168fe
Add VoxelGI bake cancelling and progress UI improvement
2024-11-23 21:12:57 +02:00
A Thousand Ships
f6ea6cdb67
Fix some invalid int
property ranges
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* `HeightMapShape3D` had ranges configured for `float` instead of `int`
* Particles had `amount` that used `exp` which is not supported, added
note
2024-11-23 19:17:29 +01:00
Silc Lizard (Tokage) Renew
ebf7e86bd4
Make start/end can be retrieved from each PlaybackData on AnimPlayer
2024-11-23 22:49:37 +09:00
Thaddeus Crews
7faad0cc7a
Merge pull request #97388 from tetrapod00/visualshader-linear-srgb
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VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node
2024-11-22 14:54:47 -06:00
Thaddeus Crews
37305e40bc
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
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Add hint for oneshot property & warning when it will be updated continuously by Force Continuous in `AnimationMixer`
2024-11-22 14:54:30 -06:00
Thaddeus Crews
fe1c044c73
Merge pull request #99394 from TokageItLab/root-local
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Add `root_motion_local` option to AnimationMixer to pre-multiply root motion rotation accumulator before blending
2024-11-22 14:54:24 -06:00
Thaddeus Crews
cef0c3548e
Merge pull request #99498 from carsonetb/mesh-gen-optimization
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Optimize mesh generation by preventing unneeded shape recalculations
2024-11-22 14:54:18 -06:00
Thaddeus Crews
a82f4c5d64
Merge pull request #97061 from YeldhamDev/rtl_l18n_fix
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Fix `RichTextLabel`'s modified stack being wiped on translation changes
2024-11-22 14:54:17 -06:00
Thaddeus Crews
f2763b23cf
Merge pull request #99483 from badsectoracula/cancel_lightmap_bake
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Add lightmap bake cancelling
2024-11-22 14:54:14 -06:00
Thaddeus Crews
0430b977b6
Merge pull request #99348 from TokageItLab/explicit_elapse
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Add `explicit_elapse` option to AnimationNodeTimeSeek to handle some processes
2024-11-22 14:54:11 -06:00
Thaddeus Crews
d58d8914db
Merge pull request #99461 from beicause/color-picker-fix-68286
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ColorPicker: fix OKHSL circle in HSV mode
2024-11-22 14:54:09 -06:00
kobewi
289e548e34
Untangle ColorPicker includes
2024-11-22 21:42:50 +01:00
Michael Alexsander
250de088e3
Fix RichTextLabel
's modified stack being wiped on translation changes
2024-11-22 16:09:26 -03:00
Carson Bates
c874e284eb
Optimize mesh generation by preventing unneeded shape recalculations
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Co-authored-by: Sequoia Haynes <supersequoia11@gmail.com>
2024-11-21 19:49:21 -08:00
Thaddeus Crews
2993289172
Merge pull request #86481 from Illauriel/add-animlib-folding
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Add persistent folding to Animation Library Editor
2024-11-21 17:56:57 -06:00
Thaddeus Crews
0eca686191
Merge pull request #99270 from Sauermann/fix-svc-drop-config
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Introduce a `SubViewportContainer` config for drag-and-drop target locations
2024-11-21 17:56:48 -06:00
Thaddeus Crews
8eee5066eb
Merge pull request #94981 from Chaosus/shader_fix_screen_uv_in_spatial_light
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Allow `SCREEN_UV` to be used in light function of spatial shader
2024-11-21 17:56:45 -06:00
Bad Sector
5bca028e2b
Add lightmap bake cancelling
2024-11-21 21:31:02 +02:00
LuoZhihao
f6751d8d17
ColorPicker: fix OKHSL circle in HSV mode
2024-11-21 13:26:05 +08:00
Rémi Verschelde
285954659d
Merge pull request #96721 from aXu-AP/tooltip-distance
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Fix tooltip appearing in old place, on movement
2024-11-20 17:03:08 +01:00
Silc Lizard (Tokage) Renew
9ab94df772
Add explicit_elapse option to NodeSeek to handle some processes
2024-11-20 22:51:27 +09:00
Hugo Locurcio
0cf99cf95d
Add a Viewport method to get automatically computed 2D stretch transform
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`Viewport.get_stretch_transform()` returns the automatically computed
2D stretch transform. Combined with `Transform2D.get_scale()`, this is
useful when using the `canvas_items` stretch mode in a project.
There are many situations where knowing this factor is useful:
- Divide Camera2D zoom to keep the size of the 2D game world identical
regardless of the 2D scale factor (so that UI elements can still be scaled).
- Make certain controls always drawn at 1:1 scale
(e.g. for the crosshair in a FPS). This is done by dividing the Control
node's scale by the scale factor.
2024-11-19 23:11:13 +01:00
Markus Sauermann
117158d271
Introduce a SubViewportContainer
config for drag-and-drop targets
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With the drag-and-drop rewrite, `SubViewportContainer` nodes were no
longer available as drop-locations.
This PR introduces a configuration option, that allows
`SubViewportContainer` to be considered as drop-location, but disables the
`Control` nodes inside its `SubViewport` children as drop-location.
2024-11-19 23:06:41 +01:00
Thaddeus Crews
3a4feeda89
Merge pull request #99289 from shahriarlabib000/hideExp
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Hide unused `exp_edit` from SpinBox's inspector
2024-11-19 15:20:21 -06:00
Thaddeus Crews
1680edb2cd
Merge pull request #99231 from fire/sort-blendshapes-by-id
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Sort blend shapes in the inspector by ID instead of alphabetically
2024-11-19 15:20:11 -06:00
Illauriel
5de38f7fd3
Add persistent folding to Animation Library Editor
2024-11-19 20:01:30 +01:00
Chaosus
a64b3fd3f8
Allow SCREEN_UV
to be used in light function of spatial shader
2024-11-19 11:39:49 +03:00
Silc Lizard (Tokage) Renew
755bcf4737
Add root_motion_local option to AnimationMixer
2024-11-19 08:25:31 +09:00
Thaddeus Crews
8d530bc95a
Merge pull request #99176 from tracefree/obstacle_transform
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Fix obstacle avoidance and 3D editor ignoring transform
2024-11-18 09:23:48 -06:00
Thaddeus Crews
8e324c4589
Merge pull request #86195 from GreenCrowDev/curve3d_close
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Add `closed` property to `Curve3D`
2024-11-18 09:23:38 -06:00
Thaddeus Crews
d72112ba0a
Merge pull request #98816 from arkology/to-infinity-and-beyond
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Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
2024-11-18 09:23:28 -06:00
Silc Lizard (Tokage) Renew
f5b49af99f
Add RetargetModifier3D for realtime retarget to keep original rest
2024-11-18 22:44:55 +09:00
A Thousand Ships
68f638cf02
Use (r)find_char
instead of (r)find
for single characters
2024-11-17 10:02:18 +01:00
matricola787
790efbb783
Implement closed path for Curve3d
2024-11-16 12:59:08 +01:00
Rie
31a3b418f7
Fix obstacle avoidance and 3D editor ignoring transform
2024-11-16 11:30:48 +01:00
shahriarlabib000
177bba12b0
hide unused exp_edit from SpinBox inspector
2024-11-15 22:57:43 +06:00
Thaddeus Crews
46d83fd149
Merge pull request #99277 from HolonProduction/why-remove-this-in-the-first-place
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Add back `AnimationPlayer.get_argument_options`
2024-11-15 10:42:38 -06:00
Thaddeus Crews
af3fb0a2b8
Merge pull request #86085 from TheSofox/text-undo-cleanup
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Cleanup in undo in `TextEdit` and `LineEdit`
2024-11-15 10:42:33 -06:00
Thaddeus Crews
934549e2a0
Merge pull request #99266 from bruvzg/fd_proc_filters
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Use processed filter list for native dialogs.
2024-11-15 10:42:30 -06:00
HolonProduction
a389eb4608
Add back AnimationPlayer.get_argument_options
2024-11-15 13:06:59 +01:00
Pāvels Nadtočajevs
f5fad7592f
Use processed filter list for native dialogs.
2024-11-15 12:08:33 +02:00
Mack
282425eefb
Fix setting TileMap data compatibility format broken by #98898 .
2024-11-15 01:20:30 +00:00
Thaddeus Crews
36fac3df7a
Merge pull request #75164 from Calinou/visualinstance3d-lightmap-scale-float
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
2024-11-14 14:52:00 -06:00
arkology
d692b7bdde
Improve set_radial_initial_angle by removing loops
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Replace two while loops with fposmodp.
Document radial_initial_angle wrapping.
Add testcases for set_radial_initial_angle()
2024-11-14 20:20:20 +03:00
Hugo Locurcio
1e5f0a86ca
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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Any floating-point value greater than 0.01 can now be used.
Prior to this change, only factors of 1×, 2× and 4× and 8× could be used.
2024-11-14 17:28:05 +01:00
K. S. Ernest (iFire) Lee
b0e04c1e7a
Sort blend shapes in the inspector by ID instead of alphabetically
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Blend shapes (morph targets, shape keys) should be sorted by the physical order of the blend shapes, and that index should be converted to a name string.
2024-11-14 05:54:32 -08:00
Pāvels Nadtočajevs
932b2269f8
Fix missing native file dialog title translation.
2024-11-14 14:48:52 +02:00
bruvzg
b329b4ab06
[Label] Handle text as multiple independent paragraphs.
2024-11-14 11:29:46 +02:00
Thaddeus Crews
2778379644
Merge pull request #99142 from KoBeWi/pasta_la_vista
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Ignore paste action if clipboard is empty
2024-11-13 08:34:16 -06:00
Thaddeus Crews
07d7d9bca5
Merge pull request #94372 from TokageItLab/advance-on-start
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Add `advance_on_start` option to `NodeAnimation` to handle `advance(0)` for each `NodeAnimation`
2024-11-13 08:33:57 -06:00
Thaddeus Crews
370c692bcb
Merge pull request #98706 from Nazarwadim/fix_capture_cache_was_not_cached
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Fix `capture_cache.animation` was not cached
2024-11-13 08:33:54 -06:00
kobewi
8437a05cc9
Ignore paste action if clipboard is empty
2024-11-12 20:40:47 +01:00
Thaddeus Crews
51d7d6b5b7
Merge pull request #98678 from Daylily-Zeleen/daylily-zeleen/fix_text_edit
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Fix `total_visible_line_count` calculation when removing and clearing `TextEdit`'s text.
2024-11-12 12:13:20 -06:00
Thaddeus Crews
cd66343c70
Merge pull request #98543 from rune-scape/code-edit-margin
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CodeEdit: Fix line number margin
2024-11-12 12:13:19 -06:00
Thaddeus Crews
b1526f45b8
Merge pull request #97890 from timothyqiu/id-focused
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Fix `PopupMenu.id_focused` signal using index as ID
2024-11-12 12:13:16 -06:00
Thaddeus Crews
cc6ee3e956
Merge pull request #98713 from dalexeev/core-fix-callable-get-bound-arguments
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Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-12 12:13:04 -06:00
Thaddeus Crews
cf160747a0
Merge pull request #98536 from TokageItLab/fix-deactivation-modifier
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Fix Skeleton doesn't update skin after deactivating modifiers when it has only one modifier
2024-11-12 09:28:07 -06:00
Thaddeus Crews
e960aa319f
Merge pull request #99030 from tracefree/obstacle_2d_transform
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Make use of NavigationObstacle2D's transform
2024-11-12 09:28:03 -06:00
Thaddeus Crews
1af1bb7d60
Merge pull request #98625 from jweisberg/handle-nan-in-curve3d-find-interval
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Curve: Check for finiteness before performing calculations in `sample_baked()` functions
2024-11-12 09:27:57 -06:00
Thaddeus Crews
658b5d4cf8
Merge pull request #97573 from shahriarlabib000/spinBox
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Fix Spinbox display does not round properly when using decimal custom arrow steps
2024-11-12 09:27:51 -06:00
Thaddeus Crews
9995c3eedd
Merge pull request #98446 from TokageItLab/look-at-modifier
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Implement LookAtModifier3D
2024-11-12 09:27:35 -06:00
Thaddeus Crews
0ad3181d14
Merge pull request #98951 from AThousandShips/fix_more_super_call
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Fix a few more super calls in `get_configuration_warnings` methods
2024-11-12 09:27:33 -06:00
JWeisberg
33afdff08d
Curve: Check for finiteness before performing calculations in sample_baked()
functions
2024-11-12 15:53:59 +01:00
smix8
086bd1d82c
Improve NavigationObstacle3D editor tooling
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Improves NavigationObstacle3D editing options inside the editor.
2024-11-12 12:44:12 +01:00
Rie
e39fc3e8c2
Make use of NavigationObstacle2D's transform
2024-11-11 23:34:47 +01:00
Thaddeus Crews
16cd7b4a7e
Merge pull request #97897 from WhalesState/button-min-size
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Fix `Button` minimum size when `disabled` is toggled.
2024-11-11 14:18:36 -06:00
Thaddeus Crews
848d90837e
Merge pull request #96730 from tracefree/properly_transforming_obstacles
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Make use of NavigationObstacle3D's transform
2024-11-11 14:18:33 -06:00
Thaddeus Crews
74645109c4
Merge pull request #98767 from jadeharley2/master
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Fix inability to set TextureLayeredRD as `TEXTURE_TYPE_CUBE` or `TEXTURE_TYPE_CUBE_ARRAY`
2024-11-11 14:18:29 -06:00
Thaddeus Crews
2430b7f9b4
Merge pull request #97352 from reduz/uids-everywhere
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Universalize UID support in all resource types
2024-11-11 14:18:25 -06:00
Thaddeus Crews
80345758ff
Merge pull request #96188 from Khusheete/tilemaplayer-cell-update
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Add a way to know when a TileMapLayer's cell is modified
2024-11-11 14:18:17 -06:00
Thaddeus Crews
9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
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Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews
95a503437a
Merge pull request #98957 from kiroxas/NavBakeSourceImprovement
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Improve `NavMeshGenerator2D::generator_bake_from_source_geometry_data` performance
2024-11-11 14:17:59 -06:00
Silc Lizard (Tokage) Renew
6fc061b4fe
Implement LookAtModifier3D
2024-11-12 05:03:35 +09:00
Silc Lizard (Tokage) Renew
5d1a2a4216
Fix Skeleton doesn't update skin after deactivating modifiers
2024-11-12 04:41:08 +09:00
Silc Lizard (Tokage) Renew
0c1f970adb
Add advance_on_start option to NodeAnimation
2024-11-12 04:40:15 +09:00
Juan
d57846087b
Universalize UID support in all resource types
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Ensures all resource types support UIDs in a project.
This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.
Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +01:00
jadeharley2
a4d1d36c85
Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY
2024-11-11 15:31:43 +03:00
Souchet Ferdinand
d92f5e5799
Add TileMapLayer._update_cells
virtual callback called when the TileMapLayer's cells are updated
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Made `_update_cells` a hook into the `TileMapLayer`'s internal update
2024-11-11 13:29:38 +01:00
Kiro
07b7f76896
Improve NavMeshGenerator2D::generator_bake_from_source_geometry_data
performance
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Avoid copies and redundant work.
2024-11-11 12:31:19 +01:00
Thaddeus Crews
8d1462c748
CI: Update Linux runners to Ubuntu 24.04
2024-11-10 14:05:27 -06:00
Thaddeus Crews
925b690c98
Core: Integrate Ref::instantiate
where possible
2024-11-10 12:41:26 -06:00
Thaddeus Crews
6bbc1cb6a9
Merge pull request #98036 from bruvzg/para_btn_spacing
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[TextParagraph/Button] Add support for line spacing.
2024-11-10 12:13:03 -06:00
Thaddeus Crews
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
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Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Thaddeus Crews
827a525996
Merge pull request #98777 from AThousandShips/debug_no_3d_fix
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Add missing checks for non-3D builds in scene debugger
2024-11-10 12:12:50 -06:00
Thaddeus Crews
4f416378a5
Merge pull request #98773 from KeyboardDanni/tileset_collision_priority
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Add collision priority property to TileSet physics layers
2024-11-10 12:12:49 -06:00
Thaddeus Crews
f3294e59e1
Merge pull request #98891 from Faless/debugger/game_view_settings
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[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
2024-11-10 12:12:46 -06:00
Thaddeus Crews
1cad5525d6
Merge pull request #96841 from maidopi-usagi/tree_item_height_cache
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[Tree] Improve Tree Performance by replacing computed height with TreeItem's cached minimum size
2024-11-10 12:12:45 -06:00
Thaddeus Crews
7d31e16686
Merge pull request #86600 from nikitalita/fix-missing-resources
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Fix `MissingResource` properties being stripped on save
2024-11-10 12:12:44 -06:00
Thaddeus Crews
90ce26a27b
Merge pull request #94889 from rune-scape/no-const-list-erase
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Remove const_cast in `List::erase`
2024-11-10 12:12:34 -06:00
Thaddeus Crews
792671f4d0
Merge pull request #98720 from timothyqiu/file-dialog-atm
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Disable auto translation of `FileDialog`'s file list
2024-11-10 12:12:32 -06:00
Thaddeus Crews
3882ed5734
Merge pull request #98717 from nikitalita/fix-save-to-wav-caps
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Fix `AudioStreamWAV::save_to_wav` adding extra '.wav' to file if existing ext is not lower case
2024-11-10 12:12:29 -06:00
Thaddeus Crews
a3efd2b498
Merge pull request #98710 from YeldhamDev/runtime_reimport_reload
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Reload cached resources in runtime on file reimport
2024-11-10 12:12:27 -06:00
Thaddeus Crews
323b2d53d7
Merge pull request #98963 from RandomShaper/fix_classdb_deadlock
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Fix deadlocks related to ClassDB queries about global classes
2024-11-10 12:12:24 -06:00
Thaddeus Crews
52ce3c7078
Merge pull request #98829 from adamscott/fix-tree-scroll-center-overflow
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Fix issue where scrolling to item center would overflow on top
2024-11-10 12:12:17 -06:00
Silc Lizard (Tokage) Renew
761a20f7a7
Add hint for oneshot & warning when it will be updated continuously
2024-11-11 01:12:45 +09:00
Rie
44ef3d35eb
Make use of NavigationObstacle3D's transform
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Co-authored-by: a0kami <dev.aokami@netc.fr>
2024-11-10 17:08:12 +01:00
shahriarlabib000
afeecad92e
Fix Spinbox display does not round properly when using decimal custom arrow steps
2024-11-09 08:36:42 +06:00