Marcelo Fernandez
a9c5895c16
Implemented borderless fullscreen code on OSX.
2017-07-02 23:40:44 -03:00
volzhs
6ed2b0eabc
Update visibility icon properly
2017-07-03 00:27:27 +09:00
BastiaanOlij
7ddf3d6cc4
On OSX export to DMG and optionally code sign the app bundle
2017-07-02 21:23:33 +10:00
Rémi Verschelde
bb6e73f9c1
EditorNameDialog: Remove unnecessary move_child
...
Fixes #9377 .
2017-07-02 12:50:27 +02:00
Rémi Verschelde
71f6c96288
Script editor help: Prevent loading empty instances from layout
2017-07-02 12:31:34 +02:00
Marc Gilleron
c4564233a8
Added Curve preview thumbnail
2017-07-02 01:52:47 +02:00
Rémi Verschelde
0ffb70f0bb
Merge pull request #9463 from bojidar-bg/9461-fix-backcompat
...
Readd tilemap's shape_transform and bugfixes
2017-07-01 21:34:19 +02:00
Andreas Haas
bb9daaccff
Animation Editor: Fix trying to stop playback without player.
...
Fixes #9280
2017-07-01 20:26:41 +02:00
Bojidar Marinov
88ae942029
Readd shape_offset as an editor-only and backcompat property
2017-07-01 20:58:35 +03:00
Bojidar Marinov
4d2642b666
Readd tilemap's shape_transform and bugfixes
...
This reverts commit a808f53020
.
2017-07-01 20:56:51 +03:00
Poommetee Ketson
003a49eb66
SceneTab: MMB or double LMB to create new scene
2017-07-01 23:23:16 +07:00
Juan Linietsky
2ee86c773a
Merge pull request #9461 from godotengine/revert-9454-9409-fix-collisionshape2d-return
...
Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them"
2017-07-01 13:02:36 -03:00
Juan Linietsky
a808f53020
Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them"
2017-07-01 13:02:04 -03:00
Andreas Haas
8e8e4b30e5
Script create diag: Show extensions for currently selected language only.
2017-07-01 15:19:34 +02:00
Rémi Verschelde
3d4aa94cf1
Merge pull request #9455 from akien-mga/buildsystem-fixes
...
Buildsystem: Improve detect.py readability and fix issues
2017-07-01 08:45:34 +02:00
Rémi Verschelde
e91a267a7c
Buildsystem: Improve detect.py readability and fix issues
...
Tried to organize the configure(env) calls in sections, using the same order
for all platforms whenever possible.
Apart from cosmetic changes, the following issues were fixed:
- Android: cleanup linkage, remove GLESv1_CM and GLESv2
- iPhone: Remove obsolete "ios_gles22_override" option
- OSX:
* Fix bits detection (default to 64) and remove obsolete "force_64_bits" option
(closes #9449 )
* Make "fat" bits argument explicit
- Server: sync with X11
- Windows: clean up old DirectX 9 stuff
- X11:
* Do not require system OpenSSL for building (closes #9443 )
* Fix typo'ed use_leak_sanitizer option
* Fix .llvm suffix overriding custom extra_suffix
2017-07-01 08:20:51 +02:00
Juan Linietsky
2a3e00c8c7
-Many fixes to VisualScript, fixed property names, etc.
...
-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30 21:35:05 -03:00
Rémi Verschelde
e2e73ec906
Merge pull request #9448 from Noshyaar/pr1
...
EditorNode: request attention when quit while minimized
2017-06-30 19:15:04 +02:00
Rémi Verschelde
28c21b6c24
Merge pull request #9454 from bojidar-bg/9409-fix-collisionshape2d-return
...
Fix Tileset/tilemap issues related to my adding of one-way collisions to them
2017-06-30 19:12:34 +02:00
Rémi Verschelde
cb59236ce9
Disable etc2comp and tinyexr modules on non-tools build
...
They are not necessary in such configuration, and require C++11
and (on Android) the STL.
Fixes #9273 .
2017-06-30 18:16:38 +02:00
Bojidar Marinov
80356f925c
Fix #9409 , fixup #9370 ; tileset now has shape transform instead of offset
...
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409)
Fix a misplaced ++ operator. (9370)
Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-30 19:01:20 +03:00
Poommetee Ketson
bbcf999e99
EditorNode: request attention when quit while minimized
2017-06-30 08:16:29 +07:00
Poommetee Ketson
a7ff7af8ae
EditorNode: mark opened deleted scenes as unsaved
2017-06-30 00:55:29 +07:00
Jia Wang
098a888ec0
Workaround for IME and echo events on Linux:
...
Request detectable auto-repeat (Require XKB extension) to support
echo events and IME at the same time. Fixes #29 , #7106 and #9381 .
2017-06-29 19:26:06 +08:00
Juan Linietsky
198bd9db02
Merge pull request #9437 from robertdhernandez/NinePatch-HTML5-Fix
...
[3.0] Fixed NinePatches not working on HTML5
2017-06-28 21:20:39 -03:00
Robert Hernandez
ffe8f8ca21
Fixed NinePatches not working on HTML5
2017-06-28 19:17:59 -04:00
Juan Linietsky
db3b05d289
Reworked translation system
...
-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
2017-06-28 17:01:35 -03:00
Rémi Verschelde
9e54e1f34f
Merge pull request #7947 from RandomShaper/fix-vis-notifier-2d
...
Fix VisibilityNotifier2D viewport offset issue
2017-06-28 12:25:08 +02:00
Rémi Verschelde
82298e989a
Merge pull request #9416 from marcelofg55/master
...
Implemented borderless window code for OSX.
2017-06-28 07:51:52 +02:00
Rémi Verschelde
f59430beef
Merge pull request #9419 from eska014/native-run
...
Subtle native-run buttons
2017-06-28 07:51:36 +02:00
Rémi Verschelde
7fad30fb9a
Merge pull request #9424 from vnen/fix-import-plugin
...
Fix filesystem update for import plugins
2017-06-28 07:49:37 +02:00
George Marques
9c0aa7f6ff
Merge pull request #9428 from Noshyaar/master
...
Fix build error on master, commit aaf6ae3
2017-06-28 01:11:50 -03:00
Poommetee Ketson
0200507387
Fix build error on master
2017-06-28 10:41:43 +07:00
Juan Linietsky
aaf6ae3f15
Merge pull request #9425 from Zylann/curve_iteration3
...
Fix curve saving, refined undo/redo
2017-06-27 21:46:43 -03:00
Marc Gilleron
6c1ab2098f
Fix curve saving, refined undo/redo
2017-06-28 02:43:30 +02:00
George Marques
0e80dc88ad
Fix filesystem update for import plugins
2017-06-27 20:49:28 -03:00
Marcelo Fernandez
fd7976ddd7
Implemented borderless window code for OSX.
2017-06-27 16:57:28 -03:00
L. Krause
a2fd89bbe2
Hide HTML5 native-run icon without runnable preset
2017-06-27 21:06:43 +02:00
L. Krause
92367968e7
Use custom native-run icons for Android and HTML5
2017-06-27 21:06:26 +02:00
Rémi Verschelde
6fd4311c27
Change default color of script editor text selection
...
Supersedes and closes #9388 .
2017-06-27 20:47:32 +02:00
George Marques
3509acd415
Fix active plugins property name
2017-06-27 10:53:51 -03:00
Juan Linietsky
51442988b1
Merge pull request #9404 from Zylann/curve_improvement
...
Curve improvement
2017-06-27 07:53:52 -03:00
mdraw
070384c9c9
docs: Correct xform descriptions in class_basis
2017-06-27 08:59:08 +02:00
Rémi Verschelde
72bf46649e
Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
...
Better user experience with external text editors.
2017-06-27 08:15:54 +02:00
Rémi Verschelde
460ec3344e
Merge pull request #9413 from Noshyaar/pr-save1
...
Clean up redundancy in scene save confirmation
2017-06-27 08:12:55 +02:00
geequlim
6687484958
Better user expirence with external text editors.
...
Implements open_in_external_editor for subclasses of ScriptLanguage.
Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
2017-06-27 12:55:16 +08:00
Poommetee Ketson
090ddada46
Clean up redundancy in scene save confirmation
2017-06-27 11:08:16 +07:00
Juan Linietsky
3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
...
-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00
Rémi Verschelde
90592ccf03
Fix regression in dc18432015
...
Closes #9407 .
2017-06-27 00:57:18 +02:00
Rémi Verschelde
f28f2b6ce8
Merge pull request #9402 from nunodonato/selectimportagain
...
Update import dock when editing a resource from the inspector
2017-06-27 00:09:24 +02:00