Rémi Verschelde
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52466d57e9
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
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Rémi Verschelde
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d442f3d0aa
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Merge pull request #21351 from akien-mga/print_verbose
Add print_verbose to print to stdout only in verbose mode
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2018-08-24 14:58:36 +02:00 |
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Rémi Verschelde
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548c262399
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Merge pull request #21359 from dragmz/fix-plot-clear-when-stopped
Fix clear button not clearing plot when stopped
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2018-08-24 13:50:22 +02:00 |
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Juan Linietsky
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0161e95f01
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some checks for node removed, may fix #20863
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2018-08-24 08:29:40 -03:00 |
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Marcin Zawiejski
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92a9a8969d
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Fix clear button not clearing plot when stopped
Fixes the profiler Clear button that did not clear the profiler plot if the profiler was stopped.
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2018-08-24 12:41:25 +02:00 |
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Thomas Herzog
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f123694b4e
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Merge pull request #21357 from karroffel/gles2-shader-language-f-to-pay-respects
[GLES2] fix wrong shader compiler output
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2018-08-24 12:14:40 +02:00 |
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Thomas Herzog
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56bab6509c
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Merge pull request #21318 from karroffel/gles2-shader-fixes
[GLES2] attempt to fix some android problems
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2018-08-24 12:14:20 +02:00 |
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Thomas Herzog
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2fa4b50027
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[GLES2] fix wrong shader compiler output
The `f` postfix was working fine on dekstop GL but not on
some mobile drivers.
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2018-08-24 12:10:54 +02:00 |
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Thomas Herzog
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d53bb09fea
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Merge pull request #21355 from karroffel/gles2-multimesh-color-fix
[GLES2] fix multimesh byte colors
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2018-08-24 12:06:16 +02:00 |
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Thomas Herzog
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211e0fa4aa
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[GLES2] fix multimesh byte colors
When using float colors, everything works fine, but when using
the byte format, the colors were read incorrectly.
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2018-08-24 11:23:42 +02:00 |
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Rémi Verschelde
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de59fe04e7
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Add print_verbose to print to stdout only in verbose mode
Equivalent of the cumbersome:
if (OS::get_singleton()->is_stdout_verbose())
print_line(msg);
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2018-08-24 09:23:20 +02:00 |
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Juan Linietsky
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34e58fd831
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Added a function to cache texture opacity at a pixel, and modified editor to use it.
Provides massive speedups to selecting objects, still awaiting for @MarianoGNU to do fixes to the region editor to improve performance.
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2018-08-23 22:11:10 -03:00 |
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Rémi Verschelde
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cef310e0ea
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Merge pull request #21336 from eska014/html5-new-presentation
Add responsive HTML5 export page with full-size canvas as new default
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2018-08-24 00:10:46 +02:00 |
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Rémi Verschelde
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8ebe5f45a7
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Merge pull request #21332 from dragmz/apk-hint-fix
Fix file hints
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2018-08-23 23:35:58 +02:00 |
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Rémi Verschelde
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b2494d3898
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Merge pull request #21325 from karroffel/gles2-texture-flags
[GLES2] fix texture flags not having an effect
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2018-08-23 22:22:33 +02:00 |
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Marcin Zawiejski
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3c4c8c40db
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Fix file hints
Fixes file hints so the file dialog actually displays the files with given extension (e.g. *.apk).
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2018-08-23 22:18:59 +02:00 |
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Rémi Verschelde
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ab3716bd46
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Revert "Take CanvasLayer transform into account for 2D physics"
This reverts commit 4839e5f6d9 .
Fixes #21289.
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2018-08-23 21:49:24 +02:00 |
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Rémi Verschelde
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b90dff787c
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Merge pull request #21330 from eska014/html5-canvas-resize
Facilitate external modification of HTML5 canvas size
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2018-08-23 21:48:27 +02:00 |
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Juan Linietsky
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bffaa835fc
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-Fix blend tree rename, closes #20210
-Fixed activity lines in blend tree
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2018-08-23 16:44:10 -03:00 |
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Leon Krause
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86d9e67d7a
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Add responsive HTML5 export page with full-size canvas as new default
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2018-08-23 21:28:09 +02:00 |
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Juan Linietsky
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adc0188d9f
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Added max() and min() functions to array to return greater or lesser element (or null if data is not of compatible type or empty array). Closes #15697
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2018-08-23 15:32:02 -03:00 |
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Rémi Verschelde
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df4dadafb7
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Merge pull request #21328 from marcelofg55/bind_clipcam
Add missing BIND_ENUM_CONSTANT to ClippedCamera
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2018-08-23 19:28:56 +02:00 |
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Rémi Verschelde
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524a795d50
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Merge pull request #21326 from volzhs/remove-print-ansm-playback
Remove unnecessary print with AnimationNodeStateMachinePlayback
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2018-08-23 19:28:46 +02:00 |
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Marcelo Fernandez
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f344763b58
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Add missing BIND_ENUM_CONSTANT to ClippedCamera
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2018-08-23 13:53:05 -03:00 |
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volzhs
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6a0a8bf814
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Remove unnecessary print with AnimationNodeStateMachinePlayback
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2018-08-24 01:29:19 +09:00 |
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Juan Linietsky
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a1b594c2fc
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Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221
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2018-08-23 13:28:36 -03:00 |
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Thomas Herzog
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8884b3daad
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[GLES2] fix texture flags not having an effect
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2018-08-23 18:25:55 +02:00 |
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Thomas Herzog
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0edb50f629
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Merge pull request #21321 from karroffel/gles2-canvas-modulate
[GLES2] fix CanvasModulate not working
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2018-08-23 18:15:42 +02:00 |
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Ignacio Etcheverry
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c760121c10
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Merge pull request #21322 from KellyThomas/aabb-rect2-end
[Mono] AABB - Position, Size, End setters, Rect2 - End setter
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2018-08-23 18:12:47 +02:00 |
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Rémi Verschelde
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2c5b409407
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Merge pull request #21316 from AlexHolly/fix-update-2d-view-scene-tree-selection
Fix update 2D view on selections in scene tree
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2018-08-23 18:07:25 +02:00 |
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Thomas Herzog
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6fb144792f
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Merge pull request #21320 from karroffel/gles2-transparent-depth-fixes
[GLES2] fix depth for alpha pass
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2018-08-23 17:59:14 +02:00 |
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Kelly Thomas
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46207ae7aa
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[Mono] AABB - Position, Size, End setters, Rect2 - End setter
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2018-08-23 23:45:18 +08:00 |
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Thomas Herzog
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0f59cc179c
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[GLES2] fix CanvasModulate not working
That's what happens when you forget about your debug
shortcuts.
Fixes #21025
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2018-08-23 17:38:20 +02:00 |
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Juan Linietsky
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398c1c1c0c
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Fix transform not being applied properly after toggling remote node, fixes #17671
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2018-08-23 12:29:33 -03:00 |
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Thomas Herzog
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5ebc70f288
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[GLES2] fix depth for alpha pass
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2018-08-23 17:25:00 +02:00 |
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Juan Linietsky
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634673cf5b
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Fix properly keep scale in RemoteTransform2D, fixes #17692, closes #17690
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2018-08-23 12:14:04 -03:00 |
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Thomas Herzog
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d61fc6a97b
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Merge pull request #21317 from karroffel/gles2-canvas-texture-sampler-long-branch-name
[GLES2] fix canvas_item sampler allocation
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2018-08-23 17:11:00 +02:00 |
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Thomas Herzog
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a7bedaf935
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[GLES2] attempt to fix some android problems
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2018-08-23 17:08:16 +02:00 |
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Thomas Herzog
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29ccd2be18
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Merge pull request #21288 from karroffel/gles2-hardware-skeletons
[GLES2] enable hardware skeletons
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2018-08-23 17:06:02 +02:00 |
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Thomas Herzog
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da876907fd
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[GLES2] fix canvas_item sampler allocation
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2018-08-23 16:46:43 +02:00 |
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Juan Linietsky
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0d0cf2e948
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Change how path properties are presented, so they can be edited. Fixes #20709
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2018-08-23 11:45:54 -03:00 |
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Thomas Herzog
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8e7454e5d7
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enable hardware skeletons
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2018-08-23 16:13:45 +02:00 |
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Rémi Verschelde
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d1497b720e
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i18n: Fix extract.py after #17440
As discussed in https://github.com/godotengine/godot/pull/17440#discussion_r212277597
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2018-08-23 14:43:41 +02:00 |
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Rémi Verschelde
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87958e7ada
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i18n: Merge translation catalogs with updated template
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2018-08-23 14:37:31 +02:00 |
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Rémi Verschelde
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2f721d1245
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i18n: Sync translation template with current source
Finally unlocking translations for the master/3.1 branch on Weblate
to prepare for the stable release.
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2018-08-23 14:35:40 +02:00 |
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Alexander Holland
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b7db3a69b8
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Fix update 2D view on selections in scene tree
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2018-08-23 14:27:06 +02:00 |
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Rémi Verschelde
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32a6542672
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i18n: Sync translations with Weblate
(cherry picked from commit f16f9b2b8a )
Also adds initial Georgian and Latvian translations.
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2018-08-23 13:38:37 +02:00 |
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Rémi Verschelde
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e3014467e4
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Merge pull request #21313 from JFonS/gizmo_enabling
Remove material errors after opening new project, fixes #21073
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2018-08-23 12:11:07 +02:00 |
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Rémi Verschelde
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92aafa898f
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Merge pull request #21305 from Mr-Slurpy/expression-fix
Fixed bugs in expression class
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2018-08-23 12:10:54 +02:00 |
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JFonS
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927f9f283f
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Remove material errors after opening new project, fixes #21073
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2018-08-23 10:50:30 +02:00 |
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