Marcel Admiraal
6c3be2ca74
Fix Visual Studio throwing C4146 warning.
2019-11-18 15:14:04 +00:00
Rémi Verschelde
3c83137771
Merge pull request #33662 from touilleMan/issue-30577
...
Add singleton_name field to autogenerated json api
2019-11-16 23:00:07 +01:00
Rémi Verschelde
e9f905dccc
Merge pull request #33637 from madmiraal/fix-c4334-warning
...
Fix Visual Studio throwing C4334 warning.
2019-11-16 22:55:09 +01:00
Rémi Verschelde
53bc47a4da
Merge pull request #33643 from Calinou/visual-script-multiply-sign
...
Use the Unicode "multiply" sign for the "A x B" visual script node
2019-11-16 22:54:41 +01:00
Rémi Verschelde
c9782b0e97
Merge pull request #33645 from Calinou/graphedit-ctrl-toggle-snapping
...
Make holding Ctrl toggle snapping in GraphEdit
2019-11-16 22:54:17 +01:00
Rémi Verschelde
f392c4ea7a
Merge pull request #33658 from NeoSpark314/rename_ext_msaa
...
Rename External MSAA to AndroidVR MSAA
2019-11-16 22:52:51 +01:00
Rémi Verschelde
6cde380cee
Merge pull request #33603 from neikeq/ばか
...
Mono/C#: WebAssembly and initial AOT support
2019-11-16 22:44:13 +01:00
Emmanuel Leblond
03e1568aeb
Add singleton_name field to autogenerated json api
2019-11-16 20:29:54 +01:00
Holger Dammertz
1b9c2ec92e
Rename External MSAA to AndroidVR MSAA
...
A new external MSAA setting was introduced in https://github.com/godotengine/godot/pull/33518
that fixed issues on GLES2 and Oculus Mobile VR. To avoid misunderstanding it was suggested
by @BastiaanOlij and discussed on discord to rename it to AndroidVR.
2019-11-16 15:36:43 +01:00
Hugo Locurcio
72b31aafc4
Make holding Ctrl toggle snapping in GraphEdit
...
This affects the visual script and visual shader editors as well.
2019-11-15 19:34:44 +01:00
Hugo Locurcio
08b4671e03
Use the Unicode "multiply" sign for the "A x B" visual script node
2019-11-15 19:06:53 +01:00
Marcel Admiraal
8fa72a20f3
Fix Visual Studio throwing C4334 warning.
2019-11-15 14:11:12 +01:00
Rémi Verschelde
98caeb635c
Merge pull request #33632 from lupoDharkael/ternary-check
...
Parser: Check all the arguments of the ternary operator
2019-11-15 13:31:32 +01:00
Rémi Verschelde
fea3890e1e
Merge pull request #33635 from akien-mga/emscripten-fix-1.39.1-support
...
HTML5: Fix support for Emscripten 1.39.1+
2019-11-15 10:20:47 +01:00
Rémi Verschelde
e9e2a4b044
HTML5: Fix support for Emscripten 1.39.1+
...
A change in upstream Emscripten 1.39.1+ made our buildsystem error
out where it was previously only issuing a warning:
```
[ 5%] Linking Static Library ==> main/libmain.javascript.opt.bc
shared:WARNING: Assuming object file output in the absence of `-c`, based on output filename. Please add with `-c` or `-r` to avoid this warning
Ranlib Library ==> main/libmain.javascript.opt.bc
/opt/emsdk/upstream/bin/llvm-ranlib: error: unable to load 'main/libmain.javascript.opt.bc': file too small to be an archive
```
As advised on emscripten-core/emscripten#9806, we should be using
`emar` here to create the static library and not `emcc`.
This was apparently done to workaround Emscripten issues in the past,
but evidently this is no longer necessary.
The rest of the `env` redefinitions should probably be re-assessed
against the current state of Emscripten.
Fixes #33374 .
2019-11-15 09:39:19 +01:00
Ignacio Etcheverry
8cbe4a3db4
Make C# internal calls return structs as ref parameters
...
The Mono IL interpreter's WebAssembly to native trampolines don't support passing structs by value, so we need to do it this way.
Also now we pass and return long, ulong, float and double as ref parameters as well. This is due to missing trampolines for float and long types. This is likely a temporary workaround that will be reverted in the future. The correct solution would be to patch 'mono/mini/m2n-gen.cs' when building the Mono runtime for WASM in order to generate the trampolines we need.
2019-11-15 03:22:25 +01:00
Ignacio Etcheverry
2b67924a0b
Mono/C#: Initial exporter support for AOT compilation
2019-11-15 03:22:18 +01:00
lupoDharkael
9254961297
Parser: Check all the arguments of the ternary operator
2019-11-15 01:29:18 +01:00
Rémi Verschelde
d1f8fd6384
Merge pull request #33607 from Calinou/orbit-modifier-always-alt
...
Always allow Alt as an orbit modifier in the 3D editor
2019-11-14 20:14:36 +01:00
Hugo Locurcio
1e28571d82
Always allow Alt as an orbit modifier in the 3D editor
...
This makes it easier to navigate in 3D when using a graphics tablet.
This fallback modifier will only be available if no other modifier
is using Alt.
This partially addresses
https://github.com/godotengine/godot-proposals/issues/196 .
2019-11-14 17:40:15 +01:00
Rémi Verschelde
a9fe8a7c3a
Merge pull request #33621 from Calinou/export-runnable-tooltip
...
Add a tooltip to explain what marking a preset as "runnable" does
2019-11-14 15:38:32 +01:00
Hugo Locurcio
bc8236bd39
Add a tooltip to explain what marking a preset as "runnable" does
2019-11-14 15:11:31 +01:00
Rémi Verschelde
f244772028
Merge pull request #33617 from Chaosus/fix_theme_element2
...
Fix incorrect error/matches label color when switching from light to dark theme
2019-11-14 12:38:04 +01:00
Rémi Verschelde
41634199c8
EditorNode: Improve tooltip for pause button
...
Closes #14742 .
2019-11-14 11:44:20 +01:00
Yuri Roubinsky
0ec76d40b4
Fix incorrect error label color when switching from light to dark theme
2019-11-14 13:34:56 +03:00
Rémi Verschelde
a1c396e55c
Merge pull request #33614 from Chaosus/fix_theme_element
...
Fix "matches" label color in light theme
2019-11-14 10:54:59 +01:00
Rémi Verschelde
9d12b0f958
Merge pull request #33608 from groud/disable_ok_button_input_settings
...
Disable ok button if no key is selected when adding event to an action
2019-11-14 10:53:40 +01:00
Rémi Verschelde
9ad1a167fb
Merge pull request #33601 from willnationsdev/nodepath-docs
...
Added more in-depth examples of NodePaths in API docs.
2019-11-14 10:03:49 +01:00
Yuri Roubinsky
facfae3671
Fix "matches" label color in light theme
2019-11-14 09:44:53 +03:00
Gilles Roudière
0287baf078
Disable ok button if no key is selected when adding event to an action
2019-11-13 22:37:06 +01:00
willnationsdev
db0082534c
Added more in-depth examples of NodePaths in API docs.
2019-11-13 15:14:50 -06:00
Ignacio Etcheverry
de7c2ad21b
Mono/C#: WebAssembly support
2019-11-13 21:41:11 +01:00
Rémi Verschelde
14e52f7aee
Merge pull request #33595 from Faless/fix/explain_msg_strip
...
Fix explain message not being stripped in release.
2019-11-13 19:11:01 +01:00
Rémi Verschelde
0132555dfa
Merge pull request #33596 from KoBeWi/sell_tile
...
Make sure tile is selected when selecting TileMap
2019-11-13 15:26:56 +01:00
Tomasz Chabora
f7476359e0
Make sure tile is selected when selecting TileMap
2019-11-13 14:26:37 +01:00
Fabio Alessandrelli
0d7409adfb
Fix explain message not being stripped in release.
...
Messages coming from ERR_EXPLAIN / ERR_*_MSG macros used to strip the
error explanation in release builds and was changed in a recent
refactoring.
This commit restores the old behaviour (fixing release builds).
2019-11-13 14:21:32 +01:00
Rémi Verschelde
d3a852f124
Merge pull request #33591 from zaksnet/fix-string-docs-split
...
Fix split/rsplit docs
2019-11-13 14:03:14 +01:00
Zak
79aca6b0c0
Fix split/rsplit docs
2019-11-13 14:58:19 +02:00
Rémi Verschelde
a439c55eff
Merge pull request #33589 from JFonS/fix_scaled_gizmos
...
Fix broken gizmo interaction when Node is scaled
2019-11-13 13:43:57 +01:00
JFonS
1f623c5a2b
Fix broken gizmo interaction when Node is scaled
2019-11-13 12:22:08 +01:00
Rémi Verschelde
8d7de9a9e9
Merge pull request #33536 from akien-mga/revert-25474-android-gestures
...
Revert "Android : implement InputEventMagnifyGesture and InputEventPanGesture"
2019-11-13 11:14:09 +01:00
Rémi Verschelde
35444576ff
Merge pull request #33576 from merumelu/doc-reload-current-scene
...
Doc: Add return values for SceneTree::reload_current_scene
2019-11-12 23:17:51 +01:00
Rémi Verschelde
da4079f231
Merge pull request #33575 from KoBeWi/zoomset
...
Properly handle zoom when opening tileset editor
2019-11-12 23:17:01 +01:00
IlyaStuurFedorov
fa45fdb5f5
doc: PCKPacker class example code
2019-11-12 23:15:29 +01:00
Rémi Verschelde
30d4c923cb
Merge pull request #32966 from ffaristocrat/fix-hex-parsing
...
Fix base 16 hex literal parsing
2019-11-12 23:04:20 +01:00
Micheál Keane
4b9fd961d6
Fixes #32963 by correctly parsing bin/hex literals
2019-11-12 15:57:38 -05:00
merumelu
3de002db30
Doc: Add return values for SceneTree::reload_current_scene
2019-11-12 16:43:31 +01:00
Tomasz Chabora
1369e00973
Properly handle zoom when opening tileset editor
2019-11-12 16:23:53 +01:00
Rémi Verschelde
62a09a2ee3
Update AUTHORS list
...
New contributors added to AUTHORS:
@kawa-yoiko, @m4gr3d, @QbieShay, @RevoluPowered, @rxlecky
2019-11-12 15:44:25 +01:00
Ignacio Roldán Etcheverry
953f37f49b
Merge pull request #33249 from JoshLee0915/MonoHeadlessServer
...
Added missing server platform checks to template dir and shared lib copy in mono_configure.py
2019-11-12 14:57:29 +01:00