Commit Graph

823 Commits

Author SHA1 Message Date
Rémi Verschelde
730ef374b4
Merge pull request #88652 from RobProductions/fix-hover-margin
Fix editor hover style margins when Draw Extra Borders is enabled
2024-02-27 10:17:34 +01:00
Raul Santos
40b7dd0cf3
C#: Add deprecated message to generated bindings
Uses the `DocData` deprecated message in the C# `[Obsolete]` attribute added to deprecated members.
2024-02-23 20:30:36 +01:00
Matt Enad
f75cffcd46 Fix hover style margin with extra borders enabled
The content margins for FlatMenuButton and RunBarButton are now handled correctly when the "Draw Extra Borders" user option is enabled
2024-02-21 21:36:48 -05:00
Rémi Verschelde
c6d091e0f3
Merge pull request #87253 from van800/van800/analyser
Provide a roslyn analyzers corresponding to the GD0001 and GD0002
2024-02-21 15:22:54 +01:00
Ivan Shakhov
00dc19585b provide analyser corresponding to the GD0001 and GD0002, add ClassPartialModifierAnalyzerFix, and tests
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-02-21 12:35:28 +03:00
Rémi Verschelde
aeaec000fc
Merge pull request #88495 from paulloz/dotnet/test-and-fix-exports-diagnostics
[.NET] Test and fix exports diagnostics
2024-02-21 07:43:08 +01:00
Rémi Verschelde
00f6c97610
Merge pull request #80343 from raulsntos/dotnet/warnings/RS2008
C#: Add analyzer release tracking
2024-02-20 23:59:39 +01:00
Rémi Verschelde
1aab6e96b9
Merge pull request #87133 from Repiteo/dotnet/enforce-globalization-rules
C#: Enforce globalization code quality rules
2024-02-20 20:04:30 +01:00
Rémi Verschelde
9e9dcdbba4
Merge pull request #86378 from RobProductions/update-hover-styling
Add hover highlight to main editor buttons
2024-02-20 19:34:40 +01:00
Thaddeus Crews
000d12d237
C#: Enforce Globalization code quality rules 2024-02-20 11:15:12 -06:00
Paul Joannon
88ad4e6c24
Add tests and fix exports diagnostics
- Add tests for the following diagnostics: GD0101, GD0102, GD0103, GD0104, GD0105, GD0106, GD0107.
- Fix GD0101 not being reported any more (was filtering static classes before reporting).
- Fix GD0107 not preventing `Node` members from being exported from not-`Node` types.
2024-02-20 11:24:41 +01:00
Raul Santos
f685c69bd4
C#: Add analyzer release tracking
Fixes diagnostic RS2008.
2024-02-19 19:47:40 +01:00
Ivan Shakhov
703c34a788 Bump Rider.PathLocator nuget version, which provides a fix for detecting Rider installations 2024-02-19 21:04:28 +03:00
Raul Santos
fe280ef9ae
C#: Various fixes to generic scripts
- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed.
- Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts.
- Add tests for the new diagnostic GD0003.
2024-02-19 06:33:13 +01:00
Rémi Verschelde
9f48330c3f
Merge pull request #88469 from paulloz/dotnet/cleaner-diagnostic-rules
[.NET] Clean diagnostic rules
2024-02-19 00:08:30 +01:00
Paul Joannon
5981886fb7
Clean diagnostic rules
Move the following diagnostics into static readonly fields: GD0101, GD0102, GD0103, GD0104, GD0105, GD0106, GD0107, GD0201, GD0202, GD0203, GD0301, GD0302, GD0303, GD0401, GD0402.

To be more consistent, the titles for the following diagnostics were modified: GD0101, GD0105, GD0106, GD0302, GD0303, GD0401, GD0402. A subsequent update of the documentation repo is needed.

Tests for the following diagnostics were created: GD0201, GD0202, GD0203.
2024-02-18 16:47:20 +01:00
Raul Santos
dcb411daee
C#: Fix building OpenVisualStudio executable
Since moving the TFM to .NET Core we need to add some configuration to cross-compile a Windows executable from Linux.
2024-02-18 05:40:06 +01:00
Rémi Verschelde
ccd9cefa8e
Merge pull request #87137 from /dotnet/nullable-godot-tools 2024-02-17 18:31:37 +01:00
Matt Enad
5b5de0e167 Add hover highlight to main editor buttons
Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
2024-02-16 14:49:44 -05:00
Raul Santos
7b348708e8
C#: Use SymbolEqualityComparer
Use `SymbolEqualityComparer` to compare symbols and fix `RS1024` warning.
2024-02-14 17:33:06 +01:00
Thaddeus Crews
3314f8cc65
C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
Rémi Verschelde
7d89f557f3
Merge pull request #88238 from shana/cs-export-fix-output-files
C#: Fix processing exclusions during export
2024-02-12 23:29:47 +01:00
Andreia Gaita
2f10f7bed4 Fix processing exclusions during export 2024-02-12 11:51:05 +01:00
Raul Santos
5815d1c8c8
Improve handling of generic C# types
- Create CSharpScript for generic C# types.
  - `ScriptPathAttributeGenerator` registers the path for the generic type definition.
  - `ScriptManagerBridge` lookup uses the generic type definition that was registered by the generator.
  - Constructed generic types use a virtual `csharp://` path so they can be registered in the map and loaded as if there was a different file for each constructed type, even though they all share the same real path.
  - This allows getting the base type for a C# type that derives from a generic type.
- Shows base scripts in the _Add Node_ and _Create Resource_ dialogs even when they are generic types.
  - `get_global_class_name` implementation was moved to C# and now always returns the base type even if the script is not a global class (this behavior matches GDScript).
- Create `CSharpScript::TypeInfo` struct to hold all the type information about the C# type that corresponds to the `CSharpScript`, and use it as the parameter in `UpdateScriptClassInfo` to avoid adding more parameters.
2024-02-08 18:31:13 +01:00
Paul Joannon
9d283063a0
Fix C# "out of sync" notice with external editors
Change what triggers our re-evaluation of the last valid build datetime stored internally.
Move that datetime in `BuildManager`.
2024-02-07 21:26:32 +01:00
Rémi Verschelde
acde2a81ff
Merge pull request #84640 from aaronfranke/gravity-get
Expose a method to get gravity for any physics body
2024-02-05 14:48:31 +01:00
Nông Văn Tình
d81c9c32c5 Fix incorrect condition for error filtering
Fixes: #87643

The original condition stopped immediately after checking for 'searchText' in the 'Message' field, resulting in premature termination of subsequent checks. This fix ensures that all relevant conditions are appropriately evaluated before determining the filtering outcome.

Additionally, accompanying changes include improved code readability for better comprehension. This adjustment enhances the maintainability of the error filtering mechanism, contributing to a more robust codebase overall.
2024-01-31 23:01:37 +07:00
Aaron Franke
aed5ea9460
Expose a method to get gravity for any physics body 2024-01-30 23:57:38 -06:00
Rémi Verschelde
736696b533
Merge pull request #87679 from raulsntos/dotnet/remove-unused
C#: Remove unused code
2024-01-30 17:48:07 +01:00
Raul Santos
82380ec700
C#: Remove unused code
- Remove `AotBuilder` that was used for MonoAOT in 3.x.
- Remove `PlaySettings` that was used for IDE support in 3.x.
- Remove `ApiAssembliesInfo` that was used for Project generation in 3.x.
- Remove pieces of the old iOS support from 3.x.
2024-01-28 16:09:59 +01:00
Rémi Verschelde
563e385810
Merge pull request #87526 from zaevi/fix_csharp_gc
C#: Fix incorrect GC handle for non-instantiable types.
2024-01-26 11:47:25 +01:00
Rémi Verschelde
85b2c947b2
Merge pull request #87518 from paulloz/dotnet/fix-warnings
Clean a number of C# warnings
2024-01-26 11:46:37 +01:00
Paul Joannon
46b3096570
Clean a bunch of C# warnings
- `[Obsolete]` tag generated in the middle of documentation comments
- Potential `null` values in generators
- Obsolete call to `GetEditorInterface()`
- We don't want `Godot.Collections.Array` to end with `Collection`
- A few culture specifications and use of `AsSpan` instead of `SubString` in `StringExtensions`
- Disable CA1716 in GodotSharp
2024-01-26 09:38:33 +01:00
Zae
201e946741 C#: Fix incorrect GC handle for non-instantiable types. 2024-01-25 02:40:08 +08:00
Alberto Vilches
692412562d C#: Fix to allow usage of [MustBeVariant] in generic typed attributes 2024-01-21 22:29:29 +01:00
Yuri Sizov
c027aecc2e Merge pull request #86676 from rune-scape/sparse-script-reload
GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
Yuri Sizov
7351b5704a Merge pull request #86528 from avilches/must-be-variant-tests
Add unit tests for C# diagnostic analyzers
2024-01-17 18:52:45 +01:00
Yuri Sizov
95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Alberto Vilches
7a90c56c00 C# Add test suite for Diagnostic Analyzers: GlobalClass and MustBeVariant 2024-01-15 11:31:12 +01:00
Rémi Verschelde
3dcf9059ae
Merge pull request #86454 from Repiteo/c#-upgrade-TFMs
C#: Upgrade TFM for `net472` and some `netstandard2.0` projects
2024-01-11 17:37:19 +01:00
Rémi Verschelde
ba96dbb49a
Merge pull request #85460 from van800/master
Bump the `JetBrains.Rider.PathLocator` PackageReference to 1.0.8
2024-01-11 17:36:04 +01:00
Rémi Verschelde
8a6debd71e
Merge pull request #86592 from emklasson/fix_gd0103_link
Fix typo in GD0103 error link
2024-01-10 12:03:29 +01:00
Thaddeus Crews
7a06390552
C#: Upgrade TFM for net472 and some netstandard2.0 projects 2024-01-06 09:14:33 -06:00
Rémi Verschelde
11d1844e66
Merge pull request #85869 from paulloz/dotnet-warning-out-of-date-properties
.NET: Add a warning in the inspector when properties might be out of sync
2024-01-03 15:43:41 +01:00
rune-scape
cde478bda6 Hot-reload only changed scripts 2024-01-02 17:56:52 -08:00
Mikael Klasson
a2b183067c fix: use correct number in GD0103 link 2023-12-27 20:30:59 +09:00
Paul Joannon
0818d015db
Inspector ⚠️ when C# props might be out of date 2023-12-22 23:27:13 +01:00
Yuri Sizov
c8d0325a93 Merge pull request #82955 from paulloz/testing-source-generators
Add unit tests for C# source generators
2023-12-19 20:32:26 +01:00
Paul Joannon
b352bdc8cb
Add tests for source generators
- Bootstrap xUnit project to test source generators
- Implement source generator tests
- Better tests structure (put test data in cs files)
- Enable `ScriptSerializationGeneratorTests`
- Enable `ScriptPathAttributeGeneratorTests`
- Fix `NesterClass` -> `NestedClass`
- Use `Path.Combine` when dealing with paths
- Copy test data to the output directory
2023-12-19 18:26:52 +01:00
Thaddeus Crews
a0db88335a
Implement function to throw on null pointers
• Specifically: checks if ptr == IntPtr.Zero
2023-12-17 08:52:20 -06:00