Commit Graph

63 Commits

Author SHA1 Message Date
Marcelo Fernandez
8f133e2c4d Added check_c_headers to SCons env to check for the existence of headers 2017-09-12 12:00:14 -03:00
Rémi Verschelde
a518ed105c Merge pull request #10610 from hpvb/ignore-gprof-files
Ignore gprof output files

[ci skip]
2017-08-24 19:27:44 +02:00
Hein-Pieter van Braam
aa91640c7e Ignore gprof output files
When building a profile build it is easy to accidentally create gmon.out
files all over the place. Ignore these so they won't get accidentally
pushed.
2017-08-24 17:38:17 +02:00
Hein-Pieter van Braam
90ab7162e7 Ignore Eclipse CDT project files
Since we have explicit .gitignore rules for QT creator and several other
editor-specific swap/utility files I'd like to add Eclipse CDT projects
also as this is my editor of choice.
2017-08-24 17:34:54 +02:00
Timo Schwarzer
f93bb4f458 Add options for more human-friendly build output 2017-07-11 19:46:23 +02:00
Rémi Verschelde
36548a3fa5 gitignore: Remove pre-.gen filenames
@Noshyaar was right to remove them in the first place,
we need users with local clones to clean them up to prevent
older .cpp files from being including by globbing.
2017-06-26 09:17:19 +02:00
Poommetee Ketson
e3998528e0 BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
Poommetee Ketson
db439308e6 About: add contributors list 2017-06-01 18:15:15 +07:00
Rémi Verschelde
156367e147 gitignore: Add version_generated.h 2017-04-20 02:00:24 +02:00
Rémi Verschelde
551e64728f .gitignore: Add app_icon.h and splash.h generated headers
Also sort alphabetically for clarity.
2017-04-10 18:34:45 +02:00
Ray Koopa
ac6ef54500 Ignore .vs folder, fix .vscode comment 2017-04-09 17:50:46 +02:00
Rémi Verschelde
49c065d29c Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
2017-03-05 14:21:25 +01:00
toger5
bafd4ed56c xCode added xcuserdata to gitignore 2017-02-18 10:44:48 +02:00
Ray Koopa
3494ff5b39 Added VC++ cache database and temporary storage folder when running 2017-01-15 10:47:50 +01:00
Michele Valente
9fa6967c24 adds gles3 auto generated shader header files
Just added the gles3 shader header files entry to ".gitignore" so we
avoid to accidentally commit also those generated files.
2016-11-30 00:35:04 +01:00
Jakub Grzesik
280a75ac6c added KDevelop project files to gitignore 2016-07-14 13:28:39 +02:00
Pedro J. Estébanez
e7b2626707 Make Android build smarter (SCons + Gradle)
Upgrade Gradle and Android plugin for Gradle
Disable all signing and zip-aligning for the export templates
Give correct names to generated APKs
Put .so files built by SCons right where Gradle has to pick them according to arch & build type
Downgrade NDK platform to 14 to match minSdkVersion
2016-06-27 10:49:15 +02:00
George Marques
408c26ce0b
Remove Make-related flags from Android build
They were wrongly placed, creating a file named "-fpic" instead of
applying "-fpic" to the build. This file was in .gitignore, which made it
less noticiable.

This also adds build.gradle to .gitignore.
2016-06-01 21:14:57 -03:00
Juan Linietsky
3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Aleksandar Danilovic
ca876191e5 Fix MS Visual Studio build settings
NMake was not setup by the vsproj=yes compilation
parameter. After attempting other possible options,
this is the best fix for our current requirements.
Compiling via NMake is implementing an alternative
to SCons, so this fix escapes out of NMake
environment while also supporting different target
builds and IDE error list integration.

Also sets -j setting to 2 so that it's easy for
people to change it to a propper value and speed it
up a bit for those that do not.

Adds two missing .gitignore Visual Studio temp files
present in Visual Studio's .gitignore.
2016-05-28 17:15:12 +02:00
Juan Linietsky
bccdc11dde Added translation support to Godot
included is a French translation!
2016-05-27 19:58:28 -03:00
Michele Valente
49f31197f2 Adds the ".vscode" folder from Visual Studio Code to ".gitignore"
Adds to ".gitignore" the ".vscode" folder which is created when using
Visual Studio Code together with the "C/C++" extension.
2016-05-04 23:42:27 +02:00
Juan Linietsky
f338a0c944 base for translation 2016-05-04 09:47:47 -03:00
Rémi Verschelde
d3811b490d Remove last NACL references 2016-04-25 19:08:22 +02:00
Kyle Luce
feef563f3f Fixes the month consistency issue in enums and get_date etc
- Also updated the docs to reflect this.
- Added some vim temp files to gitignore
- Changed NaCL to be consistent with the other OS_Unix::get_date implementation
   (added 1 to month to map to 1-12)

Ticket:
https://github.com/godotengine/godot/issues/4025
2016-03-13 15:27:39 -07:00
Juan Linietsky
8b1dcbfe4d -Made editor support SSL certs by default (embedded them)
-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
est31
f0b3bf6a1b Add gradle files to gitignore 2016-01-26 17:54:09 +01:00
Rémi Verschelde
410e418aea Add a Makefile to generate classes doc in various formats
All the generated documentation is put in doc/_build.
2015-12-13 00:01:04 +01:00
Rémi Verschelde
61eb037d5d Remove outdated documentation 2015-12-12 21:18:33 +01:00
est31
e1d02e4831 Make the setting unix-only.
For this, put the detection into the OS class and its subclass.
2015-11-30 02:35:59 +01:00
est31
15f6d3cebf Add way to look for templates at system wide level too
Useful for everybody wanting to package godot.
Fixes #1026.

-> Retain the old behaviour: path in error msg only when exporting.
-> User templates override system templates
2015-11-30 01:36:08 +01:00
Brickcaster
f7b090f94a Added windows specific file
godot_res.res is showing up as a changed file when compiling for
windows.  Need to ignore it.
2015-11-23 08:00:52 -05:00
Juan Linietsky
40f8b1d2ea Merge pull request #2434 from cverdes/vsproj
Ignore some extension of files created by Visual Studio 2013
2015-10-17 10:41:42 -03:00
Juan Linietsky
1d800a681b Merge pull request #2457 from firefly2442/doxygen-fix
Fix absolute paths used in doxygen, ignore generated documentation in Git
2015-10-17 10:27:35 -03:00
George Marques
6e87314d83
Add support for Opus audio format 2015-10-02 14:25:38 -03:00
firefly2442
0e60b959cd Fix absolute paths used in doxygen, ignore generated documentation in Git 2015-09-09 02:55:47 -05:00
Cesar Verdes
e8223a90e4 Ignore some extension of files created by Visual Studio 2013 2015-09-06 12:17:50 -03:00
Peace Sells
aa4211d477 Hide projects folder. 2015-06-19 21:42:11 -06:00
Juan Linietsky
c76900beb8 draw button focus before text and icon
closes #2047
2015-06-08 10:36:27 -03:00
Juan Linietsky
12bd89a39c small description improvement 2015-05-17 17:19:12 -03:00
Guilherme Felipe
c41ef699bc Ignore etags, ctags, gtags and cscope. 2015-05-13 23:54:31 -03:00
V.VamsiKrishna
1d45cd0ff1 Fix Javascript build. 2015-03-19 10:31:36 +05:30
Juan Linietsky
878e805665 ignore make.bat 2015-02-10 19:18:00 -03:00
Bil Bas (Spooner)
58d7678947 Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Conflicts:
	.gitignore
2015-02-10 00:42:28 +00:00
Juan Linietsky
b3ab07ecd8 Merge pull request #1251 from adolson/fscache-stuff
ignore and remove .fscache files. closes #1249
2015-02-09 21:32:07 -03:00
Bil Bas (Spooner)
2c1a3dfed6 Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf 2015-02-01 20:29:11 +00:00
Juan Linietsky
a0511ed59a Color Ramp and Curve Map added to visual shader editing.
Added Color Ramp and Curve Map to shader nodes.
Fixed an issue that crashed Godot Editor right when opened.
2015-01-19 02:39:58 -03:00
Dana Olson
eac0de398f ignore and remove .fscache files. closes #1249 2015-01-17 14:19:57 -05:00
Bil Bas (Spooner)
d6d85a23c9 Ignored more generated files. 2015-01-10 20:42:28 +00:00
Dana Olson
88591af4ac fix saving texture flags to *.png.flags file, closes #399 2015-01-10 02:37:00 -05:00