12750 Commits

Author SHA1 Message Date
ronroniv
5b32be4701 Update an outdated method name in error message
set_enable_monitoring -> set_monitoring

(cherry picked from commit 5e8f7c9782c336d2afef9a8d3a80483894a10e2b)
2018-02-19 22:13:46 +01:00
Andrew Silver
47b49200b0 Fixed KinematicBody move_and_slide documentation naming
(cherry picked from commit da81d9f843c7b1d42c92e10e61c4c7e3a9cfd612)
2018-02-19 22:13:46 +01:00
Hugo Locurcio
a7d7f763d0 Remove debugging prints related to the asset library
(cherry picked from commit 5513e4e1f9674f9163fdeb6ccc6dc1994736703a)
2018-02-19 22:13:46 +01:00
Ovnuniarchos
eda94419df SpinBoxes calculate correctly their width before first redraw.
(cherry picked from commit fe1ca3c6e649ac599029b71f4508f840fa91f208)
2018-02-19 22:13:46 +01:00
Marcin Zawiejski
e6252bda5e download templates to a file using separate thread
(cherry picked from commit b4f1a035e327b6e9f0f4a02040175b23bf5eac3f)
2018-02-19 22:13:46 +01:00
Federico Frenguelli
069658f1be Fixed #15082: line edit emits two "text_changed" signals when pasting while text is selected
(cherry picked from commit 9cd3ed4acef91ee7dcef1db2edfe3e40d6838656)
2018-02-19 22:13:46 +01:00
Nicolas Silva
a0e59a7259 Fix polygon triangulation failure.
The ear clipping algorithm used to triangulate polygons has a slightly too conservative point-in-triangle test which can, in some configurations prevent it from finding a possible tessellation. Relaxing the test by considering that points exactly on edges don't belong the triangle fixes the issue. Changing the semantic of the test is safe because no other code makes use of it. A more detailed explanation can be found in issue #16395.

Fixes #16395.

(cherry picked from commit 91215e191992f3cbbbf4fe047b000ac5a403085c)
2018-02-19 22:13:46 +01:00
Paolo Perkovic
82b9a13e0c Fix timeline track name overlapping keyframe area
(cherry picked from commit 398f5b74e3f1d0131f28ca13dfd6d0308c40d54e)
2018-02-19 22:13:46 +01:00
Hugo Locurcio
79ef5f92a9 Remove a few debugging prints
(cherry picked from commit 84267915f50559ebc555c88fa90713596a74e918)
2018-02-19 22:13:46 +01:00
Hugo Locurcio
5d7867082d Always detect and use hiDPI in the project manager if needed
This makes its hiDPI behavior consistent with the editor.

(cherry picked from commit 55a2bffac9ca2db40f5bd1dfad0e1c3b28400171)
2018-02-19 22:13:45 +01:00
Hugo Locurcio
fda35b3f42 Draw the Camera gizmo more accurately
The Camera gizmo no longer looks twice as wide as it actually is.
This fixes #16399.

(cherry picked from commit 0d7d293889edaf12cc3cc4205b5450dee2203cbd)
2018-02-19 22:13:45 +01:00
Michael Alexsander Silva Dias
a0e9d751a3 Fixed wrong example in JSONParseResult.
(cherry picked from commit 24e87f97c600f73187a8c3c9071943a465a6354e)
2018-02-19 22:13:45 +01:00
Marcin Zawiejski
d4a70c6c08 fix buffer write performance on Windows and Unix
(cherry picked from commit 8315aa40ccbb0274d87f7b94ed52aa252e4aa626)
2018-02-19 22:13:45 +01:00
binbitten
65aa9063c4 Fix spaces and quotes in external editor flags
(cherry picked from commit fb8d2420b58825c5293025ca8dc5b3f4e587787d)
2018-02-19 22:13:45 +01:00
ianb96
9eb546e7ff drop path text at mouse pos
(cherry picked from commit 06965f2770a5ee25db1691174d22d2a4a8e9116a)
2018-02-19 22:13:45 +01:00
ianb96
f031e2f665 disable scene tree shortcuts when in a textfield
(cherry picked from commit 4e96e043898cc3e37df9aea4758b765630c9e326)
2018-02-19 22:13:45 +01:00
Poommetee Ketson
4bed14f69b Gradient: fix wrong property type
(cherry picked from commit 4f9ef96b540adacafbf912379b16ed6519567d0d)
2018-02-19 22:13:45 +01:00
Chaosus
91692ce72a Fix gradient texture preview
(cherry picked from commit 3ba43ac975fae174454f38ec7ae9979ea0eb5964)
2018-02-19 22:13:45 +01:00
binbitten
05e97db6f2 Fix wrong property type for fixed icon size in ItemList
(cherry picked from commit 331cfc1d18bc57b798ebc024a8cf40b79ac65a82)
2018-02-19 22:13:45 +01:00
Michael Alexsander Silva Dias
617bcd1b91 Capitalized "View" menu options.
(cherry picked from commit b507eeddcce18511445c940a8803ab439f830afa)
2018-02-19 22:13:45 +01:00
Benjamin Dobell
34d8625d82 Fix pkgconfig detection of mono
(cherry picked from commit 5920bc6f72daacbfb0345c19af9e181110b0def6)
2018-02-19 22:13:45 +01:00
Paolo Perkovic
79b931d093 Fix UX with project settings search functionality
(cherry picked from commit e7b98119df4a4ddf8476d4b6f255f674c85be12c)
2018-02-19 22:13:45 +01:00
Nathan Warden
9173819b71 [Mono] Basis values now marshalled in the correct order.
(cherry picked from commit 0cc4de1f24bf1fee89cb64cd11ae245be0ea3d98)
2018-02-19 22:13:45 +01:00
JFonS
8787850286 Fix gizmo solid box mesh being added twice
(cherry picked from commit d0a2931cd75c48759a3d955632e898b4f0f5a60d)
2018-02-19 22:13:45 +01:00
Max Hilbrunner
2515d42a14 [DOCS] parse_json: Objects do not keep key order
Document JSON not guaranteeing key order.

(cherry picked from commit 82b8f1729dd2d0d1e574628e82261e2a21809a96)
2018-02-19 22:13:44 +01:00
Guilherme Felipe
1a9a40fe31 Make parent folder selectable. Fix #16253
(cherry picked from commit 6e1c02b828f0238c97b87e5a5678152d4c518da1)
2018-02-19 22:13:44 +01:00
Guilherme Felipe
eda3169cd1 Fixes open button not appearing with multiple selection
Fix #16231

(cherry picked from commit 09c277693e951199ede72f47263088e1d2bc4c67)
2018-02-19 22:13:44 +01:00
George Marques
d7f73031fb Show default values in docs for GDScript built-in functions
(cherry picked from commit dca2ae78dd04530bf96c3d550e57fc945876ea95)
2018-02-19 22:13:44 +01:00
Poommetee Ketson
ba36ef5465 3DEditor: fix selecting node in viewport not update inspector
(cherry picked from commit cfac160f9fb29996a38e1360f223236ccf15c48c)
2018-02-19 22:13:44 +01:00
Poommetee Ketson
41f9904e71 3DEditor: fix multiple node selection crash the editor
I'm not sure about this fix. This seems to also fixes the weird
selection bug where when selecting node 1 to 3 it focuses on
2nd node.

(cherry picked from commit 25dd1f0681cf6532b1d0fb1e023d0e8a50c30e69)
2018-02-19 22:13:44 +01:00
Gilles Roudiere
a206d3d2fc Fixes a Gridcontainer wrong children fitting with expanded+non-zero minisize
(cherry picked from commit d1f32708b72371db77bcf070618bf6bddaa78280)
2018-02-19 22:13:44 +01:00
Gilles Roudiere
a6ca62ac79 Fixes a bas resizing with SplitContainer
(cherry picked from commit 30e1e421751fad51364b85ad3620819408aea352)
2018-02-19 22:13:44 +01:00
Rémi Verschelde
85dedc09a8 Readd VS.sync and VS.draw to keep compatibility
Those are deprecated as VS.force_sync and VS.force_draw do the same and more explicitly,
but we cannot remove them without marking them as deprecated before that.

Fixes issue introduced in #15892.

(cherry picked from commit fd92e571ac4380b83ee1f1af5eef59f3aa8b8535)
2018-02-19 22:13:44 +01:00
Marc Gilleron
9e7c3016d1 Added all missing VisualServer bindings
- Added bindings for multimesh, immediate, skeleton, light, reflection probe, gi probe, lightmap, particles, camera, environment, scenario, instance
- Removed draw and sync, were duplicates of force_* equivalents
- Bumped binders max arguments from 11 to 13
- Wrote some wrappers as not all methods were variant-friendly

(cherry picked from commit e415fd05bb5f7f66cfa76bf27247ffe329429405)
2018-02-19 22:13:44 +01:00
Marcelo Fernandez
906cf28dae Improved WASAPI driver so that it always uses the default audio device
(cherry picked from commit d5afcf7ab1cd52d14a120c3857fff5801f063d9c)
2018-02-19 22:13:44 +01:00
Rémi Verschelde
801b544ee1 Windows: Fix case of imm32 for case-sensitive MinGW build
Fixes #16713.

(cherry picked from commit 4fa8987494c213bf85fbadaf394d844874544990)
2018-02-19 22:13:44 +01:00
geequlim
097f95993f Windows: implement OS.get_unique_id and OS.set_ime_position
(cherry picked from commit 3be04f73f567b9c39efae697e2a9b7d3c6185fc3)
2018-02-19 22:13:39 +01:00
Bernhard Liebl
c04d868476 Make KEY_ESCAPE close all output/debugger docks on bottom
(cherry picked from commit 2ae2735a7a2631ef1a2c901a81135b1a1f3f954f)
2018-02-19 21:01:41 +01:00
Saracen
50674dbe15 Expose 'lightmap_unwrap' method to the scripting engine.
(cherry picked from commit e3fdacdf90477da67a06681cf101255374cc070c)
2018-02-19 20:57:40 +01:00
Paul Joannon
71607d9198 Fix bug when launching a game with no main scene
Check for a main scene after loading project settings and exit if there's none (except if launching in editor mode).

(cherry picked from commit 3f8a4cc7193e964f716fde2cd28a946669e2d8d6)
2018-02-19 20:56:54 +01:00
Julian Murgia
3548f71cc4 Display path to preloaded res + button to open it
(cherry picked from commit b766a849adb027762baabc89c0b58635883cd9d7)
2018-02-19 20:56:16 +01:00
Paul Joannon
a1455f6a03 Change 'Build Project' button style in Mono panel
Address #15208

(cherry picked from commit 484f664331a0aa45f0b6bbee46a9d1d631edf23e)
2018-02-19 20:50:39 +01:00
Jerome67000
f64b68d870 Change primitive meshes acccuracy value
(cherry picked from commit b72c9b85d04f7c5c0e2a1098484a809bc5a974e9)
2018-02-19 20:49:41 +01:00
Michael Alexsander Silva Dias
f1d26c1c72 Re-enabled type icons.
(cherry picked from commit f7547a7f28c88e7a271a96bee011d1c2b1f7f9b0)
2018-02-19 20:48:36 +01:00
Vincenzo Greco
7f5fde6459 Select root node if search_box is empty in create_dialog
(cherry picked from commit 586e7351252b8c0a3c29b31e51c0959e76f4a531)
2018-02-19 20:47:44 +01:00
Colin Kinloch
611caa06a5 Fixed android arm64v8
(cherry picked from commit 853b1daa499cf3add4014cf4d825c01603e2d1ea)
2018-02-19 20:46:49 +01:00
Nathan Warden
3f6e8d70cf Added async and await as C# keywords.
(cherry picked from commit 3dcf0567a11887a460aefc76b3bce8636d688019)
2018-02-05 09:33:01 +01:00
Ignacio Etcheverry
40c779fb70 Mono: Remove automatic script multilevel calls
(cherry picked from commit 84437b48645ac688bd182eb9f5f58896e46a752f)
2018-02-05 09:32:29 +01:00
Phil Jones
532abf228c Fix texture import spelling
(cherry picked from commit d1a471f90967b5591b7bb072514b459cbc1bcb33)
2018-02-04 20:11:13 +01:00
Michael Alexsander Silva Dias
248fea2a79 Small fixes for the Control description in the docs.
(cherry picked from commit 5e0821e867ee2b63297d527d2fe7aaae377a2007)
2018-02-04 20:10:45 +01:00