Commit Graph

29557 Commits

Author SHA1 Message Date
Rémi Verschelde
1a829621e3
Merge pull request #33548 from Calinou/shader-editor-tweak-builtins-color
Tweak the built-ins color highlighting in the shader editor
2020-07-26 16:50:50 +02:00
Rémi Verschelde
da621ab0c5
Merge pull request #40442 from Calinou/doc-tile-get-shapes
Document an example dictionary returned by `TileSet.tile_get_shapes()`
2020-07-26 16:42:35 +02:00
Rémi Verschelde
df6f867806
Merge pull request #39624 from naithar/fix/ios-touch-events-master
[4.0] Fix for iOS touch recognition
2020-07-26 15:42:51 +02:00
Sergey Minakov
e6d7e01a72 iOS: added delay gesture recognizer
This gesture recognizer will prevent GodotView from processing unwanted gestures.
Emulates UIScrollView behavior.
Fires delayed touches on significant movement.
2020-07-26 16:05:58 +03:00
Rémi Verschelde
cab0f12aee
Merge pull request #40721 from bruvzg/macos_tooltip_nofocus
[macOS] Fix tooltips stealing focus.
2020-07-26 15:02:44 +02:00
bruvzg
4c0081105f
[macOS] Prevent setting BORDERLESS flag and calling window_move_to_foreground from giving focus to window with NO_FOCUS flag. 2020-07-26 15:46:07 +03:00
Rémi Verschelde
5700429e4e
Merge pull request #33760 from nekomatata/script-editor-init-optimization
Optimized ScriptEditor initialization when many scripts are loaded
2020-07-26 14:05:56 +02:00
Rémi Verschelde
42d320beca
Merge pull request #40719 from akien-mga/scons-vulkan-system
SCons: Support linking system Vulkan loader while using vendored VMA
2020-07-26 13:43:34 +02:00
Rémi Verschelde
3b340985cc SCons: Support linking system Vulkan loader while using vendored VMA 2020-07-26 13:20:08 +02:00
Rémi Verschelde
9856c8fda4
Merge pull request #40434 from naithar/feature/ios-moltenVK
[iOS] Basic Vulkan/Metal Support
2020-07-26 11:18:01 +02:00
Yuri Roubinsky
44c90e66d0
Merge pull request #40715 from Chaosus/vs_fix_texture_uniform_node
Removes redundant code generation in VisualShaderNodeTextureUniform
2020-07-26 09:43:28 +03:00
Yuri Roubinsky
5dfef9d8bc Removes redundant code generation in VisualShaderNodeTextureUniform 2020-07-26 04:28:07 +03:00
Rémi Verschelde
4f5615e423
Merge pull request #40709 from Xrayez/move-tests
Move `tests` to the top-level directory
2020-07-25 23:55:02 +02:00
Andrii Doroshenko (Xrayez)
9f649efe5d Move tests to the top-level directory 2020-07-26 00:06:07 +03:00
Rémi Verschelde
bf257adbf5 CI: Add iOS build on GitHub Actions 2020-07-25 21:55:49 +02:00
Sergey Minakov
fe60815d66 iOS SCons: static Vulkan binary usage
Add VMA to iphone platform Use linkflag for iphone building to enforce static linking. Works fine with dynamic '.framework' library
Updated xcode project to use '.a' static library
2020-07-25 21:55:25 +02:00
Sergey Minakov
8e82ab4bf5 iOS Vulkan: copy icd to app 2020-07-25 21:55:23 +02:00
Sergey Minakov
bfc005d462 iOS: Vulkan support
Implemented Vulkan Support.
Use DisplayServer for rendering and input handling
Use single view for rendering in both GLES2 (not supported yet) and Vulkan
Use @available checks where it's required (otherwise compiler would fail compilation)
Simulator checks
2020-07-25 21:55:20 +02:00
Sergey Minakov
8dc2b267f9 iOS Export: MoltenVK framework for Vulkan support 2020-07-25 21:55:18 +02:00
Sergey Minakov
66be375eb0 Modules: update modules to be built for iOS
Using 'available' checks to fix deprecation compilation errors
Additional checks for simulator
2020-07-25 21:55:15 +02:00
Sergey Minakov
33038be5ed iOS SCons: update iOS minimal version
iOS 11 for iOS device
iOS 13 for iOS Simulator
2020-07-25 21:55:13 +02:00
Sergey Minakov
7ee268c2c7 Core Variant: switch from 'real' to 'float' to allow building with NEED_LONG_INT 2020-07-25 21:55:10 +02:00
Sergey Minakov
8e9a07c401 Core Callable: fixed variant call caster
Use same call to VariantCaster in release build as used in VariantCasterAndValidate::call method
2020-07-25 21:55:08 +02:00
Sergey Minakov
6e0d4e21ff Thirdparty Vulkan: patch VMA to fix assets
Applies VMA master branch patch that removes incorrect asserts:
issue: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/102
patch: 39aeff7a43
2020-07-25 21:55:05 +02:00
Sergey Minakov
6e550e90bf GUI ScrollBar: possible fix for scrolling
Use of unmodified value returned by 'screen_is_touchscreen' to be used in determening if scroll bar should be scrolled
2020-07-25 21:54:56 +02:00
Rémi Verschelde
6f292f906e
Merge pull request #38900 from bruvzg/docs_ignore_os_spec_def_vals
Docs: Ignore OS specific values (constants, project settings, properties)
2020-07-25 18:54:25 +02:00
Rémi Verschelde
58bde149cc
Merge pull request #40698 from vnen/gscript-allow-new-call
Allow "new()" to be called in non-static functions
2020-07-25 18:36:19 +02:00
Rémi Verschelde
325af10d01
Merge pull request #40696 from Xrayez/scons-tests
SCons: Add `tests` option to enable or disable unit tests
2020-07-25 18:11:45 +02:00
Andrii Doroshenko (Xrayez)
f6465f46b4 SCons: Add tests option to enable or disable unit tests 2020-07-25 18:44:18 +03:00
Rémi Verschelde
5f75cec59e
Merge pull request #40640 from Xrayez/base-begins-with-local-err
Skip internal scripts for breakpoints without printing an error
2020-07-25 13:00:02 +02:00
Rémi Verschelde
46831b40e1
Merge pull request #40485 from Rubonnek/fix-nowarn-deferred-call
Show errors on Object.call_deferred
2020-07-25 12:37:20 +02:00
Rémi Verschelde
be083d5d0d
Merge pull request #40668 from SecretPanda420/patch-1
Remove Travis CI and AppVeyor build badge
2020-07-25 10:35:06 +02:00
Wilson E. Alvarez
1cd02ef600
Show errors on Object.call_deferred 2020-07-24 21:47:01 -04:00
Rémi Verschelde
963d3a07bd
Merge pull request #40610 from amanj120/forward_port_bundle_pr_manifest
Write AndroidManifest.xml file for Gradle project
2020-07-24 23:35:29 +02:00
Rémi Verschelde
79ac3bd01d
Merge pull request #40660 from SkyLucilfer/TTRFix
Fix TTR misuse
2020-07-24 22:44:58 +02:00
Aman Jain
e53067c42e Write an AndroidManifest.xml file to be merged with app module's manifest. 2020-07-24 12:53:27 -04:00
George Marques
e6b44b93c3
GDScript: Allow "new()" to be called in non-static functions 2020-07-24 13:45:23 -03:00
Secret Panda
9838f2ff93
Remove Travis CI and AppVeyor build badge
Travis CI and AppVeyor are phased out in 431930bd09 hence there is no point in keeping a badge of it in `README.md`
2020-07-24 22:11:57 +05:30
Rémi Verschelde
b7dc08fcf6
Merge pull request #40663 from bruvzg/fix-macos-arm64-build
[macOS] Fix build for ARM64.
2020-07-24 17:27:35 +02:00
bruvzg
09f301029a
[macOS / ARM64] Remove "-msse2" flag from ARM64 release export template build. Add ARM64 breakpoint inline assembly to "doctest". 2020-07-24 17:54:34 +03:00
Rémi Verschelde
5287124b72
Merge pull request #40661 from RevoluPowered/fix_argument_edit_doctest_pr
Fix godot not starting
2020-07-24 16:03:05 +02:00
Gordon MacPherson
a55b10a053 fix crash on shutdown 2020-07-24 14:48:14 +01:00
Gordon MacPherson
2bdbdc4702 Fix arguments always being found and returned some items back to normal 2020-07-24 14:16:02 +01:00
SkyJJ
280d4e2965 Fix TTR misuse 2020-07-24 15:15:23 +02:00
Rémi Verschelde
3f1fc5af7a
Merge pull request #40148 from RevoluPowered/unit-test-revamp
Added doctest unit test framework
2020-07-24 14:55:22 +02:00
RevoluPowered
579342810f t Add unit testing to Godot using DocTest and added to GitHub Actions CI
Implements exit codes into the engine so tests can return their statuses.
Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically.

Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header.

This lowers the complexity of running the unit tests and even for
physics should be possible to implement such a fix.
2020-07-24 13:05:33 +01:00
Rémi Verschelde
27d1209282
Merge pull request #38088 from YeldhamDev/name_tooltips_tweaks
Small naming and tooltip tweaks
2020-07-24 13:57:13 +02:00
Rémi Verschelde
513b39882a
Merge pull request #40436 from DanielZTing/master
Evenly distribute stretched Nodes in BoxContainer
2020-07-24 13:47:18 +02:00
Rémi Verschelde
93b50a62e3
Merge pull request #40652 from akien-mga/ci-more-cache-key
CI: Fix cache key and include base branch
2020-07-24 09:32:48 +02:00
Rémi Verschelde
2cf5ad9ea9 CI: Fix cache key and include base branch
The base branch is hardcoded as an env variable as I couldn't find a simple
way to just get either `3.2` or `master`. But it's easy to change when we
branch off from `master` to a new stable branch, which doesn't happen often.

(There's `{{github.base_ref}}` but it's probably more verbose like
`ref/heads/master`, and only valid for PRs.)
2020-07-24 08:28:43 +02:00