kobewi
313ef412f5
Fix preview sun and environment names
2021-11-07 00:40:15 +01:00
Rémi Verschelde
bd31af37b4
Merge pull request #54671 from Chaosus/fix_noise_tex_doc
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Fix example in `NoiseTexture` doc
2021-11-06 19:42:39 +01:00
Rémi Verschelde
67b55775ef
Merge pull request #54673 from bruvzg/macos_zip_export
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[Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once.
2021-11-06 19:40:55 +01:00
bruvzg
c8f3dd776b
[Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once.
2021-11-06 18:58:03 +02:00
Yuri Roubinsky
9b0dddd8e5
Fix example in NoiseTexture
doc
2021-11-06 19:49:22 +03:00
Max Hilbrunner
4651b2ae5c
Merge pull request #54417 from Anutrix/global-scope-doc-updates
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Added or improved function description and codeblocks in @GlobalScope.xml
2021-11-06 17:38:49 +01:00
Anutrix
4212924fb7
Added or improved function description and codeblocks in @GlobalScope.xml
2021-11-06 19:47:54 +05:30
Rémi Verschelde
7538c05215
Merge pull request #54616 from briansemrau/aabb-area-to-volume
2021-11-06 00:57:53 +01:00
Brian Semrau
dc11e73bf0
Rename AABB get_area
to get_volume
2021-11-05 18:22:42 -04:00
Camille Mohr-Daurat
70c82d9d3d
Merge pull request #54642 from BoilingFusion/master
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Fix the volume calculation for cylinders
2021-11-05 15:08:57 -07:00
Rémi Verschelde
13aaa73124
Merge pull request #54573 from nekomatata/query-parameters
2021-11-05 21:52:39 +01:00
Julian Adamse
03903fdeec
Fix the volume calculation for cylinders
2021-11-05 20:49:14 +01:00
Rémi Verschelde
c7fefe50da
Merge pull request #54621 from briansemrau/fix-preview-frame
2021-11-05 19:00:48 +01:00
Brian Semrau
a90e318a19
Fix previews sometimes displaying wrong/blank image
2021-11-05 12:58:14 -04:00
Rémi Verschelde
56cfebbe98
Merge pull request #54599 from Chaosus/vs_particles_2d_emitters
2021-11-05 12:01:36 +01:00
Yuri Roubinsky
dcdf59cd73
Added 2D boolean hint for particle emitters in visual shaders
2021-11-05 12:45:57 +03:00
Rémi Verschelde
bf10956b7f
Merge pull request #54601 from nekomatata/x11-struts-fix-bad-window-error
2021-11-05 10:20:09 +01:00
Rémi Verschelde
2b46e2e1d4
Merge pull request #54620 from briansemrau/request-frame-callable
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Use Callable in RenderingServer `request_frame_drawn_callback`
2021-11-05 09:35:23 +01:00
Brian Semrau
ac24070056
Use Callable in RS::request_frame_drawn_callback
2021-11-05 01:59:38 -04:00
Rémi Verschelde
578460f7fb
Merge pull request #54604 from Calinou/doc-bitmap-grow-mask-improve-description
2021-11-04 19:55:41 +01:00
PouleyKetchoupp
acbd24ea84
Use parameter classes instead of arguments for all physics queries
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Same as what is already done for shape queries, applied to point and ray
queries. Easier to document and more flexible to add more parameters.
Also expose intersect_point method to script in 3D.
Remove intersect_point_on_canvas in 2D, replaced with a parameter.
2021-11-04 11:44:39 -07:00
Rémi Verschelde
ee939c919b
Merge pull request #54600 from aaronfranke/fix-quat-mult
2021-11-04 19:19:00 +01:00
Hugo Locurcio
e3d23d444c
Improve description for BitMap.grow_mask()
2021-11-04 19:05:19 +01:00
PouleyKetchoupp
4215d694f8
Fix BadWindow X11 errors when a window is closed while processing struts
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A window can be closed on the server side while processing results from
_NET_CLIENT_LIST, which causes BadWindow fatal errors by default in
XGetWindowProperty.
The only way to safely catch this case is to set an error handler to
ignore BadWindow errors while these commands are processed.
2021-11-04 09:47:18 -07:00
Rémi Verschelde
197169b92a
Merge pull request #54591 from WoLfulus/master
2021-11-04 17:45:52 +01:00
Rémi Verschelde
fa033e11b7
Merge pull request #52218 from Gallilus/Fix-ClassDB-get_property_hint
2021-11-04 17:44:49 +01:00
Aaron Franke
744b43b527
Fix Quaternion multiplication operator
2021-11-04 11:24:46 -05:00
Rémi Verschelde
518ec9ca75
Merge pull request #54520 from pycbouh/docs-ctor-operator-descriptions
2021-11-04 17:05:38 +01:00
David Cambré
c977adbd3b
Update usabilaty of the CustomPropertyEditor
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Structure button layout so there is no more overlap.
2021-11-04 16:42:08 +01:00
Rémi Verschelde
fca3cd2151
Merge pull request #54568 from Gustavobb/docs-input-screen-drag
2021-11-04 16:34:37 +01:00
Rémi Verschelde
a0588685bb
Fixup documentation after 3abb5a9
2021-11-04 16:31:58 +01:00
Rémi Verschelde
a3abf3072f
Merge pull request #54578 from KoBeWi/built_in_external
2021-11-04 16:10:37 +01:00
Rémi Verschelde
3abb5a9035
Add missing argument names for bindings in GDExtension
2021-11-04 15:27:23 +01:00
kobewi
9abb07efb4
Ignore external editor for built-in scripts
2021-11-04 14:30:04 +01:00
Rémi Verschelde
c4f29b078a
Merge pull request #50352 from KoBeWi/internal_stuff
2021-11-04 14:18:27 +01:00
Rémi Verschelde
a302006f86
Merge pull request #54583 from m4gr3d/add_manifest_min_and_target_sdk_version_master
2021-11-04 13:52:16 +01:00
WoLfulus
3c9d7203ea
Fix dwFlags on CreateProcessW calls
2021-11-04 09:50:45 -03:00
kobewi
e393c2a734
Add is_built_in() method to Resource
2021-11-04 12:45:58 +01:00
Fredia Huya-Kouadio
bd3d99ca8a
Add default minSdkVersion
and targetSdkVersion
in the AndroidManifest.xml file
2021-11-03 21:54:19 -07:00
Rémi Verschelde
78931aa040
Merge pull request #54571 from Calinou/rename-noeditor-property-hint
2021-11-04 00:18:44 +01:00
Hugo Locurcio
c012fbc8b2
Rename PROPERTY_USAGE_NOEDITOR
to PROPERTY_USAGE_NO_EDITOR
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This is consistent with other constants that include `NO`,
such as `PROPERTY_HINT_COLOR_NO_ALPHA`.
2021-11-03 23:06:17 +01:00
Rémi Verschelde
536757b80b
Merge pull request #54564 from Gallilus/Fixes-copy-paste-issue-in-the-visual-script-editor
2021-11-03 21:50:20 +01:00
Gustavo Beltrão Braga
76c50928a1
Change description of relative field in input drag event.
2021-11-03 17:29:12 -03:00
Rémi Verschelde
e0c560b9a6
Merge pull request #54558 from akien-mga/sync-gamecontrollerdb
2021-11-03 21:20:54 +01:00
Rémi Verschelde
34dbc75b20
Merge pull request #54559 from Duroxxigar/update-user-author
2021-11-03 21:20:29 +01:00
David Cambré
8714e1e961
Fixes copy-paste issue in the visual script editor
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Moves copy and paste in their own functions so copy_nodes_request and paste_nodes_request are able to work.
Applies paste offset to the last mouse clicked position.
2021-11-03 20:40:52 +01:00
Rémi Verschelde
4b247e7ffa
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@322aac4bb7 .
Also improve parser errors to allow identifying the problematic mappings.
2021-11-03 19:55:52 +01:00
Jake Young
0b734bce4c
Update my name on author file
2021-11-03 14:32:54 -04:00
Rémi Verschelde
f00ba792b3
Merge pull request #54533 from rafallus/menubutton_items
2021-11-03 17:33:11 +01:00
Rémi Verschelde
a2803f3d86
Merge pull request #54072 from KoBeWi/hrcr_is_ded
2021-11-03 17:31:48 +01:00