Commit Graph

1174 Commits

Author SHA1 Message Date
Marcel Admiraal
6661141c21 Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
kobewi
d2900429e8 Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
bruvzg
e873778561 Use clang as assembler to ensure preprocessing is done, and add assembler "target" flag. 2022-07-07 14:15:12 +03:00
Fredia Huya-Kouadio
f9c19298ce Add full support for Android scoped storage.
This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer.
This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately.
2022-07-05 03:00:37 -07:00
Rémi Verschelde
e79cb76146
Merge pull request #62611 from akien-mga/android-preset-refactor-custom-build 2022-07-03 18:38:39 +02:00
Rémi Verschelde
ef4a5cd10b Android: Refactor Custom Build options in export preset
Instead of reusing the custom_template/ prefix which is actually only
used for the prebuilt APK workflow, we add a new custom_build/ prefix.

This is a slight compat breakage (users will have to redo their config)
but enables us to group the Min SDK and Target SDK options where they make
sense, and avoid reusing the previously hardcoded Target SDK 30 from
Godot 3.4.

Those two options are now strings instead of integers so that we can keep
them empty by default, and show their default value using a placeholder.
So some validation has been added to make sure they are proper ints.
The upper bound on Target SDK was also removed as it's a common use case
to use it to try to target newer released SDKs. But we warn the user that
this wasn't validated by us.

The export info dialog is now exclusive so that when it doesn't auto-close,
i.e. when it errors, you don't close it by mistake by clicking outside.

Fixes #62465.
2022-07-03 17:05:28 +02:00
Jan Haller
d38d76d039 Fix exit code of --help and --version, and test them in CI
Corrects prior regression which caused ERROR output and exit code of 1.
2022-07-02 01:17:35 +02:00
Rémi Verschelde
898e09e2e6
Merge pull request #61691 from madmiraal/android-ndk-23
Upgrade Android NDK to r23 LTS
2022-06-26 21:23:23 +02:00
Fredia Huya-Kouadio
6a7471b204
Merge pull request #62289 from madmiraal/fix-61816
Remove broken scroll gesture on Android
2022-06-25 18:48:14 -07:00
Marcel Admiraal
48efd563e4 Upgrade Android NDK to r23 LTS 2022-06-25 14:58:30 +01:00
Gustavo Maciel
ec6d5d6cba Update android:targetSdkVersion from 30 to 31
Starting in August 2022, new apps will need to target API level 31 (Android 12) or higher and adjust for behavioral changes.

Read more here: https://developer.android.com/google/play/requirements/target-sdk
2022-06-23 15:17:15 +02:00
Marcel Admiraal
076638f13b Remove broken scroll gesture on Android 2022-06-21 17:14:20 +01:00
Marcel Admiraal
806e7d18d1 Ensure joystick has been added or not already removed when processing input 2022-06-16 18:15:25 +01:00
Fredia Huya-Kouadio
6b9a81900e Migrate the Godot Editor java source file to Kotlin. 2022-06-09 13:26:24 -07:00
bruvzg
e00571b194
Add readable export errors. 2022-06-08 17:55:46 +03:00
Rémi Verschelde
cd7871867f
Merge pull request #61579 from madmiraal/android-kotlin-java-version
Ensure Android Java and Kotlin compile to the same version
2022-06-01 18:31:09 +02:00
Marcel Admiraal
b19bbadcf0 Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00
Fredia Huya-Kouadio
6f7ec7f723 Misc editor tweaks and polishes:
- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode
2022-05-31 23:49:40 -07:00
Rémi Verschelde
b777454097
Merge pull request #61573 from madmiraal/android-cleanup
Cleanup Android C++ code
2022-05-31 23:48:16 +02:00
Marcel Admiraal
2afef001e7 Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
Marcel Admiraal
d0cb299f04 Only use Android fullscreen theme for splash screen 2022-05-27 16:54:44 +02:00
Rémi Verschelde
3bee0689bc
Merge pull request #61333 from m4gr3d/fix_restart_logic_main 2022-05-23 23:11:53 +02:00
Fredia Huya-Kouadio
d38ffda2c3 Fix the logic to restart the Godot application 2022-05-23 13:15:48 -07:00
Marcel Admiraal
cf0f967e6d Remove duplicate Android sensor listener registrations 2022-05-23 20:33:13 +02:00
reduz
45af29da80 Add a new HashSet template
* Intended to replace RBSet in most cases.
* Optimized for iteration speed
2022-05-20 22:40:38 +02:00
Haoyu Qiu
fc3b845c07 Add dedicated macros for property name extraction
* Replace case-by-case extraction with PNAME & GNAME
* Fix group handling when group hint begins with property name
* Exclude properties that are PROPERTY_USAGE_NO_EDITOR
* Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros
2022-05-19 14:08:47 +08:00
reduz
746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
Hugo Locurcio
78b4ec2d4d
Increase compiler optimization when using target=release on iOS/Android 2022-05-13 01:12:20 +02:00
bruvzg
d36c5514d3
Fix ZipIO crash when reused (and possible leaks). 2022-05-11 16:08:17 +03:00
Rémi Verschelde
3894b08d0d
Merge pull request #60553 from madmiraal/separate-display_safe_area 2022-05-03 11:20:46 +02:00
Rémi Verschelde
c9ce4069a3
Merge pull request #60601 from touilleMan/gdextension_get_library_path
Add GDNativeInterface::get_library_path to GDExtension
2022-05-03 08:13:34 +02:00
Rémi Verschelde
d56462d82a
Merge pull request #60638 from m4gr3d/support_hand_tracking_v2_main 2022-05-02 09:51:21 +02:00
Marcel Admiraal
97e87a2daf Fix screen_get_usable_rect returning display safe area 2022-05-02 09:31:32 +02:00
Rémi Verschelde
bc7ccc909b
Merge pull request #60551 from madmiraal/implement-3466
Add a method for obtaining display cutouts on Android
2022-05-02 07:56:41 +02:00
Emmanuel Leblond
80f61352fb
Add GDNativeInterface::get_library_path to GDExtension 2022-04-29 00:51:04 +02:00
Rémi Verschelde
cbdc33bcf7
Merge pull request #60563 from madmiraal/fix-60562 2022-04-29 00:30:30 +02:00
bruvzg
6ab672d1ef Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
Implement TextServer word break method.
2022-04-28 14:35:41 +03:00
Fredy Huya-Kouadio
c63ca6c72b Update Meta hand tracking version
https://developer.oculus.com/blog/presence-platforms-hand-tracking-api-gets-an-upgrade/
2022-04-27 20:56:24 -07:00
Marcel Admiraal
5924e2b90e Check for null when retrieving clip data item text on Android 2022-04-27 16:12:33 +02:00
Rémi Verschelde
8dfa12cae7
Merge pull request #59979 from bruvzg/cpp_check2 2022-04-27 10:08:26 +02:00
Marcel Admiraal
71ce5857ec Add a method for obtaining display cutouts on Android 2022-04-26 13:51:21 +02:00
Rémi Verschelde
d9f7da2230
Merge pull request #60433 from madmiraal/remove-superfluous-null-check
Remove superfluous null check
2022-04-25 16:02:40 +02:00
Rémi Verschelde
b4a1a76bce
Merge pull request #60457 from madmiraal/replace-index-iterators
Replace index iterators with for each loops.
2022-04-25 16:02:28 +02:00
Rémi Verschelde
5e599d7c22
Merge pull request #60441 from madmiraal/remove-superfluous-inputmanager
Remove superfluous Android InputManager interface and implementation
2022-04-25 15:41:55 +02:00
Rémi Verschelde
d167583517
Merge pull request #60434 from madmiraal/remove-superfluous-version-check
Remove superfluous check for minimum Android SDK.
2022-04-25 15:40:33 +02:00
Fredy Huya-Kouadio
3b1e62bc7c Fix the issue causing the screen to be black after resuming when in low processor mode.
This is done by forcing a redraw and buffers swap when resuming the app.
2022-04-25 00:25:17 -07:00
Marcel Admiraal
334ebd7eb7 Replace index iterators with for each loops. 2022-04-23 09:45:44 +02:00
Marcel Admiraal
2f225bf2c5 Remove superfluous check for minimum Android SDK. 2022-04-22 18:55:45 +02:00
Marcel Admiraal
22ca5b2eba Remove superfluous Android InputManager interface and implementation 2022-04-22 18:52:06 +02:00
Marcel Admiraal
988432b8bb Remove superfluous null check 2022-04-22 17:33:27 +02:00