Pedro J. Estébanez
1964d5fddd
Improve/fix SpatialEditor state saving/restoring
2017-11-25 02:18:28 +01:00
Pedro J. Estébanez
81c49fb536
Update clang-format in modified files
2017-11-25 02:18:28 +01:00
Pedro J. Estébanez
3aa79fc1a3
Add ability to opt-out buffer swapping in VS::draw()
2017-11-25 02:18:28 +01:00
Pedro J. Estébanez
ff03a0bc7b
Implement backup/restore for animated values
2017-11-25 02:18:28 +01:00
Pedro J. Estébanez
3f31925b18
Universalize draw-over API for EditorPlugins
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- Now it is usable from both `CanvasItem` and `Spatial` editors.
- `EditorPlugin` API changes:
- `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`.
- `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get.
- New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types.
- New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying.
2017-11-24 21:24:15 +01:00
Rémi Verschelde
2e5dfbdb4b
Merge pull request #13253 from Hinsbart/bind_gesture_events
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Bind InputEventGesture events.
2017-11-24 19:27:07 +01:00
Andreas Haas
c76a9b99b0
Core: Bind InputEventGesture events.
2017-11-24 19:23:04 +01:00
Rémi Verschelde
f5c513ca7b
doc status: Partial revert of e23454d
, setgets are no longer listed
2017-11-24 18:25:56 +01:00
Rémi Verschelde
92f07fefcd
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
Juan Linietsky
31f62f53c5
Fix block where setter/getters are cached to be skipped
2017-11-24 14:00:01 -03:00
Juan Linietsky
60de407262
Add a bit space around the .import [deps] tag to make it more readable.
2017-11-24 14:00:01 -03:00
Rémi Verschelde
69aa29bbb3
Merge pull request #13249 from godotengine/Noshyaar-kcdocs
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Fix a mistake in KinematicCollision docs
[ci skip]
2017-11-24 17:48:04 +01:00
Juan Linietsky
bb83c7d6b7
Changed reimport logic to also check md5 before reimporting, fixes #13135
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Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
2017-11-24 13:39:41 -03:00
Poommetee Ketson
c5a025c5e3
Fix a mistake in KinematicCollision docs
2017-11-24 23:35:45 +07:00
Juan Linietsky
f6139c2cfc
Attempt to remove setters/getters from doc data
2017-11-24 12:33:28 -03:00
Rémi Verschelde
3d0aec7a81
Merge pull request #13244 from bojidar-bg/13243-get-static-indexed
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Fix a crash in get_static_property_type_indexed
2017-11-24 15:07:24 +01:00
Bojidar Marinov
0b63e84566
Fix a crash in get_static_property_type_indexed
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Fixes #13243
2017-11-24 15:26:32 +02:00
Gilles Roudiere
1406fb6ede
Merge pull request #13241 from GodotExplorer/pr-menu-button-theme
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Fix style error with MenuButton in default theme
2017-11-24 13:53:10 +01:00
geequlim
f3588b6b65
Fix style error with MenuButton in default theme
2017-11-24 19:31:20 +08:00
Rémi Verschelde
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
15ada56d73
doc: Sync classref with current source
2017-11-24 09:16:27 +01:00
Rémi Verschelde
679b64fe48
Merge pull request #13232 from endragor/android-multiple-icons
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Allow to specify multiple resolution Android icons
2017-11-24 08:07:28 +01:00
Rémi Verschelde
cbcf31f0b9
Merge pull request #13229 from sersoong/master-test
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3.0 - Fix context menu of first node in a new scene
2017-11-24 08:06:29 +01:00
Poommetee Ketson
762a4b4dec
Merge pull request #13227 from tagcup/shader_atan2
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Rename two-parameter arc-tangent function to atan in shader language,…
2017-11-24 13:38:49 +07:00
Poommetee Ketson
0b93d0676d
Merge pull request #13231 from endragor/tile-bindings-fix
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Fix TileMap and TileSet ClassDB bindings
2017-11-24 13:20:23 +07:00
Ruslan Mustakov
e967dbca6f
Fix TileMap and TileSet ClassDB bindings
2017-11-24 11:43:15 +07:00
sersoong
feb45aaf4b
Fix context menu of first node in a new scene
2017-11-24 12:32:57 +08:00
Ruslan Mustakov
871deb6878
Allow to specify multiple resolution Android icons
2017-11-24 11:19:22 +07:00
Ferenc Arn
0ca9181ee8
Rename two-parameter arc-tangent function to atan in shader language, as it is in GLSL.
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Fixes #13214 .
2017-11-23 21:19:11 -05:00
Rémi Verschelde
6086252f66
Merge pull request #13221 from Paulb23/fix_unfolding_last_line
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Fixed not be able to unfold the last line
2017-11-23 21:59:29 +01:00
Rémi Verschelde
4feeca0021
Merge pull request #13220 from dragmz/patch-1
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reduce static memory usage
2017-11-23 21:51:37 +01:00
Paulb23
f6f475e6ba
Fixed not be able to unfold the last line
2017-11-23 20:37:08 +00:00
dragmz
b20bb8615f
reduce static memory usage
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fixes #13217
2017-11-23 21:16:18 +01:00
Rémi Verschelde
3a33725014
Merge pull request #13209 from GodotExplorer/debugger-a
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Improved update for remote scene tree and remote object.
2017-11-23 17:10:49 +01:00
Rémi Verschelde
ee3179fc5c
Merge pull request #13212 from AndreaCatania/margin
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Removed shape margin
2017-11-23 15:01:13 +01:00
AndreaCatania
0a0800ebec
Removed shape margin
2017-11-23 14:42:28 +01:00
Rémi Verschelde
949871cba6
Merge pull request #13194 from TwistedTwigleg/docs_remote_transforms
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Changed documentation for RemoteTransform and RemoteTransform2D
2017-11-23 14:34:42 +01:00
Rémi Verschelde
f2d07d5aeb
Merge pull request #13205 from TheSofox/ParallaxLayer_mirroring_regression_fix
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Fixed #13167 . Restored ParallaxLayer mirroring that was broken by pull request #12421
2017-11-23 09:32:27 +01:00
Rémi Verschelde
3fffe6ccb4
Merge pull request #13202 from AndreaCatania/master
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Space override scratching when body is add to world
2017-11-23 09:30:27 +01:00
geequlim
9ef720908f
Improved update for remote scene tree and remote object.
2017-11-23 15:23:24 +08:00
Sofox
3551fc6af0
Fixed #13167 . Restored ParallaxLayer mirroring that was broken by pull request #12421
2017-11-23 01:52:34 +00:00
AndreaCatania
8de4df3fe2
Space override scratching when body is add to world
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Fixes #13182
2017-11-23 01:26:49 +01:00
TwistedTwigleg
e39386ed87
Changed and added to the documentation for RemoteTransform and RemoteTransform2D
2017-11-22 16:00:53 -05:00
Juan Linietsky
62d86b1588
Modified low processor sleep to 8000 and made it customizable (should be customizable for editor too)
2017-11-22 14:41:45 -03:00
Juan Linietsky
81213917d1
change default propagation value
2017-11-22 14:41:45 -03:00
Rémi Verschelde
ba891a0e8b
Merge pull request #13143 from willnationsdev/list-insert-before-after-fix
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Fixes List<T>::insert_before/after
2017-11-22 18:18:25 +01:00
Rémi Verschelde
2ea5ac17e8
Merge pull request #13159 from AndreaCatania/ray
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Removed type_mask and fixed some variable name
2017-11-22 16:40:20 +01:00
Rémi Verschelde
09153f1143
Merge pull request #12129 from willnationsdev/duplicate-fix
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Node.duplicate(): instanced node's descendants' props = original's runtime values.
2017-11-22 15:42:31 +01:00
Rémi Verschelde
e38efe22c7
Merge pull request #12301 from MarianoGnu/master
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Implement auto-tiling
2017-11-22 15:31:46 +01:00
Rémi Verschelde
012b397063
Merge pull request #13181 from GodotExplorer/debugger-settings
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Allow keep show local scene tree while debugger start
2017-11-22 15:02:23 +01:00