Commit Graph

2135 Commits

Author SHA1 Message Date
Rémi Verschelde
1d3854665f
Merge pull request #83273 from groud/disable_tilemap_navigation
Allow disabling the built-in tilemap navigation
2023-10-13 22:19:48 +02:00
Gilles Roudière
c820c8d1e6 Allow disabling the built-in tilemap navigation 2023-10-13 17:42:28 +02:00
Rémi Verschelde
9957f1ad4e
Merge pull request #83151 from kleonc/tile-map-layer-draw-index-update
Update `TileMap` layer draw index when it's dirty
2023-10-11 18:31:12 +02:00
kleonc
a529bf81b8 Update TileMap layer draw index when it's dirty 2023-10-11 16:55:19 +02:00
Gilles Roudière
a3bfd9b797 Warn users when TileMap is set as Y-sorted but no layer is 2023-10-11 13:44:28 +02:00
QbieShay
c228fe1a0d Particle internal refactor and additions for more artistic control
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: Mew Pur Pur <85438892+MewPurPur@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2023-10-10 20:03:35 +02:00
Rémi Verschelde
72cdb0b4c5
Merge pull request #82393 from jrouwe/body_changed_state
Fix performance regression in RigidBody2D/3D and PhysicalBone3D
2023-10-04 15:35:30 +02:00
bitsawer
12a2177967 Fix notification thread guards 2023-10-02 19:31:54 +03:00
Hugo Locurcio
14f40ec70e
Tweak Gravity Scale property hints to make dragging more useful
This also allows a more precise step.
2023-10-01 20:01:46 +02:00
Jorrit Rouwe
eff7f27c48 Fixed performance regression in godot 4.2 in RigidBody2D/3D and PhysicalBone3D
After change c118256865 the body state is synched 2x, but this is only needed if _integrate_forces is overridden.

Adding this extra if increases the FPS by 2.5% in a heavy physics scene, see: https://github.com/godot-jolt/godot-jolt/discussions/611
2023-09-26 21:19:58 +02:00
Rémi Verschelde
1a7ea4ba50
Merge pull request #82360 from kleonc/tilemap-tile-animation-time-float-error
Fix animated tile time-slice calculation accumulating float errors
2023-09-26 17:52:55 +02:00
Rémi Verschelde
eefe161549
Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
Update PinJoint2D API with angle limits and motor speed
2023-09-26 13:45:07 +02:00
kleonc
20d6a9b2e1 Fix animated tile time-slice calculation accumulating float errors 2023-09-26 12:07:42 +02:00
Dragos Daian
0fcfb07246 Update PinJoint2D API with angle limits and motor speed
add enabled methods for motor and angular limits
use correct name to get joint
update copyright
2023-09-26 10:29:23 +02:00
Rémi Verschelde
7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
Rémi Verschelde
023b6b30c1
Merge pull request #73813 from groud/improve_y_sort_performances
Greatly improve Y-sort performance on TileMaps
2023-09-25 22:47:22 +02:00
smix8
0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Gilles Roudière
30b94bb8ab Improve TileMap Y-sorting performance 2023-09-25 18:49:04 +02:00
A Thousand Ships
e45927b2f2 Replace radians range hint with radians_as_degrees 2023-09-25 08:50:19 +02:00
Rémi Verschelde
04d2aa61a3
Merge pull request #81641 from MewPurPur/bus-go-brrrr-2
Add a `bus_renamed` AudioServer signal
2023-09-17 14:47:29 +02:00
Rémi Verschelde
f4d85d58f7
Merge pull request #80736 from Ughuuu/add-get-rid-to-joints
Expose the `get_rid` method of Joint2D and Joint3D
2023-09-17 14:47:04 +02:00
Rémi Verschelde
4c01c62233
Merge pull request #79182 from MewPurPur/polyline-close
Add closed property to Line2D
2023-09-16 21:20:47 +02:00
MewPurPur
f29b6e73c2 Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
A Thousand Ships
a29416e332 [Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 12:53:06 +02:00
Rémi Verschelde
475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
kleonc
52f8886ad0 Fix TileMap::get_used_rect incorrectly handling empty layers 2023-09-11 10:55:27 +02:00
MewPurPur
e39875a20d Add closed property to Line2D 2023-09-11 11:28:25 +03:00
kobewi
a9f3154da3 Add per-tile flipping and transposing 2023-09-09 00:56:38 +02:00
Gilles Roudière
8c1e28237b Improve TileMap performances by using quadrants only for rendering 2023-09-08 15:33:43 +02:00
Rémi Verschelde
2c0a74a149
Merge pull request #80105 from Sauermann/fix-global-transform
Fix global transform validity for `Node2D` and `Control`
2023-08-28 12:03:53 +02:00
Dragos Daian
f9435b6d72 Expose the get_rid method of Joint2D and Joint3D
update occurance of get_joint

Update documentation as per feedback.

update

update

Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-08-27 00:34:47 +03:00
Yuri Roubinski
7fcb91f077 Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
A Thousand Ships
b060a22719 Pass missing arguments to TileMap::get_used_cells_by_id 2023-08-17 19:55:56 +02:00
Rémi Verschelde
e6e79255ed
Merge pull request #77943 from aaronfranke/mass-dist
Add Mass Distribution, Deactivation, Solver inspector property groups
2023-08-17 12:26:59 +02:00
Rémi Verschelde
ed81c93be7
Merge pull request #80658 from Sch1nken/tilemap-erase-scenes
TileMap: Check for possible scenes to be erased
2023-08-16 09:18:11 +02:00
Rémi Verschelde
132b97c325
Merge pull request #79747 from kleonc/canvas_modulate_fix_updating_logic
Fix `CanvasModulate` logic for modulating the canvas
2023-08-16 09:12:18 +02:00
Sch1nken
7aa90d1667 Check for possible scenes to be erased 2023-08-15 15:17:06 +02:00
Rémi Verschelde
8b3de35c64
Merge pull request #79867 from WhalesState/master
Fix Camera2D is not working inside a MainScreenEditorPlugin
2023-08-14 09:36:06 +02:00
Mounir Tohami
4e4a725fff Fix Camera2D is not working inside EditorPlugin 2023-08-13 22:14:13 +00:00
Markus Sauermann
152572ac38 Fix global transform validity for Node2D and Control
Set global transform to invalid when changing transform
2023-08-08 12:22:55 +02:00
Hugo Locurcio
49b6067aba Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
Aaron Franke
49e0a01bf1
Add Mass Distribution, Deactivation, Solver inspector property groups 2023-08-06 21:26:33 -05:00
Rémi Verschelde
858e8748e8
Fix or workaround recent extension API compatibility issues
- Add compatibility methods for `RenderingDevice::shader_create_from_bytecode`
  and `CodeEdit::get_text_for_symbol_loopup`.
- Silence errors which now have compatibility methods.
- Acknowledge GraphEdit/GraphNode compat breakage, intended and WIP.
2023-08-03 12:07:21 +02:00
Yuri Sizov
9fe9922dd9 Merge pull request #80122 from timothyqiu/rid-id
Fix "a number is required" error when printing RID
2023-08-01 20:04:04 +02:00
Yuri Sizov
e810671116 Merge pull request #79977 from Owl-A/bugfix
Add state sync after call to `_integrate_forces` in `_body_state_changed`
2023-08-01 20:03:47 +02:00
Haoyu Qiu
35f28407d9 Fix "a number is required" error when printing RID 2023-08-01 23:30:21 +08:00
Chinmay Awale
c118256865 added state sync after call to _integrate_forces 2023-08-01 19:03:43 +05:30
kobewi
055b9892d2 Properly clear scene tiles 2023-07-27 01:31:20 +02:00
smix8
69fad39cf5 Add NavigationServer API to enable regions and links
Adds NavigationServer API to enable regions and links.
2023-07-26 01:20:15 +02:00
Yuri Sizov
f6187014ec Merge pull request #79851 from timothyqiu/null-tileset
Fix crash when executing `TileMap.fix_invalid_tiles`
2023-07-24 19:33:55 +02:00
Yuri Sizov
6fb5d9e1e6 Merge pull request #79485 from smix8/tilemap_cell_size_4.x
Set default `cell_size` on new TileMap Layer navigation layer maps
2023-07-24 19:32:50 +02:00
Yuri Sizov
2f4c962929 Merge pull request #79434 from Calinou/2d-editor-allow-float-bone-size
Allow using floating-point bone sizes and outline widths in the 2D editor
2023-07-24 19:32:42 +02:00
Haoyu Qiu
a7ab7e469b Fix crash when executing TileMap.fix_invalid_tiles 2023-07-24 20:01:27 +08:00
smix8
671839d5cd Set default cell_size on new TileMap Layer navigation layer maps
Sets default cell_size on new TileMap Layer navigation layer maps.
2023-07-21 18:02:21 +02:00
Yuri Sizov
7a313318b2 Merge pull request #79645 from adamscott/fix-camera-2d-editor
Fix Camera2D crash when edited scene root is null
2023-07-21 17:54:58 +02:00
kleonc
f12164d311 Fix CanvasModulate logic for updating canvas modulate 2023-07-21 15:33:36 +02:00
Gilles Roudière
d6379e9a93 Move TileMap layers to their own class 2023-07-20 17:23:38 +02:00
Adam Scott
deb45c0cab
Fix Camera2D crash when edited scene root is null 2023-07-18 20:36:40 -04:00
kobewi
de4a3fa151 Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
Hugo Locurcio
a39190a18f
Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.
2023-07-17 12:44:09 +02:00
Hendrik Brucker
7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
Yuri Sizov
0f7625ab46 Merge pull request #76859 from HolonProduction/emission-finished-gpu
Add `finished` signal to GPUParticles
2023-07-14 18:50:56 +02:00
Yuri Sizov
a91f0e6bca Merge pull request #76853 from HolonProduction/emission_finished
Add `finished` signal to CPUParticles
2023-07-14 18:50:51 +02:00
smix8
2512157294 Fix NavigationObstacle2D debug position
Fixes NavigationObstacle2D debug position.
2023-07-12 22:21:58 +02:00
Yuri Sizov
a927b22f65 Merge pull request #77257 from rakkarage/tile_animation_sync
Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
2023-07-12 21:02:31 +02:00
Yuri Sizov
4e66c4cdd9 Merge pull request #77191 from smix8/navigationregion_map_change_4.x
Add NavigationRegion function to change navigation map
2023-07-12 17:15:13 +02:00
HolonProduction
a1c0d206e8 Add finished signal to CPUParticles 2023-07-12 13:45:02 +02:00
HolonProduction
5322e255ad Add finished signal to GPUParticles 2023-07-12 13:29:47 +02:00
Rémi Verschelde
7030ac555f
Merge pull request #79270 from clayjohn/particle-trails-error
Unify error condition for particles trail lifetime
2023-07-10 10:38:34 +02:00
clayjohn
78ecdb17f9 Unify error condition for particles trail lifetime 2023-07-10 10:17:27 +02:00
Rémi Verschelde
7cd92ad023
Merge pull request #78940 from AThousandShips/touch_compat
Add compatibility properties to `TouchScreenButton`
2023-07-08 18:20:39 +02:00
Rémi Verschelde
813ff4b460
Merge pull request #78857 from smix8/navagent_pos_fix_4.x
Fix NavigationAgent position not always updating
2023-07-03 15:26:11 +02:00
Ninni Pipping
c7e4b3bf5f Add compatibility properties to TouchScreenButton
Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`
2023-07-02 10:45:16 +02:00
smix8
34bc410fb4 Fix NavigationAgent position not always updating
Fixes NavigationAgent position not always updating.
2023-06-30 00:18:26 +02:00
smix8
c912df9d05 Fix NavigationAgent continues avoidance velocity
Fixes NavigationAgent continues avoidance velocity.
2023-06-29 21:10:03 +02:00
Rémi Verschelde
c1ad74d4c3
Merge pull request #78579 from aaronfranke/col-poly-obj-name
Internally rename `parent` to `collision_object` in CollisionPolygon(2D/3D)
2023-06-23 00:06:09 +02:00
Aaron Franke
7c4921e794
Internally rename parent to collision_object in CollisionPolygon(2D/3D) 2023-06-22 14:06:05 -05:00
Rémi Verschelde
cb73a6e9f9
Merge pull request #78490 from clayjohn/GLES3-particles-subemit
Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
2023-06-22 21:02:38 +02:00
kleonc
edba45ec8b Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
clayjohn
8a5af8183a Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-06-21 12:56:52 -07:00
Rémi Verschelde
5025d95d41
Merge pull request #69027 from Uxeron/AudioListener2DRotationFix
Fix AudioListener2D ignoring rotation for positional audio
2023-06-21 10:17:37 +02:00
Uxeron
20ceba9e82 Fix AudioListener2D ignoring rotation 2023-06-21 08:10:01 +03:00
smix8
e3f9994d54 Fix NavigationAgent2D path debug hidden behind canvas items
Fixes NavigationAgent2D path debug hidden behind canvas items.
2023-06-19 15:43:35 +02:00
smix8
ae9dd47d0c Add agent pause mode to NavigationServer
Adds agent pause mode to NavigationServer.
2023-06-18 12:37:03 +02:00
Rémi Verschelde
2d90f66ac1
Merge pull request #78323 from kleonc/tile-compat-transposed-transform-fix
Fix transform for transposed tiles in compatibility mode (from 3.x)
2023-06-16 16:52:51 +02:00
kleonc
735e7d67ca Fix transform for transposed tiles in compatibility mode (from 3.x) 2023-06-16 13:31:01 +02:00
Rémi Verschelde
d101244d1b
Merge pull request #74641 from dalexeev/fix-bitfield-enum-warnings
Display `BitField[Enum]` in docs to distinguish from `Enum`
2023-06-16 10:18:46 +02:00
Rémi Verschelde
6fb391bc23
Fix various typos with codespell
And ignore some false positives introduced by recent versions of codespell.
2023-06-16 08:45:35 +02:00
Danil Alexeev
eb391d3302
Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
smix8
84647ab09e Add NavigationRegion function to change navigation map
Adds NavigationRegion function to change navigation map.
2023-06-15 12:04:57 +02:00
smix8
4c970f1a67 Refactor NavigationRegion internals
Refactors NavigationRegion internals.
2023-06-15 09:52:14 +02:00
Yuri Sizov
991f4d5183 Avoid error spam when (un)pausing GPUParticles out of tree 2023-06-12 18:18:51 +02:00
smix8
c1fc331b88 Update navigation obstacle API
Updates navigation obstacle API.
2023-06-12 14:26:45 +02:00
Ninni Pipping
dcd2b883eb Use NULL instead of COND checks when appropriate
Restricted to scene
2023-06-10 08:56:30 +02:00
Aaron Franke
ec09cff7f3
Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
Hugo Locurcio
fc4ec42a09
Increase precision in particle damping properties in the editor 2023-06-07 15:26:02 +02:00
Rakka Rage
6dbae30000 Add tile_animation_mode option:
- to tile animation properties
- when "Default" each animation starts at time 0.
- when "Random Start Times" each animation starts at random time.
2023-06-06 09:31:18 -04:00
kobewi
9128ce95ce Check for null in set_pattern() 2023-05-24 16:43:29 +02:00
Silc Renew
42aa5398d9 Fix Pathfollow direction
Co-authored-by: aaronfranke <arnfranke@yahoo.com>
2023-05-24 17:37:00 +09:00