Rémi Verschelde
195655a995
Merge pull request #35959 from Anutrix/removeTheLastERR_PRINTS
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Remove the last ERR_PRINTS that was missed by #33391
2020-02-06 20:12:50 +01:00
unknown
4aac44f173
Remove the last ERR_PRINTS that was missed by #33391
2020-02-07 00:15:46 +05:30
unknown
88da49beee
Added LGTM Alert Badge
2020-02-06 23:29:54 +05:30
Yuri Roubinsky
0812f991f0
Merge pull request #35952 from Chaosus/shader_editor_enchance
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Few enchancements for shader editor
2020-02-06 19:52:01 +03:00
Fabio Alessandrelli
e85330231c
Fix UPNP on windows after #30205 .
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The problem could be related to different byte ordering when copying
the interface address over the binding address.
2020-02-06 16:26:02 +01:00
Yuri Roubinsky
24368206ca
Few enchancements for shader editor
2020-02-06 17:50:12 +03:00
Rémi Verschelde
f003b3efaa
Merge pull request #35068 from akien-mga/containers-mouse-filter-pass
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Use MOUSE_FILTER_PASS for all containers
2020-02-06 12:23:39 +01:00
Rémi Verschelde
d705f78098
Merge pull request #35933 from akien-mga/obsolete-dockerfile
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Drop obsolete Dockerfile, we now have official build containers
2020-02-06 12:22:07 +01:00
Rémi Verschelde
40d1b0bfdb
Merge pull request #35906 from muiroc/anim_node_value_bug
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Pass missing args in AnimationNode script calls
2020-02-06 11:38:31 +01:00
Rémi Verschelde
f5fa2b41df
Merge pull request #35892 from Calinou/project-manager-allow-hidden-files
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Allow existing hidden files/directories when creating a new project
2020-02-06 11:21:17 +01:00
Rémi Verschelde
d0e90cf07a
Merge pull request #35749 from Chaosus/vst_fix_constants
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Fix GlobalConstant/BasicTypeConstant return type in visual scripts
2020-02-06 11:19:08 +01:00
Rémi Verschelde
e92ab159e6
Merge pull request #35727 from Calinou/profiler-set-background-color
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Use the editor background color for the profiler graph
2020-02-06 11:13:57 +01:00
Rémi Verschelde
6aaff5dc68
Merge pull request #35731 from timothyqiu/texture-region-gestures
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Adds pan and zoom gestures to TextureRegion editor
2020-02-06 11:12:34 +01:00
Rémi Verschelde
17ce184921
Merge pull request #35886 from doot24/fix_#35871
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Fixed Godot not recognising 150x150 icon for uwp export #35871
2020-02-06 10:31:31 +01:00
Rémi Verschelde
f120acceb8
Merge pull request #35887 from dankan1890/quick_fix
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Fixed String::humanize_size crash.
2020-02-06 10:29:00 +01:00
Rémi Verschelde
449656bcbb
Merge pull request #35867 from timothyqiu/path-update
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Updates Path2D in debugging if navigation is visible
2020-02-06 10:23:31 +01:00
Rémi Verschelde
309d9ecf68
Merge pull request #35938 from Calinou/export-android-remove-progress
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Remove per-file progress reporting when exporting to Android
2020-02-06 10:00:16 +01:00
Rémi Verschelde
27926053f7
Merge pull request #35939 from timothyqiu/project-icon
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Centers project icon vertically in project list
2020-02-06 08:47:40 +01:00
Haoyu Qiu
c1011178c0
Centers icon vertically in project list
2020-02-06 10:56:43 +08:00
Hugo Locurcio
2dd3a01d11
Remove per-file progress reporting when exporting to Android
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Calling `step()` on EditorProgress too often will slow down the
rest of the editor, so it's best avoided. This is also more consistent
with other exporters, as most of them don't report per-file progress
either.
Exporting a 2D project with ~1,100 files to Android now takes
about 10 seconds from a debug editor build instead of 65 seconds.
This closes #30850 .
2020-02-05 22:24:39 +01:00
Rémi Verschelde
c358399f81
Merge pull request #35911 from clayjohn/DOCS-misc3
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Finish documenting BakedLightmap and TextureLayered
2020-02-05 21:05:34 +01:00
Hugo Locurcio
c695751654
Improve icons in the Input Map editor
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- Add a disabled icon for built-in inputs with a tooltip explaining
why they can't be removed. This also makes the Add button's horizontal
position consistent between built-in and custom inputs.
- Fade out input event icons slightly to make them easier to distinguish
from action icons.
- Remove unnecessary punctuation from mouse button and joypad event
descriptions.
2020-02-05 18:22:47 +01:00
clayjohn
5643bc71f7
Finish documenting BakedLightmap and TextureLayered
2020-02-05 08:13:34 -08:00
Rémi Verschelde
dc9774b17b
Merge pull request #32959 from georgwacker/control-node-anim-fix
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Fix control node transform animation jitter with pivot offset
2020-02-05 17:06:49 +01:00
Rémi Verschelde
0317d49951
Merge pull request #35807 from Calinou/improve-doc-status-output
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Improve the `doc_status.py` console output
2020-02-05 16:59:16 +01:00
Rémi Verschelde
ecbd55ff5e
Merge pull request #35723 from Calinou/improve-contributing-guide
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Improve `CONTRIBUTING.md` and update it to follow recent changes
2020-02-05 16:58:35 +01:00
Rémi Verschelde
9576ba8cdc
Drop obsolete Dockerfile, we now have official build containers
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Cf. https://github.com/godotengine/build-containers
A user-friendly tool using those containers will soon be released and
documented.
2020-02-05 16:53:20 +01:00
Rémi Verschelde
2af3fb97f4
Merge pull request #35908 from YeldhamDev/tileset_hide_properties
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Hide TileSet's properties from the inspector
2020-02-05 16:48:11 +01:00
Rémi Verschelde
281880304a
Merge pull request #35926 from akien-mga/changelog-tilemap
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Changelog: Mention 3.2 changes to TileMap features
2020-02-05 16:36:27 +01:00
Rémi Verschelde
7a094fdf40
Merge pull request #35912 from bruce965/fix-empty-audio-loop
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Fix empty audio infinite loop
2020-02-05 16:36:10 +01:00
Rémi Verschelde
a9fbe22ce9
Merge pull request #35915 from YeldhamDev/filedock_move_improvements
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Make some QOL improvements to move operations in the FileSystem dock
2020-02-05 16:33:20 +01:00
Rémi Verschelde
bdaca7f44b
Merge pull request #35918 from timothyqiu/script-views-min-height
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Shortens minimum height of script editor
2020-02-05 16:27:45 +01:00
Rémi Verschelde
ad52706b1a
Merge pull request #35898 from timothyqiu/buttons-doc
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Completes doc for button classes
2020-02-05 16:27:25 +01:00
Rémi Verschelde
7ada59efb7
Merge pull request #33391 from madmiraal/cleanup-error_macros
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Clean up error_macros.h
2020-02-05 15:43:01 +01:00
Rémi Verschelde
989b48badc
Changelog: Mention 3.2 changes to TileMap features
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Cf. #28896 , #29519 , #30231 .
2020-02-05 15:10:58 +01:00
Marcel Admiraal
677604685d
Apply macro documentation from #35521 .
2020-02-05 14:53:06 +01:00
Rémi Verschelde
9591ca3fe5
Merge pull request #35855 from YeldhamDev/script_builtin_load_fix
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Fix built-in script creation loading existing scripts by mistake
2020-02-05 14:21:58 +01:00
seenloitering
9151992432
Add documentation for Skeleton2D
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Signal bone_setup_changed remains undocumented. I took a quick look at
the cpp code, but its purpose remained unclear to me. If anyone can
steer me in the right direction, I'm happy to flesh this out.
2020-02-05 07:19:27 -05:00
Marcel Admiraal
110f4f2dc5
Remove trailing semicolons from do..while wrappers.
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- Remove trailing semicolons from ERR_FAIL_INDEX macros.
- Remove trailing semicolons from ERR_FAIL_UNSIGNED_INDEX macros.
- Remove trailing semicolons from CRASH_BAD_INDEX macros.
- Remove trailing semicolons from CRASH_BAD_UNSIGNED_INDEX macros.
2020-02-05 11:19:40 +01:00
Marcel Admiraal
6d69cd40bd
Add do..while(0) wrappers to macros without one.
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- Add do..while(0) wrapper to ERR_FAIL_NULL macros.
- Add do..while(0) wrapper to ERR_FAIL_COND macros.
- Add do..while(0) wrapper to ERR_CONTINUE macros.
- Add do..while(0) wrapper to ERR_BREAK macros.
- Add do..while(0) wrapper to CRASH_COND macros.
- Add do..while(0) wrapper to ERR_FAIL macros.
- Add do..while(0) wrapper to ERR_PRINT macros.
- Add do..while(0) wrapper to WARN_PRINT macros.
- Add do..while(0) wrapper to WARN_DEPRECATED macros.
- Add do..while(0) wrapper to CRASH_NOW macros.
2020-02-05 11:19:12 +01:00
Marcel Admiraal
f0db13502a
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
Marcel Admiraal
5af3b4ca27
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
Marcel Admiraal
2b1084fab3
Clean up error_macros.h
2020-02-05 11:13:02 +01:00
Haoyu Qiu
6785e199bb
Shortens minimum height of script editor windows
2020-02-05 13:16:54 +08:00
Haoyu Qiu
db42d5ddff
Completes doc for button classes
2020-02-05 08:44:16 +08:00
Michael Alexsander
07a23e75fc
Make some QOL improvements to move operations in the FileSystem dock
2020-02-04 19:31:48 -03:00
Fabio Iotti
5ed4ad81c3
Fix empty audio infinite loop
2020-02-04 21:11:38 +00:00
Michael Alexsander
5452028d55
Hide TileSet's properties from the inspector
2020-02-04 16:09:59 -03:00
muiroc
ed3a8cc83d
pass missing args in AnimationNode script calls
2020-02-04 17:45:48 +01:00
Hugo Locurcio
34b747bac0
Allow existing hidden files/directories when creating a new project
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For instance, this lets users initialize a Git repository
and still be able to create a project in the directory afterwards.
This closes https://github.com/godotengine/godot-proposals/issues/291 .
2020-02-03 21:35:00 +01:00