Commit Graph

59468 Commits

Author SHA1 Message Date
Dana Olson
3c99d58a39 removed output "WUTF" when show/hide mouse cursor 2014-08-20 16:48:24 -04:00
sanikoyes
1c0ac4ee45 Add missing bind, fix bind argument description 2014-08-20 18:33:17 +08:00
sanikoyes
87faf1c046 Add tween seek/repeat support
Add tween demo
2014-08-20 16:39:28 +08:00
sanikoyes
b51da466e9 Add remove/remove_all for tween 2014-08-20 12:19:22 +08:00
sanikoyes
f75b8a81d2 Add tween support for godot 2014-08-20 12:01:41 +08:00
Theo Hallenius
0dd29d0512 Forgot about keeping value tracks. 2014-08-15 03:35:31 +02:00
Juan Linietsky
89fa70706f -Fixed pull request overwrite by mistake
-Forgot to mention that lightmap baking to texture was implemented in latest push.
2014-08-14 11:59:35 -03:00
Juan Linietsky
2ee4ac183b Little Bits
-=-=-=-=-=-

-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
2014-08-14 10:31:38 -03:00
reduz
c3e1d7b7c7 Merge pull request #594 from marynate/PR-fix-rdebug-crash
Fixed failed to connect to remote debugger with -rdebug will crash engine
2014-08-14 10:30:27 -03:00
reduz
2693a883fa Merge pull request #595 from marynate/PR-fix-view-grid
Fixed #470 View grid toggle in 3d not working
2014-08-14 10:30:20 -03:00
reduz
20159ea7e9 Merge pull request #608 from TheoXD/timeseek_node_seek
Timeseek works like this
2014-08-14 10:29:35 -03:00
reduz
62abbe32a1 Merge pull request #613 from adolson/joystick-demo
added joysticks demo
2014-08-14 10:29:25 -03:00
reduz
f7d6539a86 Merge pull request #617 from adolson/md5-binding
added String.md5_text() binding
2014-08-14 10:29:03 -03:00
reduz
7b1a2a5018 Merge pull request #618 from siriustnt/bug_fix
ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE
2014-08-14 10:28:58 -03:00
tnt
e0f37da057 ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE 2014-08-13 22:31:50 +02:00
Dana Olson
798491e8d3 added String.md5_text() binding 2014-08-13 12:20:41 -04:00
Dana Olson
f10233ba31 added joysticks demo 2014-08-06 02:29:14 -04:00
Theo Hallenius
85bccf487c Keep function callbacks, no throwing errors 2014-08-03 01:10:22 +02:00
Theo Hallenius
a8c891566e Merge animations during reimport 2014-08-02 23:07:38 +02:00
Juan Linietsky
a1d6cd02e3 Fixes from Ariel 2014-08-01 23:35:36 -03:00
Juan Linietsky
678948068b Small Issues & Maintenance
-=-=-=-=-=-=-=-=-=-=-=-=-=

-Begin work on Navigation Meshes (simple pathfinding for now, will improve soon)
-More doc on theme overriding
-Upgraded OpenSSL to version without bugs
-Misc bugfixes
2014-08-01 22:10:38 -03:00
marynate
f5c56f4a3d Make sure View Grid state saved with scene state 2014-07-15 15:07:29 +08:00
marynate
e55ef57f62 Fixed #470 View grid toggle in 3d not working 2014-07-15 13:29:36 +08:00
marynate
95383469d3 Add editor setting: Manipulator Gizmo Opacity 2014-07-15 13:07:40 +08:00
marynate
cb127b86f4 Fixed failed to connect to remote debugger with -rdebug will crash engine 2014-07-15 11:23:52 +08:00
marynate
4c3dffd865 Fixed ios release event not been dispatched when app entering background (only first touch been registered in mouse_list) 2014-07-13 15:03:52 +08:00
marynate
568be61b09 Fixed potential crash when touchscreenbutton has no texture assigned 2014-07-13 10:09:47 +08:00
marynate
b1e03d536f Fixed touchscreen was processing input in editor 2014-07-13 08:48:02 +08:00
marynate
e6df7da6ab Particles editor menu not display in proper position 2014-07-10 15:42:34 +08:00
Theo Hallenius
9aa278c590 Timeseek works like this 2014-07-07 22:54:34 +02:00
Juan Linietsky
9ff6d55822 Polygon2D
-=-=-=-=-

Another gift for those who make 2D games:
-Edit polygons, concave or convex, color them, texture them and uv-map them
-Corresponding editor
-Can have a custom pivot, so they are compatible with bones and IK
2014-07-07 17:44:21 -03:00
marynate
a62305e0e3 Add node2d::get_global_pos() 2014-07-07 19:08:26 +08:00
Juan Linietsky
3d68949a1c 2D Animation Improvements
-=-=-=-=-=-=-=-=-=--=-=-=

-Ability to set 2D nodes as bones
-Abity to set 2D nodes as IK chains
-2D IK Solver
-Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
2014-07-06 11:49:27 -03:00
marynate
034aec2539 Fixed DirAccessWindows::change_dir not working properly; Minor code formating clean up 2014-07-06 20:32:29 +08:00
marynate
e68c3cb9f2 Make OS_Windows::get_data_dir return unix path to be consistent with get_resource_path 2014-07-06 20:31:39 +08:00
reduz
cd80d442a2 Merge pull request #569 from marynate/PR-3d-disabled-build
Fixed #553: Disable 3D nodes for smaller executable
2014-07-03 09:06:06 -03:00
marynate
e253d2010d Fixed #553: Disable 3D nodes for smaller executable 2014-07-03 16:07:11 +08:00
reduz
a5af2971bb Merge pull request #504 from marynate/PR-pm-filter
Add project list filter for easy finding projects
2014-07-02 10:55:15 -03:00
reduz
acae54b11e Merge pull request #568 from marynate/PR-travis-ci
Adding travis ci support
2014-07-02 10:20:29 -03:00
reduz
9aa9c09168 Merge pull request #566 from marynate/PR-fix-scene-tree-dock-set-selected
Forgot to add SceneTreeDock::set_selected change in last PR
2014-07-02 10:19:45 -03:00
marynate
6a9ef50cfc Adding travis ci support 2014-07-02 20:13:17 +08:00
marynate
0eed04904c Forgot to add SceneTreeDock::set_selected change in last PR 2014-07-02 15:34:46 +08:00
reduz
ecea1f34d3 Merge pull request #564 from marynate/PR-fix-open-subscene-tab
Fixed issue #429: in scene tab, clicking on some instance folder, change all the others views
2014-07-02 01:18:16 -03:00
Juan Linietsky
e9da61411a Fixed Bugs & Joypad in Android
================================

-resolved many graphical glitches with multiple lights in GLES2 render
-fixes and WIP apk expansion
-joystick support for Android by Ariel
2014-07-02 00:09:36 -03:00
marynate
87d27bb997 Fixed when opening sub-scene by pressing sub-scene icon in scene tree, tab changed to script tab 2014-06-30 23:01:23 +08:00
reduz
77a15e2a3e Merge pull request #562 from marynate/PR-fix-internal-res-mod-time
Fix ERROR: FileAccessWindows::_get_modified_time:  Method/Function Failed on windows
2014-06-30 02:31:42 -03:00
marynate
002db0b125 Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on windows due to accessing modifiled time of internal resource when editor gaining focus 2014-06-30 13:28:16 +08:00
Juan Linietsky
ff5a815523 fixed bug where resource path is properly exported 2014-06-30 01:28:05 -03:00
Juan Linietsky
7bb5693094 hoh# On branch master 2014-06-29 23:24:05 -03:00
Juan Linietsky
01632a824e Bug Fixes
-=-=-=-=-

-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
2014-06-29 22:41:02 -03:00