Fabio Alessandrelli
e6a069119b
Add missing EMWSServer::poll function.
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Empty of course as server is not supported in HTML5, but the symbol must
be defined.
2018-10-23 12:49:24 +02:00
Fabio Alessandrelli
bafcde805c
Remove unneeded strncpy in lws_client.
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Pass the String buffer directly, lws_client_connect_via_info will copy
them for us.
2018-10-23 12:31:47 +02:00
Maarten Heremans
cf09952b6b
Fixes crash when loading *.escn resources with gdnative #20141
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The issue is that ResourceFormatLoaderText is a singleton. It was created in a faulty way in
ResourceFormatLoaderNativeScript::load
It was created on the stack, which caused the static singleton pointer to be overwritten. This
causes then segmentation faults if the singleton is used later on.
IMO singleton creation needs to made safer to avoid other similar issues in the future.
2018-10-22 16:45:02 +02:00
Mads Ynddal
16c0c037c8
Removed undeclared and unused variable, which caused a compile error
2018-10-21 21:55:30 +02:00
Dualtagh Murray
b902a2f2a7
Fixing warnings generated by MSVC
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Fixes #22684 .
2018-10-19 11:45:24 +02:00
Ignacio Etcheverry
6312f18f8e
Merge pull request #23128 from neikeq/bb
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Make sure API assemblies are up to date at startup
2018-10-19 00:24:15 +02:00
Ignacio Etcheverry
00f758099b
Make sure API assemblies are up to date at startup
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- If there is a solution and C# project at startup, make sure API assemblies are up to date.
- Fix prebuilt assemblies only being used when building the game project, and not in other instances.
2018-10-19 00:13:15 +02:00
Ignacio Etcheverry
2adef1e52f
Fix prefix erasing for the generated C# enum constants
2018-10-18 20:11:11 +02:00
Ignacio Etcheverry
23ae64b15e
C#: Optimize struct marshalling
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- We no longer box struct to return them from internal calls.
- Use reinterpret_cast if the managed struct layout is the same as the native struct.
2018-10-17 22:36:26 +02:00
Ignacio Etcheverry
eeaa9124af
C# API: Hide method bind fields from debugger
2018-10-16 17:22:27 +02:00
Rémi Verschelde
155652908a
Merge pull request #23018 from lupoDharkael/parse-bug
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GDScriptTokenizer: Fix token_names order
2018-10-16 13:30:58 +02:00
Rémi Verschelde
5d5e591ba1
Merge pull request #22991 from Paulb23/type_syntax_highlighting_fixes
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Fix types highlighting outside of function args and var declarations, issues 22029,21638
2018-10-16 13:23:05 +02:00
Rémi Verschelde
32afd19541
Merge pull request #22548 from fire/visualscript_whitespace
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Visualscript search fixes
2018-10-16 12:54:43 +02:00
lupoDharkael
039e3e295a
GDScriptTokenizer: Fix token_names order
2018-10-14 23:34:53 +02:00
Paulb23
49dc1ec749
Fix types highlighting outside of function args and var declarations, issues 22029,21638
2018-10-13 17:52:25 +01:00
K. S. Ernest (iFire) Lee
47b42787e3
Make visualscript search better.
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* There were spaces unequally inside the function definitions.
* camelcase_to_underscore() should also work for numbers inside of the camel case.
* Removed the builtin concept
* Capitalize descriptions from methods too.
* Match the visual script functions by removing the empty arguments "( )"
* Add some test cases
2018-10-11 14:22:40 -07:00
the 8th mage
d3fc5e6c89
Fixed the problem with vector3 constructor
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Whenever there's a port change that may change the inputs, the default inputs will be recalculated.
Moving the update port loop into its own function.
Signed-off-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2018-10-11 12:21:05 -07:00
Ignacio Etcheverry
e6cfaa18ca
Merge pull request #22865 from neikeq/issue-22854
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Check if directory exists before trying to delete it
2018-10-08 23:33:25 +02:00
Ignacio Etcheverry
3a9b23bcc2
Check if directory exists before trying to delete it
2018-10-08 23:03:58 +02:00
J08nY
56005772cd
Fix multi-statement macro call not being covered.
2018-10-08 12:31:28 +02:00
Rémi Verschelde
b17e71b6e5
Merge pull request #22808 from KellyThomas/vector-one
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Add ONE constants to Vector2 and Vector3
2018-10-07 18:57:27 +02:00
Rémi Verschelde
604810f611
Merge pull request #22771 from guilhermefelipecgs/fix_inspector_preview
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Fix inspector preview
2018-10-07 16:31:57 +02:00
Kelly Thomas
b150ceb62c
Update class documentation xml
2018-10-07 21:57:26 +08:00
Guilherme Felipe
a9ec69663f
Fix inspector preview
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Remove script preview to inspector dock
2018-10-07 10:41:56 -03:00
Fabio Alessandrelli
d65afb2c74
Fix LWSClient connect_to_host string termination.
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Coming from strncpy might get you a non-NULL terminated buffer.
The solution, if you accept trunction, is to give one less byte to
strncpy and manually set the last char in the buffer to '\0'.
If the source string is shorter, than the buffer is padded with '\0'
automatically.
2018-10-07 14:50:14 +02:00
Rémi Verschelde
22181d0a3f
Merge pull request #22759 from AndreaCatania/pyfix
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Some physics fixes for 3.1
2018-10-07 11:01:34 +02:00
Ignacio Etcheverry
c1dad2ae2d
C# bindings generator fixes
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- Fix unused bool local for MonoBoolean argument.
- Append U to API hashes. Fixes warning: 'integer constant is so large that it is unsigned'
2018-10-07 11:00:05 +02:00
Rémi Verschelde
44d82b3a07
Merge pull request #22752 from aaronfranke/equals-redundant
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Remove redundant "== true" and "== false" code
2018-10-07 10:58:45 +02:00
Rémi Verschelde
e214f1b536
Merge pull request #22812 from neikeq/issue-22781
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Mono: Fix crash on NodePath/RID disposal during Godot shutdown
2018-10-07 10:25:42 +02:00
Andrea Catania
15305ec91f
Optimitzed area overlap checks
2018-10-07 07:14:38 +02:00
Ignacio Etcheverry
b63e518ce9
Mono: Fix crash on NodePath/RID disposal during Godot shutdown
2018-10-06 23:00:18 +02:00
Aaron Franke
4f7b33cdcf
Remove redundant "== false" code
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Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00
Aaron Franke
37386f112b
Remove redundant "== true" code
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If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
Andrea Catania
7d681274f8
Improved code that handles collision shapes, fixes #21945
2018-10-06 16:50:10 +02:00
George Marques
6c9b1a5db2
Fix compiler warnings in GDScript module
2018-10-06 09:41:31 -03:00
Rémi Verschelde
9fc7d89f5e
Merge pull request #22796 from KoderaSoftwareUnlimited/fix-segfault-mouse-move-related
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Reverts warning fix on release builds that caused segfault in release build
2018-10-06 13:38:04 +02:00
Mariusz Chwalba
99d9af4fba
Revert cause of #22794
2018-10-06 13:26:22 +02:00
Rémi Verschelde
3d91af282e
Merge pull request #22773 from KellyThomas/docs-links
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[Docs] Fix some broken links
2018-10-06 12:04:08 +02:00
Juan Linietsky
f12cb82e0f
Fixes to baker, restored xatlas and fixed bake options.
2018-10-05 19:00:32 -03:00
Kelly Thomas
b1ab7b4acf
[Docs] Fix some broken links
2018-10-06 04:20:16 +08:00
Marc Gilleron
c1bba054e6
Don't delete FileAccess when it is null
2018-10-05 20:24:28 +01:00
Rémi Verschelde
f5a77f7bdd
Merge pull request #22769 from neikeq/issue-22765
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Fix C# API assembly build errors in generics
2018-10-05 20:04:37 +02:00
Ignacio Etcheverry
b5aa5bca12
Fix C# API assembly build errors in generics
2018-10-05 19:39:11 +02:00
Ignacio Etcheverry
9475e86078
Fix build error for windows mono export templates
2018-10-05 17:47:34 +02:00
Rémi Verschelde
6bc18042c2
Merge pull request #22760 from zochris/loosen-generic-guard
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Loosen generic guard on some methods
2018-10-05 16:25:20 +02:00
Rémi Verschelde
aa85b7ed62
Merge pull request #22688 from neikeq/lotsofgoodies
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Mono: Editor and export template dependencies and fixes
2018-10-05 16:24:21 +02:00
zochris
4a11864968
loosen generic guard on method for ResourceLoader
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For more details see #22658
2018-10-05 15:32:33 +02:00
Andrea Catania
5328dcb7bb
Improved trimesh stability
2018-10-05 15:15:54 +02:00
zochris
b84992e374
loosen generic guard on Node extension methods
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For more details see #22658
2018-10-05 15:06:05 +02:00
Andrea Catania
62fc66291b
Removed wrong equal vertex thresold to GJK solver
2018-10-05 10:51:24 +02:00