kobewi
953a9be2d9
Improve Add Node Here popup
2021-11-08 14:02:33 +01:00
Rémi Verschelde
e87687a6d0
Merge pull request #54486 from ibrahn/thread-work-pool-lazier
2021-11-08 13:39:39 +01:00
Rémi Verschelde
63559f2c80
Merge pull request #54186 from miraz12/fix-packedByteArray-memcpy-crash
2021-11-08 13:33:07 +01:00
Rémi Verschelde
0b0f7fa9ef
Merge pull request #54275 from Calinou/editor-tweak-animation-editor-icon-colors
2021-11-08 13:32:32 +01:00
Rémi Verschelde
02f9ccf348
Merge pull request #54586 from bruvzg/hb310
2021-11-08 13:30:26 +01:00
Rémi Verschelde
6c8a1683a5
Merge pull request #54663 from Gallilus/VisualScript-sync-and-improve-variable-anb-property
2021-11-08 13:13:52 +01:00
Rémi Verschelde
18598a4030
Merge pull request #54756 from bruvzg/pre_wait_observer_redraw4
2021-11-08 13:09:38 +01:00
bruvzg
da8aedfc17
HarfBuzz: Update to version 3.1.1
2021-11-08 13:26:21 +02:00
bruvzg
73a774d8d1
[macOS] Use pre-wait observer to keep main run loop running and redraw window during the window resize and displaying modal popups.
2021-11-08 12:35:13 +02:00
kobewi
31644fe280
Properly handle scenes in Find in Files
2021-11-08 02:28:55 +01:00
kobewi
134e4d168b
Improve save handling for built-in scripts
2021-11-07 23:51:12 +01:00
Rémi Verschelde
ce634e03d5
Merge pull request #54735 from LightningAA/remove-camera-texture-flags
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Remove redundant texture flag setters/getters for `CameraTexture`
2021-11-07 22:09:48 +01:00
Yuri Roubinsky
bbfa5f29c7
Pushes array of uniforms to first place in the buffer to prevent bug
2021-11-07 23:30:09 +03:00
Aaron Record
d3c3540329
Remove redundant texture flag setters/getters for CameraTexture
2021-11-07 12:35:10 -07:00
Rémi Verschelde
79f233349f
Merge pull request #54721 from KoBeWi/fix_saving_blank_scenes-true_edition
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Fix editor saving blank scenes (for real)
2021-11-07 20:33:30 +01:00
Rémi Verschelde
f49d679de4
Merge pull request #54728 from Razoric480/fix-lsp-signal-crash-r
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Fix LSP crash when parsing signal symbols.
2021-11-07 20:03:09 +01:00
Francois Belair
4995a477ff
Fix LSP crash when parsing signal symbols.
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If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters.
Fixes #54720 .
2021-11-07 12:20:25 -05:00
Rémi Verschelde
c89061e982
Merge pull request #54710 from bruvzg/ios_xcbuild_info4
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[iOS export, 4.0] Capture and display xcodebuild output.
2021-11-07 17:13:27 +01:00
kobewi
8144ac79cf
Fix editor saving blank scenes (for real)
2021-11-07 16:38:56 +01:00
Pedro J. Estébanez
1806ec7c14
Unify determination of default property values
2021-11-07 15:27:47 +01:00
Andrii Doroshenko (Xrayez)
6742a338a8
Rename GradientTexture
to GradientTexture1D
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1. Explicit and unambiguous when comparing to `GradientTexture2D`
2. Consistent with other class names where 1D is used in the engine.
2021-11-07 15:11:04 +02:00
bruvzg
d0490d140b
[iOS export] Capture and display xcodebuild output.
2021-11-07 11:05:05 +02:00
Aaron Franke
99a282f631
Move and organize tests into subfolders
2021-11-07 00:43:31 -06:00
Brian Semrau
bd0d15c5be
Prevent obj importer from printing misleading error
2021-11-06 22:12:36 -04:00
Rémi Verschelde
9f46ce8652
Merge pull request #54689 from KoBeWi/name_of_sun
2021-11-07 01:44:10 +01:00
Rémi Verschelde
6566363ab3
Merge pull request #54654 from nathanfranke/pulseaudio-fix
2021-11-07 01:09:32 +01:00
kobewi
313ef412f5
Fix preview sun and environment names
2021-11-07 00:40:15 +01:00
Nathan Franke
72d8aac3a1
Use application name for pulseaudio device
2021-11-06 18:23:33 -05:00
Rémi Verschelde
bd31af37b4
Merge pull request #54671 from Chaosus/fix_noise_tex_doc
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Fix example in `NoiseTexture` doc
2021-11-06 19:42:39 +01:00
Rémi Verschelde
67b55775ef
Merge pull request #54673 from bruvzg/macos_zip_export
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[Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once.
2021-11-06 19:40:55 +01:00
bruvzg
c8f3dd776b
[Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once.
2021-11-06 18:58:03 +02:00
Yuri Roubinsky
9b0dddd8e5
Fix example in NoiseTexture
doc
2021-11-06 19:49:22 +03:00
Max Hilbrunner
4651b2ae5c
Merge pull request #54417 from Anutrix/global-scope-doc-updates
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Added or improved function description and codeblocks in @GlobalScope.xml
2021-11-06 17:38:49 +01:00
Yuri Roubinsky
80b563672b
Added MeshEmitter
node for particles in visual shader
2021-11-06 17:45:38 +03:00
Anutrix
4212924fb7
Added or improved function description and codeblocks in @GlobalScope.xml
2021-11-06 19:47:54 +05:30
David Cambré
d763ee8398
VisualScript-sync-and-improve-variable-and-property
2021-11-06 13:03:38 +01:00
bruvzg
5f9cd9ccbc
Fix Label and RichTextLabale text shadows and shadow outlines.
2021-11-06 10:22:09 +02:00
Rémi Verschelde
7538c05215
Merge pull request #54616 from briansemrau/aabb-area-to-volume
2021-11-06 00:57:53 +01:00
Brian Semrau
dc11e73bf0
Rename AABB get_area
to get_volume
2021-11-05 18:22:42 -04:00
Camille Mohr-Daurat
70c82d9d3d
Merge pull request #54642 from BoilingFusion/master
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Fix the volume calculation for cylinders
2021-11-05 15:08:57 -07:00
Rémi Verschelde
13aaa73124
Merge pull request #54573 from nekomatata/query-parameters
2021-11-05 21:52:39 +01:00
Julian Adamse
03903fdeec
Fix the volume calculation for cylinders
2021-11-05 20:49:14 +01:00
Rémi Verschelde
c7fefe50da
Merge pull request #54621 from briansemrau/fix-preview-frame
2021-11-05 19:00:48 +01:00
Brian Semrau
a90e318a19
Fix previews sometimes displaying wrong/blank image
2021-11-05 12:58:14 -04:00
Rémi Verschelde
56cfebbe98
Merge pull request #54599 from Chaosus/vs_particles_2d_emitters
2021-11-05 12:01:36 +01:00
Yuri Roubinsky
dcdf59cd73
Added 2D boolean hint for particle emitters in visual shaders
2021-11-05 12:45:57 +03:00
Rémi Verschelde
bf10956b7f
Merge pull request #54601 from nekomatata/x11-struts-fix-bad-window-error
2021-11-05 10:20:09 +01:00
Rémi Verschelde
2b46e2e1d4
Merge pull request #54620 from briansemrau/request-frame-callable
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Use Callable in RenderingServer `request_frame_drawn_callback`
2021-11-05 09:35:23 +01:00
Brian Semrau
ac24070056
Use Callable in RS::request_frame_drawn_callback
2021-11-05 01:59:38 -04:00
Rémi Verschelde
578460f7fb
Merge pull request #54604 from Calinou/doc-bitmap-grow-mask-improve-description
2021-11-04 19:55:41 +01:00