Commit Graph

217 Commits

Author SHA1 Message Date
A Thousand Ships
7726ed6740 Fix errors when testing Resource
Replaces `get_meta` with `has_meta` for cases where the meta is expected
to be empty.
2023-09-09 08:20:05 +02:00
Rémi Verschelde
11518665b7
Codestyle: Don't use auto where not warranted
We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
bruvzg
2b3bbde6da
[String] Fix string conversion for -0.0 float values. 2023-09-05 11:32:55 +03:00
Jcrespo
528a76486c Add inverse hyperbolic functions asinh(), acosh() & atanh()
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
Rémi Verschelde
8edc0b43b9
Merge pull request #78634 from Sauermann/fix-notification-order
Fix `Object::notification` order
2023-08-30 08:44:36 +02:00
Markus Sauermann
c4705a590b Fix Object::notification order
Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.

To fix this some `notification` functions had to add a `p_reversed`
parameter.

This made it necessary to adjust cpp-bindings.

Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
clayjohn
0045dc204c Revert "Implement loading DDS textures at run-time"
This reverts commit 34ab1c8a36.
2023-08-29 14:25:16 +02:00
kobewi
67db4693eb Expose _validate_property() for scripting 2023-08-28 15:18:48 +02:00
Rémi Verschelde
c3fd8752d2
Merge pull request #80612 from akien-mga/scons-disable-exception-handling
SCons: Disable C++ exception handling
2023-08-16 16:56:07 +02:00
Rémi Verschelde
20e24bd2bb
Merge pull request #78529 from Chaosus/string_reverse
Add `String.reverse` method
2023-08-16 16:53:40 +02:00
Rémi Verschelde
3907e53ff6
SCons: Disable C++ exception handling
Upon investigating the extremely slow MSVC build times in #80513, I noticed
that while Godot policy is to never use exceptions, we weren't enforcing it
with compiler flags, and thus still included exception handling code and
stack unwinding.

This is wasteful on multiple aspects:

- Binary size: Around 20% binary size reduction with exceptions disabled
  for both MSVC and GCC binaries.
- Compile time:
  * More than 50% build time reduction with MSVC.
  * 10% to 25% build time reduction with GCC + LTO.
- Performance: Possibly, needs to be benchmarked.

Since users may want to re-enable exceptions in their own thirdparty code
or the libraries they compile with Godot, this behavior can be toggled with
the `disable_exceptions` SCons option, which defaults to true.
2023-08-16 10:23:34 +02:00
Rémi Verschelde
b78d52b693
Merge pull request #75694 from YuriSizov/editor-hot-singleton-interfaces-in-your-area
Make `EditorInterface` accessible as a singleton
2023-08-10 14:53:35 +02:00
Yuri Sizov
951ea2415b Make EditorInterface accessible as a singleton
- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
Rémi Verschelde
835957b1fc
Merge pull request #79980 from bruvzg/fix_test_str_errs
[String] Fix Unicode parsing error message encoding and related JSON tests.
2023-08-09 15:20:16 +02:00
Rémi Verschelde
169a28bd0f
Merge pull request #80362 from Calinou/string-use-unicode-compiletime
Use compile-time Unicode string conversion
2023-08-07 14:55:58 +02:00
Rémi Verschelde
432405a3e1
Merge pull request #79342 from RedworkDE/localize-win-path
Fix `ProjectSettings::localize_path` for Windows paths
2023-08-07 14:45:48 +02:00
Rémi Verschelde
66e40e402a
Merge pull request #79331 from azuloo/translation-server-test-suite
Add a test suite for TranslationServer
2023-08-07 14:45:24 +02:00
Hugo Locurcio
e9f723006a
Use compile-time Unicode string conversion
Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
Marcin Nowak
34ab1c8a36 Implement loading DDS textures at run-time 2023-07-31 21:31:26 +02:00
bruvzg
84a6f0d232 [String] Fix Unicode parsing error message encoding and related JSON tests. 2023-07-28 12:27:01 +03:00
Pedro J. Estébanez
f34d580861 Revert "Implement parallel foreach() for easier multithreading"
This reverts commit e28868e30c.
2023-07-27 13:41:27 +02:00
Yuri Sizov
53ba9ccb19 Merge pull request #72346 from myaaaaaaaaa/disconnect-order
Avoid sorting CallableCustomMethodPointers by their actual address values
2023-07-26 18:39:08 +02:00
RedworkDE
aee1e50b48 Fix ProjectSettings::localize_path for Windows paths 2023-07-26 16:18:31 +02:00
Yuri Sizov
b8a29f71e5 Merge pull request #79444 from Miguel0312/TestInputEvent
Add a test suite to InputEvent
2023-07-21 17:54:35 +02:00
Miguel Pereira
c2ad5ca435 Added tests to InputEvent 2023-07-17 17:48:34 +02:00
Yuri Sizov
3d04a22d7c
Merge pull request #79103 from AThousandShips/array_slice_range
Fix range error for `Array.slice`
2023-07-17 16:48:48 +02:00
Maxim Kulkin
058604f5b8 Fix crash when saving resources with circular references
When saving resources, marking of already seen resources was
done too late, causing infinite loop traversing referenced resources
and eventual stack overflow. The change marks traversed resource
before descending to it's children, thus when this resource is
encountered again, it is already marked as seen and traversal stops.
2023-07-14 19:20:04 +02:00
Yuri Sizov
2a595c26d9 Merge pull request #72784 from myaaaaaaaaa/parallel-foreach
Implement parallel `foreach()` for easier multithreading
2023-07-14 18:48:49 +02:00
Yuri Sizov
e88934cb74 Merge pull request #74238 from bitsawer/fix_image_convert
Fix `Image.convert()` overwriting custom mipmaps
2023-07-12 17:15:39 +02:00
Yuri Sizov
f6d568b9e4 Merge pull request #66170 from RedMser/json-fix-invalid-escapes
Disallow invalid escape sequences in `JSON.parse`
2023-07-12 15:08:29 +02:00
azuloo
dd0bd90865 Add a test suite for TranslationServer 2023-07-11 14:30:53 +03:00
MewPurPur
cc5500f7de Fix erroneous pad_zeros warning 2023-07-08 16:16:01 +03:00
Ninni Pipping
7752a0d8d1 Fix range error for Array.slice 2023-07-07 23:19:42 +02:00
RedMser
427b293c7d Disallow invalid escape sequences in JSON.parse 2023-06-30 21:28:36 +02:00
Rémi Verschelde
100082b3ac
Merge pull request #74760 from lassade/unicode-err-uses-replacement-char
Don't append non unicode scalar values on the string, instead use the unicode replacement char
2023-06-22 18:30:04 +02:00
Yuri Roubinski
230385b587 Add String.reverse method 2023-06-21 20:40:48 +03:00
angel-721
ab4e89ecde
Add HTTPClient unit tests 2023-06-21 11:53:55 +02:00
myaaaaaaaaa
5cc961627d Avoid sorting CallableCustomMethodPointers by their actual address values 2023-06-20 08:40:01 -04:00
Rémi Verschelde
867ea7fe59
Merge pull request #74730 from MarioLiebisch/fix-74726
Fix read-only dictionaries adding missing keys
2023-06-19 21:38:38 +02:00
andybarcia
553f4f8dce
Improve error reporting when parsing CSV translation file
Fixes #46682.

Also fix unit test suite to separate generic FileAccess CSV testing
from using CSV as translation. And add more CSV translation tests.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-19 12:47:44 +02:00
Rémi Verschelde
1a62f1e4fc
Merge pull request #74741 from vnen/variant-not-for-everyone
Allow boolean operators for all Variant types
2023-06-18 16:28:10 +02:00
MewPurPur
a8412c12da Standardize and Optimize blue robot SVG
Co-authored-by: Andre Vallestero <39736205+AndreVallestero@users.noreply.github.com>
2023-06-12 18:12:40 +02:00
myaaaaaaaaa
e28868e30c Implement parallel foreach() for easier multithreading 2023-06-09 08:27:32 -04:00
Kory Postma
c8cac39446 Grayscale fix for Image::premultiply_alpha() and Image::convert(FORMAT_L8) while using REC.709, with added test case 2023-05-27 18:01:44 -05:00
myaaaaaaaaa
c996863464 Streamline WorkerThreadPool tests and make them more robust 2023-05-17 17:33:08 -04:00
Rémi Verschelde
863bcd3e2b
Merge pull request #76936 from clayjohn/revert-hsl
Revert "Add API for HSL conversion"
2023-05-12 10:03:21 +02:00
Rémi Verschelde
fd4a06c515
Merge pull request #76906 from lawnjelly/safe_acos4_2
Make acos and asin safe
2023-05-11 13:33:37 +02:00
lawnjelly
50c5ed4876 Make acos and asin safe
A common bug with using acos and asin is that input outside -1 to 1 range will result in Nan output. This can occur due to floating point error in the input.

The standard solution is to provide safe_acos function with clamped input. For Godot it may make more sense to make the standard functions safe.
2023-05-11 08:34:34 +01:00
clayjohn
f83a90192f Revert "Add API for HSL conversion"
This reverts commit 0b7fd664c1.
2023-05-10 17:45:56 -03:00
Rémi Verschelde
703a3ce7ad
Merge pull request #76830 from ajreckof/fix_wrapf_CI_with_too_big_float
fix a test for wrapf with signed 32-bit float
2023-05-10 10:20:03 +02:00